Normalise Swap Hands keycodes (#19720)
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{}
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{
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"keycodes": {
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"0x56F0": {
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"group": "swap_hands",
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"key": "QK_SWAP_HANDS_TOGGLE",
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"aliases": [
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"SH_TOGG"
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]
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},
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"0x56F1": {
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"group": "swap_hands",
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"key": "QK_SWAP_HANDS_TAP_TOGGLE",
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"aliases": [
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"SH_TT"
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]
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},
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"0x56F2": {
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"group": "swap_hands",
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"key": "QK_SWAP_HANDS_MOMENTARY_ON",
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"aliases": [
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"SH_MON"
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]
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},
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"0x56F3": {
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"group": "swap_hands",
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"key": "QK_SWAP_HANDS_MOMENTARY_OFF",
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"aliases": [
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"SH_MOFF"
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]
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},
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"0x56F4": {
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"group": "swap_hands",
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"key": "QK_SWAP_HANDS_OFF",
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"aliases": [
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"SH_OFF"
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]
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},
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"0x56F5": {
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"group": "swap_hands",
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"key": "QK_SWAP_HANDS_ON",
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"aliases": [
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"SH_ON"
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]
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},
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"0x56F6": {
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"group": "swap_hands",
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"key": "QK_SWAP_HANDS_ONE_SHOT",
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"aliases": [
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"SH_OS"
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]
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}
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}
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}
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@ -19,18 +19,18 @@ Note that the array indices are reversed same as the matrix and the values are o
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## Swap Keycodes
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## Swap Keycodes
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|Key |Description |
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|Key |Aliases |Description |
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|-----------|-------------------------------------------------------------------------|
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|-----------------------------|---------|----------------------------------------------------|
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|`SH_T(key)`|Sends `key` with a tap; momentary swap when held. |
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|`SH_T(kc)` | |Momentary swap when held, `kc` when tapped |
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|`SH_ON` |Turns on swapping and leaves it on. |
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|`QK_SWAP_HANDS_ON` |`SH_ON` |Turn on hand swap |
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|`SH_OFF` |Turn off swapping and leaves it off. Good for returning to a known state.|
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|`QK_SWAP_HANDS_OFF` |`SH_OFF` |Turn off hand swap |
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|`SH_MON` |Swaps hands when pressed, returns to normal when released (momentary). |
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|`QK_SWAP_HANDS_MOMENTARY_ON` |`SH_MON` |Turn on hand swap while held |
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|`SH_MOFF` |Momentarily turns off swap. |
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|`QK_SWAP_HANDS_MOMENTARY_OFF`|`SH_MOFF`|Turn off hand swap while held |
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|`SH_TG` |Toggles swap on and off with every key press. |
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|`QK_SWAP_HANDS_TOGGLE` |`SH_TOGG`|Toggle hand swap |
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|`SH_TT` |Momentary swap when held, toggles with repeated taps (see below). |
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|`QK_SWAP_HANDS_TAP_TOGGLE` |`SH_TT` |Momentary swap when held, toggle when tapped |
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|`SH_OS` |One shot swap hands: toggles while pressed or until next key press. |
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|`QK_SWAP_HANDS_ONE_SHOT` |`SH_OS` |Turn on hand swap while held or until next key press|
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`SH_TT` swap-hands tap-toggle key is similar to [layer tap-toggle](feature_layers.md?id=switching-and-toggling-layers). Tapping repeatedly (5 taps by default) will toggle swap-hands on or off, like `SH_TG`. Tap-toggle count can be changed by defining a value for `TAPPING_TOGGLE`.
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`SH_TT` swap-hands tap-toggle key is similar to [layer tap-toggle](feature_layers.md?id=switching-and-toggling-layers). Tapping repeatedly (5 taps by default) will toggle swap-hands on or off, like `SH_TOGG`. Tap-toggle count can be changed by defining a value for `TAPPING_TOGGLE`.
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## Encoder Mapping
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## Encoder Mapping
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@ -819,16 +819,16 @@ See also: [Space Cadet](feature_space_cadet.md)
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See also: [Swap Hands](feature_swap_hands.md)
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See also: [Swap Hands](feature_swap_hands.md)
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|Key |Description |
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|Key |Aliases |Description |
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|-----------|-------------------------------------------------------------------------|
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|-----------------------------|---------|----------------------------------------------------|
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|`SH_T(key)`|Sends `key` with a tap; momentary swap when held. |
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|`SH_T(kc)` | |Momentary swap when held, `kc` when tapped |
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|`SH_ON` |Turns on swapping and leaves it on. |
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|`QK_SWAP_HANDS_ON` |`SH_ON` |Turn on hand swap |
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|`SH_OFF` |Turn off swapping and leaves it off. Good for returning to a known state.|
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|`QK_SWAP_HANDS_OFF` |`SH_OFF` |Turn off hand swap |
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|`SH_MON` |Swaps hands when pressed, returns to normal when released (momentary). |
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|`QK_SWAP_HANDS_MOMENTARY_ON` |`SH_MON` |Turn on hand swap while held |
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|`SH_MOFF` |Momentarily turns off swap. |
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|`QK_SWAP_HANDS_MOMENTARY_OFF`|`SH_MOFF`|Turn off hand swap while held |
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|`SH_TG` |Toggles swap on and off with every key press. |
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|`QK_SWAP_HANDS_TOGGLE` |`SH_TOGG`|Toggle hand swap |
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|`SH_TT` |Toggles with a tap; momentary when held. |
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|`QK_SWAP_HANDS_TAP_TOGGLE` |`SH_TT` |Momentary swap when held, toggle when tapped |
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|`SH_OS` |One shot swap hands: toggle while pressed or until next key press. |
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|`QK_SWAP_HANDS_ONE_SHOT` |`SH_OS` |Turn on hand swap while held or until next key press|
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## Unicode Support :id=unicode-support
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## Unicode Support :id=unicode-support
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@ -181,7 +181,7 @@ static uint8_t layout_conversion_dip_state = 0;
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#define LAYOUT_base_wrapper(...) LAYOUT_base(__VA_ARGS__)
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#define LAYOUT_base_wrapper(...) LAYOUT_base(__VA_ARGS__)
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#ifdef SWAP_HANDS_ENABLE
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#ifdef SWAP_HANDS_ENABLE
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#define SW_TG SH_TG
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#define SW_TG SH_TOGG
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#else
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#else
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#define SW_TG _______
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#define SW_TG _______
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#endif
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#endif
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@ -22,7 +22,7 @@ enum jian_keycodes {
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#define LOWER_T(kc) LT(_LOWER, kc)
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#define LOWER_T(kc) LT(_LOWER, kc)
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#ifdef SWAP_HANDS_ENABLE
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#ifdef SWAP_HANDS_ENABLE
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#define SW_TG SH_TG
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#define SW_TG SH_TOGG
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#else
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#else
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#define SW_TG _______
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#define SW_TG _______
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#endif
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#endif
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@ -23,6 +23,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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QK_BOOT, DB_TOGG, XXXXXXX, BL_UP, RGB_VAI, RGB_HUD, RGB_HUI,
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QK_BOOT, DB_TOGG, XXXXXXX, BL_UP, RGB_VAI, RGB_HUD, RGB_HUI,
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XXXXXXX, XXXXXXX, BL_DOWN, RGB_VAD, RGB_SAD, RGB_SAI,
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XXXXXXX, XXXXXXX, BL_DOWN, RGB_VAD, RGB_SAD, RGB_SAI,
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XXXXXXX, BL_BRTG, BL_TOGG, RGB_TOG, RGB_RMOD,RGB_MOD,
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XXXXXXX, BL_BRTG, BL_TOGG, RGB_TOG, RGB_RMOD,RGB_MOD,
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_______, SH_TG, _______
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_______, SH_TOGG, _______
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)
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)
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};
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};
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@ -59,7 +59,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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QK_BOOT, RGBRST, AS_UP, AS_TOGG, AS_DOWN, _______, _______, _______, _______, AS_DOWN, AS_TOGG, AS_UP, RGBRST, QK_BOOT,
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QK_BOOT, RGBRST, AS_UP, AS_TOGG, AS_DOWN, _______, _______, _______, _______, AS_DOWN, AS_TOGG, AS_UP, RGBRST, QK_BOOT,
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RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, RGB_VAI, RGB_SAI, RGB_HUI, RGB_TOG,
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RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, RGB_VAI, RGB_SAI, RGB_HUI, RGB_TOG,
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RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, RGB_VAD, RGB_SAD, RGB_HUD, RGB_MOD,
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RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, RGB_VAD, RGB_SAD, RGB_HUD, RGB_MOD,
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_______, SH_TG, _______, _______, SH_TG, _______
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_______, SH_TOGG, _______, _______, SH_TOGG, _______
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),
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),
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};
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};
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@ -59,7 +59,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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QK_BOOT, RGBRST, AS_UP, AS_TOGG, AS_DOWN, _______, _______, _______, _______, AS_DOWN, AS_TOGG, AS_UP, RGBRST, QK_BOOT,
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QK_BOOT, RGBRST, AS_UP, AS_TOGG, AS_DOWN, _______, _______, _______, _______, AS_DOWN, AS_TOGG, AS_UP, RGBRST, QK_BOOT,
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RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, RGB_VAI, RGB_SAI, RGB_HUI, RGB_TOG,
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RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, RGB_VAI, RGB_SAI, RGB_HUI, RGB_TOG,
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RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, RGB_VAD, RGB_SAD, RGB_HUD, RGB_MOD,
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RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, RGB_VAD, RGB_SAD, RGB_HUD, RGB_MOD,
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_______, SH_TG, _______, _______, SH_TG, _______
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_______, SH_TOGG, _______, _______, SH_TOGG, _______
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),
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),
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};
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};
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@ -414,7 +414,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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*/
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*/
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[_TABULA] = LAYOUT_planck_mit( //
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[_TABULA] = LAYOUT_planck_mit( //
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KC_ESC, KC_ALTF4, VK_TOGG, PRINT_WPM_KEY, WAKE_ANI_TOG, WAKE_AUD_TOG, KC_REDO, UC_NEXT, UC_WINC, CG_TOGG, AG_TOGG, KC_DLINE, //
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KC_ESC, KC_ALTF4, VK_TOGG, PRINT_WPM_KEY, WAKE_ANI_TOG, WAKE_AUD_TOG, KC_REDO, UC_NEXT, UC_WINC, CG_TOGG, AG_TOGG, KC_DLINE, //
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KC_NXTAB, KC_SLCTALL, KC_SAVE, KC_TRNS, KC_FIND, SH_TG, SH_TG, IRONY, KC_LCUT, KC_LCOPY, KC_TRNS, KC_KILL, //
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KC_NXTAB, KC_SLCTALL, KC_SAVE, KC_TRNS, KC_FIND, SH_TOGG, SH_TOGG, IRONY, KC_LCUT, KC_LCOPY, KC_TRNS, KC_KILL, //
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KC_LSFT, KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, KC_PRVWD, KC_NXTWD, TG(_MOUSY), KC_TRNS, KC_HOME, KC_END, SC_SENT, //
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KC_LSFT, KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, KC_PRVWD, KC_NXTWD, TG(_MOUSY), KC_TRNS, KC_HOME, KC_END, SC_SENT, //
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TO(_BASE), KC_LCTL, KC_LGUI, KC_LALT, SC_LSPO, ALT_TAB, SC_RSPC, KC_PRVWD, KC_BRID, KC_BRIU, KC_NXTWD),
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TO(_BASE), KC_LCTL, KC_LGUI, KC_LALT, SC_LSPO, ALT_TAB, SC_RSPC, KC_PRVWD, KC_BRID, KC_BRIU, KC_NXTWD),
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/* Tabular Layer [8]
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/* Tabular Layer [8]
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@ -388,7 +388,7 @@ qmk_dict = {
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"acc2": "KC_ACL2",
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"acc2": "KC_ACL2",
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# Modifiers missinng, add entry for each specific application
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# Modifiers missinng, add entry for each specific application
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# Mod-Tap Keys missing, add entry for each specific application
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# Mod-Tap Keys missing, add entry for each specific application
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"_Sh_swp": "LSFT_T(SH_TG)",
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"_Sh_swp": "LSFT_T(SH_TOGG)",
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# RGB Lighting missing
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# RGB Lighting missing
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# RGB Matrix Lighting missing
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# RGB Matrix Lighting missing
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# Thermal Printer missing
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# Thermal Printer missing
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@ -304,13 +304,13 @@ enum qk_keycode_defines {
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KC_RIGHT_SHIFT = 0x00E5,
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KC_RIGHT_SHIFT = 0x00E5,
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KC_RIGHT_ALT = 0x00E6,
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KC_RIGHT_ALT = 0x00E6,
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KC_RIGHT_GUI = 0x00E7,
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KC_RIGHT_GUI = 0x00E7,
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SH_TG = 0x56F0,
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QK_SWAP_HANDS_TOGGLE = 0x56F0,
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SH_TT = 0x56F1,
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QK_SWAP_HANDS_TAP_TOGGLE = 0x56F1,
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SH_MON = 0x56F2,
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QK_SWAP_HANDS_MOMENTARY_ON = 0x56F2,
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SH_MOFF = 0x56F3,
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QK_SWAP_HANDS_MOMENTARY_OFF = 0x56F3,
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SH_OFF = 0x56F4,
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QK_SWAP_HANDS_OFF = 0x56F4,
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SH_ON = 0x56F5,
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QK_SWAP_HANDS_ON = 0x56F5,
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SH_OS = 0x56F6,
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QK_SWAP_HANDS_ONE_SHOT = 0x56F6,
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MAGIC_SWAP_CONTROL_CAPSLOCK = 0x7000,
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MAGIC_SWAP_CONTROL_CAPSLOCK = 0x7000,
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MAGIC_UNSWAP_CONTROL_CAPSLOCK = 0x7001,
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MAGIC_UNSWAP_CONTROL_CAPSLOCK = 0x7001,
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MAGIC_TOGGLE_CONTROL_CAPSLOCK = 0x7002,
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MAGIC_TOGGLE_CONTROL_CAPSLOCK = 0x7002,
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KC_RGUI = KC_RIGHT_GUI,
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KC_RGUI = KC_RIGHT_GUI,
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KC_RCMD = KC_RIGHT_GUI,
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KC_RCMD = KC_RIGHT_GUI,
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KC_RWIN = KC_RIGHT_GUI,
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KC_RWIN = KC_RIGHT_GUI,
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SH_TOGG = QK_SWAP_HANDS_TOGGLE,
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SH_TT = QK_SWAP_HANDS_TAP_TOGGLE,
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SH_MON = QK_SWAP_HANDS_MOMENTARY_ON,
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SH_MOFF = QK_SWAP_HANDS_MOMENTARY_OFF,
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SH_OFF = QK_SWAP_HANDS_OFF,
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SH_ON = QK_SWAP_HANDS_ON,
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SH_OS = QK_SWAP_HANDS_ONE_SHOT,
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CL_SWAP = MAGIC_SWAP_CONTROL_CAPSLOCK,
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CL_SWAP = MAGIC_SWAP_CONTROL_CAPSLOCK,
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CL_NORM = MAGIC_UNSWAP_CONTROL_CAPSLOCK,
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CL_NORM = MAGIC_UNSWAP_CONTROL_CAPSLOCK,
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CL_TOGG = MAGIC_TOGGLE_CONTROL_CAPSLOCK,
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CL_TOGG = MAGIC_TOGGLE_CONTROL_CAPSLOCK,
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@ -1309,7 +1316,7 @@ enum qk_keycode_defines {
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#define IS_MEDIA_KEYCODE(code) ((code) >= KC_AUDIO_MUTE && (code) <= KC_ASSISTANT)
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#define IS_MEDIA_KEYCODE(code) ((code) >= KC_AUDIO_MUTE && (code) <= KC_ASSISTANT)
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#define IS_MOUSE_KEYCODE(code) ((code) >= KC_MS_UP && (code) <= KC_MS_ACCEL2)
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#define IS_MOUSE_KEYCODE(code) ((code) >= KC_MS_UP && (code) <= KC_MS_ACCEL2)
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#define IS_MODIFIERS_KEYCODE(code) ((code) >= KC_LEFT_CTRL && (code) <= KC_RIGHT_GUI)
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#define IS_MODIFIERS_KEYCODE(code) ((code) >= KC_LEFT_CTRL && (code) <= KC_RIGHT_GUI)
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#define IS_SWAP_HANDS_KEYCODE(code) ((code) >= SH_TG && (code) <= SH_OS)
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#define IS_SWAP_HANDS_KEYCODE(code) ((code) >= QK_SWAP_HANDS_TOGGLE && (code) <= QK_SWAP_HANDS_ONE_SHOT)
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#define IS_MAGIC_KEYCODE(code) ((code) >= MAGIC_SWAP_CONTROL_CAPSLOCK && (code) <= MAGIC_TOGGLE_ESCAPE_CAPSLOCK)
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#define IS_MAGIC_KEYCODE(code) ((code) >= MAGIC_SWAP_CONTROL_CAPSLOCK && (code) <= MAGIC_TOGGLE_ESCAPE_CAPSLOCK)
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#define IS_MIDI_KEYCODE(code) ((code) >= QK_MIDI_ON && (code) <= QK_MIDI_PITCH_BEND_UP)
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#define IS_MIDI_KEYCODE(code) ((code) >= QK_MIDI_ON && (code) <= QK_MIDI_PITCH_BEND_UP)
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#define IS_SEQUENCER_KEYCODE(code) ((code) >= SQ_ON && (code) <= SQ_SCLR)
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#define IS_SEQUENCER_KEYCODE(code) ((code) >= SQ_ON && (code) <= SQ_SCLR)
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@ -126,7 +126,7 @@ __attribute__((weak)) bool process_autocorrect_user(uint16_t *keycode, keyrecord
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// and mask for base keycode when they are tapped.
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// and mask for base keycode when they are tapped.
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case QK_SWAP_HANDS ... QK_SWAP_HANDS_MAX:
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case QK_SWAP_HANDS ... QK_SWAP_HANDS_MAX:
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#ifdef SWAP_HANDS_ENABLE
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#ifdef SWAP_HANDS_ENABLE
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// Note: IS_SWAP_HANDS_KEYCODE() actually tests for the special action keycodes like SH_TG, SH_TT, ...,
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// Note: IS_SWAP_HANDS_KEYCODE() actually tests for the special action keycodes like SH_TOGG, SH_TT, ...,
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// which currently overlap the SH_T(kc) range.
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// which currently overlap the SH_T(kc) range.
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if (IS_SWAP_HANDS_KEYCODE(*keycode) || !record->tap.count) {
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if (IS_SWAP_HANDS_KEYCODE(*keycode) || !record->tap.count) {
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return false;
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return false;
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@ -143,7 +143,7 @@ bool process_caps_word(uint16_t keycode, keyrecord_t* record) {
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#ifdef SWAP_HANDS_ENABLE
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#ifdef SWAP_HANDS_ENABLE
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case QK_SWAP_HANDS ... QK_SWAP_HANDS_MAX:
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case QK_SWAP_HANDS ... QK_SWAP_HANDS_MAX:
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// Note: IS_SWAP_HANDS_KEYCODE() actually tests for the special action keycodes like SH_TG, SH_TT, ...,
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// Note: IS_SWAP_HANDS_KEYCODE() actually tests for the special action keycodes like SH_TOGG, SH_TT, ...,
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// which currently overlap the SH_T(kc) range.
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// which currently overlap the SH_T(kc) range.
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if (IS_SWAP_HANDS_KEYCODE(keycode) || record->tap.count == 0) {
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if (IS_SWAP_HANDS_KEYCODE(keycode) || record->tap.count == 0) {
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return true;
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return true;
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@ -3,3 +3,4 @@
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// clang-format off
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// clang-format off
|
||||||
|
|
||||||
// Deprecated Quantum keycodes
|
// Deprecated Quantum keycodes
|
||||||
|
#define SH_TG QK_SWAP_HANDS_TOGGLE
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
// Copyright 2022 QMK
|
// Copyright 2023 QMK
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
/*******************************************************************************
|
/*******************************************************************************
|
||||||
|
@ -250,13 +250,13 @@ std::map<uint16_t, std::string> KEYCODE_ID_TABLE = {
|
||||||
{KC_RIGHT_SHIFT, "KC_RIGHT_SHIFT"},
|
{KC_RIGHT_SHIFT, "KC_RIGHT_SHIFT"},
|
||||||
{KC_RIGHT_ALT, "KC_RIGHT_ALT"},
|
{KC_RIGHT_ALT, "KC_RIGHT_ALT"},
|
||||||
{KC_RIGHT_GUI, "KC_RIGHT_GUI"},
|
{KC_RIGHT_GUI, "KC_RIGHT_GUI"},
|
||||||
{SH_TG, "SH_TG"},
|
{QK_SWAP_HANDS_TOGGLE, "QK_SWAP_HANDS_TOGGLE"},
|
||||||
{SH_TT, "SH_TT"},
|
{QK_SWAP_HANDS_TAP_TOGGLE, "QK_SWAP_HANDS_TAP_TOGGLE"},
|
||||||
{SH_MON, "SH_MON"},
|
{QK_SWAP_HANDS_MOMENTARY_ON, "QK_SWAP_HANDS_MOMENTARY_ON"},
|
||||||
{SH_MOFF, "SH_MOFF"},
|
{QK_SWAP_HANDS_MOMENTARY_OFF, "QK_SWAP_HANDS_MOMENTARY_OFF"},
|
||||||
{SH_OFF, "SH_OFF"},
|
{QK_SWAP_HANDS_OFF, "QK_SWAP_HANDS_OFF"},
|
||||||
{SH_ON, "SH_ON"},
|
{QK_SWAP_HANDS_ON, "QK_SWAP_HANDS_ON"},
|
||||||
{SH_OS, "SH_OS"},
|
{QK_SWAP_HANDS_ONE_SHOT, "QK_SWAP_HANDS_ONE_SHOT"},
|
||||||
{MAGIC_SWAP_CONTROL_CAPSLOCK, "MAGIC_SWAP_CONTROL_CAPSLOCK"},
|
{MAGIC_SWAP_CONTROL_CAPSLOCK, "MAGIC_SWAP_CONTROL_CAPSLOCK"},
|
||||||
{MAGIC_UNSWAP_CONTROL_CAPSLOCK, "MAGIC_UNSWAP_CONTROL_CAPSLOCK"},
|
{MAGIC_UNSWAP_CONTROL_CAPSLOCK, "MAGIC_UNSWAP_CONTROL_CAPSLOCK"},
|
||||||
{MAGIC_TOGGLE_CONTROL_CAPSLOCK, "MAGIC_TOGGLE_CONTROL_CAPSLOCK"},
|
{MAGIC_TOGGLE_CONTROL_CAPSLOCK, "MAGIC_TOGGLE_CONTROL_CAPSLOCK"},
|
||||||
|
|
Loading…
Reference in New Issue