Add RGB_SET keycode to Melody96 and RGB files to userspace
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@ -1,6 +1,21 @@
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#include QMK_KEYBOARD_H
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#include QMK_KEYBOARD_H
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#include "konstantin.h"
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#include "konstantin.h"
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enum keycodes_keymap {
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RGB_SET = RANGE_KEYMAP,
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};
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case RGB_SET:
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rgblight_sethsv(GODSPEED_BLUE.h, GODSPEED_BLUE.s, GODSPEED_BLUE.v);
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return false;
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default:
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return true;
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}
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}
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base layer
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/* Base layer
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
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@ -32,8 +47,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* ├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
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* ├───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┼───┤
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* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │RTg│ ÷ │ × │ − │
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* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │RTg│ ÷ │ × │ − │
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┼───┼───┼───┼───┤
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┼───┼───┼───┼───┤
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* │ M4 │M2 │M↑ │M1 │M3 │M5 │ │ │ │ │ │ │ │Clear│RH+│RS+│RV+│ │
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* │ M4 │M2 │M↑ │M1 │M3 │M5 │ │UCM│ │ │ │ │ │Clear│RH+│RS+│RV+│ │
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┼───┼───┤ │
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┼───┼───┤RSt│
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* │ │M← │M↓ │M→ │MW↑│ │ │ │ │ │ │ │ │RH-│RS-│RV-│ │
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* │ │M← │M↓ │M→ │MW↑│ │ │ │ │ │ │ │ │RH-│RS-│RV-│ │
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* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┼───┼───┼───┤
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* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┼───┼───┼───┤
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* │ │ │MA0│MA2│MW←│MW→│ │ │ │Vo-│Vo+│Mut│ │PgU│RMB│RMK│RMG│ │
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* │ │ │MA0│MA2│MW←│MW→│ │ │ │Vo-│Vo+│Mut│ │PgU│RMB│RMK│RMG│ │
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@ -44,8 +59,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[L_FN] = LAYOUT( \
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[L_FN] = LAYOUT( \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, DIVIDE, TIMES, MINUS,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, DIVIDE, TIMES, MINUS,
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KC_BTN4, KC_BTN2, KC_MS_U, KC_BTN1, KC_BTN3, KC_BTN5, _______, _______, _______, _______, _______, _______, _______, CLEAR, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX,
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KC_BTN4, KC_BTN2, KC_MS_U, KC_BTN1, KC_BTN3, KC_BTN5, _______, UC_MOD, _______, _______, _______, _______, _______, CLEAR, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX,
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_______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_VAD, _______,
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_______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SET,
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_______, _______, KC_ACL0, KC_ACL2, KC_WH_L, KC_WH_R, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, KC_PGUP, RGB_M_B, RGB_M_K, RGB_M_G, XXXXXXX,
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_______, _______, KC_ACL0, KC_ACL2, KC_WH_L, KC_WH_R, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, KC_PGUP, RGB_M_B, RGB_M_K, RGB_M_G, XXXXXXX,
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_______, DST_P_R, DST_N_A, KC_WH_D, _______, XXXXXXX, KC_APP, KC_HOME, KC_PGDN, KC_END, RGB_RMOD,RGB_MOD, RGB_M_P
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_______, DST_P_R, DST_N_A, KC_WH_D, _______, XXXXXXX, KC_APP, KC_HOME, KC_PGDN, KC_END, RGB_RMOD,RGB_MOD, RGB_M_P
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),
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),
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@ -1,6 +1,9 @@
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#pragma once
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#pragma once
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#include "quantum.h"
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#include "quantum.h"
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#if defined(RGBLIGHT_ENABLE) || defined(RGBMATRIX_ENABLE)
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#include "rgb.h"
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#endif
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#ifdef TAP_DANCE_ENABLE
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#ifdef TAP_DANCE_ENABLE
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#include "tap_dance.h"
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#include "tap_dance.h"
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#endif
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#endif
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@ -0,0 +1,3 @@
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#include "rgb.h"
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const hsv_t GODSPEED_BLUE = { .h = 214, .s = 17, .v = 73 };
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@ -0,0 +1,17 @@
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#pragma once
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#include "quantum.h"
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typedef struct {
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uint16_t h;
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uint8_t s;
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uint8_t v;
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} hsv_t;
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typedef struct {
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uint8_t r;
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uint8_t g;
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uint8_t b;
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} rgb_t;
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extern const hsv_t GODSPEED_BLUE;
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SRC += konstantin.c
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SRC += konstantin.c
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ifneq (,$(filter yes,$(RGBLIGHT_ENABLE) $(RGB_MATRIX_ENABLE))) # if either is yes
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SRC += rgb.c
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endif
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ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
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ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
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SRC += tap_dance.c
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SRC += tap_dance.c
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endif
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endif
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