djam add rgb matrix (#19621)

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Leo Deng 2023-01-20 12:24:06 +08:00 committed by GitHub
parent f2ad3ba7c3
commit 255e138ee1
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5 changed files with 73 additions and 5 deletions

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@ -26,3 +26,14 @@
#define BACKLIGHT_PIN B7
#define BACKLIGHT_LEVELS 5
#ifdef RGB_MATRIX_ENABLE
#define RGB_DI_PIN D5
#define RGB_MATRIX_LED_COUNT 31
#define RGB_MATRIX_KEYPRESSES
#define ENABLE_RGB_MATRIX_BREATHING
#define ENABLE_RGB_MATRIX_CYCLE_ALL
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

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@ -14,3 +14,30 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "djam.h"
#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = {
{
/* Key Matrix to LED Index */
{ 17, 16, 15, NO_LED, NO_LED, 7, 6, 5 },
{ 21, 17, 16, 15, 7, 6, 5, 1 },
{ 19, 18, 13, 11, 9, 4, 3, NO_LED }
},
{
/* LED Index to Physical Position */
// Switch LEDs
{224,14}, {224,24}, {224,33}, {212,57}, {192,57}, {192,38}, {172,38}, {152,38},
{152,57}, {142,57}, {132,57}, {112,57}, {92,57}, {82,57}, {72,57},
{72,38}, {52,38}, {32,38}, {32,57}, {12,57}, {0,33}, {0,24}, {0,14},
// Underglow LEDs
{0,0}, {92,0}, {132,0}, {224,0}, {222,64}, {172,64}, {72,64}, {2,64},
},
{
/* LED Index to Flag */
2, 4, 2, 4, 4, 4, 4, 4,
2, 4, 2, 4, 2, 4, 2,
4, 4, 4, 4, 4, 2, 4, 2,
2, 2, 2, 2, 2, 2, 2, 2
}
};
#endif

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@ -15,9 +15,26 @@
*/
#include QMK_KEYBOARD_H
#define L1_SPC LT(1, KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
*
* S D F J K L
* A DJAM ;
* Z X C N M ,
*
* LSh SPACE RSh
*
*/
[0] = LAYOUT(
KC_S, KC_D, KC_F, KC_J, KC_K, KC_L,
KC_A, KC_Z, KC_X, KC_C, KC_N, KC_M, KC_COMM, KC_SCLN,
KC_LEFT, KC_RGHT, BL_TOGG, KC_SPC, BL_STEP, KC_UP, KC_DOWN)
KC_LEFT, KC_RGHT, KC_LSFT, L1_SPC, KC_RSFT, KC_UP, KC_DOWN),
[1] = LAYOUT(
RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, _______, RGB_RMOD,
_______, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, _______, RGB_MOD, RGB_TOG,
_______, _______, BL_TOGG, _______, BL_STEP, _______, _______)
};

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@ -15,16 +15,27 @@
*/
#include QMK_KEYBOARD_H
#define L1_SPC LT(1, KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
*
* S D F J K L
* A DJAM ;
* Z X C N M ,
*
* LSh SPACE RSh
*
*/
[0] = LAYOUT(
KC_S, KC_D, KC_F, KC_J, KC_K, KC_L,
KC_A, KC_Z, KC_X, KC_C, KC_N, KC_M, KC_COMM, KC_SCLN,
KC_LEFT, KC_RGHT, BL_TOGG, KC_SPC, BL_STEP, KC_UP, KC_DOWN),
KC_LEFT, KC_RGHT, KC_LSFT, L1_SPC, KC_RSFT, KC_UP, KC_DOWN),
[1] = LAYOUT(
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______),
RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, _______, RGB_RMOD,
_______, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, _______, RGB_MOD, RGB_TOG,
_______, _______, BL_TOGG, _______, BL_STEP, _______, _______),
[2] = LAYOUT(
_______, _______, _______, _______, _______, _______,

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@ -17,3 +17,5 @@ BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
BACKLIGHT_DRIVER = pwm
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = WS2812