[Keymap] adds pvillano's preonic keymap (#9106)
* adds pvillano's preonic keymap * Remove unnecessary "\" (tested - ok)
This commit is contained in:
parent
0bf60acc4b
commit
2c9ab8a606
|
@ -0,0 +1,32 @@
|
|||
#pragma once
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
#define STARTUP_SONG SONG(PREONIC_SOUND)
|
||||
#endif
|
||||
|
||||
#define MUSIC_MASK (keycode != KC_NO)
|
||||
|
||||
// #define MUSIC_MAP
|
||||
/*
|
||||
* MIDI options
|
||||
*/
|
||||
|
||||
/* Prevent use of disabled MIDI features in the keymap */
|
||||
//#define MIDI_ENABLE_STRICT 1
|
||||
|
||||
/* enable basic MIDI features:
|
||||
- MIDI notes can be sent when in Music mode is on
|
||||
*/
|
||||
|
||||
#define MIDI_BASIC
|
||||
|
||||
/* enable advanced MIDI features:
|
||||
- MIDI notes can be added to the keymap
|
||||
- Octave shift and transpose
|
||||
- Virtual sustain, portamento, and modulation wheel
|
||||
- etc.
|
||||
*/
|
||||
//#define MIDI_ADVANCED
|
||||
|
||||
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
|
||||
//#define MIDI_TONE_KEYCODE_OCTAVES 2
|
|
@ -0,0 +1,113 @@
|
|||
/* Do as you please
|
||||
* - pvillano
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "muse.h"
|
||||
|
||||
enum preonic_layers {
|
||||
_QWERTY,
|
||||
_GAME,
|
||||
_ALT,
|
||||
_FUN,
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------------------------------------------------------------------------.
|
||||
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | ` | Q | W | E | R | T | Y | U | I | O | P | \ |
|
||||
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+--------|
|
||||
* | Tab | A | S | D | F | G | H | J | K | L | ; | " |
|
||||
* |--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
|
||||
* | Shift | Z | X | C | V | B | N | M | , | . | / | Enter |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | Ctrl | GUI | Alt | Func |AltLayer| Space | _ |AltLayer| Left | Down | Up | Right |
|
||||
* `-----------------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_QWERTY] = LAYOUT_preonic_grid(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
|
||||
KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
|
||||
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, MO(_FUN),MO(_ALT),KC_SPC, KC_UNDS, MO(_ALT),KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
|
||||
),
|
||||
|
||||
/* Game
|
||||
* ,-----------------------------------------------------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | NOOP | | | | | ALT | | | | | |
|
||||
* `-----------------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_GAME] = LAYOUT_preonic_grid(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, XXXXXXX, _______, _______, _______, _______, KC_LALT, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
/* Alt
|
||||
* ,-----------------------------------------------------------------------------------------------------------.
|
||||
* | | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | |Keypad 7|Keypad 8|Keypad 9| | | | - | + | { | } | |
|
||||
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+--------|
|
||||
* | |Keypad 4|Keypad 5|Keypad 6| | | | - | = | [ | ] | |
|
||||
* |--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
|
||||
* | |Keypad 1|Keypad 2|Keypad 3| | | | | | < | > | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | |Keypad 0|Keypad 0| | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ALT] = LAYOUT_preonic_grid(
|
||||
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
|
||||
_______, KC_P7, KC_P8, KC_P9, _______, _______, _______, KC_MINS, KC_PLUS, KC_LCBR, KC_RCBR, _______,
|
||||
_______, KC_P4, KC_P5, KC_P6, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______,
|
||||
_______, KC_P1, KC_P2, KC_P3, _______, _______, _______, _______, _______, KC_LT, KC_GT, _______,
|
||||
_______, KC_P0, KC_P0, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
/* Function
|
||||
* ,-----------------------------------------------------------------------------------------------------------.
|
||||
* | | F1 | F2 | F3 | F4 | | | | | | | Del |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | F5 | F6 | F7 | F8 | | | | | |program | |
|
||||
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+--------|
|
||||
* | | F9 | F10 | F11 | F12 | Game | | | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | |Num Lock| Music | | | | |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
|
||||
* | | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_FUN] = LAYOUT_preonic_grid(
|
||||
_______, KC_F1, KC_F2, KC_F3, KC_F4, _______, _______, _______, _______, _______, _______, KC_DEL,
|
||||
_______, KC_F5, KC_F6, KC_F7, KC_F8, _______, _______, _______, _______, _______, RESET, _______,
|
||||
_______, KC_F9, KC_F10, KC_F11, KC_F12, TG(_GAME),_______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, KC_NLCK, MU_TOG, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
)
|
||||
};
|
||||
|
||||
|
||||
bool music_mask_user(uint16_t keycode) {
|
||||
switch (keycode) {
|
||||
case MO(_FUN):
|
||||
case MO(_ALT):
|
||||
case KC_SPC:
|
||||
case KC_UNDS:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
# A preonic layout similar to the default,
|
||||
|
||||
but with some extra conviences for programming and gaming
|
||||
|
||||
## For programming
|
||||
|
||||
* Underscore is next to space.
|
||||
* Backslash replaces Del on the default layer.
|
||||
* Brackets are easy to reach, and are arranged symmetrically.
|
||||
|
||||
## For Gaming
|
||||
|
||||
* Gaming mode disables OS key.
|
||||
* Gaming mode moves ALT to "right space", to be more easily reached.
|
||||
* Numpad is available with only the left hand (for emotes).
|
||||
|
||||
## Personal taste
|
||||
|
||||
* Esc is in the top left, where it belongs
|
||||
* Only one Alt layer and one Func layer
|
||||
* Function codes are mnemonic
|
||||
* Func + G for Game mode
|
||||
* Func + M for Music mode
|
||||
* Func + N for Num lock
|
||||
* No multi-key combos with more than two keys
|
|
@ -0,0 +1 @@
|
|||
SRC += muse.c
|
Loading…
Reference in New Issue