From 737e6bf027e43235c8db31a727b4c8bc9f44e6de Mon Sep 17 00:00:00 2001 From: Albert Y <76888457+filterpaper@users.noreply.github.com> Date: Wed, 18 Jan 2023 08:26:16 +0800 Subject: [PATCH] Highlight inclusion of extern macro (#19614) --- docs/feature_leader_key.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/docs/feature_leader_key.md b/docs/feature_leader_key.md index e285d10597..28e4501036 100644 --- a/docs/feature_leader_key.md +++ b/docs/feature_leader_key.md @@ -41,14 +41,20 @@ As you can see, you have a few functions. You can use `SEQ_ONE_KEY` for single-k Each of these accepts one or more keycodes as arguments. This is an important point: You can use keycodes from **any layer on your keyboard**. That layer would need to be active for the leader macro to fire, obviously. -## Adding Leader Key Support in the `rules.mk` +## Adding Leader Key Support -To add support for Leader Key you simply need to add a single line to your keymap's `rules.mk`: +To enable Leader Key, add the following line to your keymap's `rules.mk`: ```make LEADER_ENABLE = yes ``` +Place the following macro in your `keymap.c` or user space source file, before any functional code. It handles declaration of external variables that will be referenced by Leader Key codes that follows: + +```c +LEADER_EXTERNS(); +``` + ## Per Key Timing on Leader keys Rather than relying on an incredibly high timeout for long leader key strings or those of us without 200wpm typing skills, we can enable per key timing to ensure that each key pressed provides us with more time to finish our stroke. This is incredibly helpful with leader key emulation of tap dance (read: multiple taps of the same key like C, C, C).