[Keyboard] POM Keyboards TNLN95 (#9788)
* add keyboard tnln95 * keyboard tnln95, fix info * Apply suggestions from code review * keyboard tnln95, fix info (2) * keyboard tnln95, move folder, fix info * keyboard tnln95, fix keymap * Apply suggestions from code review * Apply suggestions from code review * Apply suggestions from code review * keyboard tnln95, fix link, comment currently not used pin * Apply suggestions from code review
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/*
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Copyright 2020 Nguyen Minh Hoang
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x544E
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#define PRODUCT_ID 0x3931
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#define DEVICE_VER 0x0001
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#define MANUFACTURER POM_keyboard
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#define PRODUCT tnln95
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/* key matrix size */
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#define MATRIX_ROWS 10
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#define MATRIX_COLS 10
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { B6, B4, B0, D7, E6, D4, F5, D6, C6, B5 }
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#define MATRIX_COL_PINS { F4, F1, F0, F6, F7, D0, D1, D2, D3, D5 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION ROW2COL
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#define BACKLIGHT_PIN B7
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#define BACKLIGHT_BREATHING
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#define BACKLIGHT_LEVELS 10
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 8
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/* Bootmagic lite */
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#define BOOTMAGIC_LITE_ROW 0
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#define BOOTMAGIC_LITE_COLUMN 4
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* RGB Configs */
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#define RGB_DI_PIN C7
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#ifdef RGB_DI_PIN
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#define RGBLED_NUM 14
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#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_SLEEP // RGB will turn off when PC is put to sleep
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// #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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// #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 225 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
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// #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR // Sets the default mode, if none has been set
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#endif
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{
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"keyboard_name": "tnln95",
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"url": "http://www.keyboard-layout-editor.com/#/gists/45aee74c726e32a063130a715fc494d3",
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"maintainer": "HoangNM",
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"width": 21.25,
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"height": 5,
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"layouts": {
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"LAYOUT_ansi": {
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"layout": [
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{ "label": "-", "x": 0, "y": 0 },{ "label": "/", "x": 1, "y": 0 },{ "label": "*", "x": 2, "y": 0 },{ "label": "Bksp", "x": 3, "y": 0 },{ "label": "Esc", "x": 4, "y": 0 },{ "label": "~", "x": 5.25, "y": 0 },{ "label": "!", "x": 6.25, "y": 0 },{ "label": "@", "x": 7.25, "y": 0 },{ "label": "#", "x": 8.25, "y": 0 },{ "label": "$", "x": 9.25, "y": 0 },{ "label": "%", "x": 10.25, "y": 0 },{ "label": "^", "x": 11.25, "y": 0 },{ "label": "&", "x": 12.25, "y": 0 },{ "label": "*", "x": 13.25, "y": 0 },{ "label": "(", "x": 14.25, "y": 0 },{ "label": ")", "x": 15.25, "y": 0 },{ "label": "_", "x": 16.25, "y": 0 },{ "label": "+", "x": 17.25, "y": 0 },{ "label": "Backspace", "x": 18.25, "y": 0, "w": 2 },{ "label": "Home", "x": 20.25, "y": 0 },
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{ "label": "7", "x": 1, "y": 1 }, { "label": "8", "x": 2, "y": 1 }, { "label": "9", "x": 3, "y": 1 }, { "label": "Num Lock", "x": 4, "y": 1 }, { "label": "Tab", "x": 5.25, "y": 1, "w": 1.5 }, { "label": "Q", "x": 6.25, "y": 1 }, { "label": "W", "x": 7.25, "y": 1 }, { "label": "E", "x": 8.25, "y": 1 }, { "label": "R", "x": 9.25, "y": 1 }, { "label": "T", "x": 10.25, "y": 1 }, { "label": "Y", "x": 11.25, "y": 1 }, { "label": "U", "x": 12.25, "y": 1 }, { "label": "I", "x": 13.25, "y": 1 }, { "label": "O", "x": 14.25, "y": 1 }, { "label": "P", "x": 15.25, "y": 1 }, { "label": "{", "x": 16.25, "y": 1 }, { "label": "}", "x": 17.25, "y": 1 }, { "label": "|", "x": 18.75, "y": 1, "w": 1.5 }, { "label": "Delete", "x": 20.25, "y": 1 },
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{ "label": "+", "x": 0, "y": 2, "h": 2 }, { "label": "4", "x": 1, "y": 2 }, { "label": "5", "x": 2, "y": 2 }, { "label": "6", "x": 3, "y": 2 }, { "label": "Copy", "x": 4, "y": 2 },{ "label": "Capslock", "x": 5.25, "y": 3, "w": 1.75 }, { "label": "A", "x": 7, "y": 3 }, { "label": "S", "x": 8, "y": 3 }, { "label": "D", "x": 9, "y": 3 }, { "label": "F", "x": 10, "y": 3 }, { "label": "G", "x": 11, "y": 3 }, { "label": "H", "x": 12, "y": 3 }, { "label": "J", "x": 13, "y": 3 }, { "label": "K", "x": 14, "y": 3 }, { "label": "L", "x": 15, "y": 3 }, { "label": ":", "x": 16, "y": 3 }, { "label": "\"", "x": 17, "y": 3 }, { "label": "Enter", "x": 18, "y": 1, "w": 2.25 }, { "label": "PageUp", "x": 20.25, "y": 1 },
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{ "label": "1", "x": 1, "y": 4 }, { "label": "2", "x": 2, "y": 4 }, { "label": "3", "x": 3, "y": 4 }, { "label": "Paste", "x": 4, "y": 4 },{ "label": "Shift", "x": 5.25, "y": 4, "w": 2.25 },{ "label": "Z", "x": 7.5, "y": 4 },{ "label": "X", "x": 8.5, "y": 4 },{ "label": "C", "x": 9.5, "y": 4 },{ "label": "V", "x": 10.5, "y": 4 },{ "label": "B", "x": 11.5, "y": 4 },{ "label": "N", "x": 12.5, "y": 4 },{ "label": "M", "x": 13.5, "y": 4 },{ "label": "<", "x": 14.5, "y": 4 },{ "label": ">", "x": 15.5, "y": 4 },{ "label": "?", "x": 16.5, "y": 4 },{ "label": "Shift", "x": 17.5, "y": 4, "w": 1.75 },{ "label": "Up", "x": 19.25, "y": 4 },{ "label": "PageDown", "x": 20.25, "y": 4 },
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{ "label": "Enter", "x": 0, "y": 5, "h": 2 }, { "label": ".", "x": 1, "y": 5 }, { "label": "0", "x": 2, "y": 5, "w": 2 }, { "label": ",", "x": 4, "y": 5 },{ "label": "Ctrl", "x": 5.25, "y": 5, "w": 1.25 },{ "label": "Win", "x": 6.5, "y": 5, "w": 1.25 },{ "label": "Alt", "x": 7.75, "y": 5, "w": 1.25 },{ "label": "Space", "x": 9, "y": 5, "w": 6.25 },{ "label": "Alt", "x": 15.25, "y": 5, "w": 1.5 },{ "label": "Fn", "x": 16.75, "y": 5, "w": 1.5 },{ "label": "Left", "x": 18.25, "y": 5 },{ "label": "Down", "x": 19.25, "y": 5 },{ "label": "Right", "x": 20.25, "y": 5 }
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]
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}
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}
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}
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/* Copyright 2020 Nguyen Minh HOang
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_DEF,
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_FNC
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};
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#define CMD_COPY LCTL(KC_INS)
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#define CMD_PASTE LSFT(KC_INS)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_DEF] = LAYOUT_ansi(
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KC_PMNS, KC_PAST, KC_PSLS, KC_BSPACE, KC_ESC, KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQUAL, KC_BSPACE, KC_HOME,
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KC_P7, KC_P8, KC_P9, KC_NUMLOCK, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLASH, KC_PGUP,
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KC_PPLS, KC_P4, KC_P5, KC_P6, CMD_COPY, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_QUOTE, KC_ENTER, KC_PGDN,
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KC_P1, KC_P2, KC_P3, CMD_PASTE, KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLASH, KC_RSHIFT, KC_UP, KC_END,
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KC_PENT, KC_PDOT, KC_P0, KC_COMMA , KC_LCTRL, KC_LGUI, KC_LALT, KC_SPACE, KC_RALT, MO(_FNC), KC_LEFT, KC_DOWN, KC_RIGHT
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),
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[_FNC] = LAYOUT_ansi(
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_______, _______, _______, _______, _______, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_PSCR,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_RMOD, RGB_MOD, KC_INS, KC_VOLU,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_TOGG, KC_VOLD,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, BL_BRTG, _______, _______, KC_MUTE,
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_______, _______, _______, _______ , _______, _______, _______, _______, _______, MO(_FNC), _______, _______, _______
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)
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};
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# POM Keyboards - TNLN95
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![TNLN95 Layout Image](https://i.imgur.com/nIefJ0m.png)
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### Default TNLN95 Layout
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This is the default layout that comes flashed on every TNLN95.
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* Keyboard Maintainer: [Hoang Nguyen Minh](https://github.com/NMHoang05/)
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* Hardware Supported: TNLN95
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* Hardware Availability: (soon!)
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Make example for this keyboard (after setting up your build environment):
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make pom_keyboards/tnln95:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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---
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Alternate layout will be updated soon!
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# MCU name
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MCU = atmega32u4
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# Bootloader selection
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BOOTLOADER = atmel-dfu
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
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MOUSEKEY_ENABLE = no # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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NKRO_ENABLE = yes # USB Nkey Rollover
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = yes # Enable RGB underglow
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BLUETOOTH_ENABLE = no # Enable Bluetooth
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AUDIO_ENABLE = no # Audio output
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LTO_ENABLE = yes
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/* Copyright 2020 Nguyen Minh Hoang
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "tnln95.h"
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void keyboard_pre_init_kb(void) {
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setPinOutput(B1);
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setPinOutput(B2);
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/* I will add function to these later */
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// setPinOutput(B3);
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// setPinOutput(E2);
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keyboard_pre_init_user();
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}
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bool led_update_kb(led_t led_state) {
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bool res = led_update_user(led_state);
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if(res) {
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writePin(B1, led_state.num_lock);
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writePin(B2, led_state.caps_lock);
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}
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return res;
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}
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/* Copyright 2020 Nguyen Minh Hoang
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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// This a shortcut to help you visually see your layout.
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// The first section contains all of the arguments
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// The second converts the arguments into a two-dimensional array
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#define LAYOUT_all(\
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K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K96, \
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K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, \
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K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K50, K51, K52, K53, K54, K55, K56, K58, K59, \
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K60, K61, K62, K63, K64, K65, K66, K67, K68, K69, K70, K71, K72, K73, K74, K75, K77, K78, K79, \
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K80, K81, K82, K83, K84, K85, K86, K87, K88, K89, K92, K93, K94, K95, K97, K98, K99 \
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) {\
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{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09 },\
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{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19 },\
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{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29 },\
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{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39 },\
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{ K40, K41, K42, K43, K44, K45, K46, K47, K48, K49 },\
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{ K50, K51, K52, K53, K54, K55, K56, KC_NO, K58, K59 },\
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{ K60, K61, K62, K63, K64, K65, K66, K67, K68, K69 },\
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{ K70, K71, K72, K73, K74, K75, KC_NO, K77, K78, K79 },\
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{ K80, K81, K82, K83, K84, K85, K86, K87, K88, K89 },\
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{ KC_NO, KC_NO, K92, K93, K94, K95, K96, K97, K98, K99 } \
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}
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#define LAYOUT_ansi(\
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|
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K10, K11, K12, K13, K14, K15, K16, K17, K19, K96, \
|
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|
K21, K22, K23, K24, K25, K26, K27, K28, K29, K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, \
|
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|
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K50, K51, K52, K53, K54, K55, K56, K58, K59, \
|
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|
K61, K62, K63, K64, K65, K66, K67, K68, K69, K70, K71, K72, K73, K74, K75, K77, K78, K79, \
|
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|
K80, K81, K83, K84, K85, K86, K87, K89, K93, K95, K97, K98, K99 \
|
||||||
|
) {\
|
||||||
|
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09 },\
|
||||||
|
{ K10, K11, K12, K13, K14, K15, K16, K17, KC_NO, K19 },\
|
||||||
|
{ KC_NO, K21, K22, K23, K24, K25, K26, K27, K28, K29 },\
|
||||||
|
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39 },\
|
||||||
|
{ K40, K41, K42, K43, K44, K45, K46, K47, K48, K49 },\
|
||||||
|
{ K50, K51, K52, K53, K54, K55, K56, KC_NO, K58, K59 },\
|
||||||
|
{ KC_NO, K61, K62, K63, K64, K65, K66, K67, K68, K69 },\
|
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|
{ K70, K71, K72, K73, K74, K75, KC_NO, K77, K78, K79 },\
|
||||||
|
{ K80, K81, KC_NO, K83, K84, K85, K86, K87, KC_NO, K89 },\
|
||||||
|
{ KC_NO, KC_NO, KC_NO, K93, KC_NO, K95, K96, K97, K98, K99 } \
|
||||||
|
}
|
Loading…
Reference in New Issue