[Docs] Fix listed defaults in quantum painter docs (#21429)
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@ -40,7 +40,7 @@ Supported devices:
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| `QUANTUM_PAINTER_NUM_FONTS` | `4` | The maximum number of fonts that can be loaded at any one time. |
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| `QUANTUM_PAINTER_NUM_FONTS` | `4` | The maximum number of fonts that can be loaded at any one time. |
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| `QUANTUM_PAINTER_CONCURRENT_ANIMATIONS` | `4` | The maximum number of animations that can be executed at the same time. |
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| `QUANTUM_PAINTER_CONCURRENT_ANIMATIONS` | `4` | The maximum number of animations that can be executed at the same time. |
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| `QUANTUM_PAINTER_LOAD_FONTS_TO_RAM` | `FALSE` | Whether or not fonts should be loaded to RAM. Relevant for fonts stored in off-chip persistent storage, such as external flash. |
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| `QUANTUM_PAINTER_LOAD_FONTS_TO_RAM` | `FALSE` | Whether or not fonts should be loaded to RAM. Relevant for fonts stored in off-chip persistent storage, such as external flash. |
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| `QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE` | `32` | The limit of the amount of pixel data that can be transmitted in one transaction to the display. Higher values require more RAM on the MCU. |
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| `QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE` | `1024` | The limit of the amount of pixel data that can be transmitted in one transaction to the display. Higher values require more RAM on the MCU. |
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| `QUANTUM_PAINTER_SUPPORTS_256_PALETTE` | `FALSE` | If 256-color palettes are supported. Requires significantly more RAM on the MCU. |
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| `QUANTUM_PAINTER_SUPPORTS_256_PALETTE` | `FALSE` | If 256-color palettes are supported. Requires significantly more RAM on the MCU. |
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| `QUANTUM_PAINTER_SUPPORTS_NATIVE_COLORS` | `FALSE` | If native color range is supported. Requires significantly more RAM on the MCU. |
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| `QUANTUM_PAINTER_SUPPORTS_NATIVE_COLORS` | `FALSE` | If native color range is supported. Requires significantly more RAM on the MCU. |
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| `QUANTUM_PAINTER_DEBUG` | _unset_ | Prints out significant amounts of debugging information to CONSOLE output. Significant performance degradation, use only for debugging. |
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| `QUANTUM_PAINTER_DEBUG` | _unset_ | Prints out significant amounts of debugging information to CONSOLE output. Significant performance degradation, use only for debugging. |
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