qmk_firmware/converter/ps2_usb/Makefile.pjrc

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# Target file name (without extension).
TARGET = ps2_usb_pjrc
# Directory common source filess exist
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TMK_DIR = ../..
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# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
SRC = keymap_common.c \
matrix.c \
led.c
ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_plain.c $(SRC)
endif
CONFIG_H = config.h
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162 # Teensy 1.0
MCU = atmega32u4 # Teensy 2.0
#MCU = at90usb646 # Teensy++ 1.0
#MCU = at90usb1286 # Teensy++ 2.0
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# *Comment out* to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # USB Nkey Rollover
# PS/2 Options
#
#PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened)
#PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin
PS2_USE_BUSYWAIT = yes # uses primitive reference code
# Search Path
VPATH += $(TARGET_DIR)
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VPATH += $(TMK_DIR)
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include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/protocol/pjrc.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk