Droxx keymap (#16607)
* add droxx kaymap * add droxx keymap * fixed config.h * fixed rules.mk * fixed rules.mk * updated readme.md * Update config.h * Update keymap.c * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update config.h * Update readme.md * Update keymap.c
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/*
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Copyright 2022 Alex K
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/* USB Device descriptor parameter */
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#undef VENDOR_ID
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#undef MANUFACTURER
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#undef PRODUCT
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#define VENDOR_ID 0xAF88
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#define MANUFACTURER Droxx-FurFuzz
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#define PRODUCT Carbon v2 4rk
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/* force N key rollover even on startup regardless of EEPROM setting */
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#define FORCE_NKRO
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// KBD67 Rev 2 ANSI Layout
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/* Copyright 2022 Alex K
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// #include "droxx.h"
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// make keycodes easier to change for the future
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#define DRXX KC_TRNS
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// enumerate custom layer names for the keymap
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enum keymap_layers {
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_DRXXMAIN = 0,
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_DRXXFN
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap Base Layer
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
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* │Esc│! 1│@ 2│# 3│$ 4│% 5│^ 6│& 7│* 8│( 9│) 0│_ -│+ =│ BackSp│Hom│
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
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* │Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │{ [│} ]│ BkSl│PgU│
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
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* │Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │: ;│" '│ Enter│PgD│
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
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* │Shift │ Z │ X │ C │ V │ B │ N │ M │< ,│> .│? /│ Shift│ ↑ │End│
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* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬┴──┬───┼───┼───┤
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* │Ctrl│ Win│ Alt│ Space │Alt│Fn │Ctl│ ← │ ↓ │ → │
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* └────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┴───┘
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*/
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[_DRXXMAIN] = LAYOUT_65_ansi(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_DRXXFN), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
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/* Keymap Fn Layer
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
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* │~ `│ F1│ F2│ F3│ F4│ F5│ F6│ F7│ F8│ F9│F10│F11│F12│ Del│Ins│
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
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* │ │RM-│RB+│RM+│ │RTg│ │ │ │ │ │ │ │ │Pau│
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
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* │ │RS-│RB-│RS+│ │ │ │ │ │ │ │ │ │SLk│
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
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* │ │ │DGu│EGu│ │ │ │ │ │ │ │ │ │PSr│
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* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬┴──┬───┼───┼───┤
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* │ │ │ │ │ │ │ │ │ │ │
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* └────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┴───┘
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*/
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[_DRXXFN] = LAYOUT_65_ansi(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS,
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DRXX , RGB_RMOD, RGB_VAI, RGB_MOD, DRXX, RGB_TOG, DRXX, DRXX, DRXX, DRXX, DRXX, DRXX, DRXX, DRXX, KC_PAUS,
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DRXX, RGB_SPD, RGB_VAD, RGB_SPI, DRXX, DRXX, DRXX, DRXX, DRXX, DRXX, DRXX, DRXX, DRXX, KC_SLCK,
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DRXX, DRXX, GUI_OFF, GUI_ON, DRXX, DRXX, DRXX, DRXX, DRXX, DRXX, DRXX, DRXX, DRXX, KC_PSCR,
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DRXX, DRXX, DRXX, DRXX, DRXX, DRXX, DRXX, DRXX, DRXX, DRXX),
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};
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## Droxx's ANSI style keymap for the KBD67 REV 2 PCB
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* An ANSI keymap layout made by Alex for the KBD67 Rev 2
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* This keymap features two layers using basic Fn alternate keys on the second layer as well as lighting control
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![KBD67Rev2 Layout](https://i.imgur.com/DPSMhIX.png)
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### Layer 0 (_DRXXMAIN)
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The base QWERTY layer
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* Basic qwerty key layout with nothing other than an Fn key
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* Fn on the bottom row activates layer 1
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### Layer 1 (_DRXXFN)
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The function layer
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* Backspace will trigger KC_DEL until I find the KC_HOME key less useful.
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* Pressing T will toggle the keyboard underglow feature on and off.
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* Keys Q and E are used to change the underglow style of the keyboard.
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* Keys W and S modify the brightness of the underglow.
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* Keys A and D change the speed of the LED RGB animation.
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~~When Fn is held on layer 0, the arrow keys become a control surface for the LED baclighting~~
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~~The up arrow is used to cycle backlight modes, down arrow for toggling the backlight on or off,~~
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~~and the right and left for increasing and decreasing the brightness respectively.~~[^note]
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* X is used to disable the GUI key and C is used to enable the GUI key.
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[^note]: I don't have in-switch LEDs installed?
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MOUSEKEY_ENABLE = no
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BACKLIGHT_ENABLE = no
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RGBLIGHT_ENABLE = yes
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