Keyboard: Add Handwired 108 Key with Trackpoint (#4448)
* Include both base keyboards * Merge the keymap * Merge the configs * Add wiring diagram for clarity of documentation * Merge rules * Merge keyboard sources * Change names to compile * Update documentation to suit * Add qwerty layout to 108keyTrackpoint * Separate the dvorak standard layout from a media focused one * Update documentation to reflect new keymaps * [style] Add empty lines at ends of files * [style] Meet current QMK style guide * Bring READEME closer to the QMK template * [style] Change all "108keyTrackpoint" to "108key_trackpoint" * [style] Use "LAYOUT" instead of "KEYMAP" QMK terminology has changed Co-Authored-By: mkem114 <20897849+mkem114@users.noreply.github.com> * Add two spaces after maintainer in README This is required to render properly Co-Authored-By: mkem114 <20897849+mkem114@users.noreply.github.com> * Remove redundant line "PREVENT_STUCK_MODIFIERS" is default on for QMK Co-Authored-By: mkem114 <20897849+mkem114@users.noreply.github.com> * Change include of keymaps to use QMK_KEYBOARD_H This includes automatically * Update make rules to match template * Change from KC_MENU to KC_APP The button functionality actually wanted is the context menu key * [style] Change "dvorakMedia" to "dvorak_media" * Update README to reflect minor changes
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#include "108key_trackpoint.h"
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#pragma once
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#include "quantum.h"
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#define LAYOUT( \
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K000, K002, K003, K004, K005, K007, K008, K009, K010, K011, K012, K013, K014, K015, K016, K017, K019, K020, K021, K022, \
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\
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K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K214, K215, K216, K217, K219, K220, K221, K222, \
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K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, K316, K317, K319, K320, K321, \
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K400, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413, K419, K420, K421, K422, \
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K501, K502, K503, K504, K505, K506, K507, K508, K509, K510, K511, K513, K516, K519, K520, K521, \
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K600, K601, K603, K606, K610, K611, K613, K614, K615, K616, K617, K619, K621, K622, \
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K705, K706, K707 \
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) { \
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{ K000, KC_NO, K002, K003, K004, K005, KC_NO, K007, K008, K009, K010, K011, K012, K013, K014, K015, K016, K017, KC_NO, K019, K020, K021, K022 }, \
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{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
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{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, KC_NO, K214, K215, K216, K217, KC_NO, K219, K220, K221, K222 }, \
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{ K300, KC_NO, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, K316, K317, KC_NO, K319, K320, K321, KC_NO }, \
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{ K400, KC_NO, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, K419, K420, K421, K422 }, \
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{ KC_NO, K501, K502, K503, K504, K505, K506, K507, K508, K509, K510, K511, KC_NO, K513, KC_NO, KC_NO, K516, KC_NO, KC_NO, K519, K520, K521, KC_NO }, \
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{ K600, K601, KC_NO, K603, KC_NO, KC_NO, K606, KC_NO, KC_NO, KC_NO, K610, K611, KC_NO, K613, K614, K615, K616, K617, KC_NO, K619, KC_NO, K621, K622 }, \
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{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, K705, K706, K707, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
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}
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# 108 Key with TrackPoint
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![wiring](https://raw.githubusercontent.com/qmk/qmk.fm/gh-pages/keyboards/handwired/108key_trackpoint/wiring.JPG)
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This is based off the handwired/trackpoint keyboard and generated code from [Keyboard Firmware Builder](https://kbfirmware.com/).
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Keyboard Maintainer: [mkem114](https://github.com/mkem114)
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Hardware Supported (tested): Teensy++ 2.0
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Make example for this keyboard (after setting up your build environment):
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make handwired/108keyTrackpoint:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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You may have to modify the source code to suit 104 keys, RGB back-lights, different micro-controllers, or big ass enter.
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There are three keymaps:
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* qwerty with the four extra keys being: mute, media prev, media next, and media play
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* dvorak with the four extra keys being: mute, media prev, media next, and media play
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* dvorak_media with the caps lock being media play and the four extra keys being: mute, volume down, volume up, and media next
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To figure out how to wire your specific TrackPoint have a look out: [How to integrate a trackpoint in a mechanical keyboard](https://github.com/alonswartz/trackpoint).
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#pragma once
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#include "config_common.h"
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#define VENDOR_ID 0x1234
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#define PRODUCT_ID 0x5678
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#define DEVICE_VER 0x0001
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#define MANUFACTURER QMK
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#define PRODUCT 108Key-Trackpoint
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#define DESCRIPTION A 108 key ANSI keyboard with a trackpoint and three mouse buttons
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#define MATRIX_ROWS 8
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#define MATRIX_COLS 23
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#ifdef PS2_USE_USART
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#define PS2_CLOCK_PORT PORTD
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#define PS2_CLOCK_PIN PIND
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#define PS2_CLOCK_DDR DDRD
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#define PS2_CLOCK_BIT 5
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#define PS2_DATA_PORT PORTD
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#define PS2_DATA_PIN PIND
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#define PS2_DATA_DDR DDRD
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#define PS2_DATA_BIT 2
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/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
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/* set DDR of CLOCK as input to be slave */
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#define PS2_USART_INIT() do { \
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PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
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PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
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UCSR1C = ((1 << UMSEL10) | \
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(3 << UPM10) | \
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(0 << USBS1) | \
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(3 << UCSZ10) | \
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(0 << UCPOL1)); \
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UCSR1A = 0; \
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UBRR1H = 0; \
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UBRR1L = 0; \
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} while (0)
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#define PS2_USART_RX_INT_ON() do { \
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UCSR1B = ((1 << RXCIE1) | \
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(1 << RXEN1)); \
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} while (0)
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#define PS2_USART_RX_POLL_ON() do { \
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UCSR1B = (1 << RXEN1); \
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} while (0)
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#define PS2_USART_OFF() do { \
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UCSR1C = 0; \
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UCSR1B &= ~((1 << RXEN1) | \
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(1 << TXEN1)); \
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} while (0)
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#define PS2_USART_RX_READY (UCSR1A & (1<<RXC1))
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#define PS2_USART_RX_DATA UDR1
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#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
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#define PS2_USART_RX_VECT USART1_RX_vect
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#endif
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#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6, B7 }
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#define MATRIX_COL_PINS { C0, C1, C2, C3, C4, C5, C6, C7, D0, D1, F0, D3, D4, F1, D6, D7, E0, E1, E2, E3, E4, E5, E6 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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#define DEBOUNCING_DELAY 5
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#define LOCKING_SUPPORT_ENABLE
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#define LOCKING_RESYNC_ENABLE
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/* key combination for commkand */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT (
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, KC_MUTE, KC_MPRV, KC_MNXT, KC_MPLY,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT, KC_UP, KC_P1, KC_P2, KC_P3,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LALT, KC_LGUI, KC_APP, KC_LCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT,
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KC_BTN1, KC_BTN3, KC_BTN2
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)
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};
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT (
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, KC_MUTE, KC_MPRV, KC_MNXT, KC_MPLY,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9,
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KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_LSFT, KC_UP, KC_P1, KC_P2, KC_P3,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LALT, KC_LGUI, KC_APP, KC_LCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT,
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KC_BTN1, KC_BTN3, KC_BTN2
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)
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};
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT (
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9,
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KC_MPLY, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_LSFT, KC_UP, KC_P1, KC_P2, KC_P3,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LALT, KC_LGUI, KC_APP, KC_LCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT,
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KC_BTN1, KC_BTN3, KC_BTN2
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)
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};
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# MCU name
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MCU = at90usb1286
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#MCU = atmega32u4
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# Processor frequency.
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# This will define a symbol, F_CPU, in all source code files equal to the
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# processor frequency in Hz. You can then use this symbol in your source code to
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# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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# automatically to create a 32-bit value in your source code.
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#
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# This will be an integer division of F_USB below, as it is sourced by
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# F_USB after it has run through any CPU prescalers. Note that this value
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# does not *change* the processor frequency - it should merely be updated to
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# reflect the processor speed set externally so that the code can use accurate
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# software delays.
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F_CPU = 16000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
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# This will define a symbol, F_USB, in all source code files equal to the
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# input clock frequency (before any prescaling is performed) in Hz. This value may
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# differ from F_CPU if prescaling is used on the latter, and is required as the
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# raw input clock is fed directly to the PLL sections of the AVR for high speed
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# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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# at the end, this will be done automatically to create a 32-bit value in your
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# source code.
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#
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# If no clock division is performed on the input clock inside the AVR (via the
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# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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# Interrupt driven control endpoint task(+60)
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OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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# Bootloader selection
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# Teensy halfkay
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# Pro Micro caterina
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# Atmel DFU atmel-dfu
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# LUFA DFU lufa-dfu
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# QMK DFU qmk-dfu
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# atmega32a bootloadHID
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BOOTLOADER = halfkay
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# If you don't know the bootloader type, then you can specify the
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# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
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# Teensy halfKay 512
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# Teensy++ halfKay 1024
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# Atmel DFU loader 4096
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# LUFA bootloader 4096
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# USBaspLoader 2048
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# OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = yes # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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NKRO_ENABLE = yes # USB Nkey Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
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RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
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MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
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UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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AUDIO_ENABLE = no # Audio output on port C6
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FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
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HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
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PS2_MOUSE_ENABLE = yes
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PS2_USE_USART = yes
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