Added WS2812 support for KC60 (#419)
* Added WS2812 support for KC60 * Reorganized WS2812 support into its own keymap * Fixed relative link in README * Moved WS2812 mention in README to the bottom * Fixed titling in WS2812 README * Reverted KC60 Makefile and default keymap back * Moved RGB specific config.h to ws2812 keymap folder
This commit is contained in:
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3f6fac4721
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@ -27,7 +27,7 @@
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# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
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# (must have Atmel FLIP installed).
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#
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# make debug = Start either simulavr or avarice as specified for debugging,
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# make debug = Start either simulavr or avarice as specified for debugging,
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# with avr-gdb or avr-insight as the front end for debugging.
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#
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# make filename.s = Just compile filename.c into the assembler code only.
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@ -111,4 +111,3 @@ AUDIO_ENABLE ?= no # Audio output on port C6
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ifndef QUANTUM_DIR
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include ../../Makefile
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endif
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@ -2,12 +2,10 @@ KC60 (version 2.0) keyboard firmware
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======================
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## Quantum MK Firmware
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For the full Quantum feature list, see [the parent README.md](/README.md).
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## Building
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Download or clone the whole firmware and navigate to the keyboard/kc60 folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
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Download or clone the whole firmware and navigate to the keyboard/kc60 folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
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Depending on which keymap you would like to use, you will have to compile slightly differently.
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@ -22,3 +20,8 @@ To build the firmware binary hex file with a keymap just do `make` with `KEYMAP`
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$ make KEYMAP=[default|jack|<name>]
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```
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Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
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## WS2812 Support
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![Image of KC60 with RGB Underglow](keymaps/ws2812/ws2812_example.jpg)
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Build with WS2812 Support by running `make KEYMAP=ws2812`.
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@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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// Possible pins for columns include: F1 F0 E6 D7 D6 D4 C7 C6 B7 B5 B4 B3 B1 B0
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// Pins for rows include: D0 D1 F6 F7 D5
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// KC60 Version 2
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// KC60 Version 2
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#define MATRIX_ROW_PINS { D0, D1, F6, F7, D5 }
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#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B7, D4, B1, B0, B5, B4, D7, D6, B3 }
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#define UNUSED_PINS
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@ -62,7 +62,7 @@ void backlight_init_ports()
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DDRB |= (1<<6);
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PORTB &= ~(1<<6);
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// Use full 16-bit resolution.
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// Use full 16-bit resolution.
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ICR1 = 0xFFFF;
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// I could write a wall of text here to explain... but TL;DW
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@ -99,7 +99,7 @@ void backlight_set(uint8_t level)
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// Set the brightness
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CHANNEL = 0xFFFF;
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}
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else
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else
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{
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// Turn on PWM control of PB6
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TCCR1A |= _BV(COM1B1);
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@ -0,0 +1,63 @@
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#----------------------------------------------------------------------------
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# On command line:
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#
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# make all = Make software.
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#
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# make clean = Clean out built project files.
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#
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# make coff = Convert ELF to AVR COFF.
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#
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# make extcoff = Convert ELF to AVR Extended COFF.
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#
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# make program = Download the hex file to the device.
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# Please customize your programmer settings(PROGRAM_CMD)
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#
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# make teensy = Download the hex file to the device, using teensy_loader_cli.
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# (must have teensy_loader_cli installed).
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#
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# make dfu = Download the hex file to the device, using dfu-programmer (must
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# have dfu-programmer installed).
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#
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# make flip = Download the hex file to the device, using Atmel FLIP (must
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# have Atmel FLIP installed).
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#
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# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
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# (must have dfu-programmer installed).
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#
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# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
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# (must have Atmel FLIP installed).
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#
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# make debug = Start either simulavr or avarice as specified for debugging,
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# with avr-gdb or avr-insight as the front end for debugging.
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#
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# make filename.s = Just compile filename.c into the assembler code only.
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#
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# make filename.i = Create a preprocessed source file for use in submitting
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# bug reports to the GCC project.
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#
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# To rebuild project do "make clean" then "make all".
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#----------------------------------------------------------------------------
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
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CONSOLE_ENABLE ?= yes # Console for debug(+400)
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COMMAND_ENABLE ?= yes # Commands for debug and configuration
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KEYBOARD_LOCK_ENABLE ?= yes # Allow locking of keyboard via magic key
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BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE ?= yes # Enable WS2812 underglow RGB strip
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MIDI_ENABLE ?= no # MIDI controls
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UNICODE_ENABLE ?= no # Unicode
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BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
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AUDIO_ENABLE ?= no # Audio output on port C6
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
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# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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NKRO_ENABLE ?= no # USB Nkey Rollover
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ifndef QUANTUM_DIR
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include ../../Makefile
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endif
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@ -0,0 +1,21 @@
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KC60 with WS2812 RGB Underglow
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======================
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![Image of KC60 with RGB Underglow](ws2812_example.jpg)
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## Quantum MK Firmware
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For the full Quantum feature list, see [the parent README.md](/README.md).
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## WS2812 Support
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By default, it is now setup for 16 LEDs on the PF5 breakout pin. See [included image](ws2812_wiring.jpg) for wiring reference.
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### Build
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To build this keymap with WS2812 enabled, simply run `make KEYMAP=ws2812`.
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### Reference Images
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![Wiring Reference](ws2812_wiring.jpg)
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![RGB Strip turned on](ws2812_underside-lit.jpg)
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![RGB Strip turned off](ws2812_underside.jpg)
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### Additional Credits
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Keymap based on work by [TerryMatthews](https://github.com/TerryMathews) for GH60 Satan.
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#include "../../config.h"
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/* WS2812B RGB Underglow LED */
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#define ws2812_PORTREG PORTF
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#define ws2812_DDRREG DDRF
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#define ws2812_pin PF5 // Based on wiring depicted in ws2812_wiring.jpg
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#define RGBLED_NUM 16 // Number of LEDs. Change this to match your use case.
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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@ -0,0 +1,161 @@
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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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// this is the style you want to emulate.
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#include "kc60.h"
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// Used for SHIFT_ESC
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#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BL 0
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#define _FL 1
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap _BL: (Base Layer) Default Layer
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* ,-----------------------------------------------------------.
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* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
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* |-----------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
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* |-----------------------------------------------------------|
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* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
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* |-----------------------------------------------------------|
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* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
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* |-----------------------------------------------------------|
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* |Ctrl|Gui |Alt | Space |Alt |Gui |FN |Ctrl |
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* `-----------------------------------------------------------'
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*/
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[_BL] = KEYMAP(
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F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_NO, KC_ENT, \
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KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_NO, KC_RSFT, \
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT,KC_RGUI, MO(_FL), KC_RCTL),
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/* Keymap _FL: Function Layer
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* ,-----------------------------------------------------------.
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* |~ |F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| DEL |
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* |-----------------------------------------------------------|
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* | | |UP | | | | | | | | |BL-|BL+|BL |
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* |-----------------------------------------------------------|
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* | |LFT|DWN|RGT| | | | | | | | |
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* |-----------------------------------------------------------|
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* | |FN1|FN2|FN3|FN4|FN5|FN6|FN7|FN8| | | |
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* |-----------------------------------------------------------|
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* | | | | | | | |RSET|
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* `-----------------------------------------------------------'
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*/
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[_FL] = KEYMAP(
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#ifdef RGBLIGHT_ENABLE
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
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KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_INC, BL_TOGG, \
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KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
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KC_TRNS, KC_TRNS, F(1), F(2), F(3), F(4), F(5), F(6), F(7), F(8), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET),
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#else
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
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KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_INC, BL_TOGG, \
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KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET),
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#endif
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};
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enum function_id {
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SHIFT_ESC,
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#ifdef RGBLIGHT_ENABLE
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RGBLED_TOGGLE,
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RGBLED_STEP_MODE,
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RGBLED_INCREASE_HUE,
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RGBLED_DECREASE_HUE,
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RGBLED_INCREASE_SAT,
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RGBLED_DECREASE_SAT,
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RGBLED_INCREASE_VAL,
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RGBLED_DECREASE_VAL
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#endif
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};
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const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_FUNCTION(SHIFT_ESC),
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#ifdef RGBLIGHT_ENABLE
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[1] = ACTION_FUNCTION(RGBLED_TOGGLE),
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[2] = ACTION_FUNCTION(RGBLED_STEP_MODE),
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[3] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
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[4] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
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[5] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
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[6] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
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[7] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
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[8] = ACTION_FUNCTION(RGBLED_DECREASE_VAL),
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#endif
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};
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void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
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static uint8_t shift_esc_shift_mask;
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switch (id) {
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case SHIFT_ESC:
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shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
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if (record->event.pressed) {
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if (shift_esc_shift_mask) {
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add_key(KC_GRV);
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send_keyboard_report();
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} else {
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add_key(KC_ESC);
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send_keyboard_report();
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}
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} else {
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if (shift_esc_shift_mask) {
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del_key(KC_GRV);
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send_keyboard_report();
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} else {
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del_key(KC_ESC);
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send_keyboard_report();
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}
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}
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break;
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//led operations
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#ifdef RGBLIGHT_ENABLE
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case RGBLED_TOGGLE:
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if (record->event.pressed) {
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rgblight_toggle();
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}
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break;
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case RGBLED_INCREASE_HUE:
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if (record->event.pressed) {
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rgblight_increase_hue();
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}
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break;
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case RGBLED_DECREASE_HUE:
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if (record->event.pressed) {
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rgblight_decrease_hue();
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}
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break;
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case RGBLED_INCREASE_SAT:
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if (record->event.pressed) {
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rgblight_increase_sat();
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}
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break;
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case RGBLED_DECREASE_SAT:
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if (record->event.pressed) {
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rgblight_decrease_sat();
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}
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break;
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case RGBLED_INCREASE_VAL:
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if (record->event.pressed) {
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rgblight_increase_val();
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}
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break;
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case RGBLED_DECREASE_VAL:
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if (record->event.pressed) {
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rgblight_decrease_val();
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}
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break;
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case RGBLED_STEP_MODE:
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if (record->event.pressed) {
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rgblight_step();
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}
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break;
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#endif
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}
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}
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