Removes Erez personally from QMK (#5883)
This commit is contained in:
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@ -1,7 +1,7 @@
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{
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"keyboard_name": "ErgoDox EZ",
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"url": "ergodox-ez.com",
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"maintainer": "erez",
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"maintainer": "ZSA",
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"width": 17,
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"height": 8,
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@ -1,9 +1,5 @@
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/*
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Note for ErgoDox EZ customizers: Here be dragons!
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This is not a file you want to be messing with.
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All of the interesting stuff for you is under keymaps/ :)
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Love, Erez
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Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
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@ -1,8 +1,4 @@
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/*
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Note for ErgoDox EZ customizers: Here be dragons!
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This is not a file you want to be messing with.
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All of the interesting stuff for you is under keymaps/ :)
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Love, Erez
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Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
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@ -1,8 +1,4 @@
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/*
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Note for ErgoDox EZ customizers: Here be dragons!
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This is not a file you want to be messing with.
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All of the interesting stuff for you is under keymaps/ :)
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Love, Erez
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Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
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@ -1,8 +1,4 @@
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/*
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Note for ErgoDox EZ customizers: Here be dragons!
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This is not a file you want to be messing with.
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All of the interesting stuff for you is under keymaps/ :)
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Love, Erez
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Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
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@ -5,11 +5,6 @@ The "column" and "row" in here actually refers to the opposite on the keyboard
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see definition of KEYMAP in v1.h, the grid is transposed so that a "row" in here is actually a "column" on the physical keyboard
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Nicolas
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Note for ErgoDox EZ customizers: Here be dragons!
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This is not a file you want to be messing with.
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All of the interesting stuff for you is under keymaps/ :)
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Love, Erez
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Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
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Copyright 2013 Nicolas Poirey <nicolas.poirey@gmail.com>
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@ -3,8 +3,6 @@ QMK runs on a diverse range of keyboards. Some of these keyboards are officially
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## Official QMK Keyboards
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These keyboards are manufactured by the maintainers of QMK.
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### Ortholinear Keyboards - Jack Humbert
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What makes OLKB keyboards shine is a combo of lean aesthetics, compact size, and killer tactile feel. These are available through [olkb.com](http://olkb.com) as well as through [Massdrop](http://massdrop.com) from time to time, as easy to assemble kits.
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@ -13,12 +11,6 @@ What makes OLKB keyboards shine is a combo of lean aesthetics, compact size, and
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* [Preonic](/keyboards/preonic/) — Like the Planck, but bigger. 50%.
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* [Atomic](/keyboards/atomic/) — Imagine the size of the Planck. Now imagine the size of the Preonic. Now imagine _bigger_. That is the Atomic. A 60% keyboard.
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### ErgoDox EZ - Erez Zukerman
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Made in Taiwan using advanced robotic manufacturing, the ErgoDox EZ is a fully-assembled, premium ergonomic keyboard. Its split design allows you to place both halves shoulder width, and its custom-made wrist rests and tilt/tent kit make for incredibly comfortable typing. Available on [ergodox-ez.com](https://ergodox-ez.com).
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* [ErgoDox EZ](/keyboards/ergodox_ez/) — Our one and only product. Yes, it's that awesome. Comes with either printed or blank keycaps, and 7 different keyswitch types.
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### Clueboard - Zach White
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Designed and built in Felton, CA, Clueboards keyboard emphasize quality and locally sourced components, available on [clueboard.co](http://clueboard.co)
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@ -27,6 +19,13 @@ Designed and built in Felton, CA, Clueboards keyboard emphasize quality and loca
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* [Cluecard](/keyboards/clueboard/card/) — A small board to help you hack on QMK.
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* [Cluepad](/keyboards/clueboard/17/) — A mechanical numpad with QMK superpowers.
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### ErgoDox EZ and Planck EZ - ZSA Technology Labs
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[ZSA Technology Labs](https://ergodox-ez.com) maintains its own [fork of QMK](https://github.com/zsa/qmk_firmware) which feeds its [configurator](https://configure.ergodox-ez.com), for stability and legal purposes. The ZSA boards are:
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* [ErgoDox EZ](/keyboards/ergodox_ez/) — A powerful split mechanical keyboard.
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* [Planck EZ](/keyboards/planck/ez) — A 40% DIY powerhouse of customizability and modification capability. It's a lean, mean, typing machine, which ships fully assembled with a two-year warranty.
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## Community-supported QMK Keyboards
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@ -1,10 +1,5 @@
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/*
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Note for ErgoDox EZ customizers: Here be dragons!
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This is not a file you want to be messing with.
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All of the interesting stuff for you is under keymaps/ :)
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Love, Erez
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Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
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This program is free software: you can redistribute it and/or modify
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@ -1,13 +0,0 @@
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include QMK_KEYBOARD_CONFIG_H
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#define ONESHOT_TAP_TOGGLE 2
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#define ONESHOT_TIMEOUT 300
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#undef LEADER_TIMEOUT
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#define LEADER_TIMEOUT 300
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#endif
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@ -1,217 +0,0 @@
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#include <keymap_extras/keymap_colemak.h>
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#include QMK_KEYBOARD_H
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#include "debug.h"
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#include "action_layer.h"
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#define BASE 0 // default layer
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#define SYMB 1 // symbols
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#define MDIA 2 // media keys
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enum custom_keycodes {
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PLACEHOLDER = SAFE_RANGE, // can always be here
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RGB_FF00BB // always start with RGB_
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap 0: Basic layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 |Ctrl- | | Ctrl+| 6 | 7 | 8 | 9 | 0 | - |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Del | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | \ |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | BkSp | A | S | D | F | G |------| |------| H | Alt/J| K | L |; / L2| LGui/' |
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* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
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* |LShift/(|Z/Ctrl| X | C | V | B | [ | | ] | N | M | , | . |//Ctrl|RShift/)|
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | -/L1 |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | App | LGui | | Alt |Ctrl/Esc|
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* ,------|------|------| |------+--------+------.
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* | | | Home | | PgUp | | |
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* | Space|Leader|------| |------| Tab/L1 |Enter |
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* | | | End | | PgDn | | |
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* `--------------------' `----------------------'
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*/
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
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// Otherwise, it needs KC_*
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[BASE] = LAYOUT_ergodox( // layer 0 : default
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// left hand
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, LCTL(KC_MINS),
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KC_DELT, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
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KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G,
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KC_LSPO, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_LBRC),
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LT(SYMB,KC_GRV),KC_QUOT, LALT(KC_LSFT), KC_LEFT, KC_RGHT,
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ALT_T(KC_APP), KC_LGUI,
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KC_HOME,
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KC_SPC,KC_LEAD,KC_END,
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// right hand
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LCTL(KC_EQL), KC_6,KC_7, KC_8, KC_9, KC_0, KC_MINS,
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TG(SYMB), KC_Y,KC_U, KC_I, KC_O, KC_P, KC_BSLS,
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KC_H,ALT_T(KC_J),KC_K, KC_L, LT(MDIA,KC_SCLN),GUI_T(KC_QUOT),
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MEH_T(KC_RBRC),KC_N,KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSPC,
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KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, LT(SYMB,KC_MINS),
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KC_LALT, CTL_T(KC_ESC),
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KC_PGUP,
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KC_PGDN,LT(SYMB, KC_TAB), KC_ENT
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),
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/* Keymap 1: Symbol Layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | | | | | | | | | | | | | | F12 |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | 1 | 2 | 3 | 4 | 5 |------| |------| & | _ | - | ; | + | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | 6 | 7 | 8 | 9 | 0 | | | | | | @ | = | % | | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | |NxtTab|PrvTab| | | | | | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | |TOG |
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* ,------|------|------| |------+------+------.
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* |VAI |VAD |HUI | |SAI | |MOD |
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* | | |------| |------| | |
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* | | |HUD | |SAD | | |
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* `--------------------' `--------------------'
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*/
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// SYMBOLS
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[SYMB] = LAYOUT_ergodox(
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// left hand
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RGB_FF00BB, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
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KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5,
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KC_TRNS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS,
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KC_TRNS, KC_TRNS,KC_TRNS,LCTL(KC_PGUP), LCTL(KC_PGDN),
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KC_TRNS,KC_TRNS,
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RGB_HUI,
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RGB_VAI,RGB_VAD,RGB_HUD,
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// right hand
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KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F12,
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KC_AMPR, KC_UNDS, KC_MINS, CM_SCLN, KC_PLUS, KC_TRNS,
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KC_TRNS, KC_PIPE, KC_AT, KC_EQL, KC_PERC, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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RGB_TOG, KC_TRNS,
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RGB_SAI,
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RGB_SAD, KC_TRNS, RGB_MOD
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),
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/* Keymap 2: Media and mouse keys
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | | | | | | | | | | | | | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | PgUp | Home | End | PgDn | |------| |------| | | | | | Play |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | | | | | | | | | | Prev | Next | | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | |VolUp |VolDn | Mute | | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | |Brwser|
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* | | |------| |------| |Back |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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// MEDIA AND MOUSE
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[MDIA] = LAYOUT_ergodox(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_PGUP, KC_HOME, KC_END, KC_PGDN, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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// right hand
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
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KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_WBAK
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),
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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return MACRO_NONE;
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};
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// Runs just one time when the keyboard initializes.
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void matrix_init_user(void) {
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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// dynamically generate these.
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case RGB_FF00BB:
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if (record->event.pressed) {
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#ifdef RGBLIGHT_ENABLE
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rgblight_enable();
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rgblight_mode(1);
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rgblight_setrgb(0xff,0x00,0xbb);
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#endif
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}
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return false;
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break;
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}
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return true;
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}
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LEADER_EXTERNS();
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// Runs constantly in the background, in a loop.
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void matrix_scan_user(void) {
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uint8_t layer = biton32(layer_state);
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ergodox_board_led_off();
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ergodox_right_led_1_off();
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ergodox_right_led_2_off();
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ergodox_right_led_3_off();
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switch (layer) {
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// TODO: Make this relevant to the ErgoDox EZ.
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case 1:
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ergodox_right_led_1_on();
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break;
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case 2:
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ergodox_right_led_2_on();
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break;
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default:
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// none
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break;
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}
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LEADER_DICTIONARY() {
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leading = false;
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leader_end();
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SEQ_ONE_KEY(KC_W) {
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register_code(KC_LALT);
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register_code(KC_F4);
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unregister_code(KC_F4);
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unregister_code(KC_LALT);
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}
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SEQ_ONE_KEY(KC_O) {
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register_code(KC_LCTL);
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register_code(KC_LSFT);
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register_code(KC_O);
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unregister_code(KC_O);
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unregister_code(KC_LSFT);
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unregister_code(KC_LCTL);
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}
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}
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}
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@ -1,55 +0,0 @@
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# Erez's experimental layout
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This is my personal layout which I use to test out ideas which may or may not make it onto the default layout we ship with. It's based off the default layout, with various tweaks.
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Changelog:
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## Nov 1, 2016:
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* Adds dedicated text zooming keys in inner corners
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## May 24, 2016:
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* Implements Leader key example
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* Leader, W sends Alt-F4
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* Leader, O sends Ctrl-shift-o (a shortcut I use in FrontApp)
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## May 8, 2016:
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* Makes bottom-right key send minus/underscore when tapped, L1 temporary toggle when held
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* Tweaked the positions of the numbers on the symbol layer. Basically, 12345 are now directly under their number-row counterparts in layer 0. You can imagine pulling the number row down to the home row. And 67890 are directly under 12345 - so it's a matter of just adding 5 and going to the next row (1+5 = 6, 2+5 = 7 and so on).
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* Tweaks media/nav layer
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* Removes mouse control, as I don't use it
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* Makes left home row keys PgUp, Home, End, PgDn
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## Apr 29, 2016:
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* Tweaks the Hyper and Meh key to send brackets when tapped
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* Turns bottom-right key into a minus/underscore (easy to reach with the right pinky)
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## Apr 25, 2016:
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* Made it so that the right and left Shift keys send opening and closing parens ( ) when tapped
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## Feb 11, 2016:
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* Updated ASCII legend for thumb clusters
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* Made it so outer left-hand thumb key is L1 momentary toggle
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* Added % and @ to L1
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* Swapped positions for _ and - on L1
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## Feb 5, 2016:
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* A whole new design for the symbol layer. Specifically:
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* Put the minus, underscore, and semicolon right in the homerow for the right hand
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* Parens are in better places for me
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* The arrow keys now send Ctrl-PgUp and Ctrl-PgDn, for switching browser tabs with the arrows when in symbol layer
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* Tab (right-hand outer thumb key) now does double duty to toggle symbol layer when held down
|
||||
* Backspace (left-hand outer thumb key) now just toggles symbol layer (I wasn't using it as a backspace)
|
||||
|
||||
|
||||
## Jan 19, 2016:
|
||||
|
||||
* Made J into dual-action key (Alt when held down), to make Alt-tab more ergonomic.
|
||||
* Made ' into dual-action key (Win/Cmd when held down).
|
||||
|
|
@ -1,6 +0,0 @@
|
|||
# Having a file like this allows you to override Makefile definitions
|
||||
# for your own particular keymap
|
||||
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
LEADER_ENABLE = yes
|
|
@ -28,7 +28,7 @@ The project also includes community support for [lots of other keyboards](/keybo
|
|||
|
||||
## Maintainers
|
||||
|
||||
QMK is developed and maintained by Jack Humbert of OLKB with contributions from the community, and of course, [Hasu](https://github.com/tmk). The OLKB product firmwares are maintained by [Jack Humbert](https://github.com/jackhumbert), the Ergodox EZ by [Erez Zukerman](https://github.com/ezuk), the Clueboard by [Zach White](https://github.com/skullydazed), and the Atreus by [Phil Hagelberg](https://github.com/technomancy).
|
||||
QMK is developed and maintained by Jack Humbert of OLKB with contributions from the community, and of course, [Hasu](https://github.com/tmk). The OLKB product firmwares are maintained by [Jack Humbert](https://github.com/jackhumbert), the Ergodox EZ by [ZSA Technology Labs](https://github.com/zsa), the Clueboard by [Zach White](https://github.com/skullydazed), and the Atreus by [Phil Hagelberg](https://github.com/technomancy).
|
||||
|
||||
## Official Website
|
||||
|
||||
|
|
Loading…
Reference in New Issue