[Keymap] Add pico 70 keys keymap (#7654)
* Move pico/rev1 to pico/65keys. * Add pico/70keys. * Remove unneeded codes. * Modified valid 70 keys keymap for jis.
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#pragma once
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#include "pico.h"
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#include "quantum.h"
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#define LAYOUT( \
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L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
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L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \
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L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
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L30, L31, L32, L33, L34, L35, L36, R30, R31, R32, R33, R34, R35, R36, \
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L40, L41, L42, L43, L44, L45, L46, R40, R41, R42, R43, R44, R45, R46 \
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) \
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{ \
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{ L00, L01, L02, L03, L04, L05, L06 }, \
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{ L10, L11, L12, L13, L14, L15, L16 }, \
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{ L20, L21, L22, L23, L24, L25, L26 }, \
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{ L30, L31, L32, L33, L34, L35, L36 }, \
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{ L40, L41, L42, L43, L44, L45, L46 }, \
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{ R00, R01, R02, R03, R04, R05, R06 }, \
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{ R10, R11, R12, R13, R14, R15, R16 }, \
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{ R20, R21, R22, R23, R24, R25, R26 }, \
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{ R30, R31, R32, R33, R34, R35, R36 }, \
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{ R40, R41, R42, R43, R44, R45, R46 } \
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}
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/* Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x9692
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#define DEVICE_VER 0x0101
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#define MANUFACTURER Kumao Kobo
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#define PRODUCT Pico Keyboard
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#define DESCRIPTION Split row staggered 5x7 keyboard (using kailh mid-height)
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/* key matrix size */
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// Rows are doubled-up
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#define MATRIX_ROWS 10
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#define MATRIX_COLS 7
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// wiring of each half
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#define MATRIX_ROW_PINS { D4, D7, E6, B4, B5 }
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#define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 }
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// #define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6, F5} //uncomment this line and comment line above if you need to reverse left-to-right key order
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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// #define BACKLIGHT_LEVELS 3
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* serial.c configuration for split keyboard */
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#define SOFT_SERIAL_PIN D0
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* ws2812 RGB LED */
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#define RGB_DI_PIN D3
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#undef RGBLED_NUM
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#define RGBLED_NUM 14 // Number of LEDs
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#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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// #define NO_DEBUG
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/* disable print */
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// #define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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#define MOUSEKEY_INTERVAL 20
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#define MOUSEKEY_DELAY 0
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#define MOUSEKEY_TIME_TO_MAX 60
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#define MOUSEKEY_MAX_SPEED 7
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#define MOUSEKEY_WHEEL_DELAY 0
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{
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"keyboard_name": "Pico Keyboard",
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"url": "https://github.com/kumaokobo/pico-keyboard/",
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"maintainer": "Kumao Kobo",
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"label":"Esc", "x":0, "y":0},
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{"label":"~", "x":1, "y":0},
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{"label":"1", "x":2, "y":0},
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{"label":"2", "x":3, "y":0},
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{"label":"3", "x":4, "y":0},
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{"label":"4", "x":5, "y":0},
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{"label":"5", "x":6, "y":0},
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{"label":"6", "x":9, "y":0},
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{"label":"7", "x":10, "y":0},
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{"label":"8", "x":11, "y":0},
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{"label":"9", "x":12, "y":0},
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{"label":"0", "x":13, "y":0},
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{"label":"-", "x":14, "y":0},
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{"label":"\u2190", "x":15, "y":0},
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{"label":"Tab", "x":0.25, "y":1},
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{"label":"Tab", "x":1.25, "y":1},
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{"label":"Q", "x":2.25, "y":1},
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{"label":"W", "x":3.25, "y":1},
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{"label":"E", "x":4.25, "y":1},
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{"label":"R", "x":5.25, "y":1},
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{"label":"T", "x":6.25, "y":1},
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{"label":"Y", "x":9.25, "y":1},
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{"label":"U", "x":10.25, "y":1},
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{"label":"I", "x":11.25, "y":1},
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{"label":"O", "x":12.25, "y":1},
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{"label":"P", "x":13.25, "y":1},
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{"label":"[", "x":14.25, "y":1},
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{"label":"]", "x":15.25, "y":1},
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{"label":"Ctrl", "x":0.5, "y":2},
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{"label":"Ctrl", "x":1.5, "y":2},
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{"label":"A", "x":2.5, "y":2},
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{"label":"S", "x":3.5, "y":2},
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{"label":"D", "x":4.5, "y":2},
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{"label":"F", "x":5.5, "y":2},
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{"label":"G", "x":6.5, "y":2},
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{"label":"H", "x":9.5, "y":2},
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{"label":"J", "x":10.5, "y":2},
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{"label":"K", "x":11.5, "y":2},
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{"label":"L", "x":12.5, "y":2},
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{"label":";", "x":13.5, "y":2},
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{"label":"'", "x":14.5, "y":2},
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{"label":"Enter", "x":15.5, "y":2},
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{"label":"Shift", "x":0.75, "y":3},
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{"label":"Shift", "x":1.75, "y":3},
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{"label":"Z", "x":2.75, "y":3},
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{"label":"X", "x":3.75, "y":3},
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{"label":"C", "x":4.75, "y":3},
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{"label":"V", "x":5.75, "y":3},
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{"label":"B", "x":6.75, "y":3},
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{"label":"N", "x":9.75, "y":3},
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{"label":"M", "x":10.75, "y":3},
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{"label":",", "x":11.75, "y":3},
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{"label":".", "x":12.75, "y":3},
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{"label":"/", "x":13.75, "y":3},
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{"label":"\u2191", "x":14.75, "y":3},
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{"label":"Shift", "x":15.75, "y":3},
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{"label":"Alt", "x":1, "y":4},
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{"label":"Alt", "x":2, "y":4},
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{"label":"Enter", "x":3, "y":4},
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{"label":"Del", "x":4, "y":4},
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{"label":"GUI", "x":5, "y":4},
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{"label":"LANG2", "x":6, "y":4},
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{"label":"Space", "x":7, "y":4},
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{"label":"Space", "x":10, "y":4},
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{"label":"LANG1", "x":11, "y":4},
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{"label":"GUI", "x":12, "y":4},
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{"label":"Del", "x":13, "y":4},
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{"label":"\u2190", "x":14, "y":4},
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{"label":"\u2193", "x":15, "y":4},
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{"label":"\u2192", "x":16, "y":4}
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]
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}
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}
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}
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _SYMB 1
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// Shortcut to make keymap more readable
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#define SYM_L MO(_SYMB)
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#define KC_ALES LALT_T(KC_ESC)
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#define KC_L1SYM LT(_SYMB, KC_LANG1)
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#define KC_L2SYM LT(_SYMB, KC_LANG2)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
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KC_ESC ,KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS ,KC_BSPC ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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KC_TAB ,KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T , KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_LBRC ,KC_RBRC ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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KC_LCTL ,KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_QUOT ,KC_ENT ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┬────────┤
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KC_LSFT ,KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_UP ,KC_RSFT ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┤
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KC_ALES ,KC_ALES ,KC_ENT ,KC_DEL ,KC_LGUI ,KC_L2SYM,KC_SPC , KC_SPC ,KC_L1SYM,KC_RGUI ,KC_DEL ,KC_LEFT ,KC_DOWN ,KC_RGHT
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//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
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),
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[_SYMB] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
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_______ ,_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , KC_LPRN ,KC_RPRN ,KC_PIPE ,KC_ASTR ,KC_TILD ,KC_JYEN ,KC_BSLS ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , KC_LBRC ,KC_RBRC ,KC_DOT ,KC_SLSH ,KC_GRV ,KC_MINS ,_______ ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┬────────┤
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_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , KC_LCBR ,KC_RCBR ,_______ ,_______ ,_______ ,KC_CIRC ,_______ ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┤
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_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,KC_LT ,KC_UNDS ,KC_GT
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//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
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)
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};
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# The default keymap for Pico Keyboard 70 keys
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![Pico Layout Image](https://raw.githubusercontent.com/kumaokobo/pico-keyboard/master/img/pico-layout-70keys.png)
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#include QMK_KEYBOARD_H
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#include"keymap_jp.h"
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _SYMB 1
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// Shortcut to make keymap more readable
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#define SYM_L MO(_SYMB)
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#define KC_ALES LALT_T(KC_ESC)
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#define KC_L1SYM LT(_SYMB, KC_LANG1)
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#define KC_L2SYM LT(_SYMB, KC_LANG2)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
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KC_GRV ,KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS ,KC_BSPC ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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KC_TAB ,KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T , KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,JP_AT ,JP_CIRC ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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KC_LCTL ,KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,JP_COLN ,KC_ENT ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┬────────┤
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KC_LSFT ,KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_UP ,KC_RSFT ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┤
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KC_ALES ,KC_ALES ,KC_ENT ,KC_DEL ,KC_LGUI ,KC_L2SYM,KC_SPC , KC_SPC ,KC_L1SYM,KC_RGUI ,KC_DEL ,KC_LEFT ,KC_DOWN ,KC_RGHT
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//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
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),
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[_SYMB] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
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_______ ,_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , KC_LPRN ,KC_RPRN ,KC_PIPE ,JP_YEN ,JP_TILD ,_______ ,_______ ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , KC_LBRC ,KC_RBRC ,KC_DOT ,KC_SLSH ,JP_GRV ,KC_MINS ,_______ ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┬────────┤
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_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , KC_LCBR ,KC_RCBR ,_______ ,_______ ,_______ ,JP_UNDS ,_______ ,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┴────────┼────────┼────────┼────────┤
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_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,KC_LT ,_______ ,KC_GT
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//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
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)
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};
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# The JIS-like keymap for Pico Keyboard 70 keys
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![Pico JIS like Layout Image](https://raw.githubusercontent.com/kumaokobo/pico-keyboard/master/img/pico-jis-like-layout-70keys.png)
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@ -16,8 +16,11 @@
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#pragma once
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#ifdef KEYBOARD_pico_rev1
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#include "rev1.h"
|
||||
#ifdef KEYBOARD_pico_65keys
|
||||
#include "65keys.h"
|
||||
#endif
|
||||
#ifdef KEYBOARD_pico_70keys
|
||||
#include "70keys.h"
|
||||
#endif
|
||||
|
||||
#include "quantum.h"
|
||||
|
|
|
@ -1,9 +1,5 @@
|
|||
# Pico keyboard
|
||||
|
||||
<p align="center">
|
||||
<img src="https://raw.githubusercontent.com/kumaokobo/pico-keyboard/master/img/pico-keyboard.jpg" alt="Pico Keyboard rev1.0" width="600"/>
|
||||
</p>
|
||||
|
||||
A split keyboard kit designed for small hands.
|
||||
Pico adopted the footprint for [Kailh Mid-Height](http://www.kailh.com/en/Products/Ks/KHS/) smaller than Cherry MX compatible switches.
|
||||
|
||||
|
@ -12,6 +8,17 @@ Pico adopted the footprint for [Kailh Mid-Height](http://www.kailh.com/en/Produc
|
|||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make pico/rev1:default
|
||||
make pico/65keys:default
|
||||
|
||||
## 65 keys
|
||||
<p align="center">
|
||||
<img src="https://raw.githubusercontent.com/kumaokobo/pico-keyboard/master/img/pico-keyboard.jpg" alt="Pico Keyboard 65 keys" width="600"/>
|
||||
</p>
|
||||
|
||||
## 70 keys
|
||||
<p align="center">
|
||||
<img src="https://raw.githubusercontent.com/kumaokobo/pico-keyboard/master/img/pico-keyboard2.jpg" alt="Pico Keyboard 70 keys" width="600"/>
|
||||
</p>
|
||||
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
|
|
@ -33,4 +33,4 @@ RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
|
|||
|
||||
SPLIT_KEYBOARD = yes
|
||||
|
||||
DEFAULT_FOLDER = pico/rev1
|
||||
DEFAULT_FOLDER = pico/65keys
|
||||
|
|
Loading…
Reference in New Issue