Fix broken build for users/curry (#16492)
This commit is contained in:
parent
1acb37db7f
commit
9ead40db0c
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@ -13,3 +13,9 @@
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# define RGB_MATRIX_VAL_STEP 5
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# define RGB_MATRIX_VAL_STEP 5
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# define RGB_MATRIX_SPD_STEP 10
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# define RGB_MATRIX_SPD_STEP 10
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#endif
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#endif
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// comment out unnecessary layouts
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#define ENABLE_QWERTY
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#define ENABLE_COLEMAK
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#define ENABLE_DVORAK
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#define ENABLE_WORKMAN
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@ -14,29 +14,37 @@
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#define LAYOUT_crkbd_base_wrapper(...) LAYOUT_crkbd_base(__VA_ARGS__)
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#define LAYOUT_crkbd_base_wrapper(...) LAYOUT_crkbd_base(__VA_ARGS__)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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#if defined(ENABLE_QWERTY)
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[_QWERTY] = LAYOUT_crkbd_base_wrapper(
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[_QWERTY] = LAYOUT_crkbd_base_wrapper(
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_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
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_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
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_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
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_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
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_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
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_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
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),
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),
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#endif
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#if defined(ENABLE_COLEMAK)
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[_COLEMAK] = LAYOUT_crkbd_base_wrapper(
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[_COLEMAK] = LAYOUT_crkbd_base_wrapper(
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_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
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_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
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_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
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_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
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_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
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_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
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),
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),
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#endif
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#if defined(ENABLE_DVORAK)
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[_DVORAK] = LAYOUT_crkbd_base_wrapper(
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[_DVORAK] = LAYOUT_crkbd_base_wrapper(
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_________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
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_________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
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_________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
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_________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
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_________________DVORAK_L3_________________, _________________DVORAK_R3_________________
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_________________DVORAK_L3_________________, _________________DVORAK_R3_________________
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),
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),
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#endif
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#if defined(ENABLE_WORKMAN)
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[_WORKMAN] = LAYOUT_crkbd_base_wrapper(
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[_WORKMAN] = LAYOUT_crkbd_base_wrapper(
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_________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
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_________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
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_________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
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_________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
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_________________WORKMAN_L3________________, _________________WORKMAN_R3________________
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_________________WORKMAN_L3________________, _________________WORKMAN_R3________________
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),
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),
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#endif
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[_MODS] = LAYOUT_wrapper(
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[_MODS] = LAYOUT_wrapper(
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_______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
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_______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
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@ -15,3 +15,8 @@
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# define RGBLIGHT_VAL_STEP 5
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# define RGBLIGHT_VAL_STEP 5
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# define RGBLIGHT_LIMIT_VAL 120
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# define RGBLIGHT_LIMIT_VAL 120
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#endif
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#endif
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// comment out unnecessary layouts
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#define ENABLE_QWERTY
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#define ENABLE_COLEMAK
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#define ENABLE_DVORAK
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@ -16,26 +16,32 @@
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#define LAYOUT_lily58_base_wrapper(...) LAYOUT_lily58_base(__VA_ARGS__)
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#define LAYOUT_lily58_base_wrapper(...) LAYOUT_lily58_base(__VA_ARGS__)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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#if defined(ENABLE_QWERTY)
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[_QWERTY] = LAYOUT_lily58_base_wrapper(
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[_QWERTY] = LAYOUT_lily58_base_wrapper(
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________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________,
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________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________,
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_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
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_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
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_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
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_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
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_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
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_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
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),
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),
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#endif
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#if defined(ENABLE_COLEMAK)
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[_COLEMAK] = LAYOUT_lily58_base_wrapper(
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[_COLEMAK] = LAYOUT_lily58_base_wrapper(
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________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________,
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________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________,
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_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
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_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
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_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
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_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
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_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
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_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
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),
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),
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#endif
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#if defined(ENABLE_DVORAK)
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[_DVORAK] = LAYOUT_lily58_base_wrapper(
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[_DVORAK] = LAYOUT_lily58_base_wrapper(
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________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________,
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________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________,
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_________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
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_________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
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_________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
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_________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
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_________________DVORAK_L3_________________, _________________DVORAK_R3_________________
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_________________DVORAK_L3_________________, _________________DVORAK_R3_________________
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),
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),
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#endif
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[_MODS] = LAYOUT_wrapper(
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[_MODS] = LAYOUT_wrapper(
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_______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
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_______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
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@ -0,0 +1,7 @@
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#pragma once
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// comment out unnecessary layouts
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#define ENABLE_QWERTY
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#define ENABLE_COLEMAK
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#define ENABLE_DVORAK
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#define ENABLE_WORKMAN
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@ -14,29 +14,37 @@
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#define LAYOUT_rebound_base_wrapper(...) LAYOUT_rebound_base(__VA_ARGS__)
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#define LAYOUT_rebound_base_wrapper(...) LAYOUT_rebound_base(__VA_ARGS__)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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#if defined(ENABLE_QWERTY)
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[_QWERTY] = LAYOUT_rebound_base_wrapper(
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[_QWERTY] = LAYOUT_rebound_base_wrapper(
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_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
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_________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
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_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
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_________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
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_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
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_________________QWERTY_L3_________________, _________________QWERTY_R3_________________
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),
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),
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#endif
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#if defined(ENABLE_COLEMAK)
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[_COLEMAK] = LAYOUT_rebound_base_wrapper(
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[_COLEMAK] = LAYOUT_rebound_base_wrapper(
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_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
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_________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
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_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
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_________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
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_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
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_________________COLEMAK_L3________________, _________________COLEMAK_R3________________
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),
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),
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#endif
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#if defined(ENABLE_DVORAK)
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[_DVORAK] = LAYOUT_rebound_base_wrapper(
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[_DVORAK] = LAYOUT_rebound_base_wrapper(
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_________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
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_________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
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_________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
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_________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
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_________________DVORAK_L3_________________, _________________DVORAK_R3_________________
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_________________DVORAK_L3_________________, _________________DVORAK_R3_________________
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),
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),
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#endif
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#if defined(ENABLE_WORKMAN)
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[_WORKMAN] = LAYOUT_rebound_base_wrapper(
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[_WORKMAN] = LAYOUT_rebound_base_wrapper(
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_________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
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_________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
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_________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
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_________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
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_________________WORKMAN_L3________________, _________________WORKMAN_R3________________
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_________________WORKMAN_L3________________, _________________WORKMAN_R3________________
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),
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),
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#endif
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[_LOWER] = LAYOUT_ortho_4x12_wrapper(
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[_LOWER] = LAYOUT_ortho_4x12_wrapper(
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KC_F11, _________________LOWER_L1__________________, _________________LOWER_R1__________________, KC_F12,
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KC_F11, _________________LOWER_L1__________________, _________________LOWER_R1__________________, KC_F12,
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@ -32,7 +32,7 @@
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# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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// # undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# undef ENABLE_RGB_MATRIX_DUAL_BEACON
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# undef ENABLE_RGB_MATRIX_DUAL_BEACON
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# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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# undef ENABLE_RGB_MATRIX_RAINDROPS
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# undef ENABLE_RGB_MATRIX_RAINDROPS
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# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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// # undef ENABLE_RGB_MATRIX_TYPING_HEATMAP
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN
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# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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@ -14,9 +14,11 @@ void bootmagic_lite(void) {
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wait_ms(30);
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wait_ms(30);
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#endif
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#endif
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matrix_scan();
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matrix_scan();
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#if defined(BOOTMAGIC_ENABLE)
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if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
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if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
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bootloader_jump();
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bootloader_jump();
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}
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}
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#endif
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}
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}
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__attribute__((weak)) void keyboard_pre_init_keymap(void) {}
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__attribute__((weak)) void keyboard_pre_init_keymap(void) {}
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/* Define layer names */
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/* Define layer names */
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enum userspace_layers {
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enum userspace_layers {
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_QWERTY = 0,
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#if defined(ENABLE_QWERTY)
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_QWERTY,
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#endif
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#if defined(ENABLE_COLEMAK)
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_COLEMAK,
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_COLEMAK,
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#endif
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#if defined(ENABLE_DVORAK)
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_DVORAK,
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_DVORAK,
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#endif
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#if defined(ENABLE_WORKMAN)
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_WORKMAN,
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_WORKMAN,
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#endif
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_MODS,
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_MODS,
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_LOWER,
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_LOWER,
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_RAISE,
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_RAISE,
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void render_default_layer_state(void) {
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void render_default_layer_state(void) {
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oled_write_P(PSTR("Lyout"), false);
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oled_write_P(PSTR("Lyout"), false);
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switch (get_highest_layer(default_layer_state)) {
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switch (get_highest_layer(default_layer_state)) {
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#if defined(ENABLE_QWERTY)
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case _QWERTY:
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case _QWERTY:
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oled_write_P(PSTR(" QRTY"), false);
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oled_write_P(PSTR(" QRTY"), false);
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break;
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break;
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#endif
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#if defined(ENABLE_COLEMAK)
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case _COLEMAK:
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case _COLEMAK:
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oled_write_P(PSTR(" COLE"), false);
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oled_write_P(PSTR(" COLE"), false);
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break;
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break;
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#endif
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#if defined(ENABLE_DVORAK)
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case _DVORAK:
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case _DVORAK:
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oled_write_P(PSTR(" DVRK"), false);
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oled_write_P(PSTR(" DVRK"), false);
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break;
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break;
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#endif
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#if defined(ENABLE_WORKMAN)
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case _WORKMAN:
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case _WORKMAN:
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oled_write_P(PSTR(" WRKM"), false);
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oled_write_P(PSTR(" WRKM"), false);
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break;
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break;
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#endif
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}
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}
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}
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}
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@ -140,7 +148,7 @@ void render_status_secondary(void) {
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bool oled_task_user(void) {
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bool oled_task_user(void) {
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if (timer_elapsed32(oled_timer) > 30000) {
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if (timer_elapsed32(oled_timer) > 30000) {
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oled_off();
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oled_off();
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return;
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return false;
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}
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}
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#if !defined(SPLIT_KEYBOARD)
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#if !defined(SPLIT_KEYBOARD)
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else {
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else {
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@ -43,9 +43,24 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
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#define KC_SEC5 KC_SECRET_5
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#define KC_SEC5 KC_SECRET_5
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#define QWERTY KC_QWERTY
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#define QWERTY KC_QWERTY
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#define DVORAK KC_DVORAK
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#define DVORAK KC_NO
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#define COLEMAK KC_COLEMAK
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#define COLEMAK KC_NO
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#define WORKMAN KC_WORKMAN
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#define WORKMAN KC_NO
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#if defined(ENABLE_DVORAK)
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# undef DVORAK
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# define DVORAK KC_DVORAK
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#endif
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#if defined(ENABLE_COLEMAK)
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# undef COLEMAK
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# define COLEMAK KC_COLEMAK
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#endif
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#if defined(ENABLE_WORKMAN)
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# undef WORKMAN
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# define WORKMAN KC_WORKMAN
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#endif
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#define KC_RST RESET
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#define KC_RST RESET
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@ -304,15 +304,21 @@ layer_state_t layer_state_set_rgb(layer_state_t state) {
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{
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{
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uint8_t mode = get_highest_layer(state) == _MODS ? RGBLIGHT_MODE_BREATHING : RGBLIGHT_MODE_STATIC_LIGHT;
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uint8_t mode = get_highest_layer(state) == _MODS ? RGBLIGHT_MODE_BREATHING : RGBLIGHT_MODE_STATIC_LIGHT;
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switch (get_highest_layer(default_layer_state)) {
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switch (get_highest_layer(default_layer_state)) {
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#if defined(ENABLE_COLEMAK)
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case _COLEMAK:
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case _COLEMAK:
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rgblight_set_hsv_and_mode(HSV_MAGENTA, mode);
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rgblight_set_hsv_and_mode(HSV_MAGENTA, mode);
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break;
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break;
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#endif
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#if defined(ENABLE_DVORAK)
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case _DVORAK:
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case _DVORAK:
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rgblight_set_hsv_and_mode(HSV_SPRINGGREEN, mode);
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rgblight_set_hsv_and_mode(HSV_SPRINGGREEN, mode);
|
||||||
break;
|
break;
|
||||||
|
#endif
|
||||||
|
#if defined(ENABLE_WORKMAN)
|
||||||
case _WORKMAN:
|
case _WORKMAN:
|
||||||
rgblight_set_hsv_and_mode(HSV_GOLDENROD, mode);
|
rgblight_set_hsv_and_mode(HSV_GOLDENROD, mode);
|
||||||
break;
|
break;
|
||||||
|
#endif
|
||||||
default:
|
default:
|
||||||
rgblight_set_hsv_and_mode(HSV_CYAN, mode);
|
rgblight_set_hsv_and_mode(HSV_CYAN, mode);
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -13,23 +13,31 @@ void suspend_wakeup_init_keymap(void) { rgb_matrix_set_suspend_state(false); }
|
||||||
|
|
||||||
void check_default_layer(uint8_t mode, uint8_t type) {
|
void check_default_layer(uint8_t mode, uint8_t type) {
|
||||||
switch (get_highest_layer(default_layer_state)) {
|
switch (get_highest_layer(default_layer_state)) {
|
||||||
|
#if defined(ENABLE_QWERTY)
|
||||||
case _QWERTY:
|
case _QWERTY:
|
||||||
rgb_matrix_layer_helper(HSV_CYAN, mode, rgb_matrix_config.speed, type);
|
rgb_matrix_layer_helper(HSV_CYAN, mode, rgb_matrix_config.speed, type);
|
||||||
break;
|
break;
|
||||||
|
#endif
|
||||||
|
#if defined(ENABLE_COLEMAK)
|
||||||
case _COLEMAK:
|
case _COLEMAK:
|
||||||
rgb_matrix_layer_helper(HSV_MAGENTA, mode, rgb_matrix_config.speed, type);
|
rgb_matrix_layer_helper(HSV_MAGENTA, mode, rgb_matrix_config.speed, type);
|
||||||
break;
|
break;
|
||||||
|
#endif
|
||||||
|
#if defined(ENABLE_DVORAK)
|
||||||
case _DVORAK:
|
case _DVORAK:
|
||||||
rgb_matrix_layer_helper(HSV_SPRINGGREEN, mode, rgb_matrix_config.speed, type);
|
rgb_matrix_layer_helper(HSV_SPRINGGREEN, mode, rgb_matrix_config.speed, type);
|
||||||
break;
|
break;
|
||||||
|
#endif
|
||||||
|
#if defined(ENABLE_WORKMAN)
|
||||||
case _WORKMAN:
|
case _WORKMAN:
|
||||||
rgb_matrix_layer_helper(HSV_GOLDENROD, mode, rgb_matrix_config.speed, type);
|
rgb_matrix_layer_helper(HSV_GOLDENROD, mode, rgb_matrix_config.speed, type);
|
||||||
break;
|
break;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void rgb_matrix_indicators_user(void) {
|
void rgb_matrix_indicators_user(void) {
|
||||||
if (userspace_config.rgb_layer_change && !g_suspend_state && rgb_matrix_config.enable) {
|
if (userspace_config.rgb_layer_change && rgb_matrix_config.enable) {
|
||||||
switch (get_highest_layer(layer_state)) {
|
switch (get_highest_layer(layer_state)) {
|
||||||
case _RAISE:
|
case _RAISE:
|
||||||
rgb_matrix_layer_helper(HSV_YELLOW, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
|
rgb_matrix_layer_helper(HSV_YELLOW, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW);
|
||||||
|
@ -120,7 +128,7 @@ void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode
|
||||||
switch (mode) {
|
switch (mode) {
|
||||||
case 1: // breathing
|
case 1: // breathing
|
||||||
{
|
{
|
||||||
uint16_t time = scale16by8(g_rgb_counters.tick, speed / 8);
|
uint16_t time = scale16by8(RGBLED_NUM, speed / 8);
|
||||||
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
|
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
|
||||||
RGB rgb = hsv_to_rgb(hsv);
|
RGB rgb = hsv_to_rgb(hsv);
|
||||||
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
|
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
|
||||||
|
|
Loading…
Reference in New Issue