[Docs] Fixes for feature_rgblight.md (#8514)
* remove extra comma that breaks the RGBLight Layers example * linting - use four spaces instead of tabs for indenting - remove trailing spaces
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@ -175,23 +175,23 @@ const uint8_t RGBLED_GRADIENT_RANGES[] PROGMEM = {255, 170, 127, 85, 64};
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## Lighting Layers
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## Lighting Layers
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By including `#define RGBLIGHT_LAYERS` in your `config.h` file you can enable lighting layers. These make
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By including `#define RGBLIGHT_LAYERS` in your `config.h` file you can enable lighting layers. These make
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it easy to use your underglow LEDs as status indicators to show which keyboard layer is currently active, or the state of caps lock, all without disrupting any animations. [Here's a video](https://youtu.be/uLGE1epbmdY) showing an example of what you can do.
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it easy to use your underglow LEDs as status indicators to show which keyboard layer is currently active, or the state of caps lock, all without disrupting any animations. [Here's a video](https://youtu.be/uLGE1epbmdY) showing an example of what you can do.
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To define a layer, we modify `keymap.c` to list out LED ranges and the colors we want to overlay on them using an array of `rgblight_segment_t` using the `RGBLIGHT_LAYER_SEGMENTS` macro. We can define multiple layers and enable/disable them independently:
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To define a layer, we modify `keymap.c` to list out LED ranges and the colors we want to overlay on them using an array of `rgblight_segment_t` using the `RGBLIGHT_LAYER_SEGMENTS` macro. We can define multiple layers and enable/disable them independently:
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```c
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```c
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// Light LEDs 6 to 9 and 12 to 15 red when caps lock is active. Hard to ignore!
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// Light LEDs 6 to 9 and 12 to 15 red when caps lock is active. Hard to ignore!
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const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{6, 4, HSV_RED}, // Light 4 LEDs, starting with LED 6
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{6, 4, HSV_RED}, // Light 4 LEDs, starting with LED 6
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{12, 4, HSV_RED} // Light 4 LEDs, starting with LED 12
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{12, 4, HSV_RED} // Light 4 LEDs, starting with LED 12
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);
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);
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// Light LEDs 9 & 10 in cyan when keyboard layer 1 is active
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// Light LEDs 9 & 10 in cyan when keyboard layer 1 is active
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const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{9, 2, HSV_CYAN}
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{9, 2, HSV_CYAN}
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);
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);
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// Light LEDs 11 & 12 in purple when keyboard layer 2 is active
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// Light LEDs 11 & 12 in purple when keyboard layer 2 is active
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const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{11, 2, HSV_PURPLE},
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{11, 2, HSV_PURPLE}
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);
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);
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// etc..
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// etc..
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```
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```
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@ -201,14 +201,14 @@ We combine these layers into an array using the `RGBLIGHT_LAYERS_LIST` macro, an
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```c
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```c
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// Now define the array of layers. Later layers take precedence
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// Now define the array of layers. Later layers take precedence
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const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
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const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
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my_capslock_layer,
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my_capslock_layer,
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my_layer1_layer, // Overrides caps lock layer
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my_layer1_layer, // Overrides caps lock layer
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my_layer2_layer // Overrides other layers
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my_layer2_layer // Overrides other layers
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);
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);
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void keyboard_post_init_user(void) {
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void keyboard_post_init_user(void) {
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// Enable the LED layers
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// Enable the LED layers
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rgblight_layers = my_rgb_layers;
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rgblight_layers = my_rgb_layers;
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}
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}
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```
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```
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@ -216,15 +216,15 @@ Finally, we enable and disable the lighting layers whenever the state of the key
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```c
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```c
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layer_state_t layer_state_set_user(layer_state_t state) {
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layer_state_t layer_state_set_user(layer_state_t state) {
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// Both layers will light up if both kb layers are active
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// Both layers will light up if both kb layers are active
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rgblight_set_layer_state(1, layer_state_cmp(state, 1));
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rgblight_set_layer_state(1, layer_state_cmp(state, 1));
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rgblight_set_layer_state(2, layer_state_cmp(state, 2));
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rgblight_set_layer_state(2, layer_state_cmp(state, 2));
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return state;
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return state;
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}
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}
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bool led_update_user(led_t led_state) {
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bool led_update_user(led_t led_state) {
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rgblight_set_layer_state(0, led_state.caps_lock);
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rgblight_set_layer_state(0, led_state.caps_lock);
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return true;
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return true;
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}
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}
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```
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```
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