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/* Copyright 2023 Ziptyze
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define RGB_MATRIX_LED_COUNT 32
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#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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// RGB Matrix Animation modes. Explicitly enabled
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// For full list of effects, see:
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// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
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// # define ENABLE_RGB_MATRIX_ALPHAS_MODS
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// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_BREATHING
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# define ENABLE_RGB_MATRIX_BAND_SAT
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# define ENABLE_RGB_MATRIX_BAND_VAL
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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# define ENABLE_RGB_MATRIX_CYCLE_ALL
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# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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# define ENABLE_RGB_MATRIX_DUAL_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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# define ENABLE_RGB_MATRIX_RAINDROPS
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# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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# define ENABLE_RGB_MATRIX_HUE_BREATHING
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# define ENABLE_RGB_MATRIX_HUE_PENDULUM
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# define ENABLE_RGB_MATRIX_HUE_WAVE
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// # define ENABLE_RGB_MATRIX_PIXEL_RAIN
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// # define ENABLE_RGB_MATRIX_PIXEL_FLOW
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// # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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# define ENABLE_RGB_MATRIX_SPLASH
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# define ENABLE_RGB_MATRIX_MULTISPLASH
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# define ENABLE_RGB_MATRIX_SOLID_SPLASH
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# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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{
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"manufacturer": "1upkeyboards",
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"keyboard_name": "1upocarina",
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"maintainer": "ziptyze",
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"processor": "RP2040",
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"bootloader": "rp2040",
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"board": "GENERIC_RP_RP2040",
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"usb": {
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"device_version": "1.0.0",
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"pid": "0x5607",
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"vid": "0x6F75"
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},
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"dynamic_keymap": {
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"layer_count": 10
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},
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"features": {
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"bootmagic": true,
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"command": false,
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"console": false,
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"encoder": true,
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"extrakey": true,
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"mousekey": true,
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"nkro": false,
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"rgb_matrix": true
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},
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"encoder": {
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"enabled": true,
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"rotary": [
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{
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"pin_a": "GP25", "pin_b": "GP26"
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}
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]
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},
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"matrix_pins": {
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"direct": [
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["GP28", "GP29", "GP27", "GP1", "GP2"]
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]
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},
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"ws2812": {
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"pin": "GP24"
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},
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"rgb_matrix": {
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"driver": "WS2812",
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"layout": [
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{ "flags": 4, "matrix": [0, 0], "x": 23, "y": 26 },
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{ "flags": 4, "matrix": [0, 1], "x": 62, "y": 26 },
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{ "flags": 4, "matrix": [0, 2], "x": 112, "y": 34 },
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{ "flags": 4, "matrix": [0, 3], "x": 161, "y": 26 },
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{ "flags": 4, "matrix": [0, 4], "x": 200, "y": 26 },
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{ "flags": 2, "x": 133, "y": 3 },
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{ "flags": 2, "x": 154, "y": 3 },
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{ "flags": 2, "x": 174, "y": 3 },
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{ "flags": 2, "x": 194, "y": 3 },
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{ "flags": 2, "x": 218, "y": 5 },
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{ "flags": 2, "x": 221, "y": 19 },
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{ "flags": 2, "x": 221, "y": 31 },
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{ "flags": 2, "x": 221, "y": 44 },
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{ "flags": 2, "x": 217, "y": 58 },
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{ "flags": 2, "x": 195, "y": 61 },
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{ "flags": 2, "x": 174, "y": 61 },
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{ "flags": 2, "x": 154, "y": 61 },
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{ "flags": 2, "x": 133, "y": 61 },
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{ "flags": 2, "x": 112, "y": 61 },
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{ "flags": 2, "x": 91, "y": 61 },
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{ "flags": 2, "x": 70, "y": 61 },
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{ "flags": 2, "x": 49, "y": 61 },
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{ "flags": 2, "x": 28, "y": 61 },
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{ "flags": 2, "x": 5, "y": 58 },
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{ "flags": 2, "x": 2, "y": 44 },
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{ "flags": 2, "x": 2, "y": 31 },
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{ "flags": 2, "x": 2, "y": 19 },
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{ "flags": 2, "x": 5, "y": 5 },
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{ "flags": 2, "x": 28, "y": 3 },
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{ "flags": 2, "x": 49, "y": 3 },
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{ "flags": 2, "x": 70, "y": 3 },
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{ "flags": 2, "x": 91, "y": 3 }
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]
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},
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"layouts": {
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"LAYOUT_1x5": {
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"layout": [
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{ "label": "z", "matrix": [0, 0], "w": 1, "x": 0, "y": 0 },
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{ "label": "x", "matrix": [0, 1], "w": 1, "x": 1, "y": 0 },
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{ "label": "esc", "matrix": [0, 2], "w": 1, "x": 2, "y": 0 },
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{ "label": "c", "matrix": [0, 3], "w": 1, "x": 3, "y": 0 },
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{ "label": "v", "matrix": [0, 4], "w": 1, "x": 4, "y": 0 }
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]
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}
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}
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}
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@ -0,0 +1,34 @@
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/* Copyright 2023 ziptyze
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_1x5(
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KC_Z, KC_X, LT(1, KC_ESC), KC_C, KC_V
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),
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[1] = LAYOUT_1x5(
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RGB_TOG, RGB_MOD, KC_TRNS, RGB_VAD, RGB_VAI
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)
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};
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#if defined(ENCODER_MAP_ENABLE)
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const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
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[0] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU)},
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[1] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS)}
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};
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#endif
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ENCODER_MAP_ENABLE = yes
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/* Copyright 2023 ziptyze
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_1x5(
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KC_Z, KC_X, LT(1, KC_ESC), KC_C, KC_V
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),
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[1] = LAYOUT_1x5(
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RGB_TOG, RGB_MOD, KC_TRNS, RGB_VAD, RGB_VAI
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)
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};
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#if defined(ENCODER_MAP_ENABLE)
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const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
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[0] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU)},
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[1] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS)}
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};
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#endif
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VIA_ENABLE = yes
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LTO_ENABLE = yes
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ENCODER_MAP_ENABLE = yes
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# 1upocarina
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This keyboard is the Ocarina from 1upkeyboards. It is a five button keypad designed for osu. There is an option to add an encoder to the center position, and the keypad features in-switch per-key addressable RGB leds, as well as 27 right angle underglow RGB leds for very bright and smooth lighting effects.
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* Keyboard Maintainer: [ziptyze](https://github.com/ziptyze)
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Make example for this keyboard (after setting up your build environment):
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make 1upkeyboards/1upocarina:default
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Flashing example for this keyboard:
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make 1upkeyboards/1upocarina:default:flash
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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## Bootloader
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Enter the bootloader in 2 ways:
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* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
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* **Physical reset button**: Hold the button on the back of the PCB and plug in the keyboard
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@ -0,0 +1 @@
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WS2812_DRIVER = vendor
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Loading…
Reference in New Issue