Revert split encoder fixes until able to repro a better fix (#7498)

Temporarily removing to avoid disabling split keyboards with Rotary Encoders, irisv3/4 and Sol, while @XScorpion2 works on a more permanent fix.
This commit is contained in:
XScorpion2 2019-11-27 16:04:30 -06:00 committed by Yan-Fa Li
parent 1604f79623
commit 7e62705877
1 changed files with 11 additions and 25 deletions

View File

@ -38,15 +38,14 @@ static pin_t encoders_pad_b[] = ENCODERS_PAD_B;
static int8_t encoder_LUT[] = {0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1, 0};
static uint8_t encoder_state[NUMBER_OF_ENCODERS] = {0};
static int8_t encoder_pulses[NUMBER_OF_ENCODERS] = {0};
#ifdef SPLIT_KEYBOARD
// right half encoders come over as second set of encoders
static uint8_t encoder_value[NUMBER_OF_ENCODERS * 2] = {0};
static int8_t encoder_value[NUMBER_OF_ENCODERS * 2] = {0};
// row offsets for each hand
static uint8_t thisHand, thatHand;
#else
static uint8_t encoder_value[NUMBER_OF_ENCODERS] = {0};
static int8_t encoder_value[NUMBER_OF_ENCODERS] = {0};
#endif
__attribute__((weak)) void encoder_update_user(int8_t index, bool clockwise) {}
@ -79,16 +78,14 @@ void encoder_init(void) {
}
static void encoder_update(int8_t index, uint8_t state) {
encoder_pulses[index] += encoder_LUT[state & 0xF];
if (encoder_pulses[index] >= ENCODER_RESOLUTION) {
encoder_value[index]++;
encoder_update_kb(index, true);
}
if (encoder_pulses[index] <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
encoder_value[index]--;
encoder_value[index] += encoder_LUT[state & 0xF];
if (encoder_value[index] >= ENCODER_RESOLUTION) {
encoder_update_kb(index, false);
}
encoder_pulses[index] %= ENCODER_RESOLUTION;
if (encoder_value[index] <= -ENCODER_RESOLUTION) { // direction is arbitrary here, but this clockwise
encoder_update_kb(index, true);
}
encoder_value[index] %= ENCODER_RESOLUTION;
}
void encoder_read(void) {
@ -104,22 +101,11 @@ void encoder_read(void) {
}
#ifdef SPLIT_KEYBOARD
void encoder_state_raw(uint8_t* slave_state) { memcpy(slave_state, &encoder_value[thisHand], sizeof(uint8_t) * NUMBER_OF_ENCODERS); }
void encoder_state_raw(uint8_t* slave_state) { memcpy(slave_state, encoder_state, sizeof(encoder_state)); }
void encoder_update_raw(uint8_t* slave_state) {
for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
uint8_t index = i + thatHand;
int8_t delta = slave_state[i] - encoder_value[index];
while (delta > 0) {
delta--;
encoder_value[index]++;
encoder_update_kb(index, true);
}
while (delta < 0) {
delta++;
encoder_value[index]--;
encoder_update_kb(index, false);
}
encoder_update(i + thatHand, slave_state[i]);
}
}
#endif