Userspace kuchosauronad0 (#6541)
* initial commit * Update layout. Tweak rules.mk * initial userspace configuration for kuchosauronad0 * modified userspace for kuchosauronad0 * added OSL_UNI * clean up * clean up * style * style * added more unicode * fixed representation * fixed representation * added comments * added comments, restructure * accidently one line * restructure * restructure * added git_lazy(void) * fixed indenting and added missing symbols * fixed indent * fixed indent * update * change tapping_term to 150 * added UNICODEMAP_ENABLE block * replace register with tap_code where possible * formatting * rearrange sequences * clean up * clean up * added unicode layer * disabled tap dance * add files for encoder * removed unnecessary include * removed unnecessary stuff
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/*
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This is the c configuration file for the keymap
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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Copyright 2017 Art Ortenburger
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/* key combination for magic key command */
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#undef IS_COMMAND
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#define IS_COMMAND() ( \
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get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_LALT)) \
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)
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//#ifdef RGBLIGHT_ENABLE
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//#define RGB_DI_PIN D3
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//#define RGBLED_NUM 16 // Number of LEDs
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//#define RGBLED_SPLIT { 8, 8 }
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//
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//#define RGBLIGHT_HUE_STEP 12
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//#define RGBLIGHT_SAT_STEP 12
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//#define RGBLIGHT_VAL_STEP 12
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//#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
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//#define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
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//#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
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//#endif // RGBLIGHT_ENABLE
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/*
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This is the keymap for the keyboard
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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Copyright 2017 Art Ortenburger
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "kuchosauronad0.h"
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#ifdef INDICATOR_LIGHTS
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extern userspace_config_t userspace_config;
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uint8_t last_mod;
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uint8_t last_led;
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uint8_t last_osm;
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#endif
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#define LAYOUT_collide39_base( \
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K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
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K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
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K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
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) \
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LAYOUT_wrapper( \
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MT(MOD_LALT,KC_TAB), K01, K02, K03, K04, K05, LT(RAISE,KC_PGUP), K06, K07, K08, K09, K0A, KC_BSPC, \
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SFT_T(KC_ESC), K11, K12, K13, K14, K15, LT(LOWER,KC_PGDN), K16, K17, K18, K19, K1A, SFT_T(KC_ENT), \
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MT(MOD_LCTL,KC_DEL), K21, K22, K23, K24, K25, KC_SPACE, K26, K27, K28, K29, K2A, KC_LEAD \
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)
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#define LAYOUT_collide39_base_wrapper(...) LAYOUT_collide39_base(__VA_ARGS__)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT_collide39_base_wrapper(
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_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
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_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
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_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
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),
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[_COLEMAK] = LAYOUT_collide39_base_wrapper(
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_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
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_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
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_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
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),
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[_DVORAK] = LAYOUT_collide39_base_wrapper(
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_________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
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_________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
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_________________DVORAK_L3_________________, _________________DVORAK_R3_________________
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),
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#ifdef UNICODEMAP_ENABLE
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[_UNICODE] = LAYOUT_collide39_base_wrapper(
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_______________UNICODE_L1__________________, _______________UNICODE_R1__________________,
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_______________UNICODE_L2__________________, _______________UNICODE_R2__________________,
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_______________UNICODE_L3__________________, _______________UNICODE_R3__________________
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),
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#endif
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[_WORKMAN] = LAYOUT_collide39_base_wrapper(
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_________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
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_________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
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_________________WORKMAN_L3________________, _________________WORKMAN_R3________________
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),
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[_NORMAN] = LAYOUT_collide39_base_wrapper(
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_________________NORMAN_L1_________________, _________________NORMAN_L1_________________,
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_________________NORMAN_L2_________________, _________________NORMAN_R2_________________,
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_________________NORMAN_L3_________________, _________________NORMAN_R3_________________
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),
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[_MALTRON] = LAYOUT_collide39_base_wrapper(
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_________________MALTRON_L1________________, _________________MALTRON_R1________________,
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_________________MALTRON_L2________________, _________________MALTRON_R2________________,
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_________________MALTRON_L3________________, _________________MALTRON_R3________________
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),
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[_EUCALYN] = LAYOUT_collide39_base_wrapper(
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_________________EUCALYN_L1________________, _________________EUCALYN_R1________________,
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_________________EUCALYN_L2________________, _________________EUCALYN_R2________________,
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_________________EUCALYN_L3________________, _________________EUCALYN_R3________________
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),
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[_CARPLAX] = LAYOUT_collide39_base_wrapper(
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_____________CARPLAX_QFMLWY_L1_____________, _____________CARPLAX_QFMLWY_R1_____________,
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_____________CARPLAX_QFMLWY_L2_____________, _____________CARPLAX_QFMLWY_R2_____________,
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_____________CARPLAX_QFMLWY_L3_____________, _____________CARPLAX_QFMLWY_R3_____________
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),
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[_MODS] = LAYOUT_wrapper(\
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[_LOWER] = LAYOUT_wrapper(\
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KC_TILD, _________________LOWER_L1__________________, _______, _________________LOWER_R1__________________, KC_BSPC,
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KC_F11, _________________LOWER_L2__________________, _______, _________________LOWER_R2__________________, KC_PIPE,
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KC_F12, _________________LOWER_L3__________________, _______, _________________LOWER_R3__________________, _______
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),
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[_RAISE] = LAYOUT_wrapper(\
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KC_GRV, _________________RAISE_L1__________________, _______, _________________RAISE_R1__________________, KC_BSPC,
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_______, _________________RAISE_L2__________________, _______, _________________RAISE_R2__________________, KC_BSLS,
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_______, _________________RAISE_L3__________________, _______, _________________RAISE_R3__________________, _______
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),
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[_ADJUST] = LAYOUT_wrapper(\
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KC_MAKE, _________________ADJUST_L1_________________, _______, _________________ADJUST_R1_________________, KC_RESET,
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VRSN, _________________ADJUST_L2_________________, _______, _________________ADJUST_R2_________________, EEP_RST,
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TG_MODS, _________________ADJUST_L3_________________, _______, _________________ADJUST_R3_________________, KC_MPLY
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)
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};
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void matrix_init_keymap(void) {
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#ifndef CONVERT_TO_PROTON_C
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setPinOutput(D5);
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writePinHigh(D5);
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setPinOutput(B0);
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writePinHigh(B0);
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#endif
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}
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# Personal keymap for the collide39
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BOOTLOADER = caterina
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = no # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = no # Commands for debug and configuration
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LEADER_ENABLE = yes # default is yes
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TAP_DANCE_ENABLE = no #(+1254)
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UNICODE_ENABLE = no #(+1134)
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UNICODEMAP_ENABLE = yes
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RGBLIGHT_ENABLE = no
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AUDIO_ENABLE = no
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NKRO_ENABLE = yes
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INDICATOR_LIGHTS = no
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MACROS_ENABLED = no
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RGBLIGHT_TWINKLE = no
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RGBLIGHT_STARTUP_ANIMATION = no
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NO_SECRETS = yes
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secrets.c
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secrets.h
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kuchosauronad0_song_list.h
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#pragma once
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#ifdef AUDIO_ENABLE
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#define AUDIO_CLICKY
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#define STARTUP_SONG SONG(RICK_ROLL)
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#define GOODBYE_SONG SONG(SONIC_RING)
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#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
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SONG(COLEMAK_SOUND), \
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SONG(DVORAK_SOUND), \
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SONG(OVERWATCH_THEME) \
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}
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#define AUDIO_CLICKY_FREQ_RANDOMNESS 1.5f
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// #ifdef RGBLIGHT_ENABLE
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// #define NO_MUSIC_MODE
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// #endif //RGBLIGHT_ENABLE/
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// #ifndef __arm__
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// #undef NOTE_REST
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// #define NOTE_REST 1.00f
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// #endif // !__arm__
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#define UNICODE_SONG_OSX SONG(RICK_ROLL)
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#define UNICODE_SONG_LNX SONG(RICK_ROLL)
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#define UNICODE_SONG_WIN SONG(RICK_ROLL)
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#define UNICODE_SONG_BSD SONG(RICK_ROLL)
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#define UNICODE_SONG_WINC SONG(RICK_ROLL)
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#endif // !AUDIO_ENABLE
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#ifdef RGBLIGHT_ENABLE
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#define RGBLIGHT_SLEEP
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#undef RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#endif // !RGBLIGHT_ENABLE
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#ifndef ONESHOT_TAP_TOGGLE
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#define ONESHOT_TAP_TOGGLE 2
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#endif // !ONESHOT_TAP_TOGGLE
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#ifndef ONESHOT_TIMEOUT
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#define ONESHOT_TIMEOUT 3000
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#endif// !ONESHOT_TIMEOUT
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#ifndef QMK_KEYS_PER_SCAN
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#define QMK_KEYS_PER_SCAN 4
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#endif // !QMK_KEYS_PER_SCAN
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// this makes it possible to do rolling combos (zx) with keys that
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// convert to other keys on hold (z becomes ctrl when you hold it,
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// and when this option isn't enabled, z rapidly followed by x
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// actually sends Ctrl-x. That's bad.)
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#define IGNORE_MOD_TAP_INTERRUPT
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#undef PERMISSIVE_HOLD
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//#define TAPPING_FORCE_HOLD
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//#define RETRO_TAPPING
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#define FORCE_NKRO
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#ifndef TAPPING_TOGGLE
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#define TAPPING_TOGGLE 1
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#endif
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#ifdef TAPPING_TERM
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#undef TAPPING_TERM
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#endif // !TAPPING_TERM
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#if defined(KEYBOARD_ergodox_ez)
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#define TAPPING_TERM 185
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#elif defined(KEYBOARD_crkbd)
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#define TAPPING_TERM 200
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#else
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#define TAPPING_TERM 150
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#endif
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// Disable action_get_macro and fn_actions, since we don't use these
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// and it saves on space in the firmware.
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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#define TAP_CODE_DELAY 5
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// Enable Leader key
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#if defined(LEADER_ENABLE)
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#define LEADER_PER_KEY_TIMING
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#define LEADER_TIMEOUT 250
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#endif // !LEADER_ENABLE
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#define MACRO_TIMER 5
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#include "encoder.h"
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void encoder_update_user(uint8_t index, bool clockwise) {
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if (clockwise) {
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tap_code(KC_1);
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} else {
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tap_code(KC_0);
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}
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}
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#pragma once
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#include "quantum.h"
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void encoder_update_user(uint8_t index, bool clockwise);
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/*
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Copyright 2019 Andre Poley <andre.poley@mailbox.org>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
|
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the Free Software Foundation, either version 2 of the License, or
|
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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GNU General Public License for more details.
|
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You should have received a copy of the GNU General Public License
|
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "quantum.h"
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#include "kuchosauronad0.h"
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userspace_config_t userspace_config;
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#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
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#define KUCHOSAURONAD0_UNICODE_MODE UC_WINC
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#else
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// set to 2 for UC_WIN, set to 4 for UC_WINC
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#define KUCHOSAURONAD0_UNICODE_MODE 2
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#endif
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// Add reconfigurable functions here, for keymap customization
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// This allows for a global, userspace functions, and continued
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// customization of the keymap. Use _keymap instead of _user
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// functions in the keymaps
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__attribute__ ((weak))
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void matrix_init_keymap(void) {}
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// Call user matrix init, set default RGB colors and then
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// call the keymap's init function
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void matrix_init_user(void) {
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userspace_config.raw = eeconfig_read_user();
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#ifdef BOOTLOADER_CATERINA
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DDRD &= ~(1<<5);
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PORTD &= ~(1<<5);
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DDRB &= ~(1<<0);
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PORTB &= ~(1<<0);
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#endif
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#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
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set_unicode_input_mode(KUCHOSAURONAD0_UNICODE_MODE);
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get_unicode_input_mode();
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#endif //UNICODE_ENABLE
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matrix_init_keymap();
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}
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__attribute__((weak))
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void keyboard_post_init_keymap(void){ }
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void keyboard_post_init_user(void){
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#ifdef RGBLIGHT_ENABLE
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keyboard_post_init_rgb();
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#endif
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keyboard_post_init_keymap();
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}
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__attribute__ ((weak))
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void shutdown_keymap(void) {}
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void shutdown_user (void) {
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#ifdef RGBLIGHT_ENABLE
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rgblight_enable_noeeprom();
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rgblight_mode_noeeprom(1);
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rgblight_setrgb_red();
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#endif // RGBLIGHT_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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// uint16_t timer_start = timer_read();
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// rgb_matrix_set_color_all( 0xFF, 0x00, 0x00 );
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// while(timer_elapsed(timer_start) < 250) { wait_ms(1); }
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#endif //RGB_MATRIX_ENABLE
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shutdown_keymap();
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}
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__attribute__ ((weak))
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void suspend_power_down_keymap(void) {}
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void suspend_power_down_user(void) {
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suspend_power_down_keymap();
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}
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__attribute__ ((weak))
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void suspend_wakeup_init_keymap(void) {}
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||||
void suspend_wakeup_init_user(void) {
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suspend_wakeup_init_keymap();
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}
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||||
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||||
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||||
__attribute__ ((weak))
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void matrix_scan_keymap(void) {}
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||||
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||||
__attribute__ ((weak))
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||||
void matrix_scan_user(void){
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static bool has_ran_yet;
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if (!has_ran_yet) {
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has_ran_yet = true;
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startup_user();
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||||
}
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||||
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||||
#ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code.
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// run_diablo_macro_check();
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#endif // TAP_DANCE_ENABLE
|
||||
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||||
#ifdef RGBLIGHT_ENABLE
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matrix_scan_rgb();
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#endif // RGBLIGHT_ENABLE
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||||
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||||
matrix_scan_keymap();
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
uint32_t layer_state_set_keymap (uint32_t state) {
|
||||
return state;
|
||||
}
|
||||
|
||||
// on layer change, no matter where the change was initiated
|
||||
// Then runs keymap's layer change check
|
||||
uint32_t layer_state_set_user(uint32_t state) {
|
||||
state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
state = layer_state_set_rgb(state);
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
return layer_state_set_keymap (state);
|
||||
}
|
||||
|
||||
|
||||
__attribute__ ((weak))
|
||||
uint32_t default_layer_state_set_keymap (uint32_t state) {
|
||||
return state;
|
||||
}
|
||||
|
||||
// Runs state check and changes underglow color and animation
|
||||
uint32_t default_layer_state_set_user(uint32_t state) {
|
||||
state = default_layer_state_set_keymap(state);
|
||||
#if 0
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
state = default_layer_state_set_rgb(state);
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
#endif
|
||||
return state;
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void led_set_keymap(uint8_t usb_led) {}
|
||||
|
||||
// Any custom LED code goes here.
|
||||
// So far, I only have keyboard specific code,
|
||||
// So nothing goes here.
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
led_set_keymap(usb_led);
|
||||
}
|
||||
__attribute__ ((weak))
|
||||
void eeconfig_init_keymap(void) {}
|
||||
|
||||
void eeconfig_init_user(void) {
|
||||
userspace_config.raw = 0;
|
||||
userspace_config.rgb_layer_change = true;
|
||||
eeconfig_update_user(userspace_config.raw);
|
||||
#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
|
||||
set_unicode_input_mode(KUCHOSAURONAD0_UNICODE_MODE);
|
||||
get_unicode_input_mode();
|
||||
#else
|
||||
eeprom_update_byte(EECONFIG_UNICODEMODE, KUCHOSAURONAD0_UNICODE_MODE);
|
||||
#endif
|
||||
}
|
||||
|
||||
// TMUX stuff
|
||||
void tmux_prefix(void) {
|
||||
register_code(KC_LCTL);
|
||||
tap_code(KC_B);
|
||||
unregister_code(KC_LCTL);
|
||||
}
|
||||
|
||||
|
||||
void tmux_pane_last(void) {
|
||||
tmux_prefix();
|
||||
tap_code(KC_SCLN);
|
||||
}
|
||||
|
||||
void tmux_pane_switch_repeat(void) {
|
||||
tmux_pane_last();
|
||||
tap_code(KC_UP);
|
||||
tap_code(KC_ENT);
|
||||
tmux_pane_last();
|
||||
}
|
||||
|
||||
/* vi: ft=c:tw=80:sw=2:ts=2:sts=2:et */
|
|
@ -0,0 +1,111 @@
|
|||
#ifndef USERSPACE
|
||||
#define USERSPACE
|
||||
|
||||
//#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#include "version.h"
|
||||
#include "eeprom.h"
|
||||
#include "wrappers.h"
|
||||
#include "process_records.h"
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
#include "tap_dances.h"
|
||||
#define KC_TMX TD(TD_TMX) // tap1: 't' tap2: <CTL>+b
|
||||
#define KC_EOL TD(TD_EOL) // tap1: 'e' tap2: <CTL>+e
|
||||
#define KC_BOL TD(TD_BOL) // tap1: 'a' tap2: <CTL>+a
|
||||
#define KC_NW TD(TD_NW) // tap1: 'f' tap2: <ALT>+f
|
||||
#define KC_PW TD(TD_PW) // tap1: 'b' tap2: <ALT>+b
|
||||
#define KC_DW TD(TD_DW) // tap1: 'w' tap2: <CTL>+w
|
||||
#endif //!TAP_DANCE_ENABLE
|
||||
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
|
||||
#include "rgb_stuff.h"
|
||||
#endif
|
||||
#if defined(UNICODEMAP_ENABLE) || defined(UNICODE_ENABLE)
|
||||
#include "unicode.h"
|
||||
#endif //!UNICODE_ENABLE
|
||||
|
||||
// Keycode aliases
|
||||
#define TM_X LCTL(KC_B) // Tmux control sequence
|
||||
// Unix QoL macros
|
||||
#define MC_BOL LCTL(KC_A) // jump to beginning of line
|
||||
#define MC_EOL LCTL(KC_E) // jump to end of line
|
||||
#define MC_NW LALT(KC_F) // next word
|
||||
#define MC_PW LALT(KC_B) // previous word
|
||||
#define MC_DW LCTL(KC_W) // delete word
|
||||
|
||||
// Define layer names
|
||||
enum userspace_layers {
|
||||
_QWERTY = 0,
|
||||
_NUMLOCK = 0,
|
||||
_COLEMAK,
|
||||
_DVORAK,
|
||||
_WORKMAN,
|
||||
_NORMAN,
|
||||
_MALTRON,
|
||||
_EUCALYN,
|
||||
_CARPLAX,
|
||||
_UNICODE,
|
||||
_MODS, /* layer 8 now 9*/
|
||||
_GAMEPAD,
|
||||
_DIABLO,
|
||||
_MACROS,
|
||||
_MEDIA,
|
||||
_LOWER,
|
||||
_RAISE,
|
||||
_ADJUST,
|
||||
};
|
||||
|
||||
bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed);
|
||||
bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer);
|
||||
bool send_game_macro(const char *str, keyrecord_t *record, bool override);
|
||||
void matrix_init_keymap(void);
|
||||
void shutdown_keymap(void);
|
||||
void suspend_power_down_keymap(void);
|
||||
void suspend_wakeup_init_keymap(void);
|
||||
void matrix_scan_keymap(void);
|
||||
uint32_t layer_state_set_keymap (uint32_t state);
|
||||
uint32_t default_layer_state_set_keymap (uint32_t state);
|
||||
void led_set_keymap(uint8_t usb_led);
|
||||
void eeconfig_init_keymap(void);
|
||||
|
||||
void tmux_prefix(void);
|
||||
void tmux_pane_zoom(void);
|
||||
void tmux_pane_last(void);
|
||||
void tmux_pane_switch_repeat(void);
|
||||
void tmux_pane_switch(uint16_t keycode);
|
||||
|
||||
typedef union {
|
||||
uint32_t raw;
|
||||
struct {
|
||||
bool rgb_layer_change :1;
|
||||
bool is_overwatch :1;
|
||||
bool nuke_switch :1;
|
||||
uint8_t unicode_mod :4;
|
||||
bool swapped_numbers :1;
|
||||
};
|
||||
} userspace_config_t;
|
||||
|
||||
extern userspace_config_t userspace_config;
|
||||
|
||||
/*
|
||||
Custom Keycodes for Diablo 3 layer
|
||||
But since TD() doesn't work when tap dance is disabled
|
||||
We use custom codes here, so we can substitute the right stuff
|
||||
*/
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
#define KC_D3_1 TD(TD_D3_1)
|
||||
#define KC_D3_2 TD(TD_D3_2)
|
||||
#define KC_D3_3 TD(TD_D3_3)
|
||||
#define KC_D3_4 TD(TD_D3_4)
|
||||
#else // TAP_DANCE_ENABLE
|
||||
#define KC_D3_1 KC_1
|
||||
#define KC_D3_2 KC_2
|
||||
#define KC_D3_3 KC_3
|
||||
#define KC_D3_4 KC_4
|
||||
#endif // TAP_DANCE_ENABLE
|
||||
|
||||
#endif // !USERSPACE
|
||||
|
||||
/* vi: ft=c:tw=80:sw=2:ts=2:sts=2:et */
|
|
@ -0,0 +1,84 @@
|
|||
#include "leader.h"
|
||||
|
||||
LEADER_EXTERNS();
|
||||
|
||||
void matrix_scan_user(void){
|
||||
static bool has_ran_yet;
|
||||
if (!has_ran_yet) {
|
||||
has_ran_yet = true;
|
||||
startup_user();
|
||||
}
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code.
|
||||
// run_diablo_macro_check();
|
||||
#endif // TAP_DANCE_ENABLE
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
matrix_scan_rgb();
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
LEADER_DICTIONARY() {
|
||||
leading = false;
|
||||
leader_end();
|
||||
// Q is for TMUX
|
||||
// Z is for OS related things
|
||||
// other single key sequences are mostly for terminals and vim
|
||||
|
||||
SEQ_ONE_KEY(KC_W) {
|
||||
// Vim + Tmux Macro, when in command mode in vim: write to file, change to the other pane in the current session and repeat the last command
|
||||
SEND_STRING(":w" SS_TAP(X_ENTER));
|
||||
tmux_pane_switch_repeat();
|
||||
}
|
||||
|
||||
SEQ_ONE_KEY(KC_T) {
|
||||
// Send the Tmux Prefix
|
||||
tmux_prefix();
|
||||
}
|
||||
|
||||
SEQ_ONE_KEY(KC_A) {
|
||||
// Send the Tmux Prefix and press 'right' arrow
|
||||
tmux_prefix();
|
||||
tap_code(KC_RIGHT);
|
||||
}
|
||||
|
||||
SEQ_TWO_KEYS(KC_T, KC_T) {
|
||||
// Send the Tmux Prefix to a nested session
|
||||
tmux_prefix();
|
||||
tmux_prefix();
|
||||
}
|
||||
SEQ_TWO_KEYS(KC_Q, KC_A) {
|
||||
// Switch pane and repeat last action
|
||||
tmux_pane_switch_repeat();
|
||||
}
|
||||
|
||||
SEQ_TWO_KEYS(KC_Z, KC_P){
|
||||
// Press windows key, send string 'plex' and press enter
|
||||
register_code(KC_LGUI);
|
||||
register_code(KC_S);
|
||||
unregister_code(KC_S);
|
||||
|
||||
unregister_code(KC_LGUI);
|
||||
SEND_STRING("plex");
|
||||
tap_code(KC_ENTER);
|
||||
}
|
||||
|
||||
SEQ_TWO_KEYS(KC_Z, KC_F) {
|
||||
// Open a search
|
||||
register_code(KC_LGUI);
|
||||
register_code(KC_S);
|
||||
unregister_code(KC_S);
|
||||
unregister_code(KC_LGUI);
|
||||
}
|
||||
|
||||
SEQ_TWO_KEYS(KC_Z, KC_Z) {
|
||||
SEND_STRING("https://start.duckduckgo.com"SS_TAP(X_ENTER));
|
||||
}
|
||||
|
||||
SEQ_THREE_KEYS(KC_BSPC, KC_BSPC, KC_BSPC){
|
||||
// Reset the keyboard
|
||||
reset_keyboard();
|
||||
}
|
||||
}
|
||||
|
||||
matrix_scan_keymap();
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
#pragma once
|
||||
#include "kuchosauronad0.h"
|
||||
|
||||
#include "leader.h"
|
||||
|
||||
void matrix_scan_user(void);
|
|
@ -0,0 +1,244 @@
|
|||
#include "kuchosauronad0.h"
|
||||
|
||||
uint16_t copy_paste_timer;
|
||||
|
||||
__attribute__ ((weak))
|
||||
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
bool process_record_secrets(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Defines actions for my global custom keycodes. Defined in kuchosauronad0.h file
|
||||
// Then runs the _keymap's record handier if not processed here
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
// If console is enabled, it will print the matrix position and status of each key pressed
|
||||
#ifdef KEYLOGGER_ENABLE
|
||||
#if defined(KEYBOARD_ergodox_ez) || defined(KEYBOARD_keebio_iris_rev2)
|
||||
xprintf("KL: kc: %u, col: %u, row: %u, pressed: %u\n", keycode, record->event.key.row, record->event.key.col, record->event.pressed);
|
||||
#else
|
||||
xprintf("KL: kc: %u, col: %u, row: %u, pressed: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed);
|
||||
#endif
|
||||
#endif //KEYLOGGER_ENABLE
|
||||
|
||||
switch (keycode) {
|
||||
case KC_QWERTY ... KC_UNICODE:
|
||||
if (record->event.pressed) {
|
||||
set_single_persistent_default_layer(keycode - KC_QWERTY);
|
||||
}
|
||||
break;
|
||||
|
||||
case KC_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
|
||||
if (!record->event.pressed) {
|
||||
uint8_t temp_mod = get_mods();
|
||||
uint8_t temp_osm = get_oneshot_mods();
|
||||
clear_mods(); clear_oneshot_mods();
|
||||
send_string_with_delay_P(PSTR("make " QMK_KEYBOARD ":" QMK_KEYMAP), TAP_CODE_DELAY);
|
||||
#ifndef MAKE_BOOTLOADER
|
||||
if ( ( temp_mod | temp_osm ) & MOD_MASK_SHIFT )
|
||||
#endif
|
||||
{
|
||||
#if defined(__arm__)
|
||||
send_string_with_delay_P(PSTR(":dfu-util"), TAP_CODE_DELAY);
|
||||
#elif defined(BOOTLOADER_DFU)
|
||||
send_string_with_delay_P(PSTR(":dfu"), TAP_CODE_DELAY);
|
||||
#elif defined(BOOTLOADER_HALFKAY)
|
||||
send_string_with_delay_P(PSTR(":teensy"), TAP_CODE_DELAY);
|
||||
#elif defined(BOOTLOADER_CATERINA)
|
||||
send_string_with_delay_P(PSTR(":avrdude"), TAP_CODE_DELAY);
|
||||
#endif // bootloader options
|
||||
}
|
||||
if ( ( temp_mod | temp_osm ) & MOD_MASK_CTRL) { send_string_with_delay_P(PSTR(" -j8 --output-sync"), TAP_CODE_DELAY); }
|
||||
send_string_with_delay_P(PSTR(SS_TAP(X_ENTER)), TAP_CODE_DELAY);
|
||||
}
|
||||
break;
|
||||
// FLEDERMAUSLAND
|
||||
case MC_QT1: // ""
|
||||
if(record->event.pressed){
|
||||
SEND_STRING("\"\"");
|
||||
tap_code(KC_LEFT);
|
||||
}
|
||||
break;
|
||||
case MC_QT2: // ''
|
||||
if(record->event.pressed){
|
||||
SEND_STRING("''");
|
||||
tap_code(KC_LEFT);
|
||||
}
|
||||
break;
|
||||
case MC_QT3: // `'
|
||||
if(record->event.pressed){
|
||||
SEND_STRING("`'");
|
||||
tap_code(KC_LEFT);
|
||||
}
|
||||
break;
|
||||
case MC_PAR: // Parenthesis
|
||||
if(record->event.pressed){
|
||||
SEND_STRING("()");
|
||||
tap_code(KC_LEFT);
|
||||
}
|
||||
break;
|
||||
case MC_CUR: // Curly bracket
|
||||
if(record->event.pressed){
|
||||
SEND_STRING("{}");
|
||||
tap_code(KC_LEFT);
|
||||
}
|
||||
break;
|
||||
case MC_SQR: // Square bracket
|
||||
if(record->event.pressed){
|
||||
SEND_STRING("[]");
|
||||
tap_code(KC_LEFT);
|
||||
}
|
||||
break;
|
||||
case MC_ABR: // Angle bracket
|
||||
if(record->event.pressed){
|
||||
SEND_STRING("<>");
|
||||
tap_code(KC_LEFT);
|
||||
}
|
||||
break;
|
||||
case MCT_NEW: // New Tmux Session
|
||||
if(record->event.pressed){
|
||||
tmux_prefix();
|
||||
SEND_STRING(":neww");
|
||||
tap_code(KC_ENT);
|
||||
}
|
||||
break;
|
||||
case MCT_SH: // Tmux horizontal split
|
||||
if(record->event.pressed){
|
||||
tmux_prefix();
|
||||
SEND_STRING("%");
|
||||
}
|
||||
break;
|
||||
case MCT_SV: // Tmux vertical split
|
||||
if(record->event.pressed){
|
||||
tmux_prefix();
|
||||
SEND_STRING("\"");
|
||||
}
|
||||
break;
|
||||
case MCT_ZM: // Tmux zoom
|
||||
if(record->event.pressed){
|
||||
tmux_prefix();
|
||||
tap_code(KC_Z);
|
||||
}
|
||||
break;
|
||||
case MCT_SCR: // Tmux scroll mode
|
||||
if(record->event.pressed){
|
||||
tmux_prefix();
|
||||
tap_code(KC_PGUP);
|
||||
}
|
||||
break;
|
||||
case MCT_UP: // Tmux up
|
||||
break;
|
||||
case MCT_DW: // Tmux down
|
||||
break;
|
||||
case MCT_LFT: // Tmux left
|
||||
break;
|
||||
case MCT_RGT: // Tmux right
|
||||
tmux_prefix();
|
||||
tap_code(KC_RIGHT);
|
||||
break;
|
||||
case MCV_B: // Vim begin of line
|
||||
if(record->event.pressed){
|
||||
tap_code(KC_0);
|
||||
}
|
||||
break;
|
||||
case MCV_E: // Vim end of line
|
||||
if(record->event.pressed){
|
||||
SEND_STRING(":vsplit");
|
||||
tap_code(KC_ENT);
|
||||
}
|
||||
break;
|
||||
case MCT_F: // Vim for loop
|
||||
if(record->event.pressed){
|
||||
SEND_STRING(":help");
|
||||
tap_code(KC_ENT);
|
||||
}
|
||||
break;
|
||||
case VRSN: // Prints firmware version
|
||||
if (record->event.pressed) {
|
||||
send_string_with_delay_P(PSTR(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE), TAP_CODE_DELAY);
|
||||
}
|
||||
break;
|
||||
// These are a series of gaming macros.
|
||||
// Only enables for the viterbi, basically,
|
||||
// to save on firmware space, since it's limited.
|
||||
#ifdef MACROS_ENABLED
|
||||
case KC_OVERWATCH: // Toggle's if we hit "ENTER" or "BACKSPACE" to input macros
|
||||
if (record->event.pressed) { userspace_config.is_overwatch ^= 1; eeconfig_update_user(userspace_config.raw); }
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
userspace_config.is_overwatch ? rgblight_mode_noeeprom(17) : rgblight_mode_noeeprom(18);
|
||||
#endif //RGBLIGHT_ENABLE
|
||||
break;
|
||||
case KC_SALT:
|
||||
return send_game_macro("Salt, salt, salt...", record, false);
|
||||
case KC_MORESALT:
|
||||
return send_game_macro("Please sir, can I have some more salt?!", record, false);
|
||||
case KC_SALTHARD:
|
||||
return send_game_macro("Your salt only makes me harder, and even more aggressive!", record, false);
|
||||
case KC_GOODGAME:
|
||||
return send_game_macro("Good game, everyone!", record, false);
|
||||
case KC_GLHF:
|
||||
return send_game_macro("Good luck, have fun!!!", record, false);
|
||||
case KC_SYMM:
|
||||
return send_game_macro("Left click to win!", record, false);
|
||||
case KC_JUSTGAME:
|
||||
return send_game_macro("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.", record, false);
|
||||
case KC_TORB:
|
||||
return send_game_macro("That was positively riveting!", record, false);
|
||||
case KC_AIM:
|
||||
send_game_macro("That aim is absolutely amazing. It's almost like you're a machine!", record, true);
|
||||
return send_game_macro("Wait! That aim is TOO good! You're clearly using an aim hack! CHEATER!", record, false);
|
||||
case KC_C9:
|
||||
return send_game_macro("OMG!!! C9!!!", record, false);
|
||||
case KC_GGEZ:
|
||||
return send_game_macro("That was a fantastic game, though it was a bit easy. Try harder next time!", record, false);
|
||||
#endif // MACROS_ENABLED
|
||||
|
||||
case KC_CCCV: // One key copy/paste
|
||||
if(record->event.pressed){
|
||||
copy_paste_timer = timer_read();
|
||||
} else {
|
||||
if (timer_elapsed(copy_paste_timer) > TAPPING_TERM) { // Hold, copy
|
||||
register_code(KC_LCTL);
|
||||
tap_code(KC_C);
|
||||
unregister_code(KC_LCTL);
|
||||
} else { // Tap, paste
|
||||
register_code(KC_LCTL);
|
||||
tap_code(KC_V);
|
||||
unregister_code(KC_LCTL);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
// Unicode
|
||||
#ifdef UNICODE_ENABLE
|
||||
case UC_FLIP: // (ノಠ痊ಠ)ノ彡┻━┻
|
||||
if (record->event.pressed) {
|
||||
send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B");
|
||||
}
|
||||
break;
|
||||
case UC_TABL: // ┬┬ノ( º _ ºノ)
|
||||
if (record->event.pressed) {
|
||||
send_unicode_hex_string("252C 2500 252C 30CE 0028 0020 00BA 0020 005F 0020 00BA 30CE 0029");
|
||||
}
|
||||
break;
|
||||
case UC_SHRG: // ¯\_(ツ)_/¯
|
||||
if (record->event.pressed) {
|
||||
send_unicode_hex_string("00AF 005C 005F 0028 30C4 0029 005F 002F 00AF");
|
||||
}
|
||||
break;
|
||||
case UC_DISA: // ಠ_ಠ
|
||||
if (record->event.pressed) {
|
||||
send_unicode_hex_string("0CA0 005F 0CA0");
|
||||
}
|
||||
break;
|
||||
#endif //!Unicode
|
||||
}
|
||||
return process_record_keymap(keycode, record) &&
|
||||
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
|
||||
process_record_user_rgb(keycode, record) &&
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
process_record_secrets(keycode, record);
|
||||
}
|
|
@ -0,0 +1,94 @@
|
|||
#pragma once
|
||||
#include "kuchosauronad0.h"
|
||||
|
||||
#if defined(KEYMAP_SAFE_RANGE)
|
||||
#define PLACEHOLDER_SAFE_RANGE KEYMAP_SAFE_RANGE
|
||||
#else
|
||||
#define PLACEHOLDER_SAFE_RANGE SAFE_RANGE
|
||||
#endif
|
||||
|
||||
enum userspace_custom_keycodes{
|
||||
VRSN = PLACEHOLDER_SAFE_RANGE, // Prints QMK Firmware and board info
|
||||
KC_QWERTY, // Sets default layer to QWERTY
|
||||
KC_COLEMAK, // Sets default layer to COLEMAK
|
||||
KC_DVORAK, // Sets default layer to DVORAK
|
||||
KC_WORKMAN, // Sets default layer to WORKMAN
|
||||
KC_NORMAN, // Sets default layer to NORMAN
|
||||
KC_MALTRON, // Sets default layer to MALTRON
|
||||
KC_EUCALYN, // Sets default layer to EUCALYN
|
||||
KC_CARPLAX, // Sets default layer to CARPLAX
|
||||
KC_UNICODE, // Sets default layer to UNICODE
|
||||
|
||||
KC_MAKE, // Run keyboard's customized make command
|
||||
KC_RGB_T, // Toggles RGB Layer Indication mode
|
||||
KC_SECRET_1,
|
||||
KC_SECRET_2,
|
||||
KC_SECRET_3,
|
||||
KC_SECRET_4,
|
||||
KC_SECRET_5,
|
||||
KC_CCCV, // Hold to copy, tap to paste
|
||||
KC_NUKE, // NUCLEAR LAUNCH DETECTED!!!
|
||||
UC_FLIP, // (ಠ痊ಠ)┻━┻
|
||||
UC_TABL, // ┬┬ノ( º _ ºノ)
|
||||
UC_SHRG, // ¯\_(ツ)_/¯
|
||||
UC_DISA, // ಠ_ಠ
|
||||
|
||||
MC_QT1, // ""
|
||||
MC_QT2, // ''
|
||||
MC_QT3, // `'
|
||||
MC_PAR, // Parenthesis
|
||||
MC_CUR, // Curly bracket
|
||||
MC_SQR, // Square bracket
|
||||
MC_ABR, // Angle bracket
|
||||
MCT_NEW, // New Tmux Session
|
||||
MCT_SH, // Tmux horizontal split
|
||||
MCT_SV, // Tmux vertical split
|
||||
MCT_ZM, // Tmux zoom
|
||||
MCT_SCR, // Tmux scroll mode
|
||||
MCT_UP, // Tmux up
|
||||
MCT_DW, // Tmux down
|
||||
MCT_LFT, // Tmux left
|
||||
MCT_RGT, // Tmux right
|
||||
MCV_B, // Vim begin of line
|
||||
MCV_E, // Vim end of line
|
||||
MCT_F, // Vim for loop
|
||||
MCG_A, // Git add
|
||||
MCG_C, // Git commit
|
||||
MCG_P, // Git push
|
||||
MCG_R, // Git revert
|
||||
MCG_L, // Git log
|
||||
MCG_S, // Git status
|
||||
|
||||
NEW_SAFE_RANGE //use "NEWPLACEHOLDER for keymap specific codes
|
||||
};
|
||||
|
||||
bool process_record_secrets(uint16_t keycode, keyrecord_t *record);
|
||||
bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
|
||||
|
||||
#define LOWER MO(_LOWER)
|
||||
#define RAISE MO(_RAISE)
|
||||
#define ADJUST MO(_ADJUST)
|
||||
#define TG_MODS TG(_MODS)
|
||||
#define TG_GAME TG(_GAMEPAD)
|
||||
#define OS_LWR OSL(_LOWER)
|
||||
#define OS_RSE OSL(_RAISE)
|
||||
#define OS_UNI OSL(_UNICODE)
|
||||
|
||||
#define KC_SEC1 KC_SECRET_1
|
||||
#define KC_SEC2 KC_SECRET_2
|
||||
#define KC_SEC3 KC_SECRET_3
|
||||
#define KC_SEC4 KC_SECRET_4
|
||||
#define KC_SEC5 KC_SECRET_5
|
||||
#define KC_SEC6 KC_SECRET_6
|
||||
|
||||
#define QWERTY KC_QWERTY
|
||||
#define DVORAK KC_DVORAK
|
||||
#define COLEMAK KC_COLEMAK
|
||||
#define WORKMAN KC_WORKMAN
|
||||
#define UNICODE KC_UNICODE
|
||||
|
||||
#define KC_RESET RESET
|
||||
#define KC_RST KC_RESET
|
||||
|
||||
#define UC_IRNY UC(0x2E2E)
|
||||
#define UC_CLUE UC(0x203D)
|
|
@ -0,0 +1,145 @@
|
|||
# qmk userspace for kuchosauronad0
|
||||
Thanks to drashna and everyone else in the qmk_firmware/users/ directory :)
|
||||
|
||||
# Overview
|
||||
|
||||
## Keyboard Layout Templates
|
||||
This borrows from @jola5's "Not quite neo" code. This allows me to maintain blocks of keymaps in the userspace, so that I can modify the userspace, and this is reflected in all of the keyboards that use it, at once.
|
||||
|
||||
This makes adding tap/hold mods, or other special keycodes or functions to all keyboards super easy, as it's done to all of them at once.
|
||||
|
||||
The caveat here is that the keymap needs a processor/wrapper, as it doesn't like the substitutions. However, this is as simple as just pushing it through a define. For instance:
|
||||
|
||||
`#define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__)`
|
||||
|
||||
Once that's been done and you've switched the keymaps to use the "wrapper", it will read the substitution blocks just fine.
|
||||
|
||||
Credit goes to @jola5 for first implementing this awesome idea.
|
||||
|
||||
## Custom Keycodes
|
||||
Declared in `process_records.h` and `template.h` and defined in `process_record_user` in template.c
|
||||
|
||||
## Tap Dances
|
||||
Set `TAP_DANCE_ENABLE = yes` in rules.mk. See file tap_dances.{c,h}
|
||||
|
||||
## Leader Key
|
||||
Set `LEADER_ENABLE = yes` in rules.mk.
|
||||
TODO: document tmux / vim / os
|
||||
|
||||
## Unicode
|
||||
TODO: Set `idk` in `idc`
|
||||
|
||||
## Diablo Layer
|
||||
Currently not in use.
|
||||
|
||||
# Secret Macros
|
||||
Set `NO_SECRETS = yes` in rules.mk.
|
||||
|
||||
With help from gitter and Colinta, this adds the ability to add hidden macros from other users.
|
||||
|
||||
First, I have several files that are hidden/excluded from Git/GitHub. These contain everything needed for the macros. To hide these files, open `.git/info/exclude` and add `secrets.c` and `secrets.h` to that file, below the comments.
|
||||
|
||||
And this requires `KC_SECRET_1` through `KC_SECRET_5` to be defined in your `<name>.h` file to define the keycodes for the new macros.
|
||||
|
||||
|
||||
### .git/info/exclude
|
||||
|
||||
```
|
||||
# git ls-files --others --exclude-from=.git/info/exclude
|
||||
# Lines that start with '#' are comments.
|
||||
# For a project mostly in C, the following would be a good set of
|
||||
# exclude patterns (uncomment them if you want to use them):
|
||||
# *.[oa]
|
||||
# *~
|
||||
/users/kuchosauronad0/secrets.c
|
||||
/users/kuchosauronad0/secrets.h
|
||||
```
|
||||
|
||||
Then you can create these files:
|
||||
|
||||
### secrets.c
|
||||
|
||||
```c
|
||||
#include "kuchosauronad0.h" // replace with your keymap's "h" file, or whatever file stores the keycodes
|
||||
|
||||
#if (__has_include("secrets.h") && !defined(NO_SECRETS))
|
||||
#include "secrets.h"
|
||||
#else
|
||||
// `PROGMEM const char secret[][x]` may work better, but it takes up more space in the firmware
|
||||
// And I'm not familiar enough to know which is better or why...
|
||||
static const char * const secret[] = {
|
||||
"test1",
|
||||
"test2",
|
||||
"test3",
|
||||
"test4",
|
||||
"test5"
|
||||
};
|
||||
#endif
|
||||
|
||||
bool process_record_secrets(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case KC_SECRET_1 ... KC_SECRET_5: // Secrets! Externally defined strings, not stored in repo
|
||||
if (!record->event.pressed) {
|
||||
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
|
||||
send_string_with_delay(secret[keycode - KC_SECRET_1], MACRO_TIMER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
```
|
||||
|
||||
### secrets.h
|
||||
|
||||
```c
|
||||
static const char * const secrets[] = {
|
||||
"secret1",
|
||||
"secret2",
|
||||
"secret3",
|
||||
"secret4",
|
||||
"secret5"
|
||||
};
|
||||
```
|
||||
|
||||
Replacing the strings with the codes that you need.
|
||||
|
||||
### name.c
|
||||
|
||||
In the `<name>.c` file, you will want to add this to the top:
|
||||
|
||||
```c
|
||||
__attribute__ ((weak))
|
||||
bool process_record_secrets(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
```
|
||||
|
||||
This is so that the function can be called here, and replaced in the `secrets.c` file, and so it won't error out if it doesn't exist.
|
||||
|
||||
And then, in the `process_record_user` function, assuming you have `return process_record_keymap(keycode, record)` here, you'll want to replace the "final" return with the following. Otherwise, you want to replace the `return true;` with `return process_record_secrets(keycode, record);`
|
||||
|
||||
```c
|
||||
return process_record_keymap(keycode, record) && process_record_secrets(keycode, record);
|
||||
}
|
||||
```
|
||||
|
||||
### rules.mk
|
||||
|
||||
Here, you want your `/users/<name>/rules.mk` file to "detect" the existence of the `secrets.c` file, and only add it if the file exists. To do so, add this block:
|
||||
|
||||
```make
|
||||
ifneq ("$(wildcard $(USER_PATH)/secrets.c)","")
|
||||
SRC += secrets.c
|
||||
endif
|
||||
```
|
||||
|
||||
Additionally, if you want to make sure that you can disable the function without messing with the file, you need to add this to your `/users/<name>/rules.mk`, so that it catches the flag:
|
||||
|
||||
```make
|
||||
ifeq ($(strip $(NO_SECRETS)), yes)
|
||||
OPT_DEFS += -DNO_SECRETS
|
||||
endif
|
||||
```
|
||||
|
||||
Then, if you run `make keyboard:name NO_SECRETS=yes`, it will default to the test strings in your `<name>.c` file, rather than reading from your file.
|
|
@ -0,0 +1,44 @@
|
|||
SRC += kuchosauronad0.c \
|
||||
process_records.c
|
||||
|
||||
LINK_TIME_OPTIMIZATION_ENABLE = yes
|
||||
|
||||
#ifneq ("$(wildcard $(USER_PATH)/secrets.c)","")
|
||||
# SRC += secrets.c
|
||||
#endif
|
||||
|
||||
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
|
||||
SRC += tap_dances.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(ENCODER_ENABLE)), yes)
|
||||
SRC += encoder.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(LEADER_ENABLE)), yes)
|
||||
SRC += leader.c
|
||||
endif
|
||||
|
||||
ifneq ("$(wildcard $(USER_PATH)/secrets.c)","")
|
||||
SRC += secrets.c
|
||||
endif
|
||||
ifeq ($(strip $(NO_SECRETS)), yes)
|
||||
OPT_DEFS += -DNO_SECRETS
|
||||
endif
|
||||
ifeq ($(strip $(UNICODEMAP_ENABLE)), yes)
|
||||
SRC += unicode.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(MACROS_ENABLED)), yes)
|
||||
OPT_DEFS += -DMACROS_ENABLED
|
||||
endif
|
||||
|
||||
ifdef CONSOLE_ENABLE
|
||||
ifeq ($(strip $(KEYLOGGER_ENABLE)), yes)
|
||||
OPT_DEFS += -DKEYLOGGER_ENABLE
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(MAKE_BOOTLOADER)), yes)
|
||||
OPT_DEFS += -DMAKE_BOOTLOADER
|
||||
endif
|
|
@ -0,0 +1,57 @@
|
|||
#include "tap_dances.h"
|
||||
void td_parenthesis (qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count == 1) {
|
||||
SEND_STRING ("\(");
|
||||
reset_tap_dance (state);
|
||||
}
|
||||
else if (state->count == 2) {
|
||||
SEND_STRING("()" SS_TAP(X_LEFT));
|
||||
//tap_code(KC_2);
|
||||
//tap_code(KC_3);
|
||||
//tap_code(KC_LEFT);
|
||||
reset_tap_dance (state);
|
||||
}
|
||||
else if (state->count == 3) {
|
||||
SEND_STRING("[]" SS_TAP(X_LEFT));
|
||||
reset_tap_dance (state);
|
||||
}
|
||||
else if (state->count == 4) {
|
||||
SEND_STRING("{}" SS_TAP(X_LEFT));
|
||||
reset_tap_dance (state);
|
||||
}
|
||||
else if (state->count >= 5) {
|
||||
SEND_STRING("<>" SS_TAP(X_LEFT));
|
||||
reset_tap_dance (state);
|
||||
}
|
||||
}
|
||||
|
||||
void safe_reset(qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count >= 3) {
|
||||
// Reset the keyboard if you tap the key more than three times
|
||||
reset_keyboard();
|
||||
reset_tap_dance(state);
|
||||
}
|
||||
}
|
||||
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
[TD_RESET] = ACTION_TAP_DANCE_FN(safe_reset),
|
||||
[TD_NUM1] = ACTION_TAP_DANCE_DOUBLE(KC_1, KC_4),
|
||||
[TD_NUM2] = ACTION_TAP_DANCE_DOUBLE(KC_2, KC_5),
|
||||
[TD_NUM3] = ACTION_TAP_DANCE_DOUBLE(KC_3, KC_6),
|
||||
[TD_QT1] = ACTION_TAP_DANCE_DOUBLE(KC_QUOT, MC_QT1),
|
||||
[TD_QT2] = ACTION_TAP_DANCE_DOUBLE(LSFT(KC_QUOT), MC_QT2),
|
||||
[TD_QT3] = ACTION_TAP_DANCE_DOUBLE(KC_GRV, MC_QT3),
|
||||
|
||||
[TD_TMX] = ACTION_TAP_DANCE_DOUBLE(KC_T, TM_X),
|
||||
[TD_EOL] = ACTION_TAP_DANCE_DOUBLE(KC_E, MC_EOL), // end of line
|
||||
[TD_BOL] = ACTION_TAP_DANCE_DOUBLE(KC_A, MC_BOL), // beginning of line
|
||||
[TD_NW] = ACTION_TAP_DANCE_DOUBLE(KC_F, MC_NW), // next word
|
||||
[TD_PW] = ACTION_TAP_DANCE_DOUBLE(KC_B, MC_PW), // pevious word
|
||||
[TD_DW] = ACTION_TAP_DANCE_DOUBLE(KC_W, MC_DW), // pevious word
|
||||
|
||||
[TD_SPC] = ACTION_TAP_DANCE_FN(td_parenthesis), // \(, (), [], {}, <>
|
||||
[TD_PAR] = ACTION_TAP_DANCE_DOUBLE(KC_LPRN, MC_PAR), // ()
|
||||
[TD_SQR] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, MC_SQR), // []
|
||||
[TD_CUR] = ACTION_TAP_DANCE_DOUBLE(LSFT(KC_LCBR), MC_CUR),// {}
|
||||
[TD_ABR] = ACTION_TAP_DANCE_DOUBLE(LSFT(KC_COMM), MC_ABR),//
|
||||
};
|
|
@ -0,0 +1,26 @@
|
|||
#pragma once
|
||||
#include "kuchosauronad0.h"
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
enum {
|
||||
TD_RESET = 0,
|
||||
TD_SPC, // for special function td_parenthesis testing
|
||||
TD_NUM1, // compact gaming numpad
|
||||
TD_NUM2, //
|
||||
TD_NUM3, //
|
||||
TD_TMX, // tmux control sequence
|
||||
TD_EOL, // end of line
|
||||
TD_BOL, // beginning of line
|
||||
TD_NW, // next word
|
||||
TD_PW, // pevious word
|
||||
TD_DW, // delete word
|
||||
TD_QT1, // single double quote for '
|
||||
TD_QT2, // single double quote for "
|
||||
TD_QT3, // single double quote for `
|
||||
TD_PAR, // single double parenthesis
|
||||
TD_CUR, // single double curly braces
|
||||
TD_SQR, // single double square brackets
|
||||
TD_ABR // single double angle brackets
|
||||
};
|
||||
#endif // TAP_DANCE_ENABLE
|
||||
void td_parenthesis (qk_tap_dance_state_t *state, void *user_data);
|
|
@ -0,0 +1,125 @@
|
|||
#include "template.h"
|
||||
|
||||
|
||||
// Add reconfigurable functions here, for keymap customization
|
||||
// This allows for a global, userspace functions, and continued
|
||||
// customization of the keymap. Use _keymap instead of _user
|
||||
// functions in the keymaps
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_keymap(void) {}
|
||||
|
||||
// Call user matrix init, then call the keymap's init function
|
||||
void matrix_init_user(void) {
|
||||
matrix_init_keymap();
|
||||
}
|
||||
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_keymap(void) {}
|
||||
|
||||
// No global matrix scan code, so just run keymap's matix
|
||||
// scan function
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_user(void) {
|
||||
matrix_scan_keymap();
|
||||
}
|
||||
|
||||
|
||||
__attribute__ ((weak))
|
||||
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Defines actions tor my global custom keycodes. Defined in drashna.h file
|
||||
// Then runs the _keymap's recod handier if not processed here,
|
||||
// And use "NEWPLACEHOLDER" for new safe range
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
|
||||
switch (keycode) {
|
||||
case KC_MAKE:
|
||||
if (!record->event.pressed) {
|
||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP
|
||||
#if (defined(BOOTLOADER_DFU) || defined(BOOTLOADER_LUFA_DFU) || defined(BOOTLOADER_QMK_DFU))
|
||||
":dfu"
|
||||
#elif defined(BOOTLOADER_HALFKAY)
|
||||
":teensy"
|
||||
#elif defined(BOOTLOADER_CATERINA)
|
||||
":avrdude"
|
||||
#endif
|
||||
SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
case VRSN:
|
||||
if (record->event.pressed) {
|
||||
SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return process_record_keymap(keycode, record);
|
||||
}
|
||||
|
||||
|
||||
__attribute__ ((weak))
|
||||
uint32_t layer_state_set_keymap (uint32_t state) {
|
||||
return state;
|
||||
}
|
||||
|
||||
uint32_t layer_state_set_user (uint32_t state) {
|
||||
return layer_state_set_keymap (state);
|
||||
}
|
||||
|
||||
|
||||
|
||||
__attribute__ ((weak))
|
||||
void led_set_keymap(uint8_t usb_led) {}
|
||||
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
led_set_keymap(usb_led);
|
||||
}
|
||||
|
||||
|
||||
|
||||
__attribute__ ((weak))
|
||||
void suspend_power_down_keymap(void) {}
|
||||
|
||||
void suspend_power_down_user(void)
|
||||
{
|
||||
suspend_power_down_keymap();
|
||||
}
|
||||
|
||||
|
||||
|
||||
__attribute__ ((weak))
|
||||
void suspend_wakeup_init_keymap(void) {}
|
||||
|
||||
void suspend_wakeup_init_user(void)
|
||||
{
|
||||
suspend_wakeup_init_keymap();
|
||||
#ifdef KEYBOARD_ergodox_ez
|
||||
wait_ms(10);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
||||
__attribute__ ((weak))
|
||||
void startup_keymap(void) {}
|
||||
|
||||
void startup_user (void) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
matrix_init_rgb();
|
||||
#endif //RGBLIGHT_ENABLE
|
||||
startup_keymap();
|
||||
}
|
||||
|
||||
|
||||
|
||||
__attribute__ ((weak))
|
||||
void shutdown_keymap(void) {}
|
||||
|
||||
void shutdown_user (void) {
|
||||
shutdown_keymap();
|
||||
}
|
|
@ -0,0 +1,18 @@
|
|||
#ifndef USERSPACE
|
||||
#define USERSPACE
|
||||
|
||||
#include "quantum.h"
|
||||
#include "version.h"
|
||||
#include "eeprom.h"
|
||||
|
||||
// Define layer names
|
||||
#define BASE 0
|
||||
|
||||
enum custom_keycodes {
|
||||
VRSN = SAFE_RANGE, // can always be here
|
||||
KC_MAKE,
|
||||
KC_RESET,
|
||||
NEWPLACEHOLDER //use "NEWPLACEHOLDER for keymap specific codes
|
||||
};
|
||||
|
||||
#endif
|
|
@ -0,0 +1,62 @@
|
|||
#include "unicode.h"
|
||||
|
||||
//#ifdef UNICODEMAP_ENABLE
|
||||
const uint32_t PROGMEM unicode_map[] = {
|
||||
[BANG] = 0x0203D,// ‽
|
||||
[IRONY] = 0x02E2E,// ⸮
|
||||
[DEGREE] = 0x000B0,// °
|
||||
[THINK] = 0x1F914,// 🤔
|
||||
[GRIN] = 0x1F600,// <20>
|
||||
[MONOCL] = 0x1F9D0,// 🧐
|
||||
[DRUG0] = 0x1F92A,// 🤪
|
||||
[DRUG1] = 0x1F974,// 🥴
|
||||
[CLOWN] = 0x1F921,// 🤡
|
||||
[MNDBLWN] = 0x1F92F,// 🤯
|
||||
[MONEY] = 0x1F911,// 🤑
|
||||
[SHTUP] = 0x1F910,// 🤐
|
||||
[PARTY] = 0x1F973,// 🥳
|
||||
[SMRK] = 0x1F60F,// 😏
|
||||
[WEARY] = 0x1F629,// 😩
|
||||
[UNAMU] = 0x1F612,// 😒
|
||||
[SPY] = 0x1F575,//🕵
|
||||
[DAFUQ] = 0x1F47A,// 👺
|
||||
[FIST0] = 0x1F91B,// 🤛
|
||||
[FIST1] = 0x1F91C,// 🤜
|
||||
[FIST2] = 0x270A, // ✊
|
||||
[FIST3] = 0x1F44A,// 👊
|
||||
[WIFIHAND] = 0x1F44B,// 👋
|
||||
[OKOK] = 0x1F44C,// 👌
|
||||
[EFFU] = 0x1F595,// 🖕
|
||||
[SPOCK] = 0x1F596,// 🖖
|
||||
[INUP] = 0x1F446,// 👆
|
||||
[THDN] = 0x1F44E,// 👎
|
||||
[THUP] = 0x1F44D,// 👍
|
||||
[TUMBLER] = 0x1F943,// 🥃
|
||||
[DRAGON0] = 0x1F409,// 🐉
|
||||
[DRAGON1] = 0x1F432,// 🐲
|
||||
[TIGER0] = 0x1F405,// 🐅
|
||||
[TIGER1] = 0x1F42F,// 🐯
|
||||
[COOL] = 0x1F192,// 🆒
|
||||
[UCHART] = 0x1F4C8,// 📈
|
||||
[DCHART] = 0x1F4C9,// 📉
|
||||
[BCHART] = 0x1F4CA,// 📊
|
||||
[NOPRCY] = 0x1F572,// 🕲
|
||||
[PRCY] = 0x1F571,// 🕱
|
||||
[BBB] = 0x1F171,// 🅱
|
||||
[POO] = 0x1F4A9,// 💩
|
||||
[HUNDR] = 0x1F4AF,// 💯
|
||||
[EGGPL] = 0x1F346,// 🍆
|
||||
[WATER] = 0x1F4A6,// 💦
|
||||
[LIT] = 0x1F525,// 🔥
|
||||
[SNEK] = 0x1F40D,// 🐍
|
||||
[PENGUIN] = 0x1F427,// 🐧
|
||||
[BOAR] = 0x1F417,// 🐗
|
||||
[MONKEY] = 0x1F412,// 🐒
|
||||
[CHICK] = 0x1F425,// 🐥
|
||||
[DASH] = 0x1F4A8,// 💨
|
||||
[DIZZY] = 0x1F4AB,// 💫
|
||||
[KEEB] = 0x1F5AE,// 🖮
|
||||
[HOLE] = 0x1F573,// 🕳
|
||||
[SAUCER] = 0x1F6F8// 🛸
|
||||
};
|
||||
//#endif // UNICODEMAP_ENABLE
|
|
@ -0,0 +1,67 @@
|
|||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
void send_unicode_hex_string(const char* str);
|
||||
|
||||
/* use X(n) to call the */
|
||||
#ifdef UNICODEMAP_ENABLE
|
||||
enum unicode_name {
|
||||
OKOK, //
|
||||
BANG, // ‽
|
||||
IRONY, // ⸮
|
||||
DEGREE, // °
|
||||
THINK, // 🤔
|
||||
GRIN, // <20>
|
||||
MONOCL, // 🧐
|
||||
DRUG0, // 🤪
|
||||
DRUG1, // 🥴
|
||||
CLOWN, // 🤡
|
||||
MNDBLWN, // 🤯
|
||||
MONEY, // 🤑
|
||||
SHTUP, // 🤐
|
||||
PARTY, // 🥳
|
||||
SMRK, // 😏
|
||||
WEARY, // 😩
|
||||
UNAMU, // 😒
|
||||
SPY, // 🕵
|
||||
DAFUQ, // 👺
|
||||
FIST0, // 🤛
|
||||
FIST1, // 🤜
|
||||
FIST2, // ✊
|
||||
FIST3, // 👊
|
||||
WIFIHAND, // 👌
|
||||
EFFU, // 🖕
|
||||
SPOCK, // 🖖
|
||||
INUP, // 👆
|
||||
THDN, // 👎
|
||||
THUP, // 👍
|
||||
TUMBLER, // 🥃
|
||||
DRAGON0, // 🐉
|
||||
DRAGON1, // 🐅
|
||||
TIGER0, // 🐅
|
||||
TIGER1, // 🐯
|
||||
COOL, // 🆒
|
||||
UCHART, // 📈
|
||||
DCHART, // 📉
|
||||
BCHART, // 📊
|
||||
NOPRCY, // 🕲
|
||||
PRCY, // 🕱
|
||||
BBB, // 🅱
|
||||
POO, // 💩
|
||||
HUNDR, // 💯
|
||||
EGGPL, // 🍆
|
||||
WATER, // 💦
|
||||
LIT, // 🔥
|
||||
SNEK, // 🐍
|
||||
PENGUIN, // 🐧
|
||||
BOAR, // 🐗
|
||||
MONKEY, // 🐒
|
||||
CHICK, // 🐥
|
||||
DASH, // 💨
|
||||
DIZZY, // 💫
|
||||
KEEB, // 🖮
|
||||
HOLE, // 🕳
|
||||
SAUCER // 🛸
|
||||
};
|
||||
#endif
|
|
@ -0,0 +1,206 @@
|
|||
#pragma once
|
||||
#include "kuchosauronad0.h"
|
||||
/*
|
||||
Since our quirky block definitions are basically a list of comma separated
|
||||
arguments, we need a wrapper in order for these definitions to be
|
||||
expanded before being used as arguments to the LAYOUT_xxx macro.
|
||||
*/
|
||||
#if (!defined(LAYOUT) && defined(KEYMAP))
|
||||
#define LAYOUT KEYMAP
|
||||
#endif
|
||||
|
||||
#define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__)
|
||||
#define LAYOUT_ergodox_pretty_wrapper(...) LAYOUT_ergodox_pretty(__VA_ARGS__)
|
||||
#define KEYMAP_wrapper(...) LAYOUT(__VA_ARGS__)
|
||||
#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__)
|
||||
#define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__)
|
||||
#define LAYOUT_ortho_5x12_wrapper(...) LAYOUT_ortho_5x12(__VA_ARGS__)
|
||||
|
||||
/*
|
||||
Blocks for each of the four major keyboard layouts
|
||||
Organized so we can quickly adapt and modify all of them
|
||||
at once, rather than for each keyboard, one at a time.
|
||||
And this allows for much cleaner blocks in the keymaps.
|
||||
For instance Tap/Hold for Control on all of the layouts
|
||||
NOTE: These are all the same length. If you do a search/replace
|
||||
then you need to add/remove underscores to keep the
|
||||
lengths consistent.
|
||||
*/
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
#define _________________QWERTY_L1_________________ KC_Q, KC_DW, KC_EOL, KC_R, KC_TMX
|
||||
#define _________________QWERTY_L2_________________ KC_BOL, KC_S, KC_D, KC_NW, KC_G
|
||||
#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_PW
|
||||
#else
|
||||
#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T
|
||||
#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G
|
||||
#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
|
||||
#endif
|
||||
|
||||
#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P
|
||||
#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN
|
||||
#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH
|
||||
|
||||
|
||||
#define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G
|
||||
#define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D
|
||||
#define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B
|
||||
|
||||
#define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
|
||||
#define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O
|
||||
#define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLASH
|
||||
|
||||
#define ______________COLEMAK_MOD_DH_L1____________ KC_Q, KC_W, KC_F, KC_P, KC_B
|
||||
#define ______________COLEMAK_MOD_DH_L2____________ KC_A, KC_R, KC_S, KC_T, KC_G
|
||||
#define ______________COLEMAK_MOD_DH_L3____________ KC_Z, KC_X, KC_C, KC_D, KC_V
|
||||
|
||||
#define ______________COLEMAK_MOD_DH_R1____________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
|
||||
#define ______________COLEMAK_MOD_DH_R2____________ KC_M, KC_N, KC_E, KC_I, KC_O
|
||||
#define ______________COLEMAK_MOD_DH_R3____________ KC_K, KC_H, KC_COMM, KC_DOT, KC_SLASH
|
||||
|
||||
|
||||
#define _________________DVORAK_L1_________________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y
|
||||
#define _________________DVORAK_L2_________________ KC_A, KC_O, KC_E, KC_U, KC_I
|
||||
#define _________________DVORAK_L3_________________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X
|
||||
|
||||
#define _________________DVORAK_R1_________________ KC_F, KC_G, KC_C, KC_R, KC_L
|
||||
#define _________________DVORAK_R2_________________ KC_D, KC_H, KC_T, KC_N, KC_S
|
||||
#define _________________DVORAK_R3_________________ KC_B, KC_M, KC_W, KC_V, KC_Z
|
||||
|
||||
#define ________________DVORAK_AU_L1_______________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y
|
||||
#define ________________DVORAK_AU_L2_______________ KC_O, KC_A, KC_E, KC_I, KC_U
|
||||
#define ________________DVORAK_AU_L3_______________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X
|
||||
|
||||
#define ________________DVORAK_AU_R1_______________ KC_F, KC_G, KC_C, KC_R, KC_L
|
||||
#define ________________DVORAK_AU_R2_______________ KC_D, KC_H, KC_T, KC_N, KC_S
|
||||
#define ________________DVORAK_AU_R3_______________ KC_B, KC_M, KC_W, KC_V, KC_Z
|
||||
|
||||
|
||||
#define _________________WORKMAN_L1________________ KC_Q, KC_D, KC_R, KC_W, KC_B
|
||||
#define _________________WORKMAN_L2________________ KC_A, KC_S, KC_H, KC_T, KC_G
|
||||
#define _________________WORKMAN_L3________________ KC_Z, KC_X, KC_M, KC_C, KC_V
|
||||
|
||||
#define _________________WORKMAN_R1________________ KC_J, KC_F, KC_U, KC_P, KC_SCLN
|
||||
#define _________________WORKMAN_R2________________ KC_Y, KC_N, KC_E, KC_O, KC_I
|
||||
#define _________________WORKMAN_R3________________ KC_K, KC_L, KC_COMM, KC_DOT, KC_SLASH
|
||||
|
||||
|
||||
#define _________________NORMAN_L1_________________ KC_Q, KC_W, KC_D, KC_F, KC_K
|
||||
#define _________________NORMAN_L2_________________ KC_A, KC_S, KC_E, KC_T, KC_G
|
||||
#define _________________NORMAN_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B
|
||||
|
||||
#define _________________NORMAN_R1_________________ KC_J, KC_U, KC_R, KC_L, KC_SCLN
|
||||
#define _________________NORMAN_R2_________________ KC_Y, KC_N, KC_I, KC_O, KC_U
|
||||
#define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, KC_SLASH
|
||||
|
||||
|
||||
#define _________________MALTRON_L1________________ KC_Q, KC_P, KC_Y, KC_C, KC_B
|
||||
#define _________________MALTRON_L2________________ KC_A, KC_N, KC_I, KC_S, KC_F
|
||||
#define _________________MALTRON_L3________________ KC_SCLN, KC_SLSH, KC_J, KC_G, KC_COMM
|
||||
|
||||
#define _________________MALTRON_R1________________ KC_V, KC_M, KC_U, KC_Z, KC_L
|
||||
#define _________________MALTRON_R2________________ KC_D, KC_T, KC_D, KC_O, KC_R
|
||||
#define _________________MALTRON_R3________________ KC_DOT, KC_W, KC_K, KC_MINS, KC_X
|
||||
|
||||
|
||||
#define _________________EUCALYN_L1________________ KC_SLSH, KC_COMM, KC_DOT, KC_F, KC_Q
|
||||
#define _________________EUCALYN_L2________________ KC_A, KC_O, KC_E, KC_I, KC_U
|
||||
#define _________________EUCALYN_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_W
|
||||
|
||||
#define _________________EUCALYN_R1________________ KC_M, KC_R, KC_D, KC_Y, KC_P
|
||||
#define _________________EUCALYN_R2________________ KC_G, KC_T, KC_K, KC_S, KC_N
|
||||
#define _________________EUCALYN_R3________________ KC_B, KC_H, KC_J, KC_L, KC_SCLN
|
||||
|
||||
|
||||
#define _____________CARPLAX_QFMLWY_L1_____________ KC_Q, KC_F, KC_M, KC_L, KC_W
|
||||
#define _____________CARPLAX_QFMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R
|
||||
#define _____________CARPLAX_QFMLWY_L3_____________ KC_Z, KC_V, KC_G, KC_C, KC_X
|
||||
|
||||
#define _____________CARPLAX_QFMLWY_R1_____________ KC_Y, KC_U, KC_O, KC_B, KC_J
|
||||
#define _____________CARPLAX_QFMLWY_R2_____________ KC_I, KC_A, KC_E, KC_H, KC_SCLN
|
||||
#define _____________CARPLAX_QFMLWY_R3_____________ KC_P, KC_K, KC_COMM, KC_DOT, KC_SLSH
|
||||
|
||||
|
||||
#define _____________CARPLAX_QGMLWB_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W
|
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#define _____________CARPLAX_QGMLWB_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R
|
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#define _____________CARPLAX_QGMLWB_L3_____________ KC_Z, KC_X, KC_C, KC_F, KC_J
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|
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#define _____________CARPLAX_QGMLWB_R1_____________ KC_B, KC_Y, KC_U, KC_V, KC_SCLN
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#define _____________CARPLAX_QGMLWB_R2_____________ KC_I, KC_A, KC_E, KC_O, KC_H
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#define _____________CARPLAX_QGMLWB_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH
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|
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|
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#define _____________CARPLAX_QGMLWY_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W
|
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#define _____________CARPLAX_QGMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R
|
||||
#define _____________CARPLAX_QGMLWY_L3_____________ KC_Z, KC_X, KC_C, KC_V, KC_J
|
||||
|
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#define _____________CARPLAX_QGMLWY_R1_____________ KC_Y, KC_F, KC_U, KC_B, KC_SCLN
|
||||
#define _____________CARPLAX_QGMLWY_R2_____________ KC_I, KC_A, KC_E, KC_O, KC_H
|
||||
#define _____________CARPLAX_QGMLWY_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH
|
||||
|
||||
#ifdef UNICODE_ENABLE
|
||||
#define _______________UNICODE_L1__________________ UC_DISA,UC_DISA, UC_DISA, UC_DISA, UC_DISA
|
||||
#define _______________UNICODE_L2__________________ UC_DISA,UC_DISA, UC_DISA, UC_DISA, UC_DISA
|
||||
#define _______________UNICODE_L3__________________ UC_DISA,UC_DISA, UC_DISA, UC_DISA, UC_DISA
|
||||
|
||||
#define _______________UNICODE_R1__________________ UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG
|
||||
#define _______________UNICODE_R2__________________ UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG
|
||||
#define _______________UNICODE_R3__________________ UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG, UC_SHRG
|
||||
#endif
|
||||
|
||||
#ifdef UNICODEMAP_ENABLE
|
||||
#define _______________UNICODE_L1__________________ X(SMRK), X(THINK), X(CLOWN), X(HUNDR), X(BANG)
|
||||
#define _______________UNICODE_L2__________________ X(GRIN), X(MONKEY), X(OKOK), X(EGGPL), X(LIT)
|
||||
#define _______________UNICODE_L3__________________ X(WEARY), X(UNAMU), X(EFFU), X(MONOCL), X(IRONY)
|
||||
|
||||
#define _______________UNICODE_R1__________________ X(DRUG0), X(THUP), X(INUP), X(DIZZY), X(COOL)
|
||||
#define _______________UNICODE_R2__________________ X(FIST0), X(FIST2),X(FIST3),X(FIST1), X(OKOK)
|
||||
#define _______________UNICODE_R3__________________ X(MNDBLWN), X(THDN), X(SPOCK),X(HOLE), X(DASH)
|
||||
#endif
|
||||
|
||||
#define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5
|
||||
#define ________________NUMBER_RIGHT_______________ KC_6, KC_7, KC_8, KC_9, KC_0
|
||||
#define _________________FUNC_LEFT_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
|
||||
#define _________________FUNC_RIGHT________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10
|
||||
|
||||
#define ___________________BLANK___________________ _______, _______, _______, _______, _______
|
||||
|
||||
|
||||
#define _________________LOWER_L1__________________ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC
|
||||
#define _________________LOWER_L2__________________ ___________________BLANK___________________
|
||||
#define _________________LOWER_L3__________________ ___________________BLANK___________________
|
||||
|
||||
#define _________________LOWER_R1__________________ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN
|
||||
#define _________________LOWER_R2__________________ OS_UNI, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR
|
||||
#define _________________LOWER_R3__________________ TM_X, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
|
||||
|
||||
|
||||
|
||||
#define _________________RAISE_L1__________________ ________________NUMBER_LEFT________________
|
||||
#define _________________RAISE_L2__________________ ___________________BLANK___________________
|
||||
#define _________________RAISE_L3__________________ ___________________BLANK___________________
|
||||
|
||||
#define _________________RAISE_R1__________________ ________________NUMBER_RIGHT_______________
|
||||
#define _________________RAISE_R2__________________ _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC
|
||||
#define _________________RAISE_R3__________________ _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
|
||||
|
||||
|
||||
|
||||
#define _________________ADJUST_L1_________________ ___________________BLANK___________________
|
||||
#define _________________ADJUST_L2_________________ _________________FUNC_LEFT_________________
|
||||
#define _________________ADJUST_L3_________________ AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN
|
||||
|
||||
#define _________________ADJUST_R1_________________ KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5
|
||||
#define _________________ADJUST_R2_________________ _________________FUNC_RIGHT________________
|
||||
#define _________________ADJUST_R3_________________ KC_MUTE, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT
|
||||
|
||||
|
||||
/*
|
||||
#define _________________RGB_L1____________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG
|
||||
#define _________________RGB_L2____________________ MU_TOG , CK_TOGG, AU_ON, AU_OFF, AG_NORM
|
||||
#define _________________RGB_L3____________________ RGB_RMOD,RGB_HUD,RGB_SAD, RGB_VAD, KC_RGB_T
|
||||
#define _________________RGB_R1____________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG
|
||||
#define _________________RGB_R2____________________ MU_TOG , CK_TOGG, AU_ON, AU_OFF, AG_NORM
|
||||
#define _________________RGB_R3____________________ RGB_RMOD,RGB_HUD,RGB_SAD, RGB_VAD, KC_RGB_T
|
||||
*/
|
||||
/* vi: ft=c:tw=80:sw=2:ts=2:sts=2:et
|
||||
*/
|
Loading…
Reference in New Issue