[Bug] Fix tri layer compiler issue if NO_ACTION_LAYER is defined (#19821)
This commit is contained in:
parent
9c6942ea40
commit
b1f4d49c43
|
@ -350,6 +350,7 @@ action_t layer_switch_get_action(keypos_t key) {
|
|||
return action_for_key(layer_switch_get_layer(key), key);
|
||||
}
|
||||
|
||||
#ifndef NO_ACTION_LAYER
|
||||
layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
|
||||
layer_state_t mask12 = ((layer_state_t)1 << layer1) | ((layer_state_t)1 << layer2);
|
||||
layer_state_t mask3 = (layer_state_t)1 << layer3;
|
||||
|
@ -359,3 +360,4 @@ layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_
|
|||
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
|
||||
layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3));
|
||||
}
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue