Added Lightsaber FN-layer
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@ -5,9 +5,17 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, KP_7, KP_8, KP_9, KP_PLUS, \
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, KP_7, KP_8, KP_9, KP_PLUS, \
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CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,FN0, ENT, KP_4, KP_5, KP_6, NO, \
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CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,FN0, ENT, KP_4, KP_5, KP_6, NO, \
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LSFT, Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, KP_1, KP_2, KP_3, KP_ENTER, \
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LSFT, Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, KP_1, KP_2, KP_3, KP_ENTER, \
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LCTL,LGUI,LALT, SPC, NO, RALT,RGUI,RCTL, KP_0, NO, KP_DOT, NO)
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LCTL,LGUI,LALT, SPC, NO, RALT,RGUI,RCTL, KP_0, NO, KP_DOT, NO), \
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KEYMAP(\
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CALC,MYCM,WSCH,WHOM,MAIL,MUTE,VOLD,VOLU,MSEL,MSTP,MPLY,MPRV,MNXT,TRNS, TRNS, WAKE, PWR, SLEP, \
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TRNS,TRNS,TRNS,TRNS,END ,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS, TRNS, TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS, TRNS, TRNS, \
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TRNS,TRNS,TRNS,TRNS,PGDN,TRNS,LEFT,DOWN,UP ,RGHT,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS, TRNS, TRNS, \
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TRNS, TRNS,TRNS,TRNS,TRNS,PGUP,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS, TRNS, TRNS, \
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TRNS,TRNS,TRNS, FN1, TRNS,TRNS,TRNS,TRNS, TRNS, TRNS, TRNS, TRNS)
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};
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};
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static const uint16_t PROGMEM fn_actions[] = {
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static const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_BACKLIGHT_STEP()
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[0] = ACTION_LAYER_MOMENTARY(1),
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[1] = ACTION_BACKLIGHT_STEP()
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};
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};
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