Add wings42 rev2 (#13702)
* add rev2 * add encoder settings * add license header
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@ -10,11 +10,11 @@ A split keyboard with 3x6 vertically staggered keys and 3 thumb keys.
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Make example for this keyboard (after setting up your build environment):
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make wings42:default
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make wings42/rev1:default
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Flashing example for this keyboard:
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make wings42:default:flash
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make wings42/rev1:default:flash
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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@ -0,0 +1,152 @@
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/*
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Copyright 2021 yfuku
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x5946 // YF
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#define PRODUCT_ID 0x0005
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#define DEVICE_VER 0x0001
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#define MANUFACTURER yfuku
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#define PRODUCT wings42 rev2
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/* key matrix size */
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#define MATRIX_ROWS 10
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#define MATRIX_COLS 6
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { D4, C6, D7, E6, NO_PIN }
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#define MATRIX_COL_PINS { B3, B1, F7, F6, F5, F4 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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*/
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#define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6
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//#define LED_NUM_LOCK_PIN B0
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//#define LED_CAPS_LOCK_PIN B1
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//#define LED_SCROLL_LOCK_PIN B2
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//#define LED_COMPOSE_PIN B3
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//#define LED_KANA_PIN B4
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//#define BACKLIGHT_PIN B7
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//#define BACKLIGHT_LEVELS 3
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//#define BACKLIGHT_BREATHING
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//#define RGB_DI_PIN E2
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//#ifdef RGB_DI_PIN
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//# define RGBLED_NUM 16
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//# define RGBLIGHT_HUE_STEP 8
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//# define RGBLIGHT_SAT_STEP 8
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//# define RGBLIGHT_VAL_STEP 8
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//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== all animations enable ==*/
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//# define RGBLIGHT_ANIMATIONS
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/*== or choose animations ==*/
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//# define RGBLIGHT_EFFECT_BREATHING
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//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
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//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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//# define RGBLIGHT_EFFECT_SNAKE
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//# define RGBLIGHT_EFFECT_KNIGHT
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//# define RGBLIGHT_EFFECT_CHRISTMAS
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//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
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//# define RGBLIGHT_EFFECT_RGB_TEST
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//# define RGBLIGHT_EFFECT_ALTERNATING
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/*== customize breathing effect ==*/
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/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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/*==== use exp() and sin() ====*/
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//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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//#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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//#define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* disable these deprecated features by default */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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/* Bootmagic Lite key configuration */
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//#define BOOTMAGIC_LITE_ROW 0
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//#define BOOTMAGIC_LITE_COLUMN 0
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@ -0,0 +1,81 @@
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/* Copyright 2021 yfuku
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum layer_number {
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_QWERTY = 0,
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_RAISE,
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_LOWER,
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_ADJUST,
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};
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#define KC_G_TAB LGUI_T(KC_TAB)
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#define KC_G_BS LGUI_T(KC_BSPC)
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#define KC_L_SPC LT(_LOWER, KC_SPC)
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#define KC_R_ENT LT(_RAISE, KC_ENT)
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#define KC_S_JA LSFT_T(KC_LANG1)
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#define KC_S_EN LSFT_T(KC_LANG2)
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#define KC_A_DEL ALT_T(KC_DEL)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT_split_3x6_3_2(
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//,--------+--------+--------+--------+--------+--------. ,--------+---------+--------+---------+--------+--------.
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KC_ESC , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_MINS,
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//|--------+--------+--------+--------+--------+--------| |--------+---------+--------+---------+--------+--------|
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KC_G_TAB, KC_A , KC_S , KC_D , KC_F , KC_G , KC_BSPC, KC_BSPC, KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_G_BS,
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//|--------+--------+--------+--------+--------+--------| |--------+---------+--------+---------+--------+--------|
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KC_LCTL, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_DEL , KC_DEL , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RCTL,
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//`--------+--------+--------+--------+--------+--------/ \--------+---------+--------+---------+--------+--------'
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KC_A_DEL,KC_S_EN ,KC_L_SPC, KC_R_ENT, KC_S_JA , KC_A_DEL
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// `+--------+--------+--------' `--------+---------+--------+'
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),
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[_RAISE] = LAYOUT_split_3x6_3_2(
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//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
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_______, KC_BSLS, KC_CIRC, KC_EXLM, KC_AMPR, KC_PIPE, KC_AT , KC_EQL , KC_PLUS, KC_ASTR, KC_PERC, KC_MINS,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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KC_LPRN, KC_HASH, KC_DLR , KC_DQT , KC_QUOT, KC_TILD, _______, _______, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, KC_GRV , KC_RPRN,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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_______, _______, _______, _______, KC_LCBR, KC_LBRC, _______, _______, KC_RBRC, KC_RCBR, _______, _______, _______, _______,
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//`--------+--------+--------+--------+--------+--------/ \--------+--------+--------+--------+--------+--------'
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_______, _______, _______, _______, _______, RESET
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// `+--------+--------+--------' `--------+-------+--------+'
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),
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[_LOWER] = LAYOUT_split_3x6_3_2(
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//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
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KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , _______, KC_EQL , KC_PLUS, KC_ASTR, KC_PERC, KC_MINS,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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_______, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , _______, _______, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , _______,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, _______, _______, _______, KC_COMM, KC_DOT , KC_SLSH, _______,
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//`--------+--------+--------+--------+--------+--------/ \--------+--------+--------+--------+--------+--------'
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RESET , _______, _______, _______, _______, _______
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// `+--------+--------+--------' `--------+--------+--------+'
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),
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[_ADJUST] = LAYOUT_split_3x6_3_2(
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//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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//`--------+--------+--------+--------+--------+--------/ \--------+--------+--------+--------+--------+--------'
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_______, _______, _______, _______, _______, _______
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// `+--------+--------+--------' `--------+--------+--------+'
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),
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};
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@ -0,0 +1 @@
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# The default keymap for wings42
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@ -0,0 +1,20 @@
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/* Copyright 2021 yfuku
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define ENCODERS_PAD_A { B5, B6 }
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#define ENCODERS_PAD_B { B4, B2 }
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#define ENCODER_RESOLUTION 4
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@ -0,0 +1,218 @@
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/* Copyright 2021 yfuku
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum layer_number {
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_QWERTY = 0,
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_RAISE,
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_LOWER,
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_ADJUST,
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};
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#define KC_G_TAB LGUI_T(KC_TAB)
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#define KC_G_BS LGUI_T(KC_BSPC)
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#define KC_L_SPC LT(_LOWER, KC_SPC)
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#define KC_R_ENT LT(_RAISE, KC_ENT)
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#define KC_S_JA LSFT_T(KC_LANG1)
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#define KC_S_EN LSFT_T(KC_LANG2)
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#define KC_A_DEL ALT_T(KC_DEL)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT_split_3x6_3_2(
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//,--------+--------+--------+--------+--------+--------. ,--------+---------+--------+---------+--------+--------.
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KC_ESC , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_MINS,
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//|--------+--------+--------+--------+--------+--------| |--------+---------+--------+---------+--------+--------|
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KC_G_TAB, KC_A , KC_S , KC_D , KC_F , KC_G , KC_BSPC, KC_BSPC, KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_G_BS,
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//|--------+--------+--------+--------+--------+--------| |--------+---------+--------+---------+--------+--------|
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KC_LCTL, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_DEL , KC_DEL , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RCTL,
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//`--------+--------+--------+--------+--------+--------/ \--------+---------+--------+---------+--------+--------'
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KC_A_DEL,KC_S_EN ,KC_L_SPC, KC_R_ENT, KC_S_JA , KC_A_DEL
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// `+--------+--------+--------' `--------+---------+--------+'
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),
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[_RAISE] = LAYOUT_split_3x6_3_2(
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//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
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_______, KC_BSLS, KC_CIRC, KC_EXLM, KC_AMPR, KC_PIPE, KC_AT , KC_EQL , KC_PLUS, KC_ASTR, KC_PERC, KC_MINS,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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KC_LPRN, KC_HASH, KC_DLR , KC_DQT , KC_QUOT, KC_TILD, _______, _______, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, KC_GRV , KC_RPRN,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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_______, _______, _______, _______, KC_LCBR, KC_LBRC, _______, _______, KC_RBRC, KC_RCBR, _______, _______, _______, _______,
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//`--------+--------+--------+--------+--------+--------/ \--------+--------+--------+--------+--------+--------'
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_______, _______, _______, _______, _______, RESET
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// `+--------+--------+--------' `--------+-------+--------+'
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),
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[_LOWER] = LAYOUT_split_3x6_3_2(
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//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
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KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , _______, KC_EQL , KC_PLUS, KC_ASTR, KC_PERC, KC_MINS,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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_______, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , _______, _______, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , _______,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, _______, _______, _______, KC_COMM, KC_DOT , KC_SLSH, _______,
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//`--------+--------+--------+--------+--------+--------/ \--------+--------+--------+--------+--------+--------'
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RESET , _______, _______, _______, _______, _______
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// `+--------+--------+--------' `--------+--------+--------+'
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),
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[_ADJUST] = LAYOUT_split_3x6_3_2(
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//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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//`--------+--------+--------+--------+--------+--------/ \--------+--------+--------+--------+--------+--------'
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_______, _______, _______, _______, _______, _______
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// `+--------+--------+--------' `--------+--------+--------+'
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),
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};
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keyevent_t encoder1_ccw = {
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.key = (keypos_t){.row = 4, .col = 0},
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||||
.pressed = false
|
||||
};
|
||||
|
||||
keyevent_t encoder1_cw = {
|
||||
.key = (keypos_t){.row = 4, .col = 1},
|
||||
.pressed = false
|
||||
};
|
||||
|
||||
keyevent_t encoder2_ccw = {
|
||||
.key = (keypos_t){.row = 4, .col = 2},
|
||||
.pressed = false
|
||||
};
|
||||
|
||||
keyevent_t encoder2_cw = {
|
||||
.key = (keypos_t){.row = 4, .col = 3},
|
||||
.pressed = false
|
||||
};
|
||||
|
||||
keyevent_t encoder3_ccw = {
|
||||
.key = (keypos_t){.row = 9, .col = 1},
|
||||
.pressed = false
|
||||
};
|
||||
|
||||
keyevent_t encoder3_cw = {
|
||||
.key = (keypos_t){.row = 9, .col = 0},
|
||||
.pressed = false
|
||||
};
|
||||
|
||||
keyevent_t encoder4_ccw = {
|
||||
.key = (keypos_t){.row = 9, .col = 3},
|
||||
.pressed = false
|
||||
};
|
||||
|
||||
keyevent_t encoder4_cw = {
|
||||
.key = (keypos_t){.row = 9, .col = 2},
|
||||
.pressed = false
|
||||
};
|
||||
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
if (IS_PRESSED(encoder1_ccw)) {
|
||||
encoder1_ccw.pressed = false;
|
||||
encoder1_ccw.time = (timer_read() | 1);
|
||||
action_exec(encoder1_ccw);
|
||||
}
|
||||
|
||||
if (IS_PRESSED(encoder1_cw)) {
|
||||
encoder1_cw.pressed = false;
|
||||
encoder1_cw.time = (timer_read() | 1);
|
||||
action_exec(encoder1_cw);
|
||||
}
|
||||
|
||||
if (IS_PRESSED(encoder2_ccw)) {
|
||||
encoder2_ccw.pressed = false;
|
||||
encoder2_ccw.time = (timer_read() | 1);
|
||||
action_exec(encoder2_ccw);
|
||||
}
|
||||
|
||||
if (IS_PRESSED(encoder2_cw)) {
|
||||
encoder2_cw.pressed = false;
|
||||
encoder2_cw.time = (timer_read() | 1);
|
||||
action_exec(encoder2_cw);
|
||||
}
|
||||
|
||||
if (IS_PRESSED(encoder3_ccw)) {
|
||||
encoder3_ccw.pressed = false;
|
||||
encoder3_ccw.time = (timer_read() | 1);
|
||||
action_exec(encoder3_ccw);
|
||||
}
|
||||
|
||||
if (IS_PRESSED(encoder3_cw)) {
|
||||
encoder3_cw.pressed = false;
|
||||
encoder3_cw.time = (timer_read() | 1);
|
||||
action_exec(encoder3_cw);
|
||||
}
|
||||
|
||||
if (IS_PRESSED(encoder4_ccw)) {
|
||||
encoder4_ccw.pressed = false;
|
||||
encoder4_ccw.time = (timer_read() | 1);
|
||||
action_exec(encoder4_ccw);
|
||||
}
|
||||
|
||||
if (IS_PRESSED(encoder4_cw)) {
|
||||
encoder4_cw.pressed = false;
|
||||
encoder4_cw.time = (timer_read() | 1);
|
||||
action_exec(encoder4_cw);
|
||||
}
|
||||
}
|
||||
|
||||
bool encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (index == 0) {
|
||||
if (clockwise) {
|
||||
encoder1_cw.pressed = true;
|
||||
encoder1_cw.time = (timer_read() | 1);
|
||||
action_exec(encoder1_cw);
|
||||
} else {
|
||||
encoder1_ccw.pressed = true;
|
||||
encoder1_ccw.time = (timer_read() | 1);
|
||||
action_exec(encoder1_ccw);
|
||||
}
|
||||
} else if (index == 1) {
|
||||
if (clockwise) {
|
||||
encoder2_cw.pressed = true;
|
||||
encoder2_cw.time = (timer_read() | 1);
|
||||
action_exec(encoder2_cw);
|
||||
} else {
|
||||
encoder2_ccw.pressed = true;
|
||||
encoder2_ccw.time = (timer_read() | 1);
|
||||
action_exec(encoder2_ccw);
|
||||
}
|
||||
} else if (index == 2) {
|
||||
if (clockwise) {
|
||||
encoder3_cw.pressed = true;
|
||||
encoder3_cw.time = (timer_read() | 1);
|
||||
action_exec(encoder3_cw);
|
||||
} else {
|
||||
encoder3_ccw.pressed = true;
|
||||
encoder3_ccw.time = (timer_read() | 1);
|
||||
action_exec(encoder3_ccw);
|
||||
}
|
||||
} else if (index == 3) {
|
||||
if (clockwise) {
|
||||
encoder4_cw.pressed = true;
|
||||
encoder4_cw.time = (timer_read() | 1);
|
||||
action_exec(encoder4_cw);
|
||||
} else {
|
||||
encoder4_ccw.pressed = true;
|
||||
encoder4_ccw.time = (timer_read() | 1);
|
||||
action_exec(encoder4_ccw);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
|
@ -0,0 +1,2 @@
|
|||
ENCODER_ENABLE = yes
|
||||
VIA_ENABLE = yes
|
|
@ -0,0 +1,21 @@
|
|||
# wings42
|
||||
|
||||
![wings42](https://raw.githubusercontent.com/yfuku/wings42/main/images/wings42.jpg)
|
||||
|
||||
A split keyboard with 3x6 vertically staggered keys and 3 thumb keys.
|
||||
|
||||
* Keyboard Maintainer: [yfuku](https://github.com/yfuku)
|
||||
* Hardware Supported: wings42 PCB, Pro Micro
|
||||
* Hardware Availability: https://yfuku.booth.pm/
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make wings42:default
|
||||
|
||||
Flashing example for this keyboard:
|
||||
|
||||
make wings42:default:flash
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
||||
A build guide for this keyboard can be found here: [wings42 build guide](https://yfuku.com/wings42/buildguide/)
|
|
@ -0,0 +1,17 @@
|
|||
/* Copyright 2021 yfuku
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "rev2.h"
|
|
@ -0,0 +1,46 @@
|
|||
/* Copyright 2021 yfuku
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
/* This is a shortcut to help you visually see your layout.
|
||||
*
|
||||
* The first section contains all of the arguments representing the physical
|
||||
* layout of the board and position of the keys.
|
||||
*
|
||||
* The second converts the arguments into a two-dimensional array which
|
||||
* represents the switch matrix.
|
||||
*/
|
||||
#define LAYOUT_split_3x6_3_2( \
|
||||
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
|
||||
L10, L11, L12, L13, L14, L15, L31, R33, R10, R11, R12, R13, R14, R15, \
|
||||
L20, L21, L22, L23, L24, L25, L32, R34, R20, R21, R22, R23, R24, R25, \
|
||||
L33, L34, L35, R30, R31, R32 \
|
||||
) \
|
||||
{ \
|
||||
{ L00, L01, L02, L03, L04, L05 }, \
|
||||
{ L10, L11, L12, L13, L14, L15 }, \
|
||||
{ L20, L21, L22, L23, L24, L25 }, \
|
||||
{ KC_NO, L31, L32, L33, L34, L35 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
|
||||
{ R05, R04, R03, R02, R01, R00 }, \
|
||||
{ R15, R14, R13, R12, R11, R10 }, \
|
||||
{ R25, R24, R23, R22, R21, R20 }, \
|
||||
{ KC_NO, R34, R33, R32, R31, R30 }, \
|
||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
|
||||
}
|
|
@ -19,4 +19,4 @@ AUDIO_ENABLE = no # Audio output
|
|||
|
||||
SPLIT_KEYBOARD = yes
|
||||
|
||||
DEFAULT_FOLDER = wings42/rev1
|
||||
DEFAULT_FOLDER = wings42/rev2
|
||||
|
|
|
@ -24,3 +24,7 @@
|
|||
#ifdef KEYBOARD_wings42_rev1_extkeys
|
||||
# include "rev1_extkeys.h"
|
||||
#endif
|
||||
#ifdef KEYBOARD_wings42_rev2
|
||||
# include "rev2.h"
|
||||
#endif
|
||||
|
||||
|
|
Loading…
Reference in New Issue