GMMK Pro: fix unintended volume encoder taps (#17129)
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@ -62,5 +62,6 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
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} else {
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tap_code(KC_VOLD);
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}
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return true;
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//return true; //set to return false to counteract enabled encoder in pro.c
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return false;
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}
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@ -1,4 +1,4 @@
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/* Copyright 2021 Andre Brait
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/* Copyright 2022 Andre Brait
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -102,17 +102,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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};
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// clang-format on
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#ifdef ENCODER_ENABLE
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bool encoder_update_user(uint8_t index, bool clockwise) {
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if (clockwise) {
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tap_code(KC_VOLU);
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} else {
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tap_code(KC_VOLD);
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}
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return true;
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}
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#endif // ENCODER_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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#define RGB_CONFIRMATION_BLINKING_TIME 2000 // 2 seconds
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@ -8,8 +8,6 @@ The differences are as follows:
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- Dedicated MacOS and Windows/Linux layers
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- Switching between them by pressing Fn + CAPS LOCK
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- Disabled Mouse Keys (to fix issues with KVM switches and also because they're not used here anyway)
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- Short DEBOUNCE time (5 ms)
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- Per-key debounce algorithm (sym_defer_pk)
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- RGB turns off after 20 minutes of inactivity
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- RGB turns off when USB is suspended
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- Layer 0:
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@ -1,6 +1,4 @@
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# Enable additional features.
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DEBOUNCE_TYPE = sym_defer_pk
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# Disabling MouseKey because it breaks my KVM switch
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MOUSEKEY_ENABLE = no
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@ -74,7 +74,8 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
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tap_code16(KC_VOLD);
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}
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}
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return true;
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//return true; //set to return false to counteract enabled encoder in pro.c
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return false;
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}
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#endif // ENCODER_ENABLE
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@ -68,7 +68,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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} else {
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tap_code(KC_VOLD);
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}
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return true;
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//return true; //set to return false to counteract enabled encoder in pro.c
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return false;
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}
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#endif // ENCODER_ENABLE
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@ -77,7 +78,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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//void set_layer_rgb(uint8_t led_min, uint8_t led_max, int layer) {
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// const ledmap *l = &(ledmaps[layer]);
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//
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//
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//
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//
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// for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
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// HSV hsv = {
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@ -107,5 +107,6 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
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else {
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tap_code(KC_VOLD);
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}
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return true;
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//return true; //set to return false to counteract enabled encoder in pro.c
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return false;
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}
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@ -59,14 +59,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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};
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// clang-format on
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#ifdef ENCODER_ENABLE
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bool encoder_update_user(uint8_t index, bool clockwise) {
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if (clockwise) {
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tap_code(KC_VOLU);
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} else {
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tap_code(KC_VOLD);
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}
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return false;
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}
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#endif // ENCODER_ENABLE
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@ -52,7 +52,8 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
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} else {
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tap_code(KC_VOLD);
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}
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return true;
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//return true; //set to return false to counteract enabled encoder in pro.c
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return false;
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}
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void rgb_matrix_indicators_user(void) {
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@ -83,7 +83,8 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
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} else {
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tap_code(KC_VOLD);
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}
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return true;
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//return true; //set to return false to counteract enabled encoder in pro.c
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return false;
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}
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#endif // ENCODER_ENABLE
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@ -62,5 +62,6 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
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else {
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tap_code(KC_VOLD);
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}
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return true;
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//return true; //set to return false to counteract enabled encoder in pro.c
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return false;
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}
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@ -112,7 +112,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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break;
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}
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}
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return true;
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//return true; //set to return false to counteract enabled encoder in pro.c
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return false;
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}
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#endif // ENCODER_ENABLE && !ENCODER_DEFAULTACTIONS_ENABLE
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@ -144,7 +144,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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} else {
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tap_code(KC_VOLD);
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}
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return true;
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//return true; //set to return false to counteract enabled encoder in pro.c
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return false;
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}
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#endif //ENCODER_ENABLE
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@ -173,7 +173,8 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
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}
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}
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}
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return true;
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//return true; //set to return false to counteract enabled encoder in pro.c
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return false;
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}
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@ -49,7 +49,8 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
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(*encoder_mapping[state][1])();
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}
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return true;
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//return true; //set to return false to counteract enabled encoder in pro.c
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return false;
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}
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void handle_rgb_key(bool pressed) {
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@ -86,20 +86,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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),
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[_MO2] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, TG(_MO2), _______, _______, _______, _______
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),
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[_MO3] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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@ -128,7 +128,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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}
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}
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break;
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case _BASE:
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default:
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if ( clockwise ) {
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@ -136,9 +136,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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} else {
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tap_code(KC_VOLD);
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}
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break;
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break;
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}
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return true;
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//return true; //set to return false to counteract enabled encoder in pro.c
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return false;
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}
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#endif
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@ -149,7 +150,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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ball[i].up = false;
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ball[i].y = 0;
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ball[i].x = rand() % 16;
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// Set initial ball state
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if (ball[i].x < 8) {
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ball[i].left = false;
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@ -157,7 +158,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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ball[i].x -= 4;
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ball[i].left = true;
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}
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// 1/4 chance of being an enemy ball after level 6
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if (level_number > 3) {
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ball[i].enemy = ((rand() % 4) == 0);
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@ -172,7 +173,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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}
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damage_timer = timer_read();
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damage_count = 10;
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// Reset board
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init_ball(0);
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ball[1].on = false;
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@ -189,7 +190,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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rgb_value.g = 0x00;
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rgb_value.b = 0x00;
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}
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if (rgb_value.r == 0xff && rgb_value.g < 0xff) {
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if (rgb_value.b > 0) { --rgb_value.b; }
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else { ++rgb_value.g; }
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@ -212,17 +213,17 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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for (uint8_t i=0; i<ARRAY_SIZE(LED_GREEN); i++) {
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rgb_matrix_set_color(LED_GREEN[i], RGB_GREEN);
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}
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rgb_matrix_set_color(LED_ESC, RGB_RED);
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rgb_matrix_set_color(LED_LWIN, RGB_BLUE);
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break;
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case _MO2:
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// Paddle game
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if (!game_start) {
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srand((unsigned int)timer_read());
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// Store user light settings
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last_hsv = rgb_matrix_get_hsv();
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rgb_matrix_sethsv_noeeprom(0, 0, 0);
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@ -230,7 +231,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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rgb_value.r = 0xff;
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rgb_value.g = 0x00;
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rgb_value.b = 0x00;
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paddle_pos_full = 8;
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paddle_lives = 4;
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bounce_count = 0;
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@ -243,17 +244,17 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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game_start = true;
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}
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// Set level indicator
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if (level_number < 12) {
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rgb_matrix_set_color(GAME_R0[level_number], RGB_BLUE);
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}
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// Set life bar
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for (uint8_t i=0; i < paddle_lives ; i++) {
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rgb_matrix_set_color(GAME_LIVES[i], RGB_GREEN);
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}
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uint8_t paddle_pos = paddle_pos_full >> 1;
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if (damage_count > 0) {
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@ -270,14 +271,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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if (damage_count == 0) {
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ball_timer = timer_read();
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}
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} else if (paddle_lives == 0) {
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// Game over
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for (uint8_t i=0; i<ARRAY_SIZE(LED_GAME_OVER); i++) {
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rgb_matrix_set_color(LED_GAME_OVER[i], RGB_RED);
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}
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} else if (level_number >= 12) {
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// You win
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if (rgb_value.r == 0xff && rgb_value.g < 0xff) {
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@ -290,7 +291,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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if (rgb_value.g > 0) { --rgb_value.g; }
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else { ++rgb_value.r; }
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}
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for (uint8_t i=0; i < 3 ; i++) {
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rgb_matrix_set_color(GAME_PADDLE[paddle_pos + i], rgb_value.r, rgb_value.g, rgb_value.b);
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}
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@ -298,15 +299,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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rgb_matrix_set_color(GAME_SMILE1[paddle_pos + 3], rgb_value.r, rgb_value.g, rgb_value.b);
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rgb_matrix_set_color(GAME_SMILE2[paddle_pos], rgb_value.r, rgb_value.g, rgb_value.b);
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rgb_matrix_set_color(GAME_SMILE2[paddle_pos + 3], rgb_value.r, rgb_value.g, rgb_value.b);
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} else {
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// normal game loop
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// Set paddle position
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for (uint8_t i=0; i < 3 ; i++) {
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rgb_matrix_set_color(GAME_PADDLE[paddle_pos + i], RGB_GREEN);
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}
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// Ball movement logic happens at intervals
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if (timer_elapsed(ball_timer) > GAME_TIMER[level_number]) {
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for (int i=0; i<2; ++i) {
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@ -331,7 +332,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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if (ball[i].y > 4) {
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// Remove a life if ball isn't returned and isn't enemy
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if (!ball[i].enemy) {
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hurt_paddle();
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hurt_paddle();
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i = 2;
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} else {
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ball[i].on = false;
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@ -351,7 +352,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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}
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ball_timer = timer_read();
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}
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// Other ball stuff
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for (int i=0; i<2; ++i) {
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if (ball[i].on) {
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@ -410,12 +411,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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break;
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}
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}
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}
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}
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}
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break;
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default:
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fn_active = false;
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if (game_start) {
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@ -423,7 +424,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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game_start = false;
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rgb_matrix_sethsv_noeeprom(last_hsv.h, last_hsv.s, last_hsv.v);
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}
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break;
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break;
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}
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if (IS_HOST_LED_ON(USB_LED_CAPS_LOCK)) {
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@ -76,7 +76,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
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set_mods(mod_state); // Add back in the CTRL key - so ctrl-key will work if ctrl was never released after paging.
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} else if (get_mods() & MOD_MASK_SHIFT) {
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uint8_t mod_state = get_mods();
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unregister_mods(MOD_MASK_SHIFT);
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unregister_mods(MOD_MASK_SHIFT);
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if (clockwise) {
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#ifdef MOUSEKEY_ENABLE // If using the mouse scroll - make sure MOUSEKEY is enabled
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tap_code(KC_MS_WH_DOWN);
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@ -96,7 +96,8 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
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} else {
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tap_code(KC_VOLD);
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}
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return true;
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//return true; //set to return false to counteract enabled encoder in pro.c
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return false;
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}
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#endif //ENCODER_ENABLE
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@ -108,17 +109,17 @@ static void set_rgb_scroll_leds_off(void);
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// Called on powerup and is the last _init that is run.
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void keyboard_post_init_user(void) {
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int mods[35] = {0,2,3,4,5,11,17,33,49,55,65,95,97,79,94,85,93,96,90,69,92,67,76,80,91,75,86,68,77,81,92,28,34,39,44};
|
||||
int j;
|
||||
|
||||
|
||||
/* output each array element's value */
|
||||
for (j = 0; j < 35; j++ ) {
|
||||
g_led_config.flags[mods[j]] = LED_FLAG_MODIFIER;
|
||||
}
|
||||
|
||||
if (!rgb_matrix_is_enabled()) {
|
||||
rgb_matrix_enable();
|
||||
if (!rgb_matrix_is_enabled()) {
|
||||
rgb_matrix_enable();
|
||||
#ifdef CONSOLE_ENABLE
|
||||
uprintf("ERROR! RGB Matrix Enabled and wrote to EEPROM! -How was the RGB Matrix Disabled?");
|
||||
#endif
|
||||
|
@ -205,15 +206,15 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|||
case LED_EQL:
|
||||
rgb_matrix_mode(RGB_MATRIX_TYPING_HEATMAP);
|
||||
break;
|
||||
#endif //RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||
#endif //RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||
case QMKBEST:
|
||||
if (record->event.pressed) { // when keycode QMKBEST is pressed
|
||||
SEND_STRING("QMK rocks");
|
||||
} else { // when keycode QMKBEST key is released
|
||||
} else { // when keycode QMKBEST key is released
|
||||
SEND_STRING("!!");
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -245,7 +246,7 @@ void rgb_matrix_indicators_user(void) {
|
|||
// 87, led 07 88, led 18
|
||||
// 91, led 08 92, led 19
|
||||
|
||||
static void set_rgb_caps_leds_on() {
|
||||
static void set_rgb_caps_leds_on() {
|
||||
rgb_matrix_set_color(0, 255, 0, 0); //Escape Key
|
||||
rgb_matrix_set_color(3, 255, 0, 0); //capslock key
|
||||
rgb_matrix_set_color(5, 255, 0, 0); //Left CTRL key
|
||||
|
@ -289,11 +290,11 @@ static void set_rgb_caps_leds_off() {
|
|||
rgb_matrix_set_color(92, 0, 0, 0); //Right LED 19
|
||||
}
|
||||
|
||||
static void set_rgb_scroll_leds_on() {
|
||||
static void set_rgb_scroll_leds_on() {
|
||||
rgb_matrix_set_color(72, 255, 255, 255); // Under Rotary (HOME)
|
||||
}
|
||||
|
||||
static void set_rgb_scroll_leds_off() {
|
||||
static void set_rgb_scroll_leds_off() {
|
||||
rgb_matrix_set_color(72, 0, 0, 0); // Under Rotary (HOME)
|
||||
}
|
||||
|
||||
|
|
|
@ -76,14 +76,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
#ifdef ENCODER_ENABLE
|
||||
bool encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (clockwise) {
|
||||
tap_code(KC_VOLU);
|
||||
} else {
|
||||
tap_code(KC_VOLD);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
#endif // ENCODER_ENABLE
|
||||
|
|
|
@ -53,5 +53,6 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
|
|||
} else {
|
||||
tap_code(KC_MS_WH_LEFT);
|
||||
}
|
||||
return true;
|
||||
//return true; //set to return false to counteract enabled encoder in pro.c
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -69,5 +69,6 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
|
|||
} else {
|
||||
tap_code(KC_VOLD);
|
||||
}
|
||||
return true;
|
||||
//return true; //set to return false to counteract enabled encoder in pro.c
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -59,14 +59,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
#ifdef ENCODER_ENABLE
|
||||
bool encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (clockwise) {
|
||||
tap_code(KC_VOLU);
|
||||
} else {
|
||||
tap_code(KC_VOLD);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -102,7 +102,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
//return true; //set to return false to counteract enabled encoder in pro.c
|
||||
return false;
|
||||
}
|
||||
#endif // ENCODER_ENABLE && !ENCODER_DEFAULTACTIONS_ENABLE
|
||||
|
||||
|
|
|
@ -78,14 +78,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
#ifdef ENCODER_ENABLE
|
||||
bool encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (clockwise) {
|
||||
tap_code(KC_VOLU);
|
||||
} else {
|
||||
tap_code(KC_VOLD);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
#endif // ENCODER_ENABLE
|
||||
|
|
|
@ -84,7 +84,8 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
|
|||
}
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
//return true; //set to return false to counteract enabled encoder in pro.c
|
||||
return false;
|
||||
}
|
||||
#endif // ENCODER_ENABLE
|
||||
|
||||
|
|
Loading…
Reference in New Issue