Merge remote-tracking branch 'origin/master' into develop

This commit is contained in:
QMK Bot 2023-01-02 22:13:00 +00:00
commit b497d58d6d
5 changed files with 25 additions and 57 deletions

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@ -2,3 +2,26 @@
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include "akemipad.h" #include "akemipad.h"
#ifdef RGB_MATRIX_ENABLE
/* Setting up the LED matrix */
led_config_t g_led_config = { {
// Key Matrix to LED Index
{ 0, 1, 2, 3, NO_LED },
{ 4, 5, 6, 7, NO_LED },
{ 8, 9, 10, 11, 12 },
{ 13, 14, 15, 16, NO_LED },
{ 17, 18, 19, 20, 21 },
{ 22, 23, 24, 25, 26 },
}, {
// LED Index to Physical Position
{ 0,0 }, { 37,0 }, { 74,0 }, {111,0 }, { 0,34 }, { 37,34 }, { 74,34 }, {111,34 }, { 0,62 }, { 37,62 },
{ 74,62 }, {111,62 }, {120,75 }, { 0,89 }, { 37,89 }, { 74,89 }, {111,89 }, { 0,117}, { 37,117}, { 74,117},
{111,117}, {120,130}, { 0,137}, { 18,144}, { 37,137}, { 74,144}, {111,144}
}, {
// LED Index to Flag
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4
} };
#endif

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@ -3,25 +3,6 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
/* Setting up the LED matrix */
led_config_t g_led_config = { {
// Key Matrix to LED Index
{ 0, 1, 2, 3, NO_LED },
{ 4, 5, 6, 7, NO_LED },
{ 8, 9, 10, 11, 12 },
{ 13, 14, 15, 16, NO_LED },
{ 17, 18, 19, 20, 21 },
{ 22, 23, 24, 25, 26 },
}, {
// LED Index to Physical Position
{ 0,0 }, { 37,0 }, { 74,0 }, {111,0 }, { 0,34 }, { 37,34 }, { 74,34 }, {111,34 }, { 0,62 }, { 37,62 },
{ 74,62 }, {111,62 }, {120,75 }, { 0,89 }, { 37,89 }, { 74,89 }, {111,89 }, { 0,117}, { 37,117}, { 74,117},
{111,117}, {120,130}, { 0,137}, { 18,144}, { 37,137}, { 74,144}, {111,144}
}, {
// LED Index to Flag
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4
} };
/* Keymap */ /* Keymap */
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all( [0] = LAYOUT_all(

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@ -1,6 +1,8 @@
// Copyright 2022 Arturo Avila (@ADPenrose) // Copyright 2022 Arturo Avila (@ADPenrose)
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
# define NO_MUSIC_MODE # define NO_MUSIC_MODE
#endif #endif

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@ -16,25 +16,6 @@ typedef union {
via_layout_t via_layouts; via_layout_t via_layouts;
/* Setting up the LED matrix */
led_config_t g_led_config = { {
// Key Matrix to LED Index
{ 0, 1, 2, 3, NO_LED },
{ 4, 5, 6, 7, NO_LED },
{ 8, 9, 10, 11, 12 },
{ 13, 14, 15, 16, NO_LED },
{ 17, 18, 19, 20, 21 },
{ 22, 23, 24, 25, 26 },
}, {
// LED Index to Physical Position
{ 0,0 }, { 37,0 }, { 74,0 }, {111,0 }, { 0,34 }, { 37,34 }, { 74,34 }, {111,34 }, { 0,62 }, { 37,62 },
{ 74,62 }, {111,62 }, {120,75 }, { 0,89 }, { 37,89 }, { 74,89 }, {111,89 }, { 0,117}, { 37,117}, { 74,117},
{111,117}, {120,130}, { 0,137}, { 18,144}, { 37,137}, { 74,144}, {111,144}
}, {
// LED Index to Flag
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4
} };
/* Keymap */ /* Keymap */
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all( [0] = LAYOUT_all(

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@ -15,25 +15,6 @@ typedef union {
via_layout_t via_layouts; via_layout_t via_layouts;
/* Setting up the LED matrix */
led_config_t g_led_config = { {
// Key Matrix to LED Index
{ 0, 1, 2, 3, NO_LED },
{ 4, 5, 6, 7, NO_LED },
{ 8, 9, 10, 11, 12 },
{ 13, 14, 15, 16, NO_LED },
{ 17, 18, 19, 20, 21 },
{ 22, 23, 24, 25, 26 },
}, {
// LED Index to Physical Position
{ 0,0 }, { 37,0 }, { 74,0 }, {111,0 }, { 0,34 }, { 37,34 }, { 74,34 }, {111,34 }, { 0,62 }, { 37,62 },
{ 74,62 }, {111,62 }, {120,75 }, { 0,89 }, { 37,89 }, { 74,89 }, {111,89 }, { 0,117}, { 37,117}, { 74,117},
{111,117}, {120,130}, { 0,137}, { 18,144}, { 37,137}, { 74,144}, {111,144}
}, {
// LED Index to Flag
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4
} };
/* Keymap */ /* Keymap */
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all( [0] = LAYOUT_all(