[Keymap] Update to userspace kuchosauroand0 (#6596)
* added combos * minor adjustments, added combos * Add second encoder, add modifiers to encoders Added a skeleton for the possibily having a second encoder. Added 9 modifiers for the first rotary encoder: - None General navigation. Page up/down - SHIFT Fast navigation. Home/end - CTRL Vertical navigation. Up/down - CTRL+SHIFT Horizontal navigation. Left/right - ALT Audio volume control. - GUI Browser navigation(windows). Forward/backward - ALT+SHIFT Form navigation. Tab up/down - ALT+CTRL Media control. (Play|pause)/mute - HYPER Media navigation. Next/prev track Key codes are stored in `uint16_t encoder_actions[2][9]` * Add second encoder, add modifiers to encoders Added a skeleton for the possibily having a second encoder. Added 9 modifiers for the first rotary encoder: - None General navigation. Page up/down - SHIFT Fast navigation. Home/end - CTRL Vertical navigation. Up/down - CTRL+SHIFT Horizontal navigation. Left/right - ALT Audio volume control. - GUI Browser navigation(windows). Forward/backward - ALT+SHIFT Form navigation. Tab up/down - ALT+CTRL Media control. (Play|pause)/mute - HYPER Media navigation. Next/prev track Key codes are stored in `uint16_t encoder_actions[2][9]` * Clean up; added combos Combos: - CV: Copy - XC: Cut - ZV: Paste - QP: KC_SLEEP * Fix LEADER_DICTIONARY to be more useful * Add documentation * Minor fixes * Raise TAPPING_TERM * testing * Rearrange modifiers * Fix kc being stored in uint8 instead of uint16 * Update documentation * Clean up * Remove excess comments * Put encoder_actions in progmem
This commit is contained in:
parent
51bcadf38c
commit
2ef6bbbf5f
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@ -0,0 +1,27 @@
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#include "combo.h"
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void process_combo_event(uint8_t combo_index, bool pressed){
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switch(combo_index) {
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case ZV_COPY:
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if (pressed) {
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tap_code16(LCTL(KC_C));
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}
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break;
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case XV_CUT:
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if (pressed) {
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tap_code16(LCTL(KC_X));
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}
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break;
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case CV_PASTE:
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if (pressed) {
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tap_code16(LCTL(KC_V));
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}
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break;
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case QP_SLEEP:
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if (pressed) {
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tap_code16(KC_SYSTEM_SLEEP);
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}
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break;
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}
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}
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@ -0,0 +1,21 @@
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#pragma once
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#include "quantum.h"
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enum combo_events {
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ZV_COPY,
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XV_CUT,
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CV_PASTE,
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QP_SLEEP
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};
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const uint16_t PROGMEM copy_combo[] = {KC_Z, KC_V, COMBO_END};
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const uint16_t PROGMEM cut_combo[] = {KC_X, KC_V, COMBO_END};
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const uint16_t PROGMEM paste_combo[] = {KC_C, KC_V, COMBO_END};
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const uint16_t PROGMEM sleep_combo[] = {KC_Q, KC_P, COMBO_END};
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combo_t key_combos[COMBO_COUNT] = {
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[ZV_COPY] = COMBO_ACTION(copy_combo),
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[XV_CUT] = COMBO_ACTION(cut_combo),
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[CV_PASTE] = COMBO_ACTION(paste_combo),
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[QP_SLEEP] = COMBO_ACTION(sleep_combo),
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};
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@ -1,6 +1,5 @@
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#pragma once
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#pragma once
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#ifdef AUDIO_ENABLE
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#ifdef AUDIO_ENABLE
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#define AUDIO_CLICKY
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#define AUDIO_CLICKY
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#define STARTUP_SONG SONG(RICK_ROLL)
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#define STARTUP_SONG SONG(RICK_ROLL)
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@ -10,7 +9,6 @@
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SONG(DVORAK_SOUND), \
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SONG(DVORAK_SOUND), \
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SONG(OVERWATCH_THEME) \
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SONG(OVERWATCH_THEME) \
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}
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}
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#define AUDIO_CLICKY_FREQ_RANDOMNESS 1.5f
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#define AUDIO_CLICKY_FREQ_RANDOMNESS 1.5f
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// #ifdef RGBLIGHT_ENABLE
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// #ifdef RGBLIGHT_ENABLE
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// #define NO_MUSIC_MODE
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// #define NO_MUSIC_MODE
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@ -19,13 +17,11 @@
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// #undef NOTE_REST
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// #undef NOTE_REST
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// #define NOTE_REST 1.00f
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// #define NOTE_REST 1.00f
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// #endif // !__arm__
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// #endif // !__arm__
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#define UNICODE_SONG_OSX SONG(RICK_ROLL)
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#define UNICODE_SONG_OSX SONG(RICK_ROLL)
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#define UNICODE_SONG_LNX SONG(RICK_ROLL)
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#define UNICODE_SONG_LNX SONG(RICK_ROLL)
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#define UNICODE_SONG_WIN SONG(RICK_ROLL)
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#define UNICODE_SONG_WIN SONG(RICK_ROLL)
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#define UNICODE_SONG_BSD SONG(RICK_ROLL)
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#define UNICODE_SONG_BSD SONG(RICK_ROLL)
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#define UNICODE_SONG_WINC SONG(RICK_ROLL)
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#define UNICODE_SONG_WINC SONG(RICK_ROLL)
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#endif // !AUDIO_ENABLE
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#endif // !AUDIO_ENABLE
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#ifdef RGBLIGHT_ENABLE
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#ifdef RGBLIGHT_ENABLE
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@ -48,7 +44,19 @@
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#define QMK_KEYS_PER_SCAN 4
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#define QMK_KEYS_PER_SCAN 4
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#endif // !QMK_KEYS_PER_SCAN
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#endif // !QMK_KEYS_PER_SCAN
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#if defined(LEADER_ENABLE)
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#define LEADER_PER_KEY_TIMING
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#define LEADER_TIMEOUT 250
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#endif // !LEADER_ENABLE
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#if defined(COMBO_ENABLE)
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#define COMBO_COUNT 4
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#define COMBO_TERM 150
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#endif // !COMBO_ENABLE
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#if defined(NKRO_ENABLE)
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#define FORCE_NKRO
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#endif // !NKRO_ENABLE
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// this makes it possible to do rolling combos (zx) with keys that
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// this makes it possible to do rolling combos (zx) with keys that
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// convert to other keys on hold (z becomes ctrl when you hold it,
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// convert to other keys on hold (z becomes ctrl when you hold it,
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@ -59,8 +67,6 @@
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//#define TAPPING_FORCE_HOLD
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//#define TAPPING_FORCE_HOLD
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//#define RETRO_TAPPING
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//#define RETRO_TAPPING
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#define FORCE_NKRO
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#ifndef TAPPING_TOGGLE
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#ifndef TAPPING_TOGGLE
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#define TAPPING_TOGGLE 1
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#define TAPPING_TOGGLE 1
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#endif
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#endif
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#ifdef TAPPING_TERM
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#ifdef TAPPING_TERM
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#undef TAPPING_TERM
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#undef TAPPING_TERM
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#endif // !TAPPING_TERM
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#endif // !TAPPING_TERM
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#if defined(KEYBOARD_ergodox_ez)
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#if defined(KEYBOARD_handwired_kuchosauronad0_planckenstein)
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#define TAPPING_TERM 185
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#define TAPPING_TERM 185
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#elif defined(KEYBOARD_crkbd)
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#elif defined(KEYBOARD_c39)
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#define TAPPING_TERM 200
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#define TAPPING_TERM 200
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#else
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#else
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#define TAPPING_TERM 150
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#define TAPPING_TERM 180
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#endif
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#endif
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// Disable action_get_macro and fn_actions, since we don't use these
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// and it saves on space in the firmware.
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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#define TAP_CODE_DELAY 5
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#define TAP_CODE_DELAY 5
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// Enable Leader key
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#if defined(LEADER_ENABLE)
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#define LEADER_PER_KEY_TIMING
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#define LEADER_TIMEOUT 250
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#endif // !LEADER_ENABLE
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#define MACRO_TIMER 5
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#define MACRO_TIMER 5
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#include "encoder.h"
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#include "encoder.h"
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void encoder_update_user(uint8_t index, bool clockwise) {
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void encoder_update_user(uint8_t index, bool clockwise) {
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static uint16_t kc;
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uint8_t temp_mod = get_mods();
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if (index == 0) { /* first encoder */
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if (clockwise) {
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//if (temp_mod & MOD_BIT(KC_HYPR)){ // TODO: not how this works, only registers CTRL
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if ((temp_mod & MOD_MASK_CTRL) && (temp_mod & MOD_MASK_SHIFT) && (temp_mod & MOD_MASK_ALT) && (temp_mod & MOD_MASK_GUI)) { // HYPER
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kc = encoder_actions[0][8];
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} else if ( (temp_mod & MOD_MASK_SHIFT) && (temp_mod & MOD_MASK_ALT) ) { // ALT+SHIFT
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kc = encoder_actions[0][7];
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} else if ( (temp_mod & MOD_MASK_SHIFT) && (temp_mod & MOD_MASK_CTRL) ) { // CTRL+SHIFT
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kc = encoder_actions[0][6];
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} else if ( (temp_mod & MOD_MASK_CTRL) && (temp_mod & MOD_MASK_ALT) ) { // CTRL+ALT
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kc = encoder_actions[0][5];
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} else if (temp_mod & MOD_MASK_GUI) { // GUI
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kc = encoder_actions[0][4];
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} else if (temp_mod & MOD_MASK_SHIFT) { // SHIFT
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kc = encoder_actions[0][3];
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} else if (temp_mod & MOD_MASK_ALT) { // ALT
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kc = encoder_actions[0][2];
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} else if (temp_mod & MOD_MASK_CTRL) { // CTRL
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kc = encoder_actions[0][1];
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} else { // None
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kc = encoder_actions[0][0];
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}
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} else { // Counter Clockwise
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if ((temp_mod & MOD_MASK_CTRL) && (temp_mod & MOD_MASK_SHIFT) && (temp_mod & MOD_MASK_ALT) && (temp_mod & MOD_MASK_GUI)) { // HYPER
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kc = encoder_actions[1][8];
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} else if ( (temp_mod & MOD_MASK_SHIFT) && (temp_mod & MOD_MASK_ALT) ) { // ALT+SHIFT
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kc = encoder_actions[1][7];
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} else if ( (temp_mod & MOD_MASK_SHIFT) && (temp_mod & MOD_MASK_CTRL) ) { // CTRL+SHIFT
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kc = encoder_actions[1][6];
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} else if ( (temp_mod & MOD_MASK_CTRL) && (temp_mod & MOD_MASK_ALT) ) { // CTRL+ALT
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kc = encoder_actions[1][5];
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} else if (temp_mod & MOD_MASK_GUI) { // GUI
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kc = encoder_actions[1][4];
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} else if (temp_mod & MOD_MASK_SHIFT) { // SHIFT
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kc = encoder_actions[1][3];
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} else if (temp_mod & MOD_MASK_ALT) { // ALT
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kc = encoder_actions[1][2];
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} else if (temp_mod & MOD_MASK_CTRL) { // CTRL
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kc = encoder_actions[1][1];
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} else { // None
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kc = encoder_actions[1][0];
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}
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}
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clear_mods();
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tap_code16(kc);
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set_mods(temp_mod);
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} else if (index == 1){ // second Encoder
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if (clockwise) {
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if (clockwise) {
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tap_code(KC_1);
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} else {
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tap_code(KC_0);
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tap_code(KC_0);
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} else{
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tap_code(KC_1);
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}
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}
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}
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}
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}
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const uint16_t PROGMEM encoder_actions[][9] = { \
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// None CTRL ALT SHIFT GUI CTRL+ALT CTRL+SHFT ALT+SHFT HYPER
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{ KC_PGDN, KC_DOWN, KC_AUDIO_VOL_UP, KC_END, KC_WWW_FORWARD, KC_AUDIO_MUTE, KC_RIGHT, LSFT(KC_TAB), KC_MEDIA_NEXT_TRACK}, \
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{ KC_PGUP, KC_UP, KC_AUDIO_VOL_DOWN, KC_HOME, KC_WWW_BACK, KC_MEDIA_PLAY_PAUSE, KC_LEFT, KC_TAB, KC_MEDIA_PREV_TRACK}
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};
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@ -1,3 +1,4 @@
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#pragma once
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#pragma once
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#include "quantum.h"
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#include "quantum.h"
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const uint16_t PROGMEM encoder_actions[][9];
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void encoder_update_user(uint8_t index, bool clockwise);
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void encoder_update_user(uint8_t index, bool clockwise);
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@ -20,12 +20,9 @@ void matrix_scan_user(void){
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LEADER_DICTIONARY() {
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LEADER_DICTIONARY() {
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leading = false;
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leading = false;
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leader_end();
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leader_end();
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// Q is for TMUX
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// Z is for OS related things
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// other single key sequences are mostly for terminals and vim
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SEQ_ONE_KEY(KC_W) {
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SEQ_ONE_KEY(KC_W) {
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// Vim + Tmux Macro, when in command mode in vim: write to file, change to the other pane in the current session and repeat the last command
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// vim/tmux: Use in command mode in vim: write to file, switch tmux pane in the current session window and repeat the last command
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SEND_STRING(":w" SS_TAP(X_ENTER));
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SEND_STRING(":w" SS_TAP(X_ENTER));
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tmux_pane_switch_repeat();
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tmux_pane_switch_repeat();
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}
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}
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}
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}
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SEQ_ONE_KEY(KC_A) {
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SEQ_ONE_KEY(KC_A) {
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// Send the Tmux Prefix and press 'right' arrow
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// tmux: Send the prefix and press 'right' arrow
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tmux_prefix();
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tmux_prefix();
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tap_code(KC_RIGHT);
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tap_code(KC_RIGHT);
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}
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}
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SEQ_TWO_KEYS(KC_T, KC_T) {
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SEQ_TWO_KEYS(KC_T, KC_T) {
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// Send the Tmux Prefix to a nested session
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// tmux: Send the prefix to a nested session
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tmux_prefix();
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tmux_prefix();
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tmux_prefix();
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tmux_prefix();
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}
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}
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SEQ_TWO_KEYS(KC_Q, KC_A) {
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SEQ_TWO_KEYS(KC_T, KC_R) {
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// Switch pane and repeat last action
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// tmux: Switch pane and repeat last action
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tmux_pane_switch_repeat();
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tmux_pane_switch_repeat();
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}
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}
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SEQ_TWO_KEYS(KC_Z, KC_P){
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SEQ_TWO_KEYS(KC_V, KC_Z){
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// Press windows key, send string 'plex' and press enter
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// vim: Zoom pane
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register_code(KC_LGUI);
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tap_code16(LCTL(KC_W));
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register_code(KC_S);
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tap_code16(LSFT(KC_BSLS));
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unregister_code(KC_S);
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unregister_code(KC_LGUI);
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SEND_STRING("plex");
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tap_code(KC_ENTER);
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}
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}
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SEQ_TWO_KEYS(KC_Z, KC_F) {
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SEQ_TWO_KEYS(KC_V, KC_R) {
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// Open a search
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// vim: Substitute and place cursor
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register_code(KC_LGUI);
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SEND_STRING(":%s///g" SS_TAP(X_LEFT));
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register_code(KC_S);
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tap_code(KC_LEFT);
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unregister_code(KC_S);
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tap_code(KC_LEFT);
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unregister_code(KC_LGUI);
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}
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}
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SEQ_TWO_KEYS(KC_Z, KC_Z) {
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SEQ_TWO_KEYS(KC_V, KC_T) {
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SEND_STRING("https://start.duckduckgo.com"SS_TAP(X_ENTER));
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// vim: move current pane to new tab
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tap_code16(LCTL(KC_W));
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tap_code16(LSFT(KC_T));
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}
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}
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SEQ_THREE_KEYS(KC_BSPC, KC_BSPC, KC_BSPC){
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SEQ_THREE_KEYS(KC_BSPC, KC_BSPC, KC_BSPC){
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@ -1,10 +1,19 @@
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# qmk userspace for kuchosauronad0
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# Table of Contents
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Thanks to drashna and everyone else in the qmk_firmware/users/ directory :)
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1. [Overview](#overview)[[documentation](https://docs.qmk.fm/#/feature_userspace)]
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2. [Keyboard Layout Templates](#keyboard-layout-templates)
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3. [Custom Keycodes](#custom-keycodes) [[documentation](https://docs.qmk.fm/#/feature_macros?id=the-new-way-send_string-amp-process_record_user)]
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4. [Tap Dances](#tap-dances) [[documentation](https://docs.qmk.fm/#/feature_tap_dance)]
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5. [Encoders](#encoders) [[documentation](https://docs.qmk.fm/#/feature_encoders)]
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6. [Leader Key](#leader-key) [[documentation](https://docs.qmk.fm/#/feature_leader_key)]
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7. [Unicode](#unicode) [[documentation](https://docs.qmk.fm/#/feature_unicode)]
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8. [Combo Keys](#combo-keys) [[documentation](https://docs.qmk.fm/#/feature_combo)]
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9. [Secret Macros](#secret-macros) [[documentation](https://github.com/qmk/qmk_firmware/blob/master/users/drashna/readme_secrets.md)]
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# Overview
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# [Overview](#overview)
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Thanks to [drashna](https://github.com/drashna) and the people of the discord server and everyone else in the qmk_firmware/users/ directory :)
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|
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## Keyboard Layout Templates
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## [Keyboard Layout Templates](#keyboard-layout-temple)
|
||||||
This borrows from @jola5's "Not quite neo" code. This allows me to maintain blocks of keymaps in the userspace, so that I can modify the userspace, and this is reflected in all of the keyboards that use it, at once.
|
This borrows from [jola5](https://github.com/jola5)'s "Not quite neo" code. The code of the userspace is shared between all keyboards, so that one can maintain functionality of all keyboards at once by modifying a few files in a central location.
|
||||||
|
|
||||||
This makes adding tap/hold mods, or other special keycodes or functions to all keyboards super easy, as it's done to all of them at once.
|
This makes adding tap/hold mods, or other special keycodes or functions to all keyboards super easy, as it's done to all of them at once.
|
||||||
|
|
||||||
|
@ -14,45 +23,107 @@ The caveat here is that the keymap needs a processor/wrapper, as it doesn't like
|
||||||
|
|
||||||
Once that's been done and you've switched the keymaps to use the "wrapper", it will read the substitution blocks just fine.
|
Once that's been done and you've switched the keymaps to use the "wrapper", it will read the substitution blocks just fine.
|
||||||
|
|
||||||
Credit goes to @jola5 for first implementing this awesome idea.
|
Credit goes to [jola5](https://github.com/jola5) for first implementing this awesome idea.
|
||||||
|
|
||||||
## Custom Keycodes
|
## [Custom Keycodes](#custom-keycodes)
|
||||||
Declared in `process_records.h` and `template.h` and defined in `process_record_user` in template.c
|
Declared in `process_records.h` and `template.h` and defined in `process_record_user` in template.c
|
||||||
|
|
||||||
## Tap Dances
|
## [Tap Dances](#tap-dances)
|
||||||
Set `TAP_DANCE_ENABLE = yes` in rules.mk. See file tap_dances.{c,h}
|
To enable set `TAP_DANCE_ENABLE = yes` in *rules.mk*. See file *tap_dances.{c,h}*
|
||||||
|
|
||||||
## Leader Key
|
TODO: Command-line movement stuff is a pain when typing normally
|
||||||
Set `LEADER_ENABLE = yes` in rules.mk.
|
|
||||||
TODO: document tmux / vim / os
|
TODO: Make use of `TD_SPC` and `TD_QT{1..3}`
|
||||||
|
|
||||||
|
## [Leader Key](#leader-key)
|
||||||
|
To enable set `LEADER_ENABLE = yes` in file *rules.mk*
|
||||||
|
|
||||||
|
|LEADER_DICTIONARY()|program| description |
|
||||||
|
|---|---|---|
|
||||||
|
| W |vim/tmux| save file, switch pane and repeat last command |
|
||||||
|
| T |tmux| send default prefix |
|
||||||
|
| A |tmux| switch pane|
|
||||||
|
|T + T|tmux| send default prefix to a nested session |
|
||||||
|
|T + R|tmux| switch pane and repeat last command |
|
||||||
|
|V + Z|vim | zoom current split|
|
||||||
|
|V + R|vim | search and replace|
|
||||||
|
|V + T|vim | move current split to its own tab|
|
||||||
|
|3x Backspace|keyboard| Reset Keyboard |
|
||||||
|
|
||||||
|
`LEADER_DICTIONARY()` is defined in *leader.c*
|
||||||
|
|
||||||
|
## [Combo Keys](#combo-keys)
|
||||||
|
To enable set `COMBO_ENABLE = yes` in file *rules.mk*.
|
||||||
|
Number of combos and timeout are defined in *config.h*
|
||||||
|
|
||||||
|
Press key chord to use.
|
||||||
|
|
||||||
|
|Combo|description |
|
||||||
|
|---|---|
|
||||||
|
| CV | Paste |
|
||||||
|
| XC | Cut |
|
||||||
|
| ZV | Copy |
|
||||||
|
| QP | KC_SLEEP |
|
||||||
|
|
||||||
|
Combos are defined in *combo.h* and *combo.c*
|
||||||
|
|
||||||
|
## [Unicode](#unicode)
|
||||||
|
To enable set `UNICODE_ENABLE = yes` or `UNICODEMAP_ENABLE = yes` in file *rules.mk*
|
||||||
|
|
||||||
|
## [Encoders](#encoders)
|
||||||
|
To enable set `ENCODER_ENABLE = yes` in *rules.mk*.
|
||||||
|
|
||||||
|
In the keyboard's *config.h* adjust according to your keyboard:
|
||||||
|
|
||||||
|
```c
|
||||||
|
// Example ProMicro
|
||||||
|
#define ENCODERS_PAD_A { F4 } //PIN A3
|
||||||
|
#define ENCODERS_PAD_B { F5 } //PIN A2
|
||||||
|
```
|
||||||
|
|
||||||
|
Check the [documentation](https://docs.qmk.fm/#/feature_encoders) for more information
|
||||||
|
The first rotary encoder is configured such as:
|
||||||
|
|
||||||
|
|Modifier|description|
|
||||||
|
|---|---|
|
||||||
|
| None | General navigation. Page up/down |
|
||||||
|
| SHIFT | Fast navigation. Home/end |
|
||||||
|
| CTRL | Vertical navigation. Up/down |
|
||||||
|
| CTRL+SHIFT | Horizontal navigation. Left/right |
|
||||||
|
| ALT | Audio volume control. |
|
||||||
|
| GUI | Browser navigation(windows). Forward/backward |
|
||||||
|
| ALT+SHIFT | Form navigation. Tab up/down |
|
||||||
|
| ALT+CTRL | Media control. (Play|pause)/mute |
|
||||||
|
| HYPER | Media navigation. Next/prev track |
|
||||||
|
|
||||||
|
Key codes are stored as `uint16_t encoder_actions[2][9]` in *encoder.c*
|
||||||
|
|
||||||
## Unicode
|
|
||||||
TODO: Set `idk` in `idc`
|
|
||||||
|
|
||||||
## Diablo Layer
|
## Diablo Layer
|
||||||
Currently not in use.
|
Currently not in use.
|
||||||
|
[Back to Top](#table-of-contents)
|
||||||
|
|
||||||
# Secret Macros
|
# [Secret Macros](#secret-macros)
|
||||||
Set `NO_SECRETS = yes` in rules.mk.
|
To enable set `NO_SECRETS = yes` in *rules.mk*.
|
||||||
|
|
||||||
With help from gitter and Colinta, this adds the ability to add hidden macros from other users.
|
With help from gitter and Colinta, this adds the ability to add hidden macros from other users.
|
||||||
|
|
||||||
First, I have several files that are hidden/excluded from Git/GitHub. These contain everything needed for the macros. To hide these files, open `.git/info/exclude` and add `secrets.c` and `secrets.h` to that file, below the comments.
|
First, I have several files that are hidden/excluded from Git/GitHub. These contain everything needed for the macros. To hide these files, open *.git/info/exclude* and add `secrets.c` and `secrets.h` to that file, below the comments.
|
||||||
|
|
||||||
And this requires `KC_SECRET_1` through `KC_SECRET_5` to be defined in your `<name>.h` file to define the keycodes for the new macros.
|
And this requires `KC_SECRET_1` through `KC_SECRET_5` to be defined in your *<name>.h* file to define the keycodes for the new macros.
|
||||||
|
|
||||||
|
|
||||||
### .git/info/exclude
|
### .git/info/exclude
|
||||||
|
|
||||||
```
|
```console
|
||||||
# git ls-files --others --exclude-from=.git/info/exclude
|
# git ls-files --others --exclude-from=.git/info/exclude
|
||||||
# Lines that start with '#' are comments.
|
# Lines that start with '#' are comments.
|
||||||
# For a project mostly in C, the following would be a good set of
|
# For a project mostly in C, the following would be a good set of
|
||||||
# exclude patterns (uncomment them if you want to use them):
|
# exclude patterns (uncomment them if you want to use them):
|
||||||
# *.[oa]
|
# *.[oa]
|
||||||
# *~
|
# *~
|
||||||
/users/kuchosauronad0/secrets.c
|
/users/<name>/secrets.c
|
||||||
/users/kuchosauronad0/secrets.h
|
/users/<name>/secrets.h
|
||||||
```
|
```
|
||||||
|
|
||||||
Then you can create these files:
|
Then you can create these files:
|
||||||
|
@ -60,7 +131,7 @@ Then you can create these files:
|
||||||
### secrets.c
|
### secrets.c
|
||||||
|
|
||||||
```c
|
```c
|
||||||
#include "kuchosauronad0.h" // replace with your keymap's "h" file, or whatever file stores the keycodes
|
#include "<name>.h" // replace <name> with your keymap's "h" file, or whatever file stores the keycodes
|
||||||
|
|
||||||
#if (__has_include("secrets.h") && !defined(NO_SECRETS))
|
#if (__has_include("secrets.h") && !defined(NO_SECRETS))
|
||||||
#include "secrets.h"
|
#include "secrets.h"
|
||||||
|
@ -106,7 +177,7 @@ Replacing the strings with the codes that you need.
|
||||||
|
|
||||||
### name.c
|
### name.c
|
||||||
|
|
||||||
In the `<name>.c` file, you will want to add this to the top:
|
In the *<name>.c* file, you will want to add this to the top:
|
||||||
|
|
||||||
```c
|
```c
|
||||||
__attribute__ ((weak))
|
__attribute__ ((weak))
|
||||||
|
@ -126,7 +197,7 @@ And then, in the `process_record_user` function, assuming you have `return proce
|
||||||
|
|
||||||
### rules.mk
|
### rules.mk
|
||||||
|
|
||||||
Here, you want your `/users/<name>/rules.mk` file to "detect" the existence of the `secrets.c` file, and only add it if the file exists. To do so, add this block:
|
Here, you want your */users/<name>/rules.mk* file to "detect" the existence of the *secrets.c* file, and only add it if the file exists. To do so, add this block:
|
||||||
|
|
||||||
```make
|
```make
|
||||||
ifneq ("$(wildcard $(USER_PATH)/secrets.c)","")
|
ifneq ("$(wildcard $(USER_PATH)/secrets.c)","")
|
||||||
|
@ -134,7 +205,7 @@ ifneq ("$(wildcard $(USER_PATH)/secrets.c)","")
|
||||||
endif
|
endif
|
||||||
```
|
```
|
||||||
|
|
||||||
Additionally, if you want to make sure that you can disable the function without messing with the file, you need to add this to your `/users/<name>/rules.mk`, so that it catches the flag:
|
Additionally, if you want to make sure that you can disable the function without messing with the file, you need to add this to your */users/<name>/rules.mk*, so that it catches the flag:
|
||||||
|
|
||||||
```make
|
```make
|
||||||
ifeq ($(strip $(NO_SECRETS)), yes)
|
ifeq ($(strip $(NO_SECRETS)), yes)
|
||||||
|
@ -142,4 +213,5 @@ ifeq ($(strip $(NO_SECRETS)), yes)
|
||||||
endif
|
endif
|
||||||
```
|
```
|
||||||
|
|
||||||
Then, if you run `make keyboard:name NO_SECRETS=yes`, it will default to the test strings in your `<name>.c` file, rather than reading from your file.
|
Then, if you run `make keyboard:name NO_SECRETS=yes`, it will default to the test strings in your *<name>.c* file, rather than reading from your file.
|
||||||
|
[Back to Top](#table-of-contents)
|
||||||
|
|
|
@ -14,6 +14,9 @@ endif
|
||||||
ifeq ($(strip $(ENCODER_ENABLE)), yes)
|
ifeq ($(strip $(ENCODER_ENABLE)), yes)
|
||||||
SRC += encoder.c
|
SRC += encoder.c
|
||||||
endif
|
endif
|
||||||
|
ifeq ($(strip $(COMBO_ENABLE)), yes)
|
||||||
|
SRC += combo.c
|
||||||
|
endif
|
||||||
|
|
||||||
ifeq ($(strip $(LEADER_ENABLE)), yes)
|
ifeq ($(strip $(LEADER_ENABLE)), yes)
|
||||||
SRC += leader.c
|
SRC += leader.c
|
||||||
|
|
|
@ -1,14 +1,12 @@
|
||||||
#include "tap_dances.h"
|
#include "tap_dances.h"
|
||||||
void td_parenthesis (qk_tap_dance_state_t *state, void *user_data) {
|
void td_parenthesis (qk_tap_dance_state_t *state, void *user_data) {
|
||||||
if (state->count == 1) {
|
if (state->count == 1) {
|
||||||
SEND_STRING ("\(");
|
// SEND_STRING ("\(");
|
||||||
|
tap_code(KC_QUOT);
|
||||||
reset_tap_dance (state);
|
reset_tap_dance (state);
|
||||||
}
|
}
|
||||||
else if (state->count == 2) {
|
else if (state->count == 2) {
|
||||||
SEND_STRING("()" SS_TAP(X_LEFT));
|
SEND_STRING("()" SS_TAP(X_LEFT));
|
||||||
//tap_code(KC_2);
|
|
||||||
//tap_code(KC_3);
|
|
||||||
//tap_code(KC_LEFT);
|
|
||||||
reset_tap_dance (state);
|
reset_tap_dance (state);
|
||||||
}
|
}
|
||||||
else if (state->count == 3) {
|
else if (state->count == 3) {
|
||||||
|
|
Loading…
Reference in New Issue