366 lines
13 KiB
JavaScript
366 lines
13 KiB
JavaScript
(function() {
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'use strict';
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var weechat = angular.module('weechat');
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weechat.factory('connection',
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['$rootScope', '$log', 'handlers', 'models', 'ngWebsockets', function($rootScope,
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$log,
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handlers,
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models,
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ngWebsockets) {
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var protocol = new weeChat.Protocol();
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var connectionData = [];
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var reconnectTimer;
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// Takes care of the connection and websocket hooks
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var connect = function (host, port, passwd, ssl, noCompression, successCallback, failCallback) {
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connectionData = [host, port, passwd, ssl, noCompression];
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var proto = ssl ? 'wss' : 'ws';
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// If host is an IPv6 literal wrap it in brackets
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if (host.indexOf(":") !== -1) {
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host = "[" + host + "]";
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}
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var url = proto + "://" + host + ":" + port + "/weechat";
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$log.debug('Connecting to URL: ', url);
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var onopen = function () {
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// Helper methods for initialization commands
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var _initializeConnection = function(passwd) {
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// This is not the proper way to do this.
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// WeeChat does not send a confirmation for the init.
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// Until it does, We need to "assume" that formatInit
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// will be received before formatInfo
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ngWebsockets.send(
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weeChat.Protocol.formatInit({
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password: passwd,
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compression: noCompression ? 'off' : 'zlib'
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})
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);
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return ngWebsockets.send(
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weeChat.Protocol.formatInfo({
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name: 'version'
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})
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);
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};
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var _requestHotlist = function() {
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return ngWebsockets.send(
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weeChat.Protocol.formatHdata({
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path: "hotlist:gui_hotlist(*)",
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keys: []
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})
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);
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};
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var _requestBufferInfos = function() {
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return ngWebsockets.send(
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weeChat.Protocol.formatHdata({
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path: 'buffer:gui_buffers(*)',
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keys: ['local_variables,notify,number,full_name,short_name,title,hidden']
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})
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);
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};
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var _requestSync = function() {
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return ngWebsockets.send(
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weeChat.Protocol.formatSync({})
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);
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};
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// First command asks for the password and issues
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// a version command. If it fails, it means the we
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// did not provide the proper password.
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_initializeConnection(passwd).then(
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function(version) {
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handlers.handleVersionInfo(version);
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// Connection is successful
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// Send all the other commands required for initialization
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_requestBufferInfos().then(function(bufinfo) {
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handlers.handleBufferInfo(bufinfo);
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});
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_requestHotlist().then(function(hotlist) {
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handlers.handleHotlistInfo(hotlist);
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if (successCallback) {
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successCallback();
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}
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});
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_requestSync();
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$log.info("Connected to relay");
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$rootScope.connected = true;
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},
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function() {
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// Connection got closed, lets check if we ever was connected successfully
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if (!$rootScope.waseverconnected) {
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$rootScope.passwordError = true;
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}
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}
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);
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};
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var onmessage = function() {
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// If we recieve a message from WeeChat it means that
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// password was OK. Store that result and check for it
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// in the failure handler.
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$rootScope.waseverconnected = true;
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};
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var onclose = function (evt) {
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/*
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* Handles websocket disconnection
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*/
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$log.info("Disconnected from relay");
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if ($rootScope.userdisconnect || !$rootScope.waseverconnected) {
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handleClose(evt);
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$rootScope.userdisconnect = false;
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} else {
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reconnect(evt);
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}
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};
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var handleClose = function (evt) {
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if (ssl && evt && evt.code === 1006) {
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// A password error doesn't trigger onerror, but certificate issues do. Check time of last error.
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if (typeof $rootScope.lastError !== "undefined" && (Date.now() - $rootScope.lastError) < 1000) {
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// abnormal disconnect by client, most likely ssl error
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$rootScope.sslError = true;
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$rootScope.$apply();
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}
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}
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};
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var onerror = function (evt) {
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/*
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* Handles cases when connection issues come from
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* the relay.
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*/
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$log.error("Relay error", evt);
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$rootScope.lastError = Date.now();
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if (evt.type === "error" && this.readyState !== 1) {
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ngWebsockets.failCallbacks('error');
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$rootScope.errorMessage = true;
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}
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};
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try {
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ngWebsockets.connect(url,
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protocol,
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{
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'binaryType': "arraybuffer",
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'onopen': onopen,
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'onclose': onclose,
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'onmessage': onmessage,
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'onerror': onerror
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});
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} catch(e) {
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$log.debug("Websocket caught DOMException:", e);
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$rootScope.lastError = Date.now();
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$rootScope.errorMessage = true;
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$rootScope.securityError = true;
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$rootScope.$emit('relayDisconnect');
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if (failCallback) {
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failCallback();
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}
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}
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};
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var attemptReconnect = function (bufferId, timeout) {
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$log.info('Attempting to reconnect...');
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var d = connectionData;
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connect(d[0], d[1], d[2], d[3], d[4], function() {
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$rootScope.reconnecting = false;
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// on success, update active buffer
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models.setActiveBuffer(bufferId);
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$log.info('Sucessfully reconnected to relay');
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}, function() {
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// on failure, schedule another attempt
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if (timeout >= 600000) {
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// If timeout is ten minutes or more, give up
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$log.info('Failed to reconnect, giving up');
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handleClose();
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} else {
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$log.info('Failed to reconnect, scheduling next attempt in', timeout/1000, 'seconds');
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// Clear previous timer, if exists
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if (reconnectTimer !== undefined) {
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clearTimeout(reconnectTimer);
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}
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reconnectTimer = setTimeout(function() {
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// exponential timeout increase
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attemptReconnect(bufferId, timeout * 1.5);
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}, timeout);
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}
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});
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};
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var reconnect = function (evt) {
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if (connectionData.length < 5) {
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// something is wrong
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$log.error('Cannot reconnect, connection information is missing');
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return;
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}
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// reinitialise everything, clear all buffers
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// TODO: this can be further extended in the future by looking
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// at the last line in ever buffer and request more buffers from
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// WeeChat based on that
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models.reinitialize();
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$rootScope.reconnecting = true;
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// Have to do this to get the reconnect banner to show
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$rootScope.$apply();
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var bufferId = models.getActiveBuffer().id,
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timeout = 3000; // start with a three-second timeout
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reconnectTimer = setTimeout(function() {
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attemptReconnect(bufferId, timeout);
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}, timeout);
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};
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var disconnect = function() {
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$log.info('Disconnecting from relay');
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$rootScope.userdisconnect = true;
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ngWebsockets.send(weeChat.Protocol.formatQuit());
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// In case the backend doesn't repond we will close from our end
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var closeTimer = setTimeout(function() {
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ngWebsockets.disconnect();
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// We pretend we are not connected anymore
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// The connection can time out on its own
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ngWebsockets.failCallbacks('disconnection');
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$rootScope.connected = false;
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$rootScope.$emit('relayDisconnect');
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$rootScope.$apply();
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});
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};
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/*
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* Format and send a weechat message
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*
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* @returns the angular promise
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*/
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var sendMessage = function(message) {
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ngWebsockets.send(weeChat.Protocol.formatInput({
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buffer: models.getActiveBufferReference(),
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data: message
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}));
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};
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var sendCoreCommand = function(command) {
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ngWebsockets.send(weeChat.Protocol.formatInput({
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buffer: 'core.weechat',
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data: command
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}));
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};
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var sendHotlistClear = function() {
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if (models.version[0] >= 1) {
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// WeeChat >= 1 supports clearing hotlist with this command
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sendMessage('/buffer set hotlist -1');
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// Also move read marker
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sendMessage('/input set_unread_current_buffer');
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} else {
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// If user wants to sync hotlist with weechat
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// we will send a /buffer bufferName command every time
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// the user switches a buffer. This will ensure that notifications
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// are cleared in the buffer the user switches to
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sendCoreCommand('/buffer ' + models.getActiveBuffer().fullName);
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}
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};
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var requestNicklist = function(bufferId, callback) {
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bufferId = bufferId || null;
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ngWebsockets.send(
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weeChat.Protocol.formatNicklist({
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buffer: bufferId
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})
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).then(function(nicklist) {
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handlers.handleNicklist(nicklist);
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if (callback !== undefined) {
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callback();
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}
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});
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};
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var fetchMoreLines = function(numLines) {
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$log.debug('Fetching ', numLines, ' lines');
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var buffer = models.getActiveBuffer();
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if (numLines === undefined) {
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// Math.max(undefined, *) = NaN -> need a number here
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numLines = 0;
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}
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// Calculate number of lines to fetch, at least as many as the parameter
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numLines = Math.max(numLines, buffer.requestedLines * 2);
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// Indicator that we are loading lines, hides "load more lines" link
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$rootScope.loadingLines = true;
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// Send hdata request to fetch lines for this particular buffer
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return ngWebsockets.send(
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weeChat.Protocol.formatHdata({
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// "0x" is important, otherwise it won't work
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path: "buffer:0x" + buffer.id + "/own_lines/last_line(-" + numLines + ")/data",
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keys: []
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})
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).then(function(lineinfo) {
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//XXX move to handlers?
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// delete old lines and add new ones
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var oldLength = buffer.lines.length;
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// whether we already had all unread lines
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var hadAllUnreadLines = buffer.lastSeen >= 0;
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// clear the old lines
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buffer.lines.length = 0;
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// We need to set the number of requested lines to 0 here, because parsing a line
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// increments it. This is needed to also count newly arriving lines while we're
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// already connected.
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buffer.requestedLines = 0;
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// Count number of lines recieved
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var linesReceivedCount = lineinfo.objects[0].content.length;
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// Parse the lines
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handlers.handleLineInfo(lineinfo, true);
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// Correct the read marker for the lines that were counted twice
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buffer.lastSeen -= oldLength;
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// We requested more lines than we got, no more lines.
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if (linesReceivedCount < numLines) {
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buffer.allLinesFetched = true;
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}
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$rootScope.loadingLines = false;
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// Only scroll to read marker if we didn't have all unread lines previously, but have them now
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var scrollToReadmarker = !hadAllUnreadLines && buffer.lastSeen >= 0;
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// Scroll to correct position
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$rootScope.scrollWithBuffer(scrollToReadmarker, true);
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});
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};
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return {
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connect: connect,
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disconnect: disconnect,
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sendMessage: sendMessage,
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sendCoreCommand: sendCoreCommand,
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sendHotlistClear: sendHotlistClear,
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fetchMoreLines: fetchMoreLines,
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requestNicklist: requestNicklist,
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attemptReconnect: attemptReconnect
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};
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}]);
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})();
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