QP: Correct rotation and offset when using LVGL (#19713)

Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Joel Challis <git@zvecr.com>
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jpe230 2023-02-01 21:31:54 -06:00 committed by GitHub
parent 7717630390
commit 49c912f9b4
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1 changed files with 13 additions and 7 deletions

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@ -109,14 +109,20 @@ bool qp_lvgl_attach(painter_device_t device) {
selected_display = device;
uint16_t panel_width, panel_height, offset_x, offset_y;
qp_get_geometry(selected_display, &panel_width, &panel_height, NULL, &offset_x, &offset_y);
panel_width -= offset_x;
panel_height -= offset_y;
// Setting up display driver
static lv_disp_drv_t disp_drv; /*Descriptor of a display driver*/
lv_disp_drv_init(&disp_drv); /*Basic initialization*/
disp_drv.flush_cb = qp_lvgl_flush; /*Set your driver function*/
disp_drv.draw_buf = &draw_buf; /*Assign the buffer to the display*/
disp_drv.hor_res = driver->panel_width; /*Set the horizontal resolution of the display*/
disp_drv.ver_res = driver->panel_height; /*Set the vertical resolution of the display*/
lv_disp_drv_register(&disp_drv); /*Finally register the driver*/
static lv_disp_drv_t disp_drv; /*Descriptor of a display driver*/
lv_disp_drv_init(&disp_drv); /*Basic initialization*/
disp_drv.flush_cb = qp_lvgl_flush; /*Set your driver function*/
disp_drv.draw_buf = &draw_buf; /*Assign the buffer to the display*/
disp_drv.hor_res = panel_width; /*Set the horizontal resolution of the display*/
disp_drv.ver_res = panel_height; /*Set the vertical resolution of the display*/
lv_disp_drv_register(&disp_drv); /*Finally register the driver*/
return true;
}