Merge remote-tracking branch 'origin/master' into develop

This commit is contained in:
QMK Bot 2021-01-22 16:38:26 +00:00
commit 1c3ec3a91f
16 changed files with 568 additions and 555 deletions

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@ -12,7 +12,7 @@
#endif #endif
#endif #endif
#define LAYOUT( \ #define LAYOUT_split_3x7_4( \
L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \ L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \ L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \
L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \ L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
@ -29,15 +29,4 @@
{ KC_NO, KC_NO, KC_NO, R33, R32, R31, R30 } \ { KC_NO, KC_NO, KC_NO, R33, R32, R31, R30 } \
} }
#define LAYOUT_kc( \ #define LAYOUT LAYOUT_split_3x7_4
L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \
L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
L30, L31, L32, L33, R30, R31, R32, R33 \
) \
LAYOUT( \
KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##L06, KC_##R00, KC_##R01, KC_##R02, KC_##R03, KC_##R04, KC_##R05, KC_##R06, \
KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##L16, KC_##R10, KC_##R11, KC_##R12, KC_##R13, KC_##R14, KC_##R15, KC_##R16, \
KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##L26, KC_##R20, KC_##R21, KC_##R22, KC_##R23, KC_##R24, KC_##R25, KC_##R26, \
KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##R30, KC_##R31, KC_##R32, KC_##R33 \
)

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@ -17,11 +17,11 @@
#pragma once #pragma once
/* USB Device descriptor parameter */ /* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED #define VENDOR_ID 0x544E // "TN"
#define PRODUCT_ID 0x3060 #define PRODUCT_ID 0x7033 // "P3"
#define DEVICE_VER 0x0001 #define DEVICE_VER 0x0001
#define MANUFACTURER tamanishi #define MANUFACTURER tamanishi
#define PRODUCT Pinky #define PRODUCT Pinky3
/* key matrix size */ /* key matrix size */
// Rows are doubled-up // Rows are doubled-up
@ -53,32 +53,6 @@
*/ */
#define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6 #define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5 #define DEBOUNCE 5
@ -118,54 +92,6 @@
*/ */
//#define FORCE_NKRO //#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/* /*
* Feature disable options * Feature disable options
* These options are also useful to firmware size reduction. * These options are also useful to firmware size reduction.
@ -184,29 +110,6 @@
//#define NO_ACTION_MACRO //#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION //#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/* Bootmagic Lite key configuration */ /* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0 // #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0 // #define BOOTMAGIC_LITE_COLUMN 0

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@ -0,0 +1,66 @@
{
"keyboard_name": "Pinky3",
"url": "",
"maintainer": "tamanishi",
"width": 16,
"height": 5.3,
"layouts": {
"LAYOUT_split_3x7_4": {
"layout": [
{"label":"Esc", "x":0, "y":0.3},
{"label":"Q", "x":1, "y":0.3},
{"label":"W", "x":2, "y":0.2},
{"label":"E", "x":3, "y":0},
{"label":"R", "x":4, "y":0.2},
{"label":"T", "x":5, "y":0.4},
{"label":"(", "x":6, "y":0.6},
{"label":")", "x":9, "y":0.6},
{"label":"Y", "x":10, "y":0.4},
{"label":"U", "x":11, "y":0.2},
{"label":"I", "x":12, "y":0},
{"label":"O", "x":13, "y":0.2},
{"label":"P", "x":14, "y":0.3},
{"label":"Backspace", "x":15, "y":0.3},
{"label":"Ctrl / Tab", "x":0, "y":1.3},
{"label":"A", "x":1, "y":1.3},
{"label":"S", "x":2, "y":1.2},
{"label":"D", "x":3, "y":1},
{"label":"F", "x":4, "y":1.2},
{"label":"G", "x":5, "y":1.4},
{"label":"[", "x":6, "y":1.6},
{"label":"]", "x":9, "y":1.6},
{"label":"H", "x":10, "y":1.4},
{"label":"J", "x":11, "y":1.2},
{"label":"K", "x":12, "y":1},
{"label":"L", "x":13, "y":1.2},
{"label":":", "x":14, "y":1.3},
{"label":"\"", "x":15, "y":1.3},
{"label":"Shift", "x":0, "y":2.3},
{"label":"Z", "x":1, "y":2.3},
{"label":"X", "x":2, "y":2.2},
{"label":"C", "x":3, "y":2},
{"label":"V", "x":4, "y":2.2},
{"label":"B", "x":5, "y":2.4},
{"label":"MO(_ADJUST)", "x":6, "y":3},
{"label":"MO(_ADJUST)", "x":9, "y":3},
{"label":"N", "x":10, "y":2.4},
{"label":"M", "x":11, "y":2.2},
{"label":"<", "x":12, "y":2},
{"label":">", "x":13, "y":2.2},
{"label":"?", "x":14, "y":2.3},
{"label":"Enter", "x":15, "y":2.3},
{"label":"Alt", "x":3.5, "y":3.7},
{"label":"MO(_LOWER)", "x":4.5, "y":3.8},
{"label":"GUI", "x":5.5, "y":4},
{"label":"Space", "x":6.5, "y":4.3},
{"label":"Space", "x":8.5, "y":4.3},
{"label":"GUI", "x":9.5, "y":4},
{"label":"MO(_RAISE)", "x":10.5, "y":3.8},
{"label":"Alt", "x":11.5, "y":3.7}
]
}
}
}

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@ -15,120 +15,83 @@
*/ */
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below. enum layer_names {
// The underscores don't mean anything - you can have a layer called STUFF or any other name. _QWERTY,
// Layer names don't all need to be of the same length, obviously, and you can also skip them _LOWER,
// entirely and just use numbers. _RAISE,
#define _QWERTY 0 _ADJUST
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST
}; };
#define ________ KC_TRNS enum custom_keycodes {
#define XXXXXXXX KC_NO QWERTY = SAFE_RANGE,
#define KC_LOWER LOWER LOWER,
#define KC_RAISE RAISE RAISE,
#define KC_ADJ ADJUST ADJUST
#define KC_CTLTB CTL_T(KC_TAB) };
#define CTL_TAB CTL_T(KC_TAB)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT( [_QWERTY] = LAYOUT_split_3x7_4(
//,---------------------------------------------------------------------. ,---------------------------------------------------------------------. KC_ESC , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_LPRN, KC_RPRN, KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSPC,
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LPRN, KC_RPRN, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,\ CTL_TAB, KC_A , KC_S , KC_D , KC_F , KC_G , KC_LBRC, KC_RBRC, KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , ADJUST , ADJUST , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_ENT ,
KC_CTLTB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LBRC, KC_RBRC, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,\ KC_LALT, LOWER , KC_LGUI, KC_SPC , KC_SPC , KC_RGUI, RAISE , KC_RALT
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| ),
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ADJ, KC_ADJ, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,\ [_LOWER] = LAYOUT_split_3x7_4(
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , _______, _______, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_BSLS,
KC_LALT, KC_LOWER, KC_LGUI, KC_SPC, KC_SPC, KC_RGUI, KC_RAISE, KC_RALT \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL , _______,
//`---------------------------------------' `---------------------------------------' _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
), _______, _______, _______, _______, _______, _______, _______, _______
),
[_LOWER] = LAYOUT( \ [_RAISE] = LAYOUT_split_3x7_4(
//,---------------------------------------------------------------------. ,---------------------------------------------------------------------. KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , _______, _______, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_BSLS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, ________, ________, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,\ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL , _______,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, KC_MINS, KC_EQL, ________,\ _______, _______, _______, _______, _______, _______, _______, _______
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| ),
________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________,\ [_ADJUST] = LAYOUT_split_3x7_4(
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| _______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_LCBR, KC_RCBR, KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , _______,
________, ________, ________, ________, ________, ________, ________, ________ \ _______, KC_F11 , KC_F12 , _______, _______, _______, KC_LCBR, KC_RCBR, KC_HOME, KC_PGDN, KC_PGUP, KC_END , _______, _______,
//`---------------------------------------' `---------------------------------------' _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
), _______, _______, _______, _______, _______, _______, _______, _______
)
[_RAISE] = LAYOUT( \
//,---------------------------------------------------------------------. ,---------------------------------------------------------------------.
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, ________, ________, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,\
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, KC_MINS, KC_EQL, ________,\
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________,\
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
________, ________, ________, ________, ________, ________, ________, ________ \
//`---------------------------------------' `---------------------------------------'
),
[_ADJUST] = LAYOUT( \
//,---------------------------------------------------------------------. ,---------------------------------------------------------------------.
________, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_LCBR, KC_RCBR, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, ________,\
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
________, KC_F11, KC_F12, ________, ________, ________, KC_LCBR, KC_RCBR, KC_HOME, KC_PGDN, KC_PGUP, KC_END, ________, ________,\
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________,\
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
________, ________, ________, ________, ________, ________, ________, ________ \
//`---------------------------------------' `---------------------------------------'
)
}; };
bool process_record_user(uint16_t keycode, keyrecord_t *record) { bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) { if (record->event.pressed) {
// set_timelog(); // set_timelog();
} }
switch (keycode) { switch (keycode) {
case QWERTY: case LOWER:
if (record->event.pressed) { if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY); layer_on(_LOWER);
} update_tri_layer(_LOWER, _RAISE, _ADJUST);
return false; } else {
break; layer_off(_LOWER);
case LOWER: update_tri_layer(_LOWER, _RAISE, _ADJUST);
if (record->event.pressed) { }
layer_on(_LOWER); return false;
update_tri_layer(_LOWER, _RAISE, _ADJUST); break;
} else { case RAISE:
layer_off(_LOWER); if (record->event.pressed) {
update_tri_layer(_LOWER, _RAISE, _ADJUST); layer_on(_RAISE);
} update_tri_layer(_LOWER, _RAISE, _ADJUST);
return false; } else {
break; layer_off(_RAISE);
case RAISE: update_tri_layer(_LOWER, _RAISE, _ADJUST);
if (record->event.pressed) { }
layer_on(_RAISE); return false;
update_tri_layer(_LOWER, _RAISE, _ADJUST); break;
} else { case ADJUST:
layer_off(_RAISE); if (record->event.pressed) {
update_tri_layer(_LOWER, _RAISE, _ADJUST); layer_on(_ADJUST);
} } else {
return false; layer_off(_ADJUST);
break; }
case ADJUST: return false;
if (record->event.pressed) { break;
layer_on(_ADJUST); }
} else { return true;
layer_off(_ADJUST);
}
return false;
break;
}
return true;
} }

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@ -0,0 +1,31 @@
/* Copyright 2018 'Masayuki Sunahara'
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
//#define USE_MATRIX_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define USE_SERIAL_PD2
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 200
#define RETRO_TAPPPING

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@ -0,0 +1,97 @@
/* Copyright 2018 'Masayuki Sunahara'
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layer_names {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST
};
#define CTL_TAB CTL_T(KC_TAB)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_split_3x7_4(
KC_ESC , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_LPRN, KC_RPRN, KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSPC,
CTL_TAB, KC_A , KC_S , KC_D , KC_F , KC_G , KC_LBRC, KC_RBRC, KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , ADJUST , ADJUST , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_ENT ,
KC_LALT, LOWER , KC_LGUI, KC_SPC , KC_SPC , KC_RGUI, RAISE , KC_RALT
),
[_LOWER] = LAYOUT_split_3x7_4(
KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , _______, _______, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL , _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT_split_3x7_4(
KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , _______, _______, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL , _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT_split_3x7_4(
_______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_LCBR, KC_RCBR, KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , _______,
_______, KC_F11 , KC_F12 , _______, _______, _______, KC_LCBR, KC_RCBR, KC_HOME, KC_PGDN, KC_PGUP, KC_END , _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
// set_timelog();
}
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}

View File

@ -0,0 +1,5 @@
VIA_ENABLE = yes
MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes
LTO_ENABLE = yes

View File

@ -0,0 +1,20 @@
# Pinky3
A split keyboard with 3x7 vertically staggered keys and 4 thumb keys.
An idea is inspired from [crkbd](https://github.com/foostan/crkbd), [Lily58](https://github.com/kata0510/Lily58), [Ergo42](https://github.com/Biacco42/Ergo42) and [Helix](https://github.com/MakotoKurauchi/helix).
* Keyboard Maintainer: [Masayuki Sunahara](https://github.com/tamanishi/) [@tamanishi](https://twitter.com/tamanishi)
* Hardware Supported: Pinky3 (3rows) PCB, Pro Micro
* Hardware Availability: [Pinky3 PCB & Case Data](https://github.com/tamanishi/Pinky3)
Make example for this keyboard (after setting up your build environment):
make pinky/3:default
Flashing example for this keyboard:
make pinky/3:default:flash
To reset the board into bootloader mode, double-tap the Reset switch mounted on the PCB.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@ -12,7 +12,7 @@
#endif #endif
#endif #endif
#define LAYOUT( \ #define LAYOUT_split_4x7_4( \
L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \ L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \ L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \
L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \ L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
@ -32,17 +32,4 @@
{ KC_NO, KC_NO, KC_NO, R43, R42, R41, R40 } \ { KC_NO, KC_NO, KC_NO, R43, R42, R41, R40 } \
} }
#define LAYOUT_kc( \ #define LAYOUT LAYOUT_split_4x7_4
L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \
L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
L30, L31, L32, L33, L34, L35, L36, R30, R31, R32, R33, R34, R35, R36, \
L40, L41, L42, L43, R40, R41, R42, R43 \
) \
LAYOUT( \
KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##L06, KC_##R00, KC_##R01, KC_##R02, KC_##R03, KC_##R04, KC_##R05, KC_##R06, \
KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##L16, KC_##R10, KC_##R11, KC_##R12, KC_##R13, KC_##R14, KC_##R15, KC_##R16, \
KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##L26, KC_##R20, KC_##R21, KC_##R22, KC_##R23, KC_##R24, KC_##R25, KC_##R26, \
KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##L36, KC_##R30, KC_##R31, KC_##R32, KC_##R33, KC_##R34, KC_##R35, KC_##R36, \
KC_##L40, KC_##L41, KC_##L42, KC_##L43, KC_##R40, KC_##R41, KC_##R42, KC_##R43 \
)

View File

@ -17,8 +17,8 @@
#pragma once #pragma once
/* USB Device descriptor parameter */ /* USB Device descriptor parameter */
#define VENDOR_ID 0x544E #define VENDOR_ID 0x544E // "TN"
#define PRODUCT_ID 0x7034 #define PRODUCT_ID 0x7034 // "P4"
#define DEVICE_VER 0x0001 #define DEVICE_VER 0x0001
#define MANUFACTURER tamanishi #define MANUFACTURER tamanishi
#define PRODUCT Pinky4 #define PRODUCT Pinky4
@ -53,32 +53,6 @@
*/ */
#define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6 #define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5 #define DEBOUNCE 5
@ -118,54 +92,6 @@
*/ */
//#define FORCE_NKRO //#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/* /*
* Feature disable options * Feature disable options
* These options are also useful to firmware size reduction. * These options are also useful to firmware size reduction.
@ -184,29 +110,6 @@
//#define NO_ACTION_MACRO //#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION //#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/* Bootmagic Lite key configuration */ /* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0 // #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0 // #define BOOTMAGIC_LITE_COLUMN 0

View File

@ -0,0 +1,81 @@
{
"keyboard_name": "Pinky4",
"url": "",
"maintainer": "tamanishi",
"width": 16,
"height": 6.3,
"layouts": {
"LAYOUT_split_4x7_4": {
"layout": [
{"label":"Esc", "x":0, "y":0.3},
{"label":"1", "x":1, "y":0.3},
{"label":"2", "x":2, "y":0.2},
{"label":"3", "x":3, "y":0},
{"label":"4", "x":4, "y":0.2},
{"label":"5", "x":5, "y":0.4},
{"label":"(", "x":6, "y":0.6},
{"label":")", "x":9, "y":0.6},
{"label":"6", "x":10, "y":0.4},
{"label":"7", "x":11, "y":0.2},
{"label":"8", "x":12, "y":0},
{"label":"9", "x":13, "y":0.2},
{"label":"0", "x":14, "y":0.3},
{"label":"Backspace", "x":15, "y":0.3},
{"label":"Tab", "x":0, "y":1.3},
{"label":"Q", "x":1, "y":1.3},
{"label":"W", "x":2, "y":1.2},
{"label":"E", "x":3, "y":1},
{"label":"R", "x":4, "y":1.2},
{"label":"T", "x":5, "y":1.4},
{"label":"[", "x":6, "y":1.6},
{"label":"]", "x":9, "y":1.6},
{"label":"Y", "x":10, "y":1.4},
{"label":"U", "x":11, "y":1.2},
{"label":"I", "x":12, "y":1},
{"label":"O", "x":13, "y":1.2},
{"label":"P", "x":14, "y":1.3},
{"label":"\\", "x":15, "y":1.3},
{"label":"Ctrl / Tab", "x":0, "y":2.3},
{"label":"A", "x":1, "y":2.3},
{"label":"S", "x":2, "y":2.2},
{"label":"D", "x":3, "y":2},
{"label":"F", "x":4, "y":2.2},
{"label":"G", "x":5, "y":2.4},
{"label":"{", "x":6, "y":2.6},
{"label":"}", "x":9, "y":2.6},
{"label":"H", "x":10, "y":2.4},
{"label":"J", "x":11, "y":2.2},
{"label":"K", "x":12, "y":2},
{"label":"L", "x":13, "y":2.2},
{"label":":", "x":14, "y":2.3},
{"label":"\"", "x":15, "y":2.3},
{"label":"Shift", "x":0, "y":3.3},
{"label":"Z", "x":1, "y":3.3},
{"label":"X", "x":2, "y":3.2},
{"label":"C", "x":3, "y":3},
{"label":"V", "x":4, "y":3.2},
{"label":"B", "x":5, "y":3.4},
{"label":"MO(_ADJUST)", "x":6, "y":4},
{"label":"MO(_ADJUST)", "x":9, "y":4},
{"label":"N", "x":10, "y":3.4},
{"label":"M", "x":11, "y":3.2},
{"label":"<", "x":12, "y":3},
{"label":">", "x":13, "y":3.2},
{"label":"?", "x":14, "y":3.3},
{"label":"Enter", "x":15, "y":3.3},
{"label":"Alt", "x":3.5, "y":4.7},
{"label":"MO(_LOWER)", "x":4.5, "y":4.8},
{"label":"GUI", "x":5.5, "y":5},
{"label":"Space", "x":6.5, "y":5.3},
{"label":"Space", "x":8.5, "y":5.3},
{"label":"GUI", "x":9.5, "y":5},
{"label":"MO(_RAISE)", "x":10.5, "y":4.8},
{"label":"Alt", "x":11.5, "y":4.7}
]
}
}
}

View File

@ -15,140 +15,87 @@
*/ */
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below. enum layer_names {
// The underscores don't mean anything - you can have a layer called STUFF or any other name. _QWERTY,
// Layer names don't all need to be of the same length, obviously, and you can also skip them _LOWER,
// entirely and just use numbers. _RAISE,
#define _QWERTY 0 _ADJUST
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST
}; };
#define ________ KC_TRNS enum custom_keycodes {
#define XXXXXXXX KC_NO QWERTY = SAFE_RANGE,
#define KC_LOWER LOWER LOWER,
#define KC_RAISE RAISE RAISE,
#define KC_ADJ ADJUST ADJUST
#define KC_CTLTB CTL_T(KC_TAB) };
#define CTL_TAB CTL_T(KC_TAB)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT( \ [_QWERTY] = LAYOUT_split_4x7_4(
//,---------------------------------------------------------------------. ,---------------------------------------------------------------------. KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_LPRN, KC_RPRN, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_BSPC,
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LPRN, KC_RPRN, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,\ KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_LBRC, KC_RBRC, KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSLS,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| CTL_TAB, KC_A , KC_S , KC_D , KC_F , KC_G , KC_LCBR, KC_RCBR, KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,\ KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , ADJUST , ADJUST , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_ENT ,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| KC_LALT, LOWER , KC_LGUI, KC_SPC , KC_SPC , KC_RGUI, RAISE , KC_RALT
KC_CTLTB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LCBR, KC_RCBR, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,\ ),
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| [_LOWER] = LAYOUT_split_4x7_4(
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ADJ, KC_ADJ, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,\ KC_GRV , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL , _______,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LALT, KC_LOWER, KC_LGUI, KC_SPC, KC_SPC, KC_RGUI, KC_RAISE, KC_RALT \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//`---------------------------------------' `---------------------------------------' _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
), _______, _______, _______, _______, _______, _______, _______, _______
),
[_LOWER] = LAYOUT( \ [_RAISE] = LAYOUT_split_4x7_4(
//,---------------------------------------------------------------------. ,---------------------------------------------------------------------. KC_GRV , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL , _______,
KC_GRV, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, KC_MINS, KC_EQL, ________,\ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________,\ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| _______, _______, _______, _______, _______, _______, _______, _______
________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________,\ ),
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| [_ADJUST] = LAYOUT_split_4x7_4(
________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________,\ _______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , _______, _______, KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , _______,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F11 , KC_F12 , _______,
________, ________, ________, ________, ________, ________, ________, ________ \ _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END , _______, _______,
//`---------------------------------------' `---------------------------------------' _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
), _______, _______, _______, _______, _______, _______, _______, _______
)
[_RAISE] = LAYOUT( \
//,---------------------------------------------------------------------. ,---------------------------------------------------------------------.
KC_GRV, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, KC_MINS, KC_EQL, ________,\
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________,\
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________,\
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________,\
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
________, ________, ________, ________, ________, ________, ________, ________ \
//`---------------------------------------' `---------------------------------------'
),
[_ADJUST] = LAYOUT( \
//,---------------------------------------------------------------------. ,---------------------------------------------------------------------.
________, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, ________, ________, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, ________,\
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, KC_F11, KC_F12, ________,\
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
________, ________, ________, ________, ________, ________, ________, ________, KC_HOME, KC_PGDN, KC_PGUP, KC_END, ________, ________,\
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________,\
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
________, ________, ________, ________, ________, ________, ________, ________ \
//`---------------------------------------' `---------------------------------------'
)
}; };
bool process_record_user(uint16_t keycode, keyrecord_t *record) { bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) { if (record->event.pressed) {
// set_timelog(); // set_timelog();
} }
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
} }

View File

@ -15,7 +15,6 @@
*/ */
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names { enum layer_names {
_QWERTY, _QWERTY,
_LOWER, _LOWER,
@ -23,65 +22,80 @@ enum layer_names {
_ADJUST _ADJUST
}; };
#define KC_LOWER MO(_LOWER) enum custom_keycodes {
#define KC_RAISE MO(_RAISE) QWERTY = SAFE_RANGE,
#define KC_ADJ MO(_ADJUST) LOWER,
#define KC_CTLTB CTL_T(KC_TAB) RAISE,
ADJUST
};
#define CTL_TAB CTL_T(KC_TAB)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT( [_QWERTY] = LAYOUT_split_4x7_4(
//,---------------------------------------------------------------------. ,---------------------------------------------------------------------. KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_LPRN, KC_RPRN, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_BSPC,
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LPRN, KC_RPRN, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_LBRC, KC_RBRC, KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSLS,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| CTL_TAB, KC_A , KC_S , KC_D , KC_F , KC_G , KC_LCBR, KC_RCBR, KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , ADJUST , ADJUST , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_ENT ,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| KC_LALT, LOWER , KC_LGUI, KC_SPC , KC_SPC , KC_RGUI, RAISE , KC_RALT
KC_CTLTB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LCBR, KC_RCBR, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, ),
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| [_LOWER] = LAYOUT_split_4x7_4(
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ADJ, KC_ADJ, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, KC_GRV , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL , _______,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LALT, KC_LOWER, KC_LGUI, KC_SPC, KC_SPC, KC_RGUI, KC_RAISE, KC_RALT _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//`---------------------------------------' `---------------------------------------' _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
), _______, _______, _______, _______, _______, _______, _______, _______
),
[_LOWER] = LAYOUT( [_RAISE] = LAYOUT_split_4x7_4(
//,---------------------------------------------------------------------. ,---------------------------------------------------------------------. KC_GRV , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL , _______,
KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| _______, _______, _______, _______, _______, _______, _______, _______
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ),
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| [_ADJUST] = LAYOUT_split_4x7_4(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , _______, _______, KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , _______,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------| _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F11 , KC_F12 , _______,
_______, _______, _______, _______, _______, _______, _______, _______ _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END , _______, _______,
//`---------------------------------------' `---------------------------------------' _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
), _______, _______, _______, _______, _______, _______, _______, _______
)
[_RAISE] = LAYOUT(
//,---------------------------------------------------------------------. ,---------------------------------------------------------------------.
KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, _______,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
_______, _______, _______, _______, _______, _______, _______, _______
//`---------------------------------------' `---------------------------------------'
),
[_ADJUST] = LAYOUT(
//,---------------------------------------------------------------------. ,---------------------------------------------------------------------.
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F11, KC_F12, _______,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|---------+---------+---------+---------+---------+---------+---------| |---------+---------+---------+---------+---------+---------+---------|
_______, _______, _______, _______, _______, _______, _______, _______
//`---------------------------------------' `---------------------------------------'
)
}; };
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
// set_timelog();
}
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}

View File

@ -0,0 +1,20 @@
# Pinky4
A split keyboard with 4x7 vertically staggered keys and 4 thumb keys.
An idea is inspired from [crkbd](https://github.com/foostan/crkbd), [Lily58](https://github.com/kata0510/Lily58), [Ergo42](https://github.com/Biacco42/Ergo42) and [Helix](https://github.com/MakotoKurauchi/helix).
* Keyboard Maintainer: [Masayuki Sunahara](https://github.com/tamanishi/) [@tamanishi](https://twitter.com/tamanishi)
* Hardware Supported: Pinky4 (4rows) PCB, Pro Micro
* Hardware Availability: [Pinky4 PCB & Case Data](https://github.com/tamanishi/Pinky4)
Make example for this keyboard (after setting up your build environment):
make pinky/4:default
Flashing example for this keyboard:
make pinky/4:default:flash
To reset the board into bootloader mode, double-tap the Reset switch mounted on the PCB.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@ -1,25 +1,22 @@
Pinky # Pinky
===
A split keyboard with 3 or 4 x7 vertically staggered keys and 4 thumb keys. A split keyboard with 3 or 4 x7 vertically staggered keys and 4 thumb keys.
An idea is inspired from [crkbd](https://github.com/foostan/crkbd), [Lily58](https://github.com/kata0510/Lily58), [Ergo42](https://github.com/Biacco42/Ergo42) and [Helix](https://github.com/MakotoKurauchi/helix). An idea is inspired from [crkbd](https://github.com/foostan/crkbd), [Lily58](https://github.com/kata0510/Lily58), [Ergo42](https://github.com/Biacco42/Ergo42) and [Helix](https://github.com/MakotoKurauchi/helix).
Keyboard Maintainer: [Masayuki Sunahara](https://github.com/tamanishi/) [@tamanishi](https://twitter.com/tamanishi) * Keyboard Maintainer: [Masayuki Sunahara](https://github.com/tamanishi/) [@tamanishi](https://twitter.com/tamanishi)
Hardware Supported: Pinky3(3rows) or Pinky4(4rows) PCB, Pro Micro * Hardware Supported: [Pinky3 (3rows)](3/) or [Pinky4 (4rows)](4/) PCB, Pro Micro
Hardware Availability: [Pinky3 PCB & Case Data](https://github.com/tamanishi/Pinky3), [Pinky4 PCB & Case Data](https://github.com/tamanishi/Pinky4) * Hardware Availability: [Pinky3 PCB & Case Data](https://github.com/tamanishi/Pinky3), [Pinky4 PCB & Case Data](https://github.com/tamanishi/Pinky4)
Make example for pinky(3rows) keyboard (after setting up your build environment): Make example for this keyboard (after setting up your build environment):
make pinky:default make pinky/3:default # for Pinky3
or make pinky/4:default # for Pinky4
make pinky/3:default
Make example for pinky(4rows) keyboard (after setting up your build environment): Flashing example for this keyboard:
make pinky/4:default make pinky/3:default:flash # for Pinky3
make pinky/4:default:flash # for Pinky4
Install example for pinky(3rows) keyboard: To reset the board into bootloader mode, double-tap the Reset switch mounted on the PCB.
make pinky:default:avrdude
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@ -2,34 +2,24 @@
MCU = atmega32u4 MCU = atmega32u4
# Bootloader selection # Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = caterina BOOTLOADER = caterina
# Build Options # Build Options
# change yes to no to disable # change yes to no to disable
# #
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = no # Audio control and System control EXTRAKEY_ENABLE = no # Audio control and System control
CONSOLE_ENABLE = no # Console for debug CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work # if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support BLUETOOTH_ENABLE = no # Enable Bluetooth
UNICODE_ENABLE = no # Unicode AUDIO_ENABLE = no # Audio output
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
SPLIT_KEYBOARD = yes SPLIT_KEYBOARD = yes