Allow overriding of keymap/encodermap layer count. (#19325)
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@ -11,44 +11,58 @@
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#include "keymap_introspection.h"
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#define NUM_KEYMAP_LAYERS ((uint8_t)(sizeof(keymaps) / ((MATRIX_ROWS) * (MATRIX_COLS) * sizeof(uint16_t))))
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Key mapping
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uint8_t keymap_layer_count(void) {
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return NUM_KEYMAP_LAYERS;
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#define NUM_KEYMAP_LAYERS_RAW ((uint8_t)(sizeof(keymaps) / ((MATRIX_ROWS) * (MATRIX_COLS) * sizeof(uint16_t))))
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uint8_t keymap_layer_count_raw(void) {
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return NUM_KEYMAP_LAYERS_RAW;
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}
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__attribute__((weak)) uint8_t keymap_layer_count(void) {
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return keymap_layer_count_raw();
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}
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#ifdef DYNAMIC_KEYMAP_ENABLE
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_Static_assert(NUM_KEYMAP_LAYERS <= MAX_LAYER, "Number of keymap layers exceeds maximum set by DYNAMIC_KEYMAP_LAYER_COUNT");
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_Static_assert(NUM_KEYMAP_LAYERS_RAW <= MAX_LAYER, "Number of keymap layers exceeds maximum set by DYNAMIC_KEYMAP_LAYER_COUNT");
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#else
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_Static_assert(NUM_KEYMAP_LAYERS <= MAX_LAYER, "Number of keymap layers exceeds maximum set by LAYER_STATE_(8|16|32)BIT");
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_Static_assert(NUM_KEYMAP_LAYERS_RAW <= MAX_LAYER, "Number of keymap layers exceeds maximum set by LAYER_STATE_(8|16|32)BIT");
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#endif
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uint16_t keycode_at_keymap_location_raw(uint8_t layer_num, uint8_t row, uint8_t column) {
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if (layer_num < NUM_KEYMAP_LAYERS && row < MATRIX_ROWS && column < MATRIX_COLS) {
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if (layer_num < NUM_KEYMAP_LAYERS_RAW && row < MATRIX_ROWS && column < MATRIX_COLS) {
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return pgm_read_word(&keymaps[layer_num][row][column]);
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}
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return KC_NO;
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return KC_TRNS;
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}
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__attribute__((weak)) uint16_t keycode_at_keymap_location(uint8_t layer_num, uint8_t row, uint8_t column) {
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return keycode_at_keymap_location_raw(layer_num, row, column);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Encoder mapping
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#if defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE)
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# define NUM_ENCODERMAP_LAYERS ((uint8_t)(sizeof(encoder_map) / ((NUM_ENCODERS) * (2) * sizeof(uint16_t))))
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# define NUM_ENCODERMAP_LAYERS_RAW ((uint8_t)(sizeof(encoder_map) / ((NUM_ENCODERS) * (2) * sizeof(uint16_t))))
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uint8_t encodermap_layer_count(void) {
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return NUM_ENCODERMAP_LAYERS;
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uint8_t encodermap_layer_count_raw(void) {
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return NUM_ENCODERMAP_LAYERS_RAW;
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}
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_Static_assert(NUM_KEYMAP_LAYERS == NUM_ENCODERMAP_LAYERS, "Number of encoder_map layers doesn't match the number of keymap layers");
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__attribute__((weak)) uint8_t encodermap_layer_count(void) {
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return encodermap_layer_count_raw();
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}
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_Static_assert(NUM_KEYMAP_LAYERS_RAW == NUM_ENCODERMAP_LAYERS_RAW, "Number of encoder_map layers doesn't match the number of keymap layers");
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uint16_t keycode_at_encodermap_location_raw(uint8_t layer_num, uint8_t encoder_idx, bool clockwise) {
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if (layer_num < NUM_ENCODERMAP_LAYERS && encoder_idx < NUM_ENCODERS) {
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if (layer_num < NUM_ENCODERMAP_LAYERS_RAW && encoder_idx < NUM_ENCODERS) {
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return pgm_read_word(&encoder_map[layer_num][encoder_idx][clockwise ? 0 : 1]);
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}
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return KC_NO;
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return KC_TRNS;
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}
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__attribute__((weak)) uint16_t keycode_at_encodermap_location(uint8_t layer_num, uint8_t encoder_idx, bool clockwise) {
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@ -4,7 +4,12 @@
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#include <stdint.h>
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// Get the number of layers defined in the keymap
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Key mapping
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// Get the number of layers defined in the keymap, stored in firmware rather than any other persistent storage
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uint8_t keymap_layer_count_raw(void);
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// Get the number of layers defined in the keymap, potentially stored dynamically
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uint8_t keymap_layer_count(void);
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// Get the keycode for the keymap location, stored in firmware rather than any other persistent storage
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@ -12,9 +17,14 @@ uint16_t keycode_at_keymap_location_raw(uint8_t layer_num, uint8_t row, uint8_t
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// Get the keycode for the keymap location, potentially stored dynamically
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uint16_t keycode_at_keymap_location(uint8_t layer_num, uint8_t row, uint8_t column);
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// Encoder mapping
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#if defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE)
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// Get the number of layers defined in the encoder map
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// Get the number of layers defined in the encoder map, stored in firmware rather than any other persistent storage
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uint8_t encodermap_layer_count_raw(void);
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// Get the number of layers defined in the encoder map, potentially stored dynamically
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uint8_t encodermap_layer_count(void);
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// Get the keycode for the encoder mapping location, stored in firmware rather than any other persistent storage
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