ergodox_ez: Add a SuperCoder keymap
Inspired by @faxm0dem, and the SuperCoder 2000 "keyboard". Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
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SuperCoder 2000 layout for the ErgoDox
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==================================================
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![SuperCoder 2000](images/supercoder_2000.jpg)
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Ever found yourself in need of entering binary codes rapidly? Ever wanted to use
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all ten fingers to do so? Ever felt your SuperCoder 2000 too limiting, by only
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having three buttons? We heard you! With this layout for the ErgoDox EZ, you
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will be able to tap in binary at an unparalleled speed and accuracy! Efficiency
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never seen before!
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Behold the Ultimate SuperCoder 2000 layout!
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![SuperCoder layout](images/layout.png)
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### To use it...
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To use this piece of top quality engineering, you can either
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[download the hex file][hex] we have prepared for you, or you can compile it on
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your own:
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[hex]: https://raw.githubusercontent.com/algernon/ergodox-supercoder/master/supercoder.hex
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```
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$ git clone https://github.com/jackhumbert/qmk_firmware.git
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$ cd qmk_firmware/keyboard/ergodox_ez
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$ git clone https://github.com/algernon/ergodox-supercoder.git keymaps/supercoder
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$ make KEYMAP=supercoder
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```
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H 1
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#include "config.h"
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#undef LOCKING_SUPPORT_ENABLE
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#undef LOCKING_RESYNC_ENABLE
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#endif
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/*
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* SuperCoder 2000 layout
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*/
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#include "ergodox_ez.h"
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/* Layers */
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#define SC2K 0 // default layer
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/* The Keymap */
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap 0: Base Layer
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*
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* ,-----------------------------------------------------. ,-----------------------------------------------------.
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* | 0 | 0 | 0 | 0 | 0 | 0 | 0 | | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
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* |-----------+------+------+------+------+-------------| |------+------+------+------+------+------+-----------|
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* | 0 | 0 | 0 | 0 | 0 | 0 | 0 | | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
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* |-----------+------+------+------+------+------| | | |------+------+------+------+------+-----------|
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* | 0 | 0 | 0 | 0 | 0 | 0 |------| |------| 1 | 1 | 1 | 1 | 1 | 1 |
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* |-----------+------+------+------+------+------| 0 | | 1 |------+------+------+------+------+-----------|
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* | 0 | 0 | 0 | 0 | 0 | 0 | | | | 1 | 1 | 1 | 1 | 1 | 1 |
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* `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------'
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* | 0 | 0 | 0 | 0 | 0 | | 1 | 1 | 1 | 1 | 1 |
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* `-----------------------------------' `-----------------------------------'
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* ,-------------. ,-------------.
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* | DONE | DONE | | DONE | DONE |
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* ,------|------|------| |------+------+------.
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* | | | DONE | | DONE | | |
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* | DONE | DONE |------| |------| DONE | DONE |
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* | | | DONE | | DONE | | |
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* `--------------------' `--------------------'
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*/
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[SC2K] = KEYMAP(
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// left hand
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KC_0 ,KC_0 ,KC_0 ,KC_0 ,KC_0 ,KC_0 ,KC_0
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,KC_0 ,KC_0 ,KC_0 ,KC_0 ,KC_0 ,KC_0 ,KC_0
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,KC_0 ,KC_0 ,KC_0 ,KC_0 ,KC_0 ,KC_0
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,KC_0 ,KC_0 ,KC_0 ,KC_0 ,KC_0 ,KC_0 ,KC_0
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,KC_0 ,KC_0 ,KC_0 ,KC_0 ,KC_0
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,KC_ENT ,KC_ENT
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,KC_ENT
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,KC_ENT ,KC_ENT ,KC_ENT
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// right hand
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,KC_1 ,KC_1 ,KC_1 ,KC_1 ,KC_1 ,KC_1 ,KC_1
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,KC_1 ,KC_1 ,KC_1 ,KC_1 ,KC_1 ,KC_1 ,KC_1
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,KC_1 ,KC_1 ,KC_1 ,KC_1 ,KC_1 ,KC_1
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,KC_1 ,KC_1 ,KC_1 ,KC_1 ,KC_1 ,KC_1 ,KC_1
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,KC_1 ,KC_1 ,KC_1 ,KC_1 ,KC_1
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,KC_ENT ,KC_ENT
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,KC_ENT
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,KC_ENT ,KC_ENT ,KC_ENT
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),
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};
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const uint16_t PROGMEM fn_actions[] = {
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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return MACRO_NONE;
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};
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// Runs just one time when the keyboard initializes.
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void matrix_init_user(void) {
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};
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// Runs constantly in the background, in a loop.
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void matrix_scan_user(void) {
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}
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BOOTMAGIC_ENABLE=no
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COMMAND_ENABLE=no
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SLEEP_LED_ENABLE=no
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UNICODE_ENABLE=no
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MOUSEKEY_ENABLE=no
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EXTRAKEY_ENABLE=no
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