fixes audio prescaler to emit correct freq
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@ -186,48 +186,48 @@ const uint16_t PROGMEM fn_actions[] = {
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#ifdef AUDIO_ENABLE
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float start_up[][2] = {
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{440.0*pow(2.0,(50)/12.0), 20},
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{440.0*pow(2.0,(62)/12.0), 8},
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{440.0*pow(2.0,(54)/12.0), 20},
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{440.0*pow(2.0,(62)/12.0), 8}
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{440.0*pow(2.0,(14)/12.0), 20},
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{440.0*pow(2.0,(26)/12.0), 8},
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{440.0*pow(2.0,(18)/12.0), 20},
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{440.0*pow(2.0,(26)/12.0), 8}
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};
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float tone_qwerty[][2] = {
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{440.0*pow(2.0,(59)/12.0), 8},
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{440.0*pow(2.0,(60)/12.0), 8},
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{440.0*pow(2.0,(23)/12.0), 8},
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{440.0*pow(2.0,(24)/12.0), 8},
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{0, 4},
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{440.0*pow(2.0,(67)/12.0), 16}
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{440.0*pow(2.0,(31)/12.0), 16}
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};
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float tone_colemak[][2] = {
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{440.0*pow(2.0,(59)/12.0), 8},
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{440.0*pow(2.0,(60)/12.0), 8},
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{440.0*pow(2.0,(23)/12.0), 8},
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{440.0*pow(2.0,(24)/12.0), 8},
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{0, 4},
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{440.0*pow(2.0,(67)/12.0), 12},
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{440.0*pow(2.0,(31)/12.0), 12},
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{0, 4},
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{440.0*pow(2.0,(71)/12.0), 12}
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{440.0*pow(2.0,(35)/12.0), 12}
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};
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float tone_dvorak[][2] = {
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{440.0*pow(2.0,(59)/12.0), 8},
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{440.0*pow(2.0,(60)/12.0), 8},
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{440.0*pow(2.0,(23)/12.0), 8},
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{440.0*pow(2.0,(24)/12.0), 8},
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{0, 4},
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{440.0*pow(2.0,(67)/12.0), 8},
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{440.0*pow(2.0,(31)/12.0), 8},
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{0, 4},
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{440.0*pow(2.0,(69)/12.0), 8},
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{440.0*pow(2.0,(33)/12.0), 8},
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{0, 4},
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{440.0*pow(2.0,(67)/12.0), 8}
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{440.0*pow(2.0,(31)/12.0), 8}
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};
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float tone_music[][2] = {
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{440.0*pow(2.0,(48)/12.0), 8},
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{440.0*pow(2.0,(50)/12.0), 8},
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{440.0*pow(2.0,(52)/12.0), 8},
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{440.0*pow(2.0,(53)/12.0), 8},
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{440.0*pow(2.0,(55)/12.0), 8},
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{440.0*pow(2.0,(57)/12.0), 8},
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{440.0*pow(2.0,(59)/12.0), 8},
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{440.0*pow(2.0,(60)/12.0), 8}
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{440.0*pow(2.0,(12)/12.0), 8},
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{440.0*pow(2.0,(14)/12.0), 8},
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{440.0*pow(2.0,(16)/12.0), 8},
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{440.0*pow(2.0,(17)/12.0), 8},
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{440.0*pow(2.0,(19)/12.0), 8},
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{440.0*pow(2.0,(21)/12.0), 8},
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{440.0*pow(2.0,(23)/12.0), 8},
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{440.0*pow(2.0,(24)/12.0), 8}
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};
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#endif
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@ -333,9 +333,9 @@ void process_action_user(keyrecord_t *record) {
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if (IS_LAYER_ON(_MUSIC)) {
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if (record->event.pressed) {
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play_note(((double)261.626)*pow(2.0, -2.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
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play_note(((double)261.626)*pow(2.0, -3.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
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} else {
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stop_note(((double)261.626)*pow(2.0, -2.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
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stop_note(((double)261.626)*pow(2.0, -3.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
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}
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}
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@ -12,6 +12,8 @@
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#define PI 3.14159265
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#define CPU_PRESCALER 8
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// #define PWM_AUDIO
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#ifdef PWM_AUDIO
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@ -244,12 +246,12 @@ ISR(TIMER3_COMPA_vect) {
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// ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period
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// OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period
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voice_place %= voices;
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if (place > (frequencies[voice_place] / 500)) {
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if (place > (frequencies[voice_place] / 50)) {
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voice_place = (voice_place + 1) % voices;
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place = 0.0;
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}
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ICR3 = (int)(((double)F_CPU) / frequencies[voice_place]); // Set max to the period
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OCR3A = (int)(((double)F_CPU) / frequencies[voice_place]) >> 1 * duty_place; // Set compare to half the period
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ICR3 = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)); // Set max to the period
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OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period
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place++;
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// if (duty_counter > (frequencies[voice_place] / 500)) {
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// duty_place = (duty_place % 3) + 1;
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@ -281,8 +283,8 @@ ISR(TIMER3_COMPA_vect) {
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place -= SINE_LENGTH;
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#else
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if (note_frequency > 0) {
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ICR3 = (int)(((double)F_CPU) / note_frequency); // Set max to the period
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OCR3A = (int)(((double)F_CPU) / note_frequency) >> 1; // Set compare to half the period
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ICR3 = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)); // Set max to the period
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OCR3A = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)) >> 1; // Set compare to half the period
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} else {
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ICR3 = 0;
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OCR3A = 0;
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@ -35,9 +35,9 @@ extern keymap_config_t keymap_config;
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#include "audio.h"
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float goodbye[][2] = {
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{440.0*pow(2.0,(67)/12.0), 8},
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{440.0*pow(2.0,(60)/12.0), 8},
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{440.0*pow(2.0,(55)/12.0), 12},
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{440.0*pow(2.0,(31)/12.0), 8},
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{440.0*pow(2.0,(24)/12.0), 8},
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{440.0*pow(2.0,(19)/12.0), 12},
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};
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#endif
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