[Keymap] New tap dance code added to userspace and keymaps (#5468)
* Adding new tap dance key * Adding new tap dance code * add code for copy/paste to tap dance * testing tap dance enums * New tap dance keycodes * Fix enums
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@ -22,7 +22,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_CTLE, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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KC_LCTL, KC_LGUI, KC_LALT, LT_SPCF, KC_RALT, TD_TWIN, MO(3), KC_RCTL),
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KC_LCTL, KC_LGUI, KC_LALT, LT_SPCF, KC_RALT, TD_TWIN, MO(3), TD_TCTL),
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[1] = LAYOUT_60_ansi(
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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@ -22,7 +22,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_CTLE, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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KC_LCTL, KC_LGUI, KC_LALT, LT_SPCF, KC_RALT, TD_TWIN, MO(3), KC_RCTL),
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KC_LCTL, KC_LGUI, KC_LALT, LT_SPCF, KC_RALT, TD_TWIN, MO(3), TD_TCTL),
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[1] = LAYOUT_60_ansi(
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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@ -1,13 +1,53 @@
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#include "stanrc85.h"
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static td_state_t td_state;
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__attribute__ ((weak))
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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// determine the tapdance state to return
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int cur_dance (qk_tap_dance_state_t *state) {
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if (state->count == 1) {
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if (state->interrupted || !state->pressed) { return SINGLE_TAP; }
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else { return SINGLE_HOLD; }
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}
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if (state->count == 2) { return DOUBLE_TAP; }
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else { return 3; } // any number higher than the maximum state value you return above
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}
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// handle the possible states for each tapdance keycode you define:
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void ctl_copy_finished (qk_tap_dance_state_t *state, void *user_data) {
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td_state = cur_dance(state);
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switch (td_state) {
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case SINGLE_TAP:
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SEND_STRING(SS_LCTRL("c"));
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break;
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case SINGLE_HOLD:
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register_mods(MOD_BIT(KC_RCTL));
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break;
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case DOUBLE_TAP:
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SEND_STRING(SS_LCTRL("v"));
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}
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}
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void ctl_copy_reset (qk_tap_dance_state_t *state, void *user_data) {
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switch (td_state) {
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case SINGLE_TAP:
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break;
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case SINGLE_HOLD:
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unregister_mods(MOD_BIT(KC_RCTL));
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break;
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case DOUBLE_TAP:
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break;
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}
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_WIN] = ACTION_TAP_DANCE_DOUBLE(KC_CAD, KC_LOCK),
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[TD_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_GRV)
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[TD_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_GRV),
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[TD_RCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctl_copy_finished, ctl_copy_reset)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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@ -8,17 +8,6 @@
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#define LAYER2 2 //Function keys, arrows, custom shortcuts, volume control
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#define LAYER3 3 //RGB Underglow controls and RESET
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enum custom_keycodes {
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KC_MAKE = SAFE_RANGE,
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NEW_SAFE_RANGE //use "NEW_SAFE_RANGE" for keymap specific codes
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};
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//Tap Dance Declarations
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enum {
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TD_WIN = 0,
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TD_ESC
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};
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//Aliases for longer keycodes
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#define KC_CAD LALT(LCTL(KC_DEL))
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#define KC_LOCK LGUI(KC_L)
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@ -28,3 +17,28 @@ enum {
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#define LT_SPCF LT(2, KC_SPC)
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#define TD_TESC TD(TD_ESC)
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#define TD_TWIN TD(TD_WIN)
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#define TD_TCTL TD(TD_RCTL)
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enum cust_keys {
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KC_MAKE = SAFE_RANGE
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};
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enum tap_dance {
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TD_WIN,
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TD_ESC,
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TD_RCTL
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};
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// define a type containing as many tapdance states as you need
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typedef enum {
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SINGLE_TAP,
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SINGLE_HOLD,
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DOUBLE_TAP
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} td_state_t;
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// function to determine the current tapdance state
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int cur_dance (qk_tap_dance_state_t *state);
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// `finished` and `reset` functions for each tapdance keycode
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void ctl_copy_finished (qk_tap_dance_state_t *state, void *user_data);
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void ctl_copy_reset (qk_tap_dance_state_t *state, void *user_data);
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