[Keyboard] Add Collide39 keyboard (#5486)
* Add Collide39 keyboard * Remove unneeded lines
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#include "c39.h"
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#pragma once
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#include "quantum.h"
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#define ___ KC_NO
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#define LAYOUT( \
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K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, \
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K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, \
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K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C \
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) { \
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{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C }, \
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{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C }, \
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{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C } \
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}
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#define LAYOUT_ortho_3x13 LAYOUT
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xCA17
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#define PRODUCT_ID 0xCA39
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Maple Computing
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#define PRODUCT C39
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#define DESCRIPTION A compact 39 key keyboard
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/* key matrix size */
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#define MATRIX_ROWS 3
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#define MATRIX_COLS 13
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#define MATRIX_ROW_PINS { D1, B4, B5 }
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#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6, D7, E6, C6, D2, D3 }
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Magic Key Options
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*
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* Magic keys are hotkey commands that allow control over firmware functions of
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* the keyboard. They are best used in combination with the HID Listen program,
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* found here: https://www.pjrc.com/teensy/hid_listen.html
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*
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* The options below allow the magic key functionality to be changed. This is
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* useful if your keyboard/keypad is missing keys and you want magic key support.
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*
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*/
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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{
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"keyboard_name": "C39",
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"url": "",
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"maintainer": "Space Cat",
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"width": 13.25,
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"height": 3,
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"layouts": {
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"LAYOUT": {
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"layout": [{"label":"Q", "x":0, "y":0}, {"label":"W", "x":1, "y":0}, {"label":"E", "x":2, "y":0}, {"label":"R", "x":3, "y":0}, {"label":"T", "x":4, "y":0}, {"label":"Back", "x":5, "y":0}, {"label":"Y", "x":6, "y":0}, {"label":"U", "x":7, "y":0}, {"label":"I", "x":8, "y":0}, {"label":"O", "x":9, "y":0}, {"label":"P", "x":10, "y":0}, {"label":"M1", "x":11.25, "y":0}, {"label":"M2", "x":12.25, "y":0}, {"label":"A", "x":0, "y":1}, {"label":"S", "x":1, "y":1}, {"label":"D", "x":2, "y":1}, {"label":"F", "x":3, "y":1}, {"label":"G", "x":4, "y":1}, {"label":"Enter", "x":5, "y":1}, {"label":"H", "x":6, "y":1}, {"label":"J", "x":7, "y":1}, {"label":"K", "x":8, "y":1}, {"label":"L", "x":9, "y":1}, {"label":";", "x":10, "y":1}, {"label":"M3", "x":11.25, "y":1}, {"label":"M4", "x":12.25, "y":1}, {"label":"Z", "x":0, "y":2}, {"label":"X", "x":1, "y":2}, {"label":"C", "x":2, "y":2}, {"label":"V", "x":3, "y":2}, {"label":"B", "x":4, "y":2}, {"label":"Fn", "x":5, "y":2}, {"label":"N", "x":6, "y":2}, {"label":"M", "x":7, "y":2}, {"label":"<", "x":8, "y":2}, {"label":">", "x":9, "y":2}, {"label":"?", "x":10, "y":2}, {"label":"M5", "x":11.25, "y":2}, {"label":"M6", "x":12.25, "y":2}]
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}
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}
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}
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#pragma once
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// place overrides here
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _FN1 1
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// Defines for task manager and such
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#define CALTDEL LCTL(LALT(KC_DEL))
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#define TSKMGR LCTL(LSFT(KC_ESC))
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,----------------------------------------------------------------------------. ,-------------.
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* | Q | W | E | R | T | Bksp | Y | U | I | O | P | | M1 | M2 |
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* |------+------+------+------+------+------+------+------+------+------+------+ |------+------|
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* | A | S | D | F | G | Enter| H | J | K | L | ; | | M3 | M4 |
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* |------+------+------+------+------+------+------+------+------+------+------+ |------+------|
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* | Z | X | C | V | B | FN1 | N | M | , | . | / | | M5 | M6 |
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* `----------------------------------------------------------------------------' `-------------'
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*/
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[_QWERTY] = LAYOUT(
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_BSPC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_1, KC_2,
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KC_A, KC_S, KC_D, KC_F, KC_G, MT(MOD_LSFT, KC_ENT), KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_3, KC_4,
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KC_Z, KC_X, KC_C, KC_V, KC_B, LT(_FN1, KC_SPC), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_5, KC_6
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),
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/* FN1
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* ,----------------------------------------------------------------------------. ,-------------.
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* | 1 | 2 | 3 | 4 | 5 | Bksp | 6 | 7 | 8 | 9 | 0 | | M1 | M2 |
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* |------+------+------+------+------+------+------+------+------+------+------+ |------+------|
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* | 4 | 5 | 6 | + | | Enter| | | | | | | M3 | M4 |
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* |------+------+------+------+------+------+------+------+------+------+------+ |------+------|
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* | 7 | 8 | 9 | 0 | | FN1 | | | | | | | M5 | M6 |
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* `----------------------------------------------------------------------------' `-------------'
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*/
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[_FN1] = LAYOUT(
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KC_1, KC_2, KC_3, KC_4, KC_5, KC_BSPC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_1, KC_2,
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KC_4, KC_5, KC_6, KC_PLUS, _______, KC_ENT, _______, _______, _______, _______, _______, KC_3, KC_4,
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KC_7, KC_8, KC_9, KC_0, _______, _______, _______, _______, _______, _______, _______, KC_5, KC_6
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),
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};
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# The default keymap for the C39
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# C39
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=======
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![C39](https://i.imgur.com/KuWIIuW.png)
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A compact 39 key keyboard.
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Keyboard Maintainer: [Maple Computing]()
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Hardware Supported: C39 PCB
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Hardware Availability: [SpaceCat.design](https://spacecat.design)
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Make example for this keyboard (after setting up your build environment):
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make c39:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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# MCU name
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MCU = atmega32u4
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# Processor frequency.
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# This will define a symbol, F_CPU, in all source code files equal to the
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# processor frequency in Hz. You can then use this symbol in your source code to
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# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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# automatically to create a 32-bit value in your source code.
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#
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# This will be an integer division of F_USB below, as it is sourced by
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# F_USB after it has run through any CPU prescalers. Note that this value
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# does not *change* the processor frequency - it should merely be updated to
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# reflect the processor speed set externally so that the code can use accurate
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# software delays.
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F_CPU = 16000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
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# This will define a symbol, F_USB, in all source code files equal to the
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# input clock frequency (before any prescaling is performed) in Hz. This value may
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# differ from F_CPU if prescaling is used on the latter, and is required as the
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# raw input clock is fed directly to the PLL sections of the AVR for high speed
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# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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# at the end, this will be done automatically to create a 32-bit value in your
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# source code.
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#
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# If no clock division is performed on the input clock inside the AVR (via the
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# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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# Interrupt driven control endpoint task(+60)
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OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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# Boot Section Size in *bytes*
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# Teensy halfKay 512
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# Teensy++ halfKay 1024
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# Atmel DFU loader 4096
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# LUFA bootloader 4096
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# USBaspLoader 2048
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OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = yes # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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NKRO_ENABLE = no # USB Nkey Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
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MIDI_ENABLE = no # MIDI controls
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UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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AUDIO_ENABLE = no # Audio output on port C6
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RGBLIGHT_ENABLE = no # RGB Enable / Disable
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