[Keymap] Add yhaliaw keymap for Planck/Rev6.1. (#11318)
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/* Copyright 2020 Andrew Liaw
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#ifdef AUDIO_ENABLE
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#define STARTUP_SONG SONG(PLANCK_SOUND)
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#endif
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#define RGBLIGHT_LAYERS
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#define RGBLIGHT_LED_MAP {8, 2, 3, 7, 6, 5, 4, 0, 1}
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#define MK_COMBINED
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#define LEADER_TIMEOUT 200
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#define LEADER_PER_KEY_TIMING
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/* Copyright 2020 Andrew Liaw
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum planck_layers {
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_BASE,
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_LOWER,
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_RAISE,
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_ADJUST,
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};
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enum planck_keycodes {
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L_RESET = SAFE_RANGE,
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};
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#ifdef AUDIO_ENABLE
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float planck_sound[][2] = SONG(PLANCK_SOUND);
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#endif
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#define LOWER MO(_LOWER)
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#define RAISE MO(_RAISE)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / | Shift|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Leader| Ctrl | Alt | GUI | Lower| Enter| Space| Raise| GUI | Alt | Ctrl | Del |
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* `-----------------------------------------------------------------------------------'
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*/
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[_BASE] = LAYOUT_planck_grid(
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_ENT, KC_SPC, RAISE, KC_RGUI, KC_RALT, KC_RCTL, KC_DEL
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),
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Caps | | | | | | Left | Down | Up | Right| | \ |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | | | | | Home | End | Pg Up| Pg Dn| |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = LAYOUT_planck_grid(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
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KC_CAPS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX, KC_BSLS,
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_END, KC_PGUP, KC_PGDN, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | F12 | _ | + | { | } | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = LAYOUT_planck_grid(
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_PIPE,
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------------------------------------------------.
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* | | Reset| Debug| Clear| RGB | HUE+ | HUE- | SAT+ | SAT- |BRGTH+|BRGTH-| |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | |Aud on|Audoff| Swap | Norm | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | |Mus on|Musoff| NKRO | 6KRO | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = LAYOUT_planck_grid(
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_______, L_RESET, DEBUG, EEP_RST, RGB_TOG, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______,
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_______, XXXXXXX, XXXXXXX, AU_ON, AU_OFF, AG_SWAP, AG_NORM, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
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_______, XXXXXXX, XXXXXXX, MU_ON, MU_OFF, NK_ON, NK_OFF, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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const rgblight_segment_t PROGMEM base_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 9, 0, 0, 0});
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const rgblight_segment_t PROGMEM lower_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 8, HSV_RED});
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const rgblight_segment_t PROGMEM raise_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 8, HSV_GREEN});
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const rgblight_segment_t PROGMEM adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 8, HSV_BLUE});
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const rgblight_segment_t PROGMEM capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS({4, 5, HSV_WHITE});
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// Later layers take precedence.
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const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(
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base_layer,
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lower_layer,
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raise_layer,
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adjust_layer,
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capslock_layer
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);
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bool audio_disable = false;
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void keyboard_pre_init_user(void) {
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// If the audio is off during hardware init,
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// it causes problem when the audio is turn on later.
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// The workaround is to always set the audio on during hardware init,
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// then toggle audio back to the setting.
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#ifdef AUDIO_ENABLE
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if (!is_audio_on()) {
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audio_disable = true;
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audio_on();
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}
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#endif
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}
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void matrix_init_user(void) {
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// To fix a audio related problem. See comments in keyboard_pre_init_user().
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#ifdef AUDIO_ENABLE
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if (audio_disable) {
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audio_off();
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}
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#endif
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}
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void keyboard_post_init_user(void) {
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rgblight_layers = rgb_layers;
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rgblight_set_layer_state(0, true);
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}
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bool leader_found;
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LEADER_EXTERNS();
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void matrix_scan_user(void) {
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LEADER_DICTIONARY() {
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leading = false;
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leader_found = false;
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SEQ_ONE_KEY(L_RESET) {
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leader_found = true;
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reset_keyboard();
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}
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else
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SEQ_ONE_KEY(KC_DEL) {
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leader_found = true;
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layer_clear();
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}
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else
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SEQ_ONE_KEY(LOWER) {
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leader_found = true;
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layer_on(_LOWER);
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}
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else
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SEQ_ONE_KEY(RAISE) {
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leader_found = true;
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layer_on(_RAISE);
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}
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leader_end();
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}
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}
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void leader_end(void) {
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// Plays sound on if leader sequence found.
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if (leader_found) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(planck_sound);
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#endif
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}
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}
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bool led_update_user(led_t led_state) {
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// Turn on RBG for capslock.
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rgblight_set_layer_state(4, led_state.caps_lock);
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return true;
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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// Set RBG layer according to active keymap layer.
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rgblight_set_layer_state(1, layer_state_cmp(state, 1));
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rgblight_set_layer_state(2, layer_state_cmp(state, 2));
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rgblight_set_layer_state(3, layer_state_cmp(state, 1) && layer_state_cmp(state, 2));
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return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
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}
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bool music_mask_user(uint16_t keycode) {
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switch (keycode) {
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case RAISE:
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case LOWER:
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return false;
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default:
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return true;
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}
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}
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# yhaliaw Planck layout
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The layout for Planck by yhaliaw.
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Developed and tested on Planck Rev 6.1.
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## Features
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Leader sequences can be used to turn on layers without holding the key and reset the layers.
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Leader sequences are triggered by key the series of key in quick succession.
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See Base layer notes in Layout section.
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Successful leader sequences will play the planck sound if sound is enabled.
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The RGB underglow is linked to the layers and capslock.
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## Keycodes
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Most Keycodes are standard [QMK keycodes](https://docs.qmk.fm/#/keycodes).
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### Custom Keycodes
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The `RESET` key to start the bootloader is access by a leader sequence.
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This is done to prevent a mispress.
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See Adjust layer notes in Layout section.
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The `Clear` key is used to clear the EEPROM of the keyboard.
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This can be seen as resetting the state of the keyboard.
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Replug the keyboard to load in the resetted states.
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## Layout
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![yhaliaw planck layout](https://i.imgur.com/HvYva64.png)
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@ -0,0 +1,5 @@
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LEADER_ENABLE = yes
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RGBLIGHT_ENABLE = yes
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ENCODER_ENABLE = no
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DIP_SWITCH_ENABLE = no
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@ -0,0 +1,12 @@
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#pragma once
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#ifdef AUDIO_ENABLE
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#define STARTUP_SONG SONG(PLANCK_SOUND)
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#endif
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#define RGBLIGHT_LAYERS
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#define RGBLIGHT_LED_MAP {8, 2, 3, 7, 6, 5, 4, 0, 1}
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#define LEADER_TIMEOUT 200
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#define LEADER_PER_KEY_TIMING
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@ -0,0 +1,231 @@
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/* Copyright 2021 Andrew Liaw
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
|
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* (at your option) any later version.
|
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*
|
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* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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* GNU General Public License for more details.
|
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum preonic_layers {
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_BASE,
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_LOWER,
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_RAISE,
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_ADJUST,
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};
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enum preonic_keycodes {
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L_RESET = SAFE_RANGE,
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};
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#ifdef AUDIO_ENABLE
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float planck_sound[][2] = SONG(PLANCK_SOUND);
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#endif
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#define LOWER MO(_LOWER)
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#define RAISE MO(_RAISE)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base
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* ,-----------------------------------------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / | Shift|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Leader| Ctrl | Alt | GUI | Lower| Enter| Space| Raise| GUI | Alt | Ctrl | Del |
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* `-----------------------------------------------------------------------------------'
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*/
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[_BASE] = LAYOUT_preonic_grid(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_ENT, KC_SPC, RAISE, KC_RGUI, KC_RALT, KC_RCTL, KC_DEL
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),
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Caps | | | | | | Left | Down | Up | Right| | \ |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | | | | | Home | End | Pg Up| Pg Dn| |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = LAYOUT_preonic_grid(
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
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KC_CAPS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX, KC_BSLS,
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_END, KC_PGUP, KC_PGDN, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 | _ | + | { | } | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | Next | Vol- | Vol+ | Play |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RAISE] = LAYOUT_preonic_grid(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
|
||||
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_PIPE,
|
||||
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
/* Adjust (Lower + Raise)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | Reset| Debug| Clear| RGB | HUE+ | HUE- | SAT+ | SAT- |BRGTH+|BRGTH-| |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | |Aud on|Audoff| Swap | Norm | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | |Mus on|Musoff| NKRO | 6KRO | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = LAYOUT_preonic_grid(
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
|
||||
_______, L_RESET, DEBUG, EEP_RST, RGB_TOG, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______,
|
||||
_______, XXXXXXX, XXXXXXX, AU_ON, AU_OFF, AG_SWAP, AG_NORM, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
|
||||
_______, XXXXXXX, XXXXXXX, MU_ON, MU_OFF, NK_ON, NK_OFF, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
)
|
||||
};
|
||||
|
||||
const rgblight_segment_t PROGMEM base_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 9, 0, 0, 0});
|
||||
|
||||
const rgblight_segment_t PROGMEM lower_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 8, HSV_RED});
|
||||
|
||||
const rgblight_segment_t PROGMEM raise_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 8, HSV_GREEN});
|
||||
|
||||
const rgblight_segment_t PROGMEM adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 8, HSV_BLUE});
|
||||
|
||||
const rgblight_segment_t PROGMEM capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS({4, 5, HSV_WHITE});
|
||||
|
||||
// Later layers take precedence.
|
||||
const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(
|
||||
base_layer,
|
||||
lower_layer,
|
||||
raise_layer,
|
||||
adjust_layer,
|
||||
capslock_layer
|
||||
);
|
||||
|
||||
bool audio_disable = false;
|
||||
|
||||
void keyboard_pre_init_user(void) {
|
||||
// If the audio is off during hardware init,
|
||||
// it causes problem when the audio is turn on later.
|
||||
// The workaround is to always set the audio on during hardware init,
|
||||
// then toggle audio back to the setting.
|
||||
#ifdef AUDIO_ENABLE
|
||||
if (!is_audio_on()) {
|
||||
audio_disable = true;
|
||||
audio_on();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
// To fix a audio related problem. See comments in keyboard_pre_init_user().
|
||||
#ifdef AUDIO_ENABLE
|
||||
if (audio_disable) {
|
||||
audio_off();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void keyboard_post_init_user(void) {
|
||||
rgblight_layers = rgb_layers;
|
||||
rgblight_set_layer_state(0, true);
|
||||
}
|
||||
|
||||
bool leader_found;
|
||||
LEADER_EXTERNS();
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
LEADER_DICTIONARY() {
|
||||
leading = false;
|
||||
leader_found = false;
|
||||
SEQ_ONE_KEY(L_RESET) {
|
||||
leader_found = true;
|
||||
reset_keyboard();
|
||||
}
|
||||
else
|
||||
SEQ_ONE_KEY(KC_DEL) {
|
||||
leader_found = true;
|
||||
layer_clear();
|
||||
}
|
||||
else
|
||||
SEQ_ONE_KEY(LOWER) {
|
||||
leader_found = true;
|
||||
layer_on(_LOWER);
|
||||
}
|
||||
else
|
||||
SEQ_ONE_KEY(RAISE) {
|
||||
leader_found = true;
|
||||
layer_on(_RAISE);
|
||||
}
|
||||
leader_end();
|
||||
}
|
||||
}
|
||||
|
||||
void leader_end(void) {
|
||||
// Plays sound on if leader sequence found.
|
||||
if (leader_found) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(planck_sound);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
bool led_update_user(led_t led_state) {
|
||||
// Turn on RBG for capslock.
|
||||
rgblight_set_layer_state(4, led_state.caps_lock);
|
||||
return true;
|
||||
}
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
// Set RBG layer according to active keymap layer.
|
||||
rgblight_set_layer_state(1, layer_state_cmp(state, 1));
|
||||
rgblight_set_layer_state(2, layer_state_cmp(state, 2));
|
||||
rgblight_set_layer_state(3, layer_state_cmp(state, 1) && layer_state_cmp(state, 2));
|
||||
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
|
||||
bool music_mask_user(uint16_t keycode) {
|
||||
switch (keycode) {
|
||||
case RAISE:
|
||||
case LOWER:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,4 @@
|
|||
LEADER_ENABLE = yes
|
||||
|
||||
ENCODER_ENABLE = no
|
||||
DIP_SWITCH_ENABLE = no
|
Loading…
Reference in New Issue