Merge remote-tracking branch 'origin/master' into develop

This commit is contained in:
QMK Bot 2021-07-20 01:48:31 +00:00
commit 6b2b42678d
17 changed files with 543 additions and 163 deletions

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@ -2,13 +2,20 @@
![](https://user-images.githubusercontent.com/26496/61170794-bf8a2c80-a56e-11e9-893f-f1766e7a9a04.png)
My layout using the winkeyless b.face X2 PCB. The keys indicated with a gray color was not supported by the layout so a custom one was made.
My layout using the winkeyless b.face X2 PCB.
### Building & Flashing
- Hold <kbd>LCTRL</kbd> while connecting to put in flashing mode
- Follow instructions in the main _bface_ directory
- Set up QMK
- `pip install --user qmk`
- `qmk setup`
- Add udev rules if on Linux
- Follow the docs: <https://docs.qmk.fm/#/faq_build?id=linux-udev-rules>
- Build and flash
- `qmk flash -kb winkeyless/bface -km p3lim`
- Hold bottom-left key while connecting to put in flashing mode
### Layout notes
The keys indicated with a gray color in the image above was not supported by the layout so a custom matrix was made.
The two additional keys were on pins 22+41 and 22+42, C3+B1 and C3+B2, which is mapped to col 10 row 1 and col 10 row 2 in the matrix.

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@ -1,5 +1,5 @@
/*
Copyright 2019 Adrian L Lange <legal@p3lim.net>
Copyright 2019-2021 Adrian L Lange <legal@p3lim.net>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -16,7 +16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "quantum.h"
#define LAYOUT_p3lim(\
K04, K14, K24, K34, K44, K54, K16, KB6, KB7, K17, KA4, KB4, KC4, KE4, \
@ -37,13 +36,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
enum my_keycodes {
C_ESC0 = SAFE_RANGE, // layer 0 esc
C_ESC1 // layer 1 esc
C_ESC1, // layer 1 esc
C_NO1, // æ, requires RCTL to be a compose key in software
C_NO2, // ø, requires RCTL to be a compose key in software
C_NO3 // å, requires RCTL to be a compose key in software
};
// use compiler macros for simpler stuff
#define C_NO1 RALT(KC_QUOT)
#define C_NO2 RALT(KC_SCLN)
#define C_NO3 RALT(KC_LBRC)
#define C_KVM1 LCA(KC_1)
#define C_KVM2 LCA(KC_2)
#define C_KVM3 LCA(KC_3)
@ -77,7 +76,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |-----------------------------------------------------------------------------------------+
* | Caps | Home| Up | End | PgUp| | | | | | | | | |
* |---------------------------------------------------------------------------------| |
* | | Left| Down|Right| PgDn| | | | | | | | | |
* | | Left| Down|Right| PgDn|PrtSc| | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | KVM1| KVM2| KVM3| KVM4| | | | | | | | |
* |-----------------------------------------------------------------------------------------+
@ -87,7 +86,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[1] = LAYOUT_p3lim(
C_ESC1, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
KC_CAPS, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_PSCR, _______, _______, _______, _______, _______, _______, _______, _______,
_______, C_KVM1, C_KVM2, C_KVM3, C_KVM4, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, KC_NO, _______, _______
),
@ -123,32 +122,65 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
};
static bool grave_esc_shifted = false;
bool process_record_user(uint16_t keycode, keyrecord_t *record){
const uint8_t mods = get_mods();
uint8_t shifted = mods & MOD_MASK_SHIFT;
switch(keycode){
case C_ESC0: // layer 0
if(record->event.pressed){
if(get_mods() & MOD_MASK_SHIFT)
register_code(KC_GRAVE);
else
register_code(KC_ESCAPE);
} else {
if(get_mods() & MOD_MASK_SHIFT)
unregister_code(KC_GRAVE);
else
unregister_code(KC_ESCAPE);
}
grave_esc_shifted = shifted;
register_code(shifted ? KC_GRAVE : KC_ESCAPE);
} else
unregister_code(grave_esc_shifted ? KC_GRAVE : KC_ESCAPE);
return false;
case C_ESC1: // layer 1
if(record->event.pressed){
if(get_mods() & MOD_MASK_SHIFT)
register_code(KC_ESCAPE);
else
register_code(KC_GRAVE);
} else {
if(get_mods() & MOD_MASK_SHIFT)
unregister_code(KC_ESCAPE);
else
unregister_code(KC_GRAVE);
grave_esc_shifted = shifted;
register_code(shifted ? KC_ESCAPE : KC_GRAVE);
} else
unregister_code(grave_esc_shifted ? KC_ESCAPE : KC_GRAVE);
return false;
case C_NO1: // æ
if(record->event.pressed){
// we use shift for A and E to make it capitalized, no need to handle it here
tap_code(KC_RCTL);
tap_code(KC_A);
tap_code(KC_E);
}
return false;
case C_NO2: // ø
// the "/" symbol can't be shifted, so we have to deal with that
if(record->event.pressed){
if(shifted){
unregister_code(KC_LSFT); // reset the shift state, I always use LSFT personally
tap_code(KC_RCTL);
tap_code(KC_SLSH);
tap_code16(S(KC_O));
register_code(KC_LSFT); // enable the shift state again to keep state consistent
} else {
tap_code(KC_RCTL);
tap_code(KC_SLSH);
tap_code(KC_O);
}
}
return false;
case C_NO3: // å
// the "o" symbol can't be shifted, so we have to deal with that
if(record->event.pressed){
if(shifted){
unregister_code(KC_LSFT); // reset the shift state, I always use LSFT personally
tap_code(KC_RCTL);
tap_code(KC_O);
tap_code16(S(KC_A));
register_code(KC_LSFT); // enable the shift state again to keep state consistent
} else {
tap_code(KC_RCTL);
tap_code(KC_O);
tap_code(KC_A);
}
}
return false;
}

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@ -0,0 +1 @@
RGBLIGHT_ENABLE = no

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@ -1,44 +1,51 @@
/* Copyright 2021 Shulin Huang <mumu@x-bows.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1225
#define DEVICE_VER 0x0001
#define MANUFACTURER X-BOWS
#define PRODUCT KNIGHT
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 12
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1225
#define DEVICE_VER 0x0001
#define MANUFACTURER X-BOWS
#define PRODUCT KNIGHT
#define MATRIX_ROWS 6
#define MATRIX_COLS 15
// wiring of each half
#define MATRIX_ROW_PINS { D2, E6, E2, F7, F6, F5 }
#define MATRIX_COL_PINS { B0, B1, B2, B3, F4, F1, C6, B6, B5, B4, D7, D6, D4, D5, D3}
/* COL2ROW or ROW2COL */
#define MATRIX_ROW_PINS { F7, F6, F5, F4, F1, F0 }
#define MATRIX_COL_PINS { B0, B1, B2, B3, B7, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6 }
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
#define DEBOUNCE 3
#define LED_NUM_LOCK_PIN D1
#define LED_CAPS_LOCK_PIN C7
#define LED_PIN_ON_STATE 0
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_LED_PROCESS_LIMIT 18
# define RGB_MATRIX_LED_FLUSH_LIMIT 16
# define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
# define RGB_MATRIX_CENTER { 92, 43 }
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3
#define BACKLIGHT_PIN B7
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
# define DRIVER_ADDR_1 0b1110100
# define DRIVER_ADDR_2 0b1110110
# define DRIVER_ADDR_3 0b1110101
# define DRIVER_COUNT 3
# define DRIVER_1_LED_TOTAL 36
# define DRIVER_2_LED_TOTAL 35
# define DRIVER_3_LED_TOTAL 15
# define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL + DRIVER_3_LED_TOTAL)
#endif
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define SPLIT_HAND_PIN F0
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

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@ -1,8 +1,8 @@
{
"keyboard_name": "knight",
"keyboard_name": "KNIGHT",
"url": "",
"maintainer": "xbows",
"width": 23,
"maintainer": "xbows-qmk",
"width": 18,
"height": 6.5,
"layouts": {
"LAYOUT": {
@ -22,10 +22,7 @@
{"label":"F12", "x":12.75, "y":0},
{"label":"Delete", "x":14, "y":0, "w":2},
{"label":"Print Screen", "x":16, "y":0, "w":2},
{"label":"Esc", "x":19, "y":0},
{"label":"Tab", "x":20, "y":0},
{"label":"Backspace", "x":21, "y":0},
{"label":"Fn", "x":22, "y":0},
{"label":"~", "x":0, "y":1.5},
{"label":"!", "x":1, "y":1.5},
{"label":"@", "x":2, "y":1.5},
@ -40,10 +37,7 @@
{"label":"_", "x":14, "y":1.5},
{"label":"+", "x":15, "y":1.5},
{"label":"Backspace", "x":16, "y":1.5, "w":2},
{"label":"Num Lock", "x":19, "y":1.5},
{"label":"/", "x":20, "y":1.5},
{"label":"*", "x":21, "y":1.5},
{"label":"-", "x":22, "y":1.5},
{"label":"Tab", "x":0, "y":2.5},
{"label":"Q", "x":1, "y":2.5},
{"label":"W", "x":2, "y":2.5},
@ -59,17 +53,14 @@
{"label":"}", "x":15, "y":2.5},
{"label":"|", "x":16, "y":2.5},
{"label":"Page Up", "x":17, "y":2.5},
{"label":"7", "x":19, "y":2.5},
{"label":"8", "x":20, "y":2.5},
{"label":"9", "x":21, "y":2.5},
{"label":"+", "x":22, "y":2.5},
{"label":"Caps Lock", "x":0, "y":3.5},
{"label":"A", "x":1, "y":3.5},
{"label":"S", "x":2, "y":3.5},
{"label":"D", "x":3, "y":3.5},
{"label":"F", "x":4, "y":3.5},
{"label":"G", "x":5, "y":3.5},
{"label":"Backspace", "x":6, "y":3.5, "w":3},
{"label":"Backspace", "x":6.75, "y":3.5, "w":1.5},
{"label":"H", "x":9, "y":3.5},
{"label":"J", "x":10, "y":3.5},
{"label":"K", "x":11, "y":3.5},
@ -78,17 +69,14 @@
{"label":"\"", "x":14, "y":3.5},
{"label":"Enter", "x":15, "y":3.5, "w":2},
{"label":"Page Down", "x":17, "y":3.5},
{"label":"4", "x":19, "y":3.5},
{"label":"5", "x":20, "y":3.5},
{"label":"6", "x":21, "y":3.5},
{"label":"+", "x":22, "y":3.5},
{"label":"Shift", "x":0, "y":4.5},
{"label":"Z", "x":1, "y":4.5},
{"label":"X", "x":2, "y":4.5},
{"label":"C", "x":3, "y":4.5},
{"label":"V", "x":4, "y":4.5},
{"label":"B", "x":5, "y":4.5},
{"label":"Enter", "x":6, "y":4.5, "w":3},
{"label":"Enter", "x":6.5, "y":4.5, "w":2},
{"label":"N", "x":9, "y":4.5},
{"label":"M", "x":10, "y":4.5},
{"label":"<", "x":11, "y":4.5},
@ -96,10 +84,7 @@
{"label":"?", "x":13, "y":4.5},
{"label":"Shift", "x":14, "y":4.5},
{"label":"Up", "x":16, "y":4.5},
{"label":"1", "x":19, "y":4.5},
{"label":"2", "x":20, "y":4.5},
{"label":"3", "x":21, "y":4.5},
{"label":"Enter", "x":22, "y":4.5, "h":2},
{"label":"Ctrl", "x":0, "y":5.5},
{"label":"Win", "x":1, "y":5.5},
{"label":"Alt", "x":2, "y":5.5, "w":2},
@ -112,9 +97,8 @@
{"label":"Ctrl", "x":14, "y":5.5},
{"label":"Left", "x":15, "y":5.5},
{"label":"Down", "x":16, "y":5.5},
{"label":"Right", "x":17, "y":5.5},
{"label":"0", "x":19, "y":5.5, "w":2},
{"label":".", "x":21, "y":5.5}
{"label":"Right", "x":17, "y":5.5}
]
}
}

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@ -0,0 +1,43 @@
/* Copyright 2021 Shulin Huang <mumu@x-bows.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
# define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
# define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAT // Single hue spinning spiral fades saturation
# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
# define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation
# define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM!
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
//# define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
# define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
# define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
//# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
#endif

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@ -1,18 +1,49 @@
/* Copyright 2021 Shulin Huang <mumu@x-bows.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap VANILLA: (Base Layer) Default Layer
*
* |---------------------------------------------------------------------------------------------------------------------------------|
* | Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Delete | Prtsc |
* |---------------------------------------------------------------------------------------------------------------------------------|
* | ~ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backspace |
* |---------------------------------------------------------------------------------------------------------------------------------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | [ | ] | \ | PgUp |
* |---------------------------------------------------------------------------------------------------------------------------------|
* | Ctl | A | S | D | F | G | Bksp | H | J | K | L | ; | '" | Enter | PgDn |
* |---------------------------------------------------------------------------------------------------------------------------------|
* |Shift| Z | X | C | V | B | Enter | N | M | , | . | /? | Shift| | Up |
* |---------------------------------------------------------------------------------------------------------------------------------|
* |Ctrl | GUI | Alter | Space | Ctrl | Shift | Space | Alter | FN | Ctrl | Lft | Dn | Rig |
* |---------------------------------------------------------------------------------------------------------------------------------|
*/
[0] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_PSCR, KC_ESC , KC_TAB, KC_BSPC, MO(1),
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_EQL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP, KC_P7, KC_P8, KC_P9, KC_PMNS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_BSPC,KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ENT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_ENT,
KC_LCTL, KC_LGUI, KC_LALT,KC_SPC, KC_LCTL, KC_LSFT,KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT),
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_PSCR,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_BSPC, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ENT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LCTL, KC_LSFT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
[1] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_PSCR, RESET, KC_TAB, KC_BSPC,KC_TRNS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NLCK,KC_PSLS,KC_PAST,KC_EQL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP, KC_P7, KC_P8, KC_P9, KC_PMNS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, BL_STEP,KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, RESET, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_ENT,
KC_LCTL, KC_LGUI, KC_SPC,KC_LALT, KC_LCTL, KC_LSFT,KC_SPC, KC_RALT, KC_TRNS,KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_0, KC_PDOT)
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_CALC, KC_MYCM, KC_MSEL, KC_MAIL, NK_TOGG, EEP_RST,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NLCK,
RGB_TOG, RGB_MOD, RGB_VAI, RGB_HUI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME,
KC_TRNS, RGB_SPD, RGB_VAD, RGB_SPI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_END,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLU,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MPRV, KC_VOLD, KC_MNXT)
};

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/* Copyright 2021 Shulin Huang <mumu@x-bows.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
# define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
//# define DISABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
# define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
//# define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
//# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
//# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right
# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
# define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
//# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
# define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
//# define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back
# define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left
//# define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right
# define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation
# define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM!
//# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
//# define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
//# define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
# define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
# define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
//# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
#endif

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/* Copyright 2021 Shulin Huang <mumu@x-bows.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap VANILLA: (Base Layer) Default Layer
*
* |---------------------------------------------------------------------------------------------------------------------------------|
* | Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Delete | Prtsc |
* |---------------------------------------------------------------------------------------------------------------------------------|
* | ~ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backspace |
* |---------------------------------------------------------------------------------------------------------------------------------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | [ | ] | \ | PgUp |
* |---------------------------------------------------------------------------------------------------------------------------------|
* | Ctl | A | S | D | F | G | Bksp | H | J | K | L | ; | '" | Enter | PgDn |
* |---------------------------------------------------------------------------------------------------------------------------------|
* |Shift| Z | X | C | V | B | Enter | N | M | , | . | /? | Shift| | Up |
* |---------------------------------------------------------------------------------------------------------------------------------|
* |Ctrl | GUI | Alter | Space | Ctrl | Shift | Space | Alter | FN | Ctrl | Lft | Dn | Rig |
* |---------------------------------------------------------------------------------------------------------------------------------|
*/
[0] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_PSCR,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_BSPC, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ENT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LCTL, KC_LSFT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
[1] = LAYOUT(
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_CALC, KC_MYCM, KC_MSEL, KC_MAIL, NK_TOGG, EEP_RST,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NLCK,
RGB_TOG, RGB_MOD, RGB_VAI, RGB_HUI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME,
KC_TRNS, RGB_SPD, RGB_VAD, RGB_SPI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_END,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLU,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MPRV, KC_VOLD, KC_MNXT),
[2] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[3] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};

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VIA_ENABLE = yes

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#include "knight.h"
/* Copyright 2021 Shulin Huang <mumu@x-bows.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "knight.h"
#ifdef RGB_MATRIX_ENABLE
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
{0, C1_3, C2_3, C3_3}, // L01
{0, C1_4, C2_4, C3_4}, // L02
{0, C1_5, C2_5, C3_5}, // L03
{0, C1_6, C2_6, C3_6}, // L04
{0, C1_7, C2_7, C3_7}, // L05
{0, C1_8, C2_8, C3_8}, // L06
{1, C1_3, C2_3, C3_3}, // L07
{1, C1_4, C2_4, C3_4}, // L08
{1, C1_5, C2_5, C3_5}, // L09
{1, C1_6, C2_6, C3_6}, // L10
{1, C1_7, C2_7, C3_7}, // L11
{1, C1_8, C2_8, C3_8}, // L12
{2, C1_3, C2_3, C3_3}, // L13
{2, C1_4, C2_4, C3_4}, // L14
{2, C1_5, C2_5, C3_5}, // L15
{0, C6_1, C5_1, C4_1}, // L16
{0, C6_2, C5_2, C4_2}, // L17
{0, C6_3, C5_3, C4_3}, // L18
{0, C6_6, C5_6, C4_6}, // L19
{0, C6_7, C5_7, C4_7}, // L20
{0, C6_8, C5_8, C4_8}, // L21
{1, C6_2, C5_2, C4_2}, // L22
{1, C6_3, C5_3, C4_3}, // L23
{1, C6_6, C5_6, C4_6}, // L24
{1, C6_7, C5_7, C4_7}, // L25
{1, C6_8, C5_8, C4_8}, // L26
{2, C6_1, C5_1, C4_1}, // L27
{2, C6_2, C5_2, C4_2}, // L28
{2, C6_3, C5_3, C4_3}, // L29
{0, C9_1, C8_1, C7_1}, // L30
{0, C9_2, C8_2, C7_2}, // L31
{0, C9_3, C8_3, C7_3}, // L32
{0, C9_4, C8_4, C7_4}, // L33
{0, C9_5, C8_5, C7_5}, // L34
{0, C9_6, C8_6, C7_6}, // L35
{2, C6_8, C5_8, C4_8}, // L44
{1, C9_1, C8_1, C7_1}, // L36
{1, C9_2, C8_2, C7_2}, // L37
{1, C9_3, C8_3, C7_3}, // L38
{1, C9_4, C8_4, C7_4}, // L39
{1, C9_5, C8_5, C7_5}, // L40
{1, C9_6, C8_6, C7_6}, // L41
{2, C6_6, C5_6, C4_6}, // L42
{2, C6_7, C5_7, C4_7}, // L43
{0, C1_11, C2_11, C3_11}, // L45
{0, C1_12, C2_12, C3_12}, // L46
{0, C1_13, C2_13, C3_13}, // L47
{0, C1_14, C2_14, C3_14}, // L48
{0, C1_15, C2_15, C3_15}, // L49
{0, C1_16, C2_16, C3_16}, // L50
{1, C9_9, C8_9, C7_9}, // L51
{1, C1_11, C2_11, C3_11}, // L52
{1, C1_12, C2_12, C3_12}, // L53
{1, C1_13, C2_13, C3_13}, // L54
{1, C1_14, C2_14, C3_14}, // L55
{1, C1_15, C2_15, C3_15}, // L56
{1, C1_16, C2_16, C3_16}, // L57
{2, C9_4, C8_4, C7_4}, // L58
{2, C9_5, C8_5, C7_5}, // L59
{0, C6_9, C5_9, C4_9}, // L60
{0, C6_10, C5_10, C4_10}, // L61
{0, C6_11, C5_11, C4_11}, // L62
{0, C6_14, C5_14, C4_14}, // L63
{0, C6_15, C5_15, C4_15}, // L64
{0, C6_16, C5_16, C4_16}, // L65
{1, C9_10, C8_10, C7_10}, // L66
{1, C6_9, C5_9, C4_9}, // L67
{1, C6_10, C5_10, C4_10}, // L68
{1, C6_11, C5_11, C4_11}, // L69
{1, C6_14, C5_14, C4_14}, // L70
{1, C6_15, C5_15, C4_15}, // L71
{1, C6_16, C5_16, C4_16}, // L72
{2, C9_6, C8_6, C7_6}, // L73
{0, C9_9, C8_9, C7_9}, // L74
{0, C9_10, C8_10, C7_10}, // L75
{0, C9_11, C8_11, C7_11}, // L76
{0, C9_12, C8_12, C7_12}, // L77
{0, C9_13, C8_13, C7_13}, // L78
{0, C9_14, C8_14, C7_14}, // L79
{1, C9_11, C8_11, C7_11}, // L80
{1, C9_12, C8_12, C7_12}, // L81
{1, C9_13, C8_13, C7_13}, // L82
{1, C9_14, C8_14, C7_14}, // L83
{2, C1_6, C2_6, C3_6}, // L84
{2, C1_7, C2_7, C3_7}, // L85
{2, C1_8, C2_8, C3_8}, // L86
};
led_config_t g_led_config = { {
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 },
{ 15, 16, 17, 18, 19, 20, NO_LED, 21, 22, 23, 24, 25, 26, 27, 28 },
{ 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43 },
{ 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58 },
{ 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, NO_LED },
{ 73, 74, 75, NO_LED, 76, 77, 78, 79, NO_LED, 80, 81, 82, 83, 84, 85 }
}, {
{0,0}, {16,0}, {30,0}, {43,0}, {56,0}, {72,0}, {85,0}, {99,0}, {112,0}, {128,0}, {141,0}, {154,0}, {167,0}, {190,0}, {216,0},
{0,13}, {16,13}, {32,12}, {49,14}, {66,16}, {82,20}, {102,20}, {118,16}, {134,14}, {150,12}, {167,13}, {184,13}, {197,13}, {216,13},
{0,26}, {15,26}, {31,23}, {47,24}, {63,28}, {78,30}, {224,26}, {105,30}, {120,28}, {136,24}, {152,23}, {168,26}, {184,26}, {197,26}, {210,26},
{0,37}, {15,37}, {30,33}, {45,35}, {60,37}, {75,40}, {92,43}, {108,40}, {124,37}, {138,35}, {153,33}, {168,37}, {184,37}, {203,37}, {224,37},
{0,48}, {14,48}, {29,44}, {43,46}, {57,48}, {72,50}, {92,53}, {112,50}, {126,48}, {141,46}, {155,44}, {169,48}, {184,48}, {210,48},
{0,58}, {14,58}, {34,58}, {61,61}, {83,64}, {100,64}, {122,61}, {149,58}, {170,58}, {184,58}, {197,58}, {210,58}, {224,58}
}, {
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 1
} };
__attribute__ ((weak)) void rgb_matrix_indicators_user(void) {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(44, 0xFF, 0xFF, 0xFF);
}
}
#endif

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/* Copyright 2021 Shulin Huang <mumu@x-bows.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#ifdef USE_I2C
#include <stddef.h>
#ifdef __AVR__
#include <avr/io.h>
#include <avr/interrupt.h>
#endif
#endif
#define LAYOUT( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015, K016, K017, K018, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K111, K112, K113, K114, K115, K116, K117, K118, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215, K216, K217, K218, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, K316, K317, K318, \
K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413, K415, K416, K417, K518, \
K500, K501, K502, K503, K505, K506, K507, K509, K510, K511, K512, K513, K514, K516, K517 \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K101, K102, K103, K104, K105, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K201, K202, K203, K204, K205, K207, K208, K209, K210, K211, K212, K213, K214, K206, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, \
K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413, \
K500, K501, K502, K504, K505, K506, K507, K509, K510, K511, K512, K513, K514 \
) \
{ \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, KC_NO, K111, K112, K113, K114 }, \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
{ K100, K101, K102, K103, K104, K105, KC_NO,K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314 }, \
{ K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413, KC_NO }, \
{ K500, K501, K502, K503, KC_NO,K505, K506, K507, KC_NO,K509, K510, K511, K512, K513, K514 }, \
{ K015, K016, K017, K018 }, \
{ K115, K116, K117, K118 }, \
{ K215, K216, K217, K218 }, \
{ K315, K316, K317, K318 }, \
{ K415, K416, K417, KC_NO }, \
{ KC_NO,K516, K517, K518 } \
{ K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413, KC_NO}, \
{ K500, K501, K502, KC_NO,K504, K505, K506, K507, KC_NO,K509, K510, K511, K512, K513, K514 } \
}

View File

@ -1,15 +1,29 @@
# KNIGHT
![KNIGHT](https://ftp.bmp.ovh/imgs/2019/10/5f357cd665dd4b04.png)
![KNIGHT](https://cdn.shopify.com/s/files/1/0014/7623/1237/products/BestSeller_2_1024x1024@2x.png?v=1615697870)
KNIGHT, a split87 and pad Mechanical Keyboard.
X-BOWS Knight, the first ergonomic mechanical keyboard with magnetic connection of detachable numeric keypad on both sides. Revolutionary seamless integrated aluminum alloy body. Original spherical OEM keycaps.
KNIGHT, A 86 Keys Ergonomic Mechanical Keyboard with RGB backlight.
Keyboard Maintainer: X-BOWS
Hardware Supported: X-BOWS Knight
Hardware Availability: [X-BOWS](https://x-bows.com/)
If you spend your work days in front of a computer, you have likely felt some discomfort after a long day of typing. While spending less time on our computers would be the ideal remedy for this problem, that is not a realistic solution for most people. X-Bows was designed to limit the stress on your hands and wrists while also providing a productive and stylish typing experience.
X-Bows was designed with three criteria in mind:
* Enhancing the comfort and ergonomics of the keyboard
* Limiting the learning curve for our new layout
* Creating an attractive design
* Keyboard Maintainer: X-BOWS
* Hardware Supported: X-BOWS KNIGHT
* Hardware Availability: [X-BOWS](https://x-bows.com/)
Make example for this keyboard (after setting up your build environment):
make xbows/knight:default
make xbows/knight:via
Flashing example for this keyboard:
make xbows/knight:default:flash
make xbows/knight:via:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View File

@ -2,13 +2,6 @@
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
@ -18,15 +11,14 @@ BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SPLIT_KEYBOARD = yes
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = IS31FL3731

View File

@ -60,7 +60,7 @@
{"label":"D", "x":3, "y":3.5},
{"label":"F", "x":4, "y":3.5},
{"label":"G", "x":5, "y":3.5},
{"label":"Backspace", "x":6, "y":3.5, "w":1.5},
{"label":"Backspace", "x":6.75, "y":3.5, "w":1.5},
{"label":"H", "x":9, "y":3.5},
{"label":"J", "x":10, "y":3.5},
{"label":"K", "x":11, "y":3.5},
@ -76,7 +76,7 @@
{"label":"C", "x":3, "y":4.5},
{"label":"V", "x":4, "y":4.5},
{"label":"B", "x":5, "y":4.5},
{"label":"Enter", "x":6, "y":4.5, "w":2},
{"label":"Enter", "x":6.5, "y":4.5, "w":2},
{"label":"N", "x":9, "y":4.5},
{"label":"M", "x":10, "y":4.5},
{"label":"<", "x":11, "y":4.5},

View File

@ -13,8 +13,7 @@ EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NO_USB_STARTUP_CHECK = yes # Disables usb supend check after keyboard startup
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality

View File

@ -15,12 +15,12 @@
{"label":"Num Lock", "x":0, "y":1.5},
{"label":"/", "x":1, "y":1.5},
{"label":"*", "x":2, "y":1.5},
{"label":"-", "x":3, "y":1.5},
{"label":"=", "x":3, "y":1.5},
{"label":"7", "x":0, "y":2.5},
{"label":"8", "x":1, "y":2.5},
{"label":"9", "x":2, "y":2.5},
{"label":"+", "x":3, "y":2.5},
{"label":"-", "x":3, "y":2.5},
{"label":"4", "x":0, "y":3.5},
{"label":"5", "x":1, "y":3.5},
@ -33,7 +33,7 @@
{"label":"Enter", "x":3, "y":4.5, "h":2},
{"label":"0", "x":0, "y":5.5, "w":2},
{"label":".", "x":3, "y":5.5}
{"label":".", "x":2, "y":5.5}
]
}