Add layer condition example to encoder callback function (#15490)
Co-authored-by: filterpaper <filterpaper@localhost>
This commit is contained in:
parent
dad7424bec
commit
067d94f0b6
|
@ -87,6 +87,43 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
|
|||
|
||||
!> If you return `true`, this will allow the keyboard level code to run, as well. Returning `false` will override the keyboard level code. Depending on how the keyboard level function is set up.
|
||||
|
||||
Layer conditions can also be used with the callback function like the following:
|
||||
|
||||
```c
|
||||
bool encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (get_highest_layer(layer_state|default_layer_state) > 0) {
|
||||
if (index == 0) {
|
||||
if (clockwise) {
|
||||
tap_code(KC_WH_D);
|
||||
} else {
|
||||
tap_code(KC_WH_U);
|
||||
}
|
||||
} else if (index == 1) {
|
||||
if (clockwise) {
|
||||
tap_code(KC_VOLU);
|
||||
} else {
|
||||
tap_code(KC_VOLD);
|
||||
}
|
||||
}
|
||||
} else { /* Layer 0 */
|
||||
if (index == 0) {
|
||||
if (clockwise) {
|
||||
tap_code(KC_PGDN);
|
||||
} else {
|
||||
tap_code(KC_PGUP);
|
||||
}
|
||||
} else if (index == 1) {
|
||||
if (clockwise) {
|
||||
tap_code(KC_DOWN);
|
||||
} else {
|
||||
tap_code(KC_UP);
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
```
|
||||
|
||||
## Hardware
|
||||
|
||||
The A an B lines of the encoders should be wired directly to the MCU, and the C/common lines should be wired to ground.
|
||||
|
|
Loading…
Reference in New Issue