Merge pull request #129 from cbbrowne/master

Example of some "Random Keys"
This commit is contained in:
Jack Humbert 2016-02-05 19:12:05 -05:00
commit 240e8c6340
1 changed files with 218 additions and 58 deletions

View File

@ -35,6 +35,23 @@
Workman just for fun. They're useless to me, though. Workman just for fun. They're useless to me, though.
*/ */
/* Some interesting things implemented
- There is a macro that writes out "cbbrowne" just because I could
- There is a (somewhat cruddy) linear congruential random number
generator.
- I would like to be seeding it with clock info to make it look
more random
- There are two macros that use the random number generators
- one, M_RANDDIGIT, generates a random digit based on state
of the random number generator
- the other, M_RANDLETTER, generates a random letter based on state
of the random number generator
- in both, note the use of register_code()/unregister_code()
to indicate the desired key
*/
/* Other things to do... /* Other things to do...
- Need to think about what zsh and readline actions I use lots - Need to think about what zsh and readline actions I use lots
@ -48,14 +65,18 @@
enum layers { enum layers {
_QW = 0, /* Qwerty mapping */ _QW = 0, /* Qwerty mapping */
_CM, /* Colemak */
_DV, /* Dvorak */
_WK, /* Workman */
_LW, /* Lower layer, where top line has symbols !@#$%^&*() */ _LW, /* Lower layer, where top line has symbols !@#$%^&*() */
_RS, /* Raised layer, where top line has digits 1234567890 */ _RS, /* Raised layer, where top line has digits 1234567890 */
_KP, /* Key pad */ _KP, /* Key pad */
}; };
enum macro_id {
M_LED = 0,
M_USERNAME,
M_RANDDIGIT,
M_RANDLETTER
};
/* Note that Planck has dimensions 4 rows x 12 columns */ /* Note that Planck has dimensions 4 rows x 12 columns */
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@ -63,80 +84,219 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT}, {KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT }, {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT },
{KC_TAB, M(0), KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} {KC_TAB, M(M_LED), KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
}, },
[_CM] = { /* Colemak */
{KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT },
{KC_TAB, M(0), KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[_DV] = { /* Dvorak */
{KC_ESC, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
{KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
{KC_TAB, M(0), KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[_WK] = { /* Workman */
{KC_ESC, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC},
{KC_LCTL, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_ENT},
{KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT },
{KC_TAB, M(0), KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[_RS] = { /* RAISE */ [_RS] = { /* RAISE */
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS}, {KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_CM), DF(_WK), RESET, KC_TRNS}, {KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_KP), DF(_KP), RESET, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
}, },
[_LW] = { /* LOWER */ [_LW] = { /* LOWER */
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE}, {KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_CM), DF(_WK), RESET, KC_TRNS}, {KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_KP), DF(_KP), RESET, KC_TRNS},
{KC_TRNS, DF(_KP), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} {KC_TRNS, DF(_KP), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
}, },
[_KP] = { /* Key Pad */ [_KP] = { /* Key Pad */
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_KP_ENTER, KC_KP_PLUS, KC_KP_PLUS, KC_KP_ENTER, KC_KP_ENTER}, {KC_ESC, M(M_USERNAME), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_KP_ENTER, KC_KP_PLUS, KC_KP_PLUS, KC_KP_ENTER, KC_BSPC},
{KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_KP_MINUS, KC_7, KC_8, KC_9, KC_KP_DOT}, {KC_LCTL, M(M_RANDDIGIT), KC_S, KC_D, KC_F, KC_G, KC_H, KC_KP_MINUS, KC_7, KC_8, KC_9, KC_ENT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_KP_PLUS, KC_4, KC_5, KC_6, KC_0}, {KC_LSFT, M(M_RANDLETTER), KC_X, KC_C, KC_V, KC_B, KC_N, KC_KP_PLUS, KC_4, KC_5, KC_6, KC_DOT},
{BL_STEP, M(0), KC_LALT, KC_LGUI, KC_NO, KC_SPC, KC_SPC, DF(_QW), KC_1, KC_2, KC_3, KC_0} {BL_STEP, M(M_LED), KC_LALT, KC_LGUI, KC_NO, KC_SPC, KC_SPC, DF(_QW), KC_1, KC_2, KC_3, KC_0}
} }
}; };
/* I'm planning to use this to set up some macros, including one to
expand into "cbbrowne", more to prove it can be done than anything
else.
*/
enum macro_id {
M_P0,
M_P1,
M_P2,
M_P3,
M_P4,
M_P5,
M_USERNAME
};
const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
}; };
/* This bit of logic seeds a wee linear congruential random number generator */
static uint16_t random_value = 157;
#define randadd 53
#define randmul 181
#define randmod 167
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
// MACRODOWN only works in this function // MACRODOWN only works in this function
switch(id) { switch(id) {
case 0: case M_LED:
if (record->event.pressed) { if (record->event.pressed) {
register_code(KC_RSFT); register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE #ifdef BACKLIGHT_ENABLE
backlight_step(); backlight_step();
#endif #endif
} else { } else {
unregister_code(KC_RSFT); unregister_code(KC_RSFT);
} }
break; break;
} case M_USERNAME:
return MACRO_NONE; if (record->event.pressed) {
return MACRO( I(1), T(C), T(B), T(B), T(R), T(O), T(W), T(N), T(E));
} else {
return MACRO_NONE ;
}
break;
case M_RANDDIGIT:
/* Generate, based on random number generator, a keystroke for
a numeric digit chosen at random */
random_value = ((random_value + randadd) * randmul) % randmod;
if (record->event.pressed)
switch(random_value % 10) {
case 0:
register_code (KC_0);
unregister_code (KC_0);
break;
case 1:
register_code (KC_1);
unregister_code (KC_1);
break;
case 2:
register_code (KC_2);
unregister_code (KC_2);
break;
case 3:
register_code (KC_3);
unregister_code (KC_3);
break;
case 4:
register_code (KC_4);
unregister_code (KC_4);
break;
case 5:
register_code (KC_5);
unregister_code (KC_5);
break;
case 6:
register_code (KC_6);
unregister_code (KC_6);
break;
case 7:
register_code (KC_7);
unregister_code (KC_7);
break;
case 8:
register_code (KC_8);
unregister_code (KC_8);
break;
case 9:
register_code (KC_9);
unregister_code (KC_9);
break;
}
break;
case M_RANDLETTER:
/* Generate, based on random number generator, a keystroke for
a letter chosen at random */
random_value = ((random_value + randadd) * randmul) % randmod;
if (record->event.pressed)
switch(random_value % 26) {
case 0:
register_code(KC_A);
unregister_code(KC_A);
break;
case 1:
register_code(KC_B);
unregister_code(KC_B);
break;
case 2:
register_code(KC_C);
unregister_code(KC_C);
break;
case 3:
register_code(KC_D);
unregister_code(KC_D);
break;
case 4:
register_code(KC_E);
unregister_code(KC_E);
break;
case 5:
register_code(KC_F);
unregister_code(KC_F);
break;
case 6:
register_code(KC_G);
unregister_code(KC_G);
break;
case 7:
register_code(KC_H);
unregister_code(KC_H);
break;
case 8:
register_code(KC_I);
unregister_code(KC_I);
break;
case 9:
register_code(KC_J);
unregister_code(KC_J);
break;
case 10:
register_code(KC_K);
unregister_code(KC_K);
break;
case 11:
register_code(KC_L);
unregister_code(KC_L);
break;
case 12:
register_code(KC_M);
unregister_code(KC_M);
break;
case 13:
register_code(KC_N);
unregister_code(KC_N);
break;
case 14:
register_code(KC_O);
unregister_code(KC_O);
break;
case 15:
register_code(KC_P);
unregister_code(KC_P);
break;
case 16:
register_code(KC_Q);
unregister_code(KC_Q);
break;
case 17:
register_code(KC_R);
unregister_code(KC_R);
break;
case 18:
register_code(KC_S);
unregister_code(KC_S);
break;
case 19:
register_code(KC_T);
unregister_code(KC_T);
break;
case 20:
register_code(KC_U);
unregister_code(KC_U);
break;
case 21:
register_code(KC_V);
unregister_code(KC_V);
break;
case 22:
register_code(KC_W);
unregister_code(KC_W);
break;
case 23:
register_code(KC_X);
unregister_code(KC_X);
break;
case 24:
register_code(KC_Y);
unregister_code(KC_Y);
break;
case 25:
register_code(KC_Z);
unregister_code(KC_Z);
break;
}
break;
}
return MACRO_NONE;
}; };