[Docs] Clean up reference_info_json.md (#14806)

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@ -11,12 +11,18 @@ The `info.json` file is a JSON formatted dictionary with the following keys avai
* `keyboard_name`
* A free-form text string describing the keyboard.
* Example: `Clueboard 66%`
* `manufacturer`
* A free-form text string describing the keyboard's manufacturer.
* Example: `Clueboard`
* `url`
* A URL to the keyboard's product page, [QMK.fm/keyboards](https://qmk.fm/keyboards) page, or other page describing information about the keyboard.
* Example: `https://clueboard.co`
* `maintainer`
* GitHub username of the maintainer, or `qmk` for community maintained boards
* GitHub username of the maintainer, or `qmk` for community maintained boards.
* Example: `skullydazed`
* `debounce`
* How many milliseconds (ms) to wait for debounce to happen. (Default: 5)
* The amount of time in milliseconds to wait for debounce to happen.
* Default: `5`
* `diode_direction`
* The direction diodes face. See [`DIRECT_PINS` in the hardware configuration](https://docs.qmk.fm/#/config_options?id=hardware-options) for more details.
* `layout_aliases`
@ -24,11 +30,11 @@ The `info.json` file is a JSON formatted dictionary with the following keys avai
* `layouts`
* Physical Layout representations. See the [Layout Format](#layout_format) section for more detail.
* `matrix_pins`
* Configure the pins corresponding to columns and rows, or direct pins. See [Matrix Pins](#matrix_pins) for more detail.
* Configure the pins corresponding to columns and rows, or direct pins. See the [Matrix Pins](#matrix_pins) section for more detail.
* `rgblight`
* Configure the [RGB Lighting feature](feature_rgblight.md). See the [RGB Lighting](#rgb_lighting) section for more detail.
* `usb`
* Configure USB VID, PID, and other parameters. See [USB](#USB) for more detail.
* Configure USB VID, PID, and other parameters. See the [USB](#USB) section for more detail.
### Layout Format
@ -44,18 +50,20 @@ Each Key Dictionary in a layout describes the physical properties of a key. If y
All key positions and rotations are specified in relation to the top-left corner of the keyboard, and the top-left corner of each key.
* `x`
* **Required**: The absolute position of the key in the horizontal axis, in Key Units.
* **Required**. The absolute position of the key in the horizontal axis, in Key Units.
* `y`
* **Required**: The absolute position of the key in the vertical axis, in Key Units.
* **Required**. The absolute position of the key in the vertical axis, in Key Units.
* `w`
* The width of the key, in Key Units. Ignored if `ks` is provided. Default: `1`
* The width of the key, in Key Units.
* Default: `1`
* `h`
* The height of the key, in Key Units. Ignored if `ks` is provided. Default: `1`
* The height of the key, in Key Units.
* Default: `1`
* `label`
* What to name this position in the matrix.
* This should usually correspond to the keycode for the first layer of the default keymap.
* What to name this position in the matrix. This should usually correspond to the keycode for the first layer of the default keymap.
* `matrix`
* A 2 item list describing the row and column location for this key.
* A two item list describing the row and column location for this key.
* Example: `[0, 4]`
### Matrix Pins
@ -144,23 +152,23 @@ Example:
}
```
#### RGB Light Animations
#### RGBLight Animations
The following animations can be enabled:
| Key | Description |
|-----|-------------|
| `all` | Enable all additional animation modes. |
| `alternating` | Enable alternating animation mode. |
| `breathing` | Enable breathing animation mode. |
| `christmas` | Enable christmas animation mode. |
| `knight` | Enable knight animation mode. |
| `rainbow_mood` | Enable rainbow mood animation mode. |
| `rainbow_swirl` | Enable rainbow swirl animation mode. |
| `rgb_test` | Enable RGB test animation mode. |
| `snake` | Enable snake animation mode. |
| `static_gradient` | Enable static gradient mode. |
| `twinkle` | Enable twinkle animation mode. |
|Key |Description |
|-----------------|--------------------------------------|
|`all` |Enable all additional animation modes.|
|`alternating` |Enable alternating animation mode. |
|`breathing` |Enable breathing animation mode. |
|`christmas` |Enable christmas animation mode. |
|`knight` |Enable knight animation mode. |
|`rainbow_mood` |Enable rainbow mood animation mode. |
|`rainbow_swirl` |Enable rainbow swirl animation mode. |
|`rgb_test` |Enable RGB test animation mode. |
|`snake` |Enable snake animation mode. |
|`static_gradient`|Enable static gradient mode. |
|`twinkle` |Enable twinkle animation mode. |
### USB