Change how desktop commands work
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@ -58,7 +58,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
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* │ │Mut│VoD│VoU│Ply│Prv│Nxt│MW←│MW→│M4 │M5 │ │ │
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* └─────┬──┴┬──┴──┬┴───┴───┴───┴───┴───┴───┴──┬┴───┴┬───┬─┴───┘
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* │ │ │ MW↓ │MAcl2│ │
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* │DPR│DstNA│ MW↓ │MAcl2│ │
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* └───┴─────┴───────────────────────────┴─────┴───┘
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*/
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[L_FN] = LAYOUT(
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@ -66,7 +66,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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_______, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, _______, _______, _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_BTN3, KC_DEL,
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_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, _______, _______, KC_WH_U, KC_MS_L, KC_MS_D, KC_MS_R, _______,
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_______, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY, KC_MPRV, KC_MNXT, KC_WH_L, KC_WH_R, KC_BTN4, KC_BTN5, _______, _______,
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XXXXXXX, _______, _______, KC_WH_D, KC_ACL2, _______, XXXXXXX
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XXXXXXX, DST_P_R, DST_N_A, KC_WH_D, KC_ACL2, _______, XXXXXXX
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),
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/* RCtrl layer
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@ -79,7 +79,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
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* │ │ │ │ │ │ │ │ │ │ │ │ │ │
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* └─────┬──┴┬──┴──┬┴───┴───┴───┴───┴───┴───┴──┬┴───┴┬───┬─┴───┘
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* │Dst│Dstp←│ │Dstp→│ │
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* │DtR│DstA │ │ │ │
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* └───┴─────┴───────────────────────────┴─────┴───┘
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*/
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[L_RCTRL] = LAYOUT(
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@ -87,6 +87,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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_______, TOP, MV_UP, BOTTOM, PRV_TAB, _______, _______, _______, _______, _______, _______, _______, _______, CLEAR,
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_______, MV_LEFT, MV_DOWN, MV_RGHT, NXT_TAB, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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XXXXXXX, DESKTOP, DSKTP_L, _______, DSKTP_R, _______, XXXXXXX
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XXXXXXX, DST_RMV, DST_ADD, _______, _______, _______, XXXXXXX
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),
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};
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@ -33,7 +33,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
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* │ │MA0│MA2│MW←│MW→│ │ │ │VoD│VoU│Mut│ App │PgU│Btm│
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* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
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* │ │Dstp│Dst←│ MW↓ │Dst→│ │ │Hom│PgD│End│
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* │ │DtPR│DtNA│ MW↓ │ │ │ │Hom│PgD│End│
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* └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
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*/
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[L_FN] = LAYOUT_truefox( \
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@ -41,7 +41,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_BTN4, KC_BTN2, KC_MS_U, KC_BTN1, KC_BTN3, KC_BTN5, _______, UC_MOD, _______, KC_MSTP, KC_MPLY, KC_MPRV, KC_MNXT, CLEAR, KC_INS, \
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_______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_U, _______, _______, _______, _______, _______, _______, _______, _______, TOP, \
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_______, KC_ACL0, KC_ACL2, KC_WH_L, KC_WH_R, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, KC_APP, KC_PGUP, BOTTOM, \
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_______, DESKTOP, DSKTP_L, KC_WH_D, DSKTP_R, _______, KC_HOME, KC_PGDN, KC_END \
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_______, DST_P_R, DST_N_A, KC_WH_D, _______, _______, KC_HOME, KC_PGDN, KC_END \
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),
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/* Numpad layer
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@ -28,6 +28,18 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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}
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return false;
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case DST_P_R:
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(record->event.pressed ? register_code16 : unregister_code16)(
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(get_mods() & MOD_MASK_CTRL) ? DST_RMV : DST_PRV
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);
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return false;
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case DST_N_A:
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(record->event.pressed ? register_code16 : unregister_code16)(
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(get_mods() & MOD_MASK_CTRL) ? DST_ADD : DST_NXT
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);
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return false;
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#ifdef LAYER_FN
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static bool fn_lock;
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@ -23,6 +23,11 @@
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#define PRV_TAB LCTL(KC_PGUP)
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#define NXT_TAB LCTL(KC_PGDN)
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#define DST_ADD LCTL(LGUI(KC_D))
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#define DST_RMV LCTL(LGUI(KC_F4))
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#define DST_PRV LCTL(LGUI(KC_LEFT))
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#define DST_NXT LCTL(LGUI(KC_RGHT))
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#define LCT_CPS LCTL_T(KC_CAPS)
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#ifdef SEND_STRING_CLEAN
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@ -37,6 +42,8 @@
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enum keycodes_user {
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CLEAR = SAFE_RANGE,
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DST_P_R,
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DST_N_A,
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#ifdef LAYER_NUMPAD
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NUMPAD,
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#endif
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@ -82,7 +82,7 @@ void td_lsft_fn_reset(qk_tap_dance_state_t *state, void *user_data) {
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_DESKTOP] = ACTION_TAP_DANCE_DOUBLE(LCTL(LGUI(KC_D)), LCTL(LGUI(KC_F4))), // Add/close virtual desktop
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[TD_DST_A_R] = ACTION_TAP_DANCE_DOUBLE(DST_ADD, DST_RMV),
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[TD_RAL_LAL] = ACTION_TAP_DANCE_DOUBLE_MODS(KC_RALT, KC_LALT),
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[TD_RAL_RGU] = ACTION_TAP_DANCE_DOUBLE_MODS(KC_RALT, KC_RGUI),
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@ -2,9 +2,7 @@
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#include "quantum.h"
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#define DESKTOP TD(TD_DESKTOP)
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#define DSKTP_L LCTL(LGUI(KC_LEFT))
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#define DSKTP_R LCTL(LGUI(KC_RGHT))
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#define DST_A_R TD(TD_DST_A_R)
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#define RAL_LAL TD(TD_RAL_LAL)
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#define RAL_RGU TD(TD_RAL_RGU)
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@ -14,7 +12,7 @@
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#define LSFT_FN TD(TD_LSFT_FN)
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enum tap_dance {
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TD_DESKTOP,
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TD_DST_A_R,
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TD_RAL_LAL,
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TD_RAL_RGU,
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