Add ability to animate arm_atsam led matrix from the center of a circle
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2898699804
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@ -18,6 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "arm_atsam_protocol.h"
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#include "arm_atsam_protocol.h"
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#include "tmk_core/common/led.h"
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#include "tmk_core/common/led.h"
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#include <string.h>
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#include <string.h>
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#include <math.h>
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void SERCOM1_0_Handler( void )
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void SERCOM1_0_Handler( void )
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{
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{
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@ -249,6 +250,7 @@ uint8_t led_animation_breathing;
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uint8_t led_animation_breathe_cur;
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uint8_t led_animation_breathe_cur;
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uint8_t breathe_step;
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uint8_t breathe_step;
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uint8_t breathe_dir;
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uint8_t breathe_dir;
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uint8_t led_animation_circular;
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uint64_t led_next_run;
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uint64_t led_next_run;
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uint8_t led_animation_id;
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uint8_t led_animation_id;
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@ -327,13 +329,18 @@ void led_matrix_run(void)
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for (fcur = 0; fcur < fmax; fcur++)
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for (fcur = 0; fcur < fmax; fcur++)
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{
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{
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if (led_animation_orientation)
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if (led_animation_circular) {
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{
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po = sqrtf((powf(fabsf(50 - led_cur->py), 2) + powf(fabsf(50 - led_cur->px), 2)));
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po = led_cur->py;
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}
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}
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else
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else {
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{
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if (led_animation_orientation)
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po = led_cur->px;
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{
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po = led_cur->py;
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}
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else
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{
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po = led_cur->px;
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}
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}
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}
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float pomod;
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float pomod;
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@ -466,6 +473,7 @@ uint8_t led_matrix_init(void)
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led_animation_breathe_cur = BREATHE_MIN_STEP;
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led_animation_breathe_cur = BREATHE_MIN_STEP;
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breathe_step = 1;
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breathe_step = 1;
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breathe_dir = 1;
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breathe_dir = 1;
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led_animation_circular = 0;
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gcr_min_counter = 0;
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gcr_min_counter = 0;
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v_5v_cat_hit = 0;
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v_5v_cat_hit = 0;
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@ -129,6 +129,7 @@ extern uint8_t led_animation_orientation;
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extern uint8_t led_animation_breathing;
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extern uint8_t led_animation_breathing;
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extern uint8_t led_animation_breathe_cur;
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extern uint8_t led_animation_breathe_cur;
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extern uint8_t breathe_dir;
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extern uint8_t breathe_dir;
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extern uint8_t led_animation_circular;
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extern const uint8_t led_setups_count;
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extern const uint8_t led_setups_count;
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extern void *led_setups[];
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extern void *led_setups[];
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