Add initial files for Phantom from Tranquilite@GH.
This commit is contained in:
parent
38effe4ae4
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#----------------------------------------------------------------------------
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# On command line:
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#
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# make all = Make software.
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#
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# make clean = Clean out built project files.
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#
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# make coff = Convert ELF to AVR COFF.
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#
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# make extcoff = Convert ELF to AVR Extended COFF.
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#
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# make program = Download the hex file to the device.
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# Please customize your programmer settings(PROGRAM_CMD)
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#
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# make teensy = Download the hex file to the device, using teensy_loader_cli.
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# (must have teensy_loader_cli installed).
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#
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# make dfu = Download the hex file to the device, using dfu-programmer (must
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# have dfu-programmer installed).
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#
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# make flip = Download the hex file to the device, using Atmel FLIP (must
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# have Atmel FLIP installed).
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#
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# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
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# (must have dfu-programmer installed).
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#
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# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
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# (must have Atmel FLIP installed).
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#
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# make debug = Start either simulavr or avarice as specified for debugging,
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# with avr-gdb or avr-insight as the front end for debugging.
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#
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# make filename.s = Just compile filename.c into the assembler code only.
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#
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# make filename.i = Create a preprocessed source file for use in submitting
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# bug reports to the GCC project.
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#
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# To rebuild project do "make clean" then "make all".
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#----------------------------------------------------------------------------
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# Target file name (without extension).
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TARGET = hid_phantom_lufa
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# Directory common source filess exist
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TOP_DIR = ../..
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# Directory keyboard dependent files exist
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TARGET_DIR = .
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# List C source files here. (C dependencies are automatically generated.)
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SRC += keymap.c \
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matrix.c \
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led.c
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CONFIG_H = config.h
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# MCU name
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#MCU = at90usb1287
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MCU = atmega32u4
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# Processor frequency.
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# This will define a symbol, F_CPU, in all source code files equal to the
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# processor frequency in Hz. You can then use this symbol in your source code to
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# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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# automatically to create a 32-bit value in your source code.
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#
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# This will be an integer division of F_USB below, as it is sourced by
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# F_USB after it has run through any CPU prescalers. Note that this value
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# does not *change* the processor frequency - it should merely be updated to
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# reflect the processor speed set externally so that the code can use accurate
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# software delays.
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F_CPU = 16000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
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# This will define a symbol, F_USB, in all source code files equal to the
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# input clock frequency (before any prescaling is performed) in Hz. This value may
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# differ from F_CPU if prescaling is used on the latter, and is required as the
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# raw input clock is fed directly to the PLL sections of the AVR for high speed
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# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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# at the end, this will be done automatically to create a 32-bit value in your
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# source code.
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#
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# If no clock division is performed on the input clock inside the AVR (via the
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# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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# Build Options
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# comment out to disable the options.
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#
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#MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = yes # Console for debug
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#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
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#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
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# Boot Section Size in bytes
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# Teensy halfKay 512
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# Atmel DFU loader 4096
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# LUFA bootloader 4096
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OPT_DEFS += -DBOOT_SIZE=512
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# Search Path
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VPATH += $(TARGET_DIR)
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VPATH += $(TOP_DIR)
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include $(TOP_DIR)/protocol/lufa.mk
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include $(TOP_DIR)/common.mk
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include $(TOP_DIR)/rules.mk
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#----------------------------------------------------------------------------
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# On command line:
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#
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# make all = Make software.
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#
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# make clean = Clean out built project files.
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#
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# make coff = Convert ELF to AVR COFF.
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#
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# make extcoff = Convert ELF to AVR Extended COFF.
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#
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# make program = Download the hex file to the device.
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# Please customize your programmer settings(PROGRAM_CMD)
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#
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# make teensy = Download the hex file to the device, using teensy_loader_cli.
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# (must have teensy_loader_cli installed).
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#
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# make dfu = Download the hex file to the device, using dfu-programmer (must
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# have dfu-programmer installed).
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#
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# make flip = Download the hex file to the device, using Atmel FLIP (must
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# have Atmel FLIP installed).
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#
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# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
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# (must have dfu-programmer installed).
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#
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# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
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# (must have Atmel FLIP installed).
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#
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# make debug = Start either simulavr or avarice as specified for debugging,
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# with avr-gdb or avr-insight as the front end for debugging.
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#
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# make filename.s = Just compile filename.c into the assembler code only.
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#
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# make filename.i = Create a preprocessed source file for use in submitting
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# bug reports to the GCC project.
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#
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# To rebuild project do "make clean" then "make all".
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#----------------------------------------------------------------------------
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# Target file name (without extension).
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TARGET = hid_phantom_pjrc
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# Directory common source filess exist
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TOP_DIR = ../..
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# Directory keyboard dependent files exist
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TARGET_DIR = .
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# keyboard dependent files
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SRC = keymap.c \
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matrix.c \
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led.c
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CONFIG_H = config.h
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# MCU name, you MUST set this to match the board you are using
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# type "make clean" after changing this, so all files will be rebuilt
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#MCU = at90usb162 # Teensy 1.0
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MCU = atmega32u4 # Teensy 2.0
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#MCU = at90usb646 # Teensy++ 1.0
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#MCU = at90usb1286 # Teensy++ 2.0
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# Processor frequency.
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# Normally the first thing your program should do is set the clock prescaler,
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# so your program will run at the correct speed. You should also set this
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# variable to same clock speed. The _delay_ms() macro uses this, and many
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# examples use this variable to calculate timings. Do not add a "UL" here.
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F_CPU = 16000000
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# Build Options
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# comment out to disable the options.
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#
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#MOUSEKEY_ENABLE = yes # Mouse keys
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#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
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EXTRAKEY_ENABLE = yes # Audio control and System control
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#NKRO_ENABLE = yes # USB Nkey Rollover
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CONSOLE_ENABLE = yes # Console for debug
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# Search Path
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VPATH += $(TARGET_DIR)
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VPATH += $(TOP_DIR)
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include $(TOP_DIR)/protocol/pjrc.mk
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include $(TOP_DIR)/common.mk
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include $(TOP_DIR)/rules.mk
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0xB919
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#define DEVICE_VER 0x0001
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#define MANUFACTURER t.m.k.
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#define PRODUCT Phantom
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/* message strings */
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#define DESCRIPTION t.m.k. keyboard firmware for Phantom
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/* matrix size */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 17
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* Set 0 if need no debouncing */
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#define DEBOUNCE 7
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/* key combination for command */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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// TODO: configurable
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#define DEBUG_LED 0
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#define DEBUG_LED_CONFIG
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#define DEBUG_LED_ON
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#define DEBUG_LED_OFF
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#endif
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/*
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Copyright 2011 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Keymap for Phantom controller
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*/
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#include <stdint.h>
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#include <stdbool.h>
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#include <avr/pgmspace.h>
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#include "keycode.h"
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#include "print.h"
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#include "debug.h"
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#include "util.h"
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#include "keymap.h"
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// Convert physical keyboard layout to matrix array.
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// This is a macro to define keymap easily in keyboard layout form.
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#define KEYMAP( \
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K5A, K5C, K5D, K5E, K5F, K5G, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5P, K5Q, \
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K5B, K4A, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, K4J, K4K, K4L, K4N, K4O, K4P, K4Q, \
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K3A, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, K3J, K3K, K3L, K3M, K3N, K3O, K3P, K3Q, \
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K2A, K2B, K2C, K2D, K2E, K2F, K2G, K2H, K2I, K2J, K2K, K2L, K2N, K2O, K2P, K2Q, \
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K1A, K1C, K1D, K1E, K1F, K1G, K1H, K1I, K1J, K1K, K1L, K1N, K1O, K1P, K1Q, \
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K0A, K0B, K0C, K0H, K0K, K0L, K0M, K0N, K0O, K0P, K0Q \
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) { \
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/* A B C D E F G H I J K L M N O P Q */ \
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/* 0 */ { KC_##K0A, KC_##K0B, KC_##K0C, KC_NO , KC_NO , KC_NO , KC_NO , KC_##K0H, KC_NO , KC_NO , KC_##K0K, KC_##K0L, KC_##K0M, KC_##K0N, KC_##K0O, KC_##K0P, KC_##K0Q}, \
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/* 1 */ { KC_##K1A, KC_NO , KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F, KC_##K1G, KC_##K1H, KC_##K1I, KC_##K1J, KC_##K1K, KC_##K1L, KC_NO , KC_##K1N, KC_##K1O, KC_##K1P, KC_##K1Q}, \
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/* 2 */ { KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F, KC_##K2G, KC_##K2H, KC_##K2I, KC_##K2J, KC_##K2K, KC_##K2L, KC_NO , KC_##K2N, KC_##K2O, KC_##K2P, KC_##K2Q}, \
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/* 3 */ { KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_##K3F, KC_##K3G, KC_##K3H, KC_##K3I, KC_##K3J, KC_##K3K, KC_##K3L, KC_##K3M, KC_##K3N, KC_##K3O, KC_##K3P, KC_##K3Q}, \
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/* 4 */ { KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_##K4F, KC_##K4G, KC_##K4H, KC_##K4I, KC_##K4J, KC_##K4K, KC_##K4L, KC_NO , KC_##K4N, KC_##K4O, KC_##K4P, KC_##K4Q}, \
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/* 5 */ { KC_##K5A, KC_##K5B, KC_##K5C, KC_##K5D, KC_##K5E, KC_##K5F, KC_##K5G, KC_##K5H, KC_##K5I, KC_##K5J, KC_##K5K, KC_##K5L, KC_##K5M, KC_##K5N, KC_##K5O, KC_##K5P, KC_##K5Q}, \
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}
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#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
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// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
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static const uint8_t PROGMEM fn_layer[] = {
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0, // Fn0
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1, // Fn1
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2, // Fn2
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3, // Fn3
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4, // Fn4
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5, // Fn5
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6, // Fn6
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7 // Fn7
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};
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// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
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// See layer.c for details.
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static const uint8_t PROGMEM fn_keycode[] = {
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KC_NO, // Fn0
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KC_NO, // Fn1
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KC_NO, // Fn2
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KC_NO, // Fn3
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KC_NO, // Fn4
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KC_NO, // Fn5
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KC_NO, // Fn6
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KC_NO // Fn7
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};
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/*
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* Phantom keyboard layout with winkeys and 7bit style editing block. I am
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* Not in the mood to implement full 7-bit keymap.
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*
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*
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* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
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* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
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* `---' `---------------' `---------------' `---------------' `-----------'
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* ,-----------------------------------------------------------. ,-----------.
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* |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU|
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* |-----------------------------------------------------------| |-----------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD|
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* |-----------------------------------------------------------| |---|---|---|
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* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | |???|???|???|
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* |-----------------------------------------------------------| |---|---|---|
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* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | |???|Up |???|
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* |-----------------------------------------------------------| |-----------|
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* |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig|
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* `-----------------------------------------------------------' `-----------'
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*/
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static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Layer 0: Default Layer
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*
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* ANSI:
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*
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* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
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* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
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* `---' `---------------' `---------------' `---------------' `-----------'
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* ,-----------------------------------------------------------. ,-----------.
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* |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | |Ins|Hom|PgU|
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* |-----------------------------------------------------------| |-----------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD|
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* |-----------------------------------------------------------| |---|---|---|
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* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | |???|???|???|
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* |-----------------------------------------------------------| |---|---|---|
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* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | |???|Up |???|
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* |-----------------------------------------------------------| |-----------|
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* |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig|
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* `-----------------------------------------------------------' `-----------'
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*/
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KEYMAP(\
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ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, BRK, \
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GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, INS, HOME, PGUP, \
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, DEL, END, PGDN, \
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FN1, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, 0, 0, 0, \
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LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, 0, UP, 0, \
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LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT),
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/*
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* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
|
||||
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Slp|
|
||||
* `---' `---------------' `---------------' `---------------' `-----------'
|
||||
* ,-----------------------------------------------------------. ,-----------.
|
||||
* |~ | 1| 2| 3| 4| 5| 6| 7| 8| 9|Mut|V- |V+ |Backsp | |Ins|Hom|PgU|
|
||||
* |-----------------------------------------------------------| |-----------|
|
||||
* |Tab | Q| W| E| R| T| Y| U| I|MSt|Ply|Prv|Nxt|Media| |Del|End|PgD|
|
||||
* |-----------------------------------------------------------| |-----------|
|
||||
* |FN1 | A| S| D| F| G| H| J| K| L| ;| '|Return | |???|???|???|
|
||||
* |-----------------------------------------------------------| |-----------|
|
||||
* |Shft | Z| X|Clc| V| B| N| M| ,| .| /|Caps | |???|Up |???|
|
||||
* |-----------------------------------------------------------| |-----------|
|
||||
* |Ctl|Gui|Alt| Space |Alt|Gui|App|Ctl| |Lef|Dow|Rig|
|
||||
* `-----------------------------------------------------------' `-----------'
|
||||
*/
|
||||
|
||||
KEYMAP(\
|
||||
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR, SLCK, SLEP, \
|
||||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9,MUTE, VOLD, VOLU, BSPC, INS, HOME, PGUP, \
|
||||
TAB, Q, W, E, R, T, Y, U, I,MSTP,MPLY, MPRV, MNXT, MSEL, DEL, END, PGDN, \
|
||||
FN1, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, 0, 0, 0, \
|
||||
LSFT, Z, X,CALC, V, B, N, M, COMM, DOT, SLSH, CAPS, 0, UP, 0, \
|
||||
LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL, LEFT, DOWN, RGHT),
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
|
||||
{
|
||||
return KEYCODE(layer, row, col);
|
||||
}
|
||||
|
||||
uint8_t keymap_fn_layer(uint8_t index)
|
||||
{
|
||||
return pgm_read_byte(&fn_layer[index]);
|
||||
}
|
||||
|
||||
uint8_t keymap_fn_keycode(uint8_t index)
|
||||
{
|
||||
return pgm_read_byte(&fn_keycode[index]);
|
||||
}
|
|
@ -0,0 +1,34 @@
|
|||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <avr/io.h>
|
||||
#include "stdint.h"
|
||||
#include "led.h"
|
||||
|
||||
|
||||
void led_set(uint8_t usb_led)
|
||||
{
|
||||
if (!(usb_led & (1<<USB_LED_CAPS_LOCK)))
|
||||
PORTB &= ~(1<<6);
|
||||
else
|
||||
PORTB |= (1<<6);
|
||||
|
||||
if (!(usb_led & (1<<USB_LED_SCROLL_LOCK)))
|
||||
PORTB &= ~(1<<7);
|
||||
else
|
||||
PORTB |= (1<<7);
|
||||
}
|
|
@ -0,0 +1,249 @@
|
|||
/* Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
*
|
||||
* This is heavily based on phantom/board.{c|h}.
|
||||
* https://github.com/BathroomEpiphanies/AVR-Keyboard
|
||||
*
|
||||
* Copyright (c) 2012 Fredrik Atmer, Bathroom Epiphanies Inc
|
||||
* http://bathroomepiphanies.com
|
||||
*
|
||||
* As for liscensing consult with the original files or its author.
|
||||
*/
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <avr/io.h>
|
||||
#include <util/delay.h>
|
||||
#include "print.h"
|
||||
#include "debug.h"
|
||||
#include "util.h"
|
||||
#include "matrix.h"
|
||||
|
||||
|
||||
#ifndef DEBOUNCE
|
||||
# define DEBOUNCE 0
|
||||
#endif
|
||||
static uint8_t debouncing = DEBOUNCE;
|
||||
|
||||
// bit array of key state(1:on, 0:off)
|
||||
static matrix_row_t *matrix;
|
||||
static matrix_row_t *matrix_debounced;
|
||||
static matrix_row_t _matrix0[MATRIX_ROWS];
|
||||
static matrix_row_t _matrix1[MATRIX_ROWS];
|
||||
|
||||
|
||||
#define _DDRA (uint8_t *const)&DDRA
|
||||
#define _DDRB (uint8_t *const)&DDRB
|
||||
#define _DDRC (uint8_t *const)&DDRC
|
||||
#define _DDRD (uint8_t *const)&DDRD
|
||||
#define _DDRE (uint8_t *const)&DDRE
|
||||
#define _DDRF (uint8_t *const)&DDRF
|
||||
|
||||
#define _PINA (uint8_t *const)&PINA
|
||||
#define _PINB (uint8_t *const)&PINB
|
||||
#define _PINC (uint8_t *const)&PINC
|
||||
#define _PIND (uint8_t *const)&PIND
|
||||
#define _PINE (uint8_t *const)&PINE
|
||||
#define _PINF (uint8_t *const)&PINF
|
||||
|
||||
#define _PORTA (uint8_t *const)&PORTA
|
||||
#define _PORTB (uint8_t *const)&PORTB
|
||||
#define _PORTC (uint8_t *const)&PORTC
|
||||
#define _PORTD (uint8_t *const)&PORTD
|
||||
#define _PORTE (uint8_t *const)&PORTE
|
||||
#define _PORTF (uint8_t *const)&PORTF
|
||||
|
||||
#define _BIT0 0x01
|
||||
#define _BIT1 0x02
|
||||
#define _BIT2 0x04
|
||||
#define _BIT3 0x08
|
||||
#define _BIT4 0x10
|
||||
#define _BIT5 0x20
|
||||
#define _BIT6 0x40
|
||||
#define _BIT7 0x80
|
||||
|
||||
/* Specifies the ports and pin numbers for the rows */
|
||||
static
|
||||
uint8_t *const row_ddr[MATRIX_ROWS] = {_DDRB, _DDRB, _DDRB, _DDRB, _DDRB, _DDRB};
|
||||
|
||||
static
|
||||
uint8_t *const row_port[MATRIX_ROWS] = {_PORTB, _PORTB, _PORTB, _PORTB, _PORTB, _PORTB};
|
||||
|
||||
static
|
||||
uint8_t *const row_pin[MATRIX_ROWS] = {_PINB, _PINB, _PINB, _PINB, _PINB, _PINB};
|
||||
|
||||
static
|
||||
const uint8_t row_bit[MATRIX_ROWS] = { _BIT0, _BIT1, _BIT2, _BIT3, _BIT4, _BIT5};
|
||||
|
||||
/* Specifies the ports and pin numbers for the columns */
|
||||
static
|
||||
uint8_t *const col_ddr[MATRIX_COLS] = { _DDRD, _DDRC, _DDRC, _DDRD, _DDRD, _DDRE,
|
||||
_DDRF, _DDRF, _DDRF, _DDRF, _DDRF, _DDRF,
|
||||
_DDRD, _DDRD, _DDRD, _DDRD, _DDRD};
|
||||
|
||||
static
|
||||
uint8_t *const col_port[MATRIX_COLS] = {_PORTD, _PORTC, _PORTC, _PORTD, _PORTD, _PORTE,
|
||||
_PORTF, _PORTF, _PORTF, _PORTF, _PORTF, _PORTF,
|
||||
_PORTD, _PORTD, _PORTD, _PORTD, _PORTD};
|
||||
|
||||
static
|
||||
const uint8_t col_bit[MATRIX_COLS] = { _BIT5, _BIT7, _BIT6, _BIT4, _BIT0, _BIT6,
|
||||
_BIT0, _BIT1, _BIT4, _BIT5, _BIT6, _BIT7,
|
||||
_BIT7, _BIT6, _BIT1, _BIT2, _BIT3};
|
||||
|
||||
static
|
||||
inline void pull_column(int col) {
|
||||
*col_port[col] &= ~col_bit[col];
|
||||
}
|
||||
|
||||
static
|
||||
inline void release_column(int col) {
|
||||
*col_port[col] |= col_bit[col];
|
||||
}
|
||||
|
||||
/* PORTB is set as input with pull-up resistors
|
||||
PORTC,D,E,F are set to high output */
|
||||
|
||||
static
|
||||
void setup_io_pins(void) {
|
||||
uint8_t row, col;
|
||||
for(row = 0; row < MATRIX_ROWS; row++) {
|
||||
*row_ddr[row] &= ~row_bit[row];
|
||||
*row_port[row] |= row_bit[row];
|
||||
}
|
||||
for(col = 0; col < MATRIX_COLS; col++) {
|
||||
*col_ddr[col] |= col_bit[col];
|
||||
*col_port[col] |= col_bit[col];
|
||||
}
|
||||
}
|
||||
|
||||
/* LEDs are on output compare pins OC1B OC1C
|
||||
This activates fast PWM mode on them.
|
||||
Prescaler 256 and 8-bit counter results in
|
||||
16000000/256/256 = 244 Hz blink frequency.
|
||||
LED_A: Caps Lock
|
||||
LED_B: Scroll Lock */
|
||||
/* Output on PWM pins are turned off when the timer
|
||||
reaches the value in the output compare register,
|
||||
and are turned on when it reaches TOP (=256). */
|
||||
static
|
||||
void setup_leds(void) {
|
||||
TCCR1A |= // Timer control register 1A
|
||||
(1<<WGM10) | // Fast PWM 8-bit
|
||||
(1<<COM1B1)| // Clear OC1B on match, set at TOP
|
||||
(1<<COM1C1); // Clear OC1C on match, set at TOP
|
||||
TCCR1B |= // Timer control register 1B
|
||||
(1<<WGM12) | // Fast PWM 8-bit
|
||||
(1<<CS12); // Prescaler 256
|
||||
OCR1B = 250; // Output compare register 1B
|
||||
OCR1C = 250; // Output compare register 1C
|
||||
// LEDs: LED_A -> PORTB6, LED_B -> PORTB7
|
||||
DDRB &= 0x3F;
|
||||
PORTB &= 0x3F;
|
||||
}
|
||||
|
||||
|
||||
inline
|
||||
uint8_t matrix_rows(void)
|
||||
{
|
||||
return MATRIX_ROWS;
|
||||
}
|
||||
|
||||
inline
|
||||
uint8_t matrix_cols(void)
|
||||
{
|
||||
return MATRIX_COLS;
|
||||
}
|
||||
|
||||
void matrix_init(void)
|
||||
{
|
||||
// To use PORTF disable JTAG with writing JTD bit twice within four cycles.
|
||||
MCUCR |= (1<<JTD);
|
||||
MCUCR |= (1<<JTD);
|
||||
|
||||
// initialize row and col
|
||||
setup_io_pins();
|
||||
setup_leds();
|
||||
|
||||
// initialize matrix state: all keys off
|
||||
for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0x00;
|
||||
for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0x00;
|
||||
matrix = _matrix0;
|
||||
matrix_debounced = _matrix1;
|
||||
}
|
||||
|
||||
uint8_t matrix_scan(void)
|
||||
{
|
||||
if (!debouncing) {
|
||||
matrix_row_t *tmp = matrix_debounced;
|
||||
matrix_debounced = matrix;
|
||||
matrix = tmp;
|
||||
}
|
||||
|
||||
for (uint8_t col = 0; col < MATRIX_COLS; col++) { // 0-16
|
||||
pull_column(col); // output hi on theline
|
||||
_delay_us(3); // without this wait it won't read stable value.
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) { // 0-5
|
||||
bool prev_bit = matrix[row] & ((matrix_row_t)1<<col);
|
||||
bool curr_bit = !(*row_pin[row] & row_bit[row]);
|
||||
if (prev_bit != curr_bit) {
|
||||
matrix[row] ^= ((matrix_row_t)1<<col);
|
||||
if (debouncing) {
|
||||
debug("bounce!: "); debug_hex(debouncing); print("\n");
|
||||
}
|
||||
debouncing = DEBOUNCE;
|
||||
}
|
||||
}
|
||||
release_column(col);
|
||||
}
|
||||
|
||||
if (debouncing) {
|
||||
debouncing--;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool matrix_is_modified(void)
|
||||
{
|
||||
// NOTE: no longer used
|
||||
return true;
|
||||
}
|
||||
|
||||
inline
|
||||
bool matrix_has_ghost(void)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
inline
|
||||
bool matrix_is_on(uint8_t row, uint8_t col)
|
||||
{
|
||||
return (matrix_debounced[row] & ((matrix_row_t)1<<col));
|
||||
}
|
||||
|
||||
inline
|
||||
matrix_row_t matrix_get_row(uint8_t row)
|
||||
{
|
||||
return matrix_debounced[row];
|
||||
}
|
||||
|
||||
void matrix_print(void)
|
||||
{
|
||||
print("\nr/c 01234567\n");
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
|
||||
phex(row); print(": ");
|
||||
pbin_reverse(matrix_get_row(row));
|
||||
print("\n");
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t matrix_key_count(void)
|
||||
{
|
||||
uint8_t count = 0;
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
for (uint8_t j = 0; j < MATRIX_COLS; j++) {
|
||||
if (matrix_is_on(i, j))
|
||||
count++;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
Loading…
Reference in New Issue