Keymap: I got my intern a KBParadise V60 Type R... (#3813)
* new mode for v60 xtonhasvim. still working on it: - need to get indicator lights going - and fun layer properly fleshed out. * status lighting, proper fun layer copied fun layout from keycaps to maximize accessibility * enable power return * support brightness adjustment for indicators * refined brightness setting. is saved in eeprom now * readme. and fixed tilde * more modifiers fall through fun layer * i mean, this kinda works.. * much more reliable way of restoring lights * responded to feedback
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/* Copyright 2018 Christon DeWan (Xton)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define V60_POLESTAR
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#define PERMISSIVE_HOLD
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/* Copyright 2018 Christon DeWan (Xton)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "xtonhasvim.h"
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#include "fancylighting.h"
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#define _______ KC_TRNS
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#define X_____X KC_NO
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enum layers {
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_QWERTY,
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_FUN,
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_MOVE,
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_CMD
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};
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enum layout_key_codes {
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IND_BRI = VIM_SAFE_RANGE,
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IND_DIM
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};
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extern uint8_t vim_cmd_layer(void) { return _CMD; }
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT_all(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, X_____X, KC_BSPC, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
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LT(_MOVE, KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
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KC_LSFT, X_____X, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, X_____X, \
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KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, VIM_START, MO(_FUN)),
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[_MOVE] = LAYOUT_all(
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X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X,
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X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, KC_HOME, KC_PGDN, KC_PGUP, KC_END, X_____X, X_____X, X_____X, X_____X,
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_______, X_____X, LGUI(KC_LBRC), LGUI(LSFT(KC_LBRC)), LGUI(LSFT(KC_RBRC)), LGUI(KC_RBRC), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, X_____X, X_____X, VIM_START,
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_______, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, _______,
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_______, _______, _______, _______, _______, _______, _______, _______),
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[_FUN] = LAYOUT_all(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, X_____X, KC_DEL, \
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X_____X, X_____X, KC_UP, RGB_TOG, IND_BRI, X_____X, X_____X, X_____X, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, X_____X, KC_INS, \
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X_____X, KC_LEFT, KC_DOWN, KC_RIGHT, IND_DIM, X_____X, X_____X, X_____X, KC_HOME, KC_PGUP, KC_LEFT, KC_RIGHT, FIREY_RETURN, \
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_______, X_____X, BL_INC, BL_STEP, BL_DEC, X_____X, KC_VOLD, KC_VOLU, KC_MUTE, KC_END, KC_PGDN, KC_DOWN, _______, X_____X, \
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_______, _______, _______, X_____X, _______, _______, X_____X, _______
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),
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[_CMD] = LAYOUT_all(
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VIM_ESC, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X,
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X_____X, X_____X, VIM_W, VIM_E, X_____X, X_____X, VIM_Y, VIM_U, VIM_I, VIM_O, VIM_P, X_____X, X_____X, X_____X,
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_______, VIM_A, VIM_S, VIM_D, X_____X, VIM_G, VIM_H, VIM_J, VIM_K, VIM_L, X_____X, X_____X, X_____X,
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VIM_SHIFT, X_____X, X_____X, VIM_X, VIM_C, VIM_V, VIM_B, X_____X, X_____X, VIM_COMMA, VIM_PERIOD, X_____X, VIM_SHIFT,X_____X,
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_______, _______, _______, _______, _______, _______, _______, TO(_QWERTY)
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)
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};
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void led_set_user(uint8_t usb_led) {
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if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
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// output low
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DDRE |= (1<<PE6);
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PORTE &= ~(1<<PE6);
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}
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else {
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// Hi-Z
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DDRE &= ~(1<<PE6);
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PORTE &= ~(1<<PE6);
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}
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}
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#define C_RED 0xFF, 0x00, 0x00
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#define C_GRN 0x00, 0xFF, 0x00
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#define C_BLU 0x00, 0x00, 0xFF
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#define C_YAN 0x00, 0xFF, 0xFF
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#define C_PRP 0x7A, 0x00, 0xFF
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#define C_ORG 0xFF, 0x93, 0x00
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float rgb_brightness = 1.0;
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/** the underglow LEDs aren't individually addressable, sadly */
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void rgbflag(uint8_t r, uint8_t g, uint8_t b) {
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float rgb_brightness = ((float)rgblight_get_val())/256;
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if(rgb_brightness == 0) rgb_brightness = 0.05;
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LED_TYPE *target_led = user_rgb_mode ? shadowed_led : led;
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target_led[0].r = (uint8_t)(r*rgb_brightness);
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target_led[0].g = (uint8_t)(g*rgb_brightness);
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target_led[0].b = (uint8_t)(b*rgb_brightness);
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rgblight_set(); // just to handle turning off if that's required
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}
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void set_state_leds(void) {
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switch (biton32(layer_state)) {
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case _MOVE:
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rgbflag(C_BLU);
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break;
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case _FUN:
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rgbflag(C_PRP);
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break;
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case _CMD:
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switch(vstate) {
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case VIM_V:
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case VIM_VI:
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case VIM_VS:
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case VIM_C:
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case VIM_CI:
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case VIM_D:
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case VIM_DI:
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rgbflag(C_RED);
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break;
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case VIM_G:
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rgbflag(C_PRP);
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break;
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case VIM_Y:
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rgbflag(C_ORG);
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break;
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case VIM_START:
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default:
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rgbflag(C_GRN);
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break;
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}
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break;
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default: // for any other layers, or the default layer
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rgbflag(C_YAN);
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break;
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}
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}
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#define RGBLIGHT_LIMIT_VAL 255
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#define RGBLIGHT_BASE_VAL 3
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extern rgblight_config_t rgblight_config;
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extern backlight_config_t backlight_config;
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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if (record->event.pressed) {
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switch(keycode) {
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case IND_BRI:
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if (rgblight_config.val + RGBLIGHT_VAL_STEP > RGBLIGHT_LIMIT_VAL) {
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rgblight_config.val = RGBLIGHT_LIMIT_VAL;
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} else {
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rgblight_config.val = rgblight_config.val + RGBLIGHT_VAL_STEP;
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}
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eeconfig_update_rgblight(rgblight_config.raw);
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set_state_leds();
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break;
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case IND_DIM:
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if (rgblight_config.val - RGBLIGHT_VAL_STEP < RGBLIGHT_BASE_VAL) {
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rgblight_config.val = RGBLIGHT_BASE_VAL;
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} else {
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rgblight_config.val = rgblight_config.val - RGBLIGHT_VAL_STEP;
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}
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eeconfig_update_rgblight(rgblight_config.raw);
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set_state_leds();
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break;
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}
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}
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return true;
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}
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void suspend_power_down_user(void)
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{
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// rgb
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rgblight_config.enable = false;
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rgblight_set();
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// backlight
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/** I don't know why, but 3 means "off" and down is up */
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backlight_config.level = 3;
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backlight_config.enable = false;
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backlight_set(3);
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}
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void suspend_wakeup_init_user(void)
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{
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rgblight_config.raw = eeconfig_read_rgblight();
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backlight_config.raw = eeconfig_read_backlight();
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backlight_set(backlight_config.level);
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rgblight_set();
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}
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KB Paradise V60 Type R Xton Has Vim! Layout
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======================
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If you don't look closely, this layout mimics the default layout fairly well. Care
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is taken to match the FN layer to the keycaps that the TypeR comes with. I wrote this layout
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for a keyboard that I'm giving my intern as a parting gift and wanted it to be as easy to learn
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as possible.
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The key differences:
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- Holding capslock down activates the movement layer, much like the vimouse layout except that I'm using the xtonhasvim movement layer.
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- Capslock+return (or right-control) activates vim mode!
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## Keymap Notes
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- Alternate underglow modes are not supported. Instead the underglow is used to indicate state. It can be turned off and dimmed. Polestar underglow LEDs are not individually addressable, sadly.
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### Build
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To build this keymap, simply run `make v60_type_r:xtonhasvim` from the root project directory. Flash using QMK Toolbox
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BACKLIGHT_ENABLE = yes
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RGBLIGHT_ENABLE = yes
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MOUSEKEY_ENABLE = no
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CONSOLE_ENABLE = no # Console for debug(+400)
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DEBUG_ENABLE = no
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#define FADE_BACK_TIME 500
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#define BREATH_FIRE_TIME 1000
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#define ANIMATION_STEP_INTERVAL 20
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#if RGBLED_NUM >= 2
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#define POWER_KEY_OFFSET (RGBLED_NUM / 2)
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#define SPACE_OFFSET_MAX (RGBLED_NUM / 2)
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#else
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#define POWER_KEY_OFFSET 1
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#define SPACE_OFFSET_MAX 1
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#endif
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uint16_t effect_start_timer = 0;
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uint8_t user_rgb_mode = 0;
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p /* Copyright 2015-2017 Christon DeWan
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/* Copyright 2015-2017 Christon DeWan
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -20,16 +20,17 @@ p /* Copyright 2015-2017 Christon DeWan
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#include "xtonhasvim.h"
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extern uint8_t user_rgb_mode;
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extern LED_TYPE shadowed_led[];
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void start_firey_return(void);
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#endif //_fancy_lighting_h
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#endif //RGBLIGHT_ENABLE
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void start_firey_return(void);
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enum xtonhasvim_rgbmodes {
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BREATH_FIRE = 1,
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FADE_BACK
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};
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#endif //RGBLIGHT_ENABLE
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#endif //_fancy_lighting_h
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#define X_____X KC_NO
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bool process_record_xtonhasvim(uint16_t keycode, keyrecord_t *record);
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enum xtonhasvim_keycodes {
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DUMMY = SAFE_RANGE,
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FIREY_RETURN, // kick off special effects
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// 20: give keyboard-specific codes some room
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FIREY_RETURN = SAFE_RANGE + 20, // kick off special effects
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VIM_START, // bookend for vim states
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VIM_A,
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VIM_B,
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