From f42dd61b8d29f71af2ce479064c64c96fef55ad4 Mon Sep 17 00:00:00 2001 From: Eric Defore Date: Wed, 18 Dec 2019 03:59:12 -0500 Subject: [PATCH] [Keymap] Added userspace for d4mation. Included their keymap for the Atreus62 (#7483) * Added userspace for d4mation. Included their keymap for the Atreus62 * Do not assign layer numbers manually * Remove some unneeded things per @drashna's recommendation * Fix some single line comments I missed * Update unicode macros to use send_unicode_hex_string() instead of process_unicode() * OBetter check for Unicode Enabled. Moved some checks into macros.c * Use eeconfig_init_user() to set default unicode input mode --- keyboards/atreus62/keymaps/d4mation/keymap.c | 196 ++++++++++++++++++ keyboards/atreus62/keymaps/d4mation/readme.md | 40 ++++ keyboards/atreus62/keymaps/d4mation/rules.mk | 2 + users/d4mation/config.h | 1 + users/d4mation/d4mation.c | 37 ++++ users/d4mation/d4mation.h | 17 ++ users/d4mation/macros.c | 160 ++++++++++++++ users/d4mation/macros.h | 23 ++ users/d4mation/rules.mk | 15 ++ users/d4mation/tap-dance.c | 6 + users/d4mation/tap-dance.h | 7 + users/d4mation/tap-hold.c | 28 +++ users/d4mation/tap-hold.h | 5 + users/d4mation/zalgo.c | 21 ++ users/d4mation/zalgo.h | 5 + 15 files changed, 563 insertions(+) create mode 100644 keyboards/atreus62/keymaps/d4mation/keymap.c create mode 100644 keyboards/atreus62/keymaps/d4mation/readme.md create mode 100644 keyboards/atreus62/keymaps/d4mation/rules.mk create mode 100644 users/d4mation/config.h create mode 100644 users/d4mation/d4mation.c create mode 100644 users/d4mation/d4mation.h create mode 100644 users/d4mation/macros.c create mode 100644 users/d4mation/macros.h create mode 100644 users/d4mation/rules.mk create mode 100644 users/d4mation/tap-dance.c create mode 100644 users/d4mation/tap-dance.h create mode 100644 users/d4mation/tap-hold.c create mode 100644 users/d4mation/tap-hold.h create mode 100644 users/d4mation/zalgo.c create mode 100644 users/d4mation/zalgo.h diff --git a/keyboards/atreus62/keymaps/d4mation/keymap.c b/keyboards/atreus62/keymaps/d4mation/keymap.c new file mode 100644 index 0000000000..63b9d6142d --- /dev/null +++ b/keyboards/atreus62/keymaps/d4mation/keymap.c @@ -0,0 +1,196 @@ +#include QMK_KEYBOARD_H +#include "d4mation.h" + +enum layer_names { + _DVR, + _QWR, + _LOWER, + _RAISE, + _NUM, + _ADJUST +}; + +enum keymap_custom_keycodes { + LOWER = NEW_SAFE_RANGE, + RAISE +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + /* Default/Dvorak layer + * ,-----------------------------------------. ,-----------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | / | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Tab | ' | , | . | P | Y | | F | G | C | R | L | = | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Ctrl | A | O | E | U | I |,------.,------.| D | H | T | N | S | - | + * |------+------+------+------+------+------|| || ||------+------+------+------+------+------| + * |Shift | ; | Q | J | K | X ||Super ||Enter || B | M | W | V | Z | \ | + * |------+------+------+------+------+------|| || ||------+------+------+------+------+------| + * | NUM | Alt | Home | End |Lower | Bksp |`------'`------'|Space |Raise | Left | Down | Up |Right | + * `-----------------------------------------' `-----------------------------------------' + */ + + [_DVR] = LAYOUT( + _GRAVE_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_SLSH, + KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_EQL, + KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, + TD(SHIFT_CAPS), KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_BSLS, + TG(_NUM), KC_RALT, KC_HOME, KC_END, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT + ), + + /* Qwerty layer, more "standard" for other people who may need to use my keyboard or for games where using Qwerty is just easier + * ,-----------------------------------------. ,-----------------------------------------. + * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | Ctrl | A | S | D | F | G |,------.,------.| H | J | K | L | ; | ' | + * |------+------+------+------+------+------|| || ||------+------+------+------+------+------| + * |Shift | Z | X | C | V | B ||Super ||Enter || N | M | , | . | / | = | + * |------+------+------+------+------+------|| || ||------+------+------+------+------+------| + * | NUM | Alt | Home | End |Lower | Bksp |`------'`------'|Space |Raise | Left | Down | Up |Right | + * `-----------------------------------------' `-----------------------------------------' + */ + + [_QWR] = LAYOUT( + _GRAVE_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + TD(SHIFT_CAPS), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_EQL, + TG(_NUM), KC_RALT, KC_HOME, KC_END, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT + ), + + /* "Lower" layer + * ,-----------------------------------------. ,-----------------------------------------. + * | F11 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F12 | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | | | |SLEEP | | | | | SCRGB| | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | | | | | |,------.,------.| | | | { | } | | + * |------+------+------+------+------+------|| || ||------+------+------+------+------+------| + * | | | | | | || || || | Mute | VolD | VolU | | | + * |------+------+------+------+------+------|| || ||------+------+------+------+------+------| + * | | |PageUp|PgDown| | Del |`------'`------'| Ins | | | | | | + * `-----------------------------------------' `-----------------------------------------' + */ + + [_LOWER] = LAYOUT( + KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12, + _______, _______, _______, _______, SLEEP, _______, _______, _______, SCRGB, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LCBR, KC_RCBR, _______, + _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, + _______, _______, KC_PGUP, KC_PGDN, _______, KC_DEL, _______, _______, KC_INS, _______, _______, _______, _______, _______ + ), + + /* "Raise" layer + * ,-----------------------------------------. ,-----------------------------------------. + * | F11 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F12 | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | || ?> | | | |ZALGO | | | | | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | Shrug|Lenny |Magic |Disfac| |,------.,------.| | | | [ | ] | | + * |------+------+------+------+------+------|| || ||------+------+------+------+------+------| + * | | Ameno| Tflip| Tput | | || || || | Prev | Play | Next | | | + * |------+------+------+------+------+------|| || ||------+------+------+------+------+------| + * | | |PageUp|PgDown| | Del |`------'`------'| Ins | | | | | | + * `-----------------------------------------' `-----------------------------------------' + */ + + [_RAISE] = LAYOUT( + KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12, + _______, _______, PHPOPEN, PHPCLSE, _______, _______, ZALGO, _______, _______, _______, _______, _______, + _______, SHRUG, LENNY, MAGIC, DISFACE, _______, _______, _______, _______, KC_LBRC, KC_RBRC,_______, + _______, AMENO, TFLIP, TPUT, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, + _______, _______, KC_PGUP, KC_PGDN, _______, KC_DEL, _______, _______, KC_INS, _______, _______, _______, _______, _______ + ), + + /* "Numpad" layer + * ,-----------------------------------------. ,-----------------------------------------. + * | | | / | * | - | | | | | / | * | - | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | 7 | 8 | 9 | + | | | | 7 | 8 | 9 | + | | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | | 4 | 5 | 6 | + | |,------.,------.| | 4 | 5 | 6 | + | | + * |------+------+------+------+------+------|| || ||------+------+------+------+------+------| + * | | 1 | 2 | 3 | Enter| || || || | 1 | 2 | 3 | Enter| | + * |------+------+------+------+------+------|| || ||------+------+------+------+------+------| + * | | 0 | 0 | . | Enter| |`------'`------'| | 0 | 0 | . | Enter| | + * `-----------------------------------------' `-----------------------------------------' + */ + + [_NUM] = LAYOUT( + _______, _______, KC_PSLS, KC_PAST, KC_PMNS, _______, _______, _______, KC_PSLS, KC_PAST, KC_PMNS, _______, + _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_PPLS, _______, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_PPLS, _______, + _______, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, _______, _______, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, _______, + _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, _______, + _______, KC_KP_0, KC_KP_0, KC_PDOT, KC_PENT, _______, _______, _______, _______, KC_KP_0, KC_KP_0, KC_PDOT, KC_PENT, _______ + ), + + /* "Adjust" layer, only active if both "Lower" and "Raise" are active at the same time + * All unused keys are blanked out for this layer + * ,-----------------------------------------. ,-----------------------------------------. + * | NO | NO | NO | NO | NO | NO | | NO | NO | NO | NO | NO | NO | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | NO |RESET | NO | NO | NO | NO | | NO | NO | NO | NO | NO | NO | + * |------+------+------+------+------+------| |------+------+------+------+------+------| + * | NO | NO | NO |UC WIN|UC OSX| NO |,------.,------.| NO |Dvorak|Qwerty| NO | NO | NO | + * |------+------+------+------+------+------|| Swap || ||------+------+------+------+------+------| + * | NO | NO | NO | NO | NO | NO || to || Swap || NO | NO | NO | NO | NO | NO | + * |------+------+------+------+------+------|| Ctrl || Back ||------+------+------+------+------+------| + * | NO | NO | NO | NO | | NO |`------'`------'| NO | | NO | NO | NO | NO | + * `-----------------------------------------' `-----------------------------------------' + */ + + [_ADJUST] = LAYOUT( + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, UC_M_WI, UC_M_OS, XXXXXXX, XXXXXXX, DF(_DVR),DF(_QWR),XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, + XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, CG_SWAP, CG_NORM, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX + ), + +}; + +/* Runs just one time when the keyboard initializes. */ +void eeconfig_init_keymap( void ) { + set_unicode_input_mode( UC_OSX ); +}; + +bool process_record_keymap( uint16_t keycode, keyrecord_t *record ) { + + switch ( keycode ) { + + case LOWER: + + if ( record->event.pressed ) { + layer_on( _LOWER ); + update_tri_layer( _LOWER, _RAISE, _ADJUST ); + } + else { + layer_off( _LOWER ); + update_tri_layer( _LOWER, _RAISE, _ADJUST ); + } + + return false; + break; + + case RAISE : + + if ( record->event.pressed ) { + layer_on( _RAISE ); + update_tri_layer( _LOWER, _RAISE, _ADJUST ); + } + else { + layer_off( _RAISE ); + update_tri_layer( _LOWER, _RAISE, _ADJUST ); + } + + return false; + break; + + } + + return true; + +}; \ No newline at end of file diff --git a/keyboards/atreus62/keymaps/d4mation/readme.md b/keyboards/atreus62/keymaps/d4mation/readme.md new file mode 100644 index 0000000000..5642e8e432 --- /dev/null +++ b/keyboards/atreus62/keymaps/d4mation/readme.md @@ -0,0 +1,40 @@ +# d4mation's keymap for the Atreus62 + +This is a bit of a work in-progress, but for the most part I like what I have done here. + +I switched to Dvorak some time ago and software-based support in most OS's for Dvorak isn't very great, so this keymap by default is set to Dvorak. + +## Table of Contents + +* [Layers](#layers) + - [Base layer](#base) + - [Num](#num) + - [Lower](#lower) + - [Raise](#raise) + - [Adjust](#adjust) + +# Layers + +## Base + +* By default, this layer is Dvorak. But using the Adjust layer you can switch to Qwerty +* Double-tapping Shift enables and disables Caps Lock +* Quickly tapping the Grave accent key will output a Grave Accent, but holding it for 200ms will output the ESC key instead + +## Num + +This layer gets toggled off and on to place a numpad on both the left and right sides of the keyboard. + +## Lower + +This layer holds some handy shortcuts that I use often, like the screen grab shortcut and sleep shortcut in OS X. + +It also has quick access to {} as they are inaccessible in the base layer + +## Raise + +Aside from quick access to [] and Play/Pause/Next/Previous, this layer is mostly just goofy things I decided to program into the keyboard because I could. There's a bunch of [kaomoji](https://en.wikipedia.org/wiki/Emoticon#Japanese_style_(kaomoji))/"unicode smileys" and I added a toggle switch to enable a [Zalgo Text](https://zalgo.org/) mode. + +## Adjust + +This layer is a "here be dragons" layer. It can only be accessed by holding down the keys for Lower and Raise at the same time. I added exclusively keys that drastically transformed the keyboard's layout or function on this layer. The ability to switch to Qwerty is on this layer, a way to switch CTRL and CMD back and forth is on this layer, and a hotkey to enter bootloader mode also exists. diff --git a/keyboards/atreus62/keymaps/d4mation/rules.mk b/keyboards/atreus62/keymaps/d4mation/rules.mk new file mode 100644 index 0000000000..517f2700e1 --- /dev/null +++ b/keyboards/atreus62/keymaps/d4mation/rules.mk @@ -0,0 +1,2 @@ +UNICODE_ENABLE = yes +TAP_DANCE_ENABLE = yes \ No newline at end of file diff --git a/users/d4mation/config.h b/users/d4mation/config.h new file mode 100644 index 0000000000..3140a036f7 --- /dev/null +++ b/users/d4mation/config.h @@ -0,0 +1 @@ +#define FORCE_NKRO \ No newline at end of file diff --git a/users/d4mation/d4mation.c b/users/d4mation/d4mation.c new file mode 100644 index 0000000000..5aa58a9f0d --- /dev/null +++ b/users/d4mation/d4mation.c @@ -0,0 +1,37 @@ +#include "d4mation.h" + +__attribute__ ((weak)) +bool process_record_keymap( uint16_t keycode, keyrecord_t *record ) { + /* If you want macros specific to your keymap, you need to define this function in your keymap */ + return true; +} + +__attribute__ ((weak)) +void matrix_init_keymap() { + /* If you want a matrix init specific to your keymap, you need to define this function in your keymap */ +} + +__attribute__ ((weak)) +void matrix_scan_keymap() { + /* If you want a matrix scan specific to your keymap, you need to define this function in your keymap */ +} + +__attribute__((weak)) +void eeconfig_init_keymap( void ) {} + +/* process_record_user() is called in macros.c */ + +void matrix_init_user( void ) { + matrix_init_keymap(); +} + +void matrix_scan_user( void ) { + matrix_scan_keymap(); +} + +void eeconfig_init_user( void ) { + + eeconfig_init_keymap(); + keyboard_init(); + +} \ No newline at end of file diff --git a/users/d4mation/d4mation.h b/users/d4mation/d4mation.h new file mode 100644 index 0000000000..94c63526db --- /dev/null +++ b/users/d4mation/d4mation.h @@ -0,0 +1,17 @@ +#pragma once + +#include "quantum.h" + +#ifdef UNICODE_ENABLE +#include "macros.h" +#endif + +#ifdef TAP_DANCE_ENABLE +#include "tap-dance.h" +#endif + +bool process_record_keymap( uint16_t keycode, keyrecord_t *record ); + +void matrix_init_keymap( void ); + +void matrix_scan_keymap( void ); \ No newline at end of file diff --git a/users/d4mation/macros.c b/users/d4mation/macros.c new file mode 100644 index 0000000000..3c115d7ead --- /dev/null +++ b/users/d4mation/macros.c @@ -0,0 +1,160 @@ +#include "d4mation.h" +#include "tap-hold.h" +#include "zalgo.h" +#include "macros.h" + +bool zalgo_enabled = false; + +bool process_record_user( uint16_t keycode, keyrecord_t *record ) { + + switch ( keycode ) { + + case _GRAVE_ESC: + + /* Send ` on Tap, Esc on Hold */ + tap_or_hold( record, KC_GRAVE, KC_ESC ); + + return false; + break; + + case PHPOPEN: + + if ( record->event.pressed ) { + + tap_code16( S( KC_COMMA ) ); + tap_code16( S( KC_SLASH ) ); + + tap_code( KC_P ); + tap_code( KC_H ); + tap_code( KC_P ); + + } + + return false; + break; + + case PHPCLSE: + + if ( record->event.pressed ) { + tap_code16( S( KC_SLASH ) ); + tap_code16( S( KC_DOT ) ); + } + + return false; + break; + + #ifdef UNICODE_ENABLE + + case AMENO: /* ༼ つ ◕_◕ ༽つ */ + + if ( record->event.pressed ) { + + send_unicode_hex_string( "0F3C 0020 3064 0020 25D5 005F 25D5 0020 0F3D 3064" ); + + } + + return false; + break; + + case MAGIC: /* (∩ ͡° ͜ʖ ͡°)⊃━☆゚. * */ + + if ( record->event.pressed ) { + + send_unicode_hex_string( "0028 2229 0020 0361 00B0 0020 035C 0296 0020 0361 00B0 0029 2283 2501 2606 FF9F 002E 0020 002A" ); + + } + + return false; + break; + + case LENNY: /* ( ͡° ͜ʖ ͡°) */ + + if ( record->event.pressed ) { + + send_unicode_hex_string( "0028 0020 0361 00B0 0020 035C 0296 0020 0361 00b0 0029" ); + + } + + return false; + break; + + case DISFACE: /* ಠ_ಠ */ + + if ( record->event.pressed ) { + send_unicode_hex_string( "0CA0 005F 0CA0" ); + } + + return false; + break; + + case TFLIP: /* (╯°□°)╯ ︵ ┻━┻ */ + + if ( record->event.pressed ) { + + send_unicode_hex_string( "0028 256F 00b0 25A1 00B0 0029 256F FE35 253B 2501 253B" ); + + } + + return false; + break; + + case TPUT: /* ┬──┬ ノ( ゜-゜ノ) */ + + if ( record->event.pressed ) { + + send_unicode_hex_string( "252C 2500 2500 252C 0020 30CE 0028 0020 309C 002D 309C 30CE 0029" ); + + } + + return false; + break; + + case SHRUG: /* ¯\_(ツ)_/¯ */ + + if ( record->event.pressed ) { + + send_unicode_hex_string( "00AF 005C 005F 0028 30C4 0029 005F 002F 00AF" ); + + } + + return false; + break; + + case ZALGO: /* Toggles Zalgo Text mode */ + + if ( record->event.pressed ) { + zalgo_enabled = ! zalgo_enabled; + } + + return false; + break; + + #endif + + default: + + #ifdef UNICODE_ENABLE + + if ( zalgo_enabled ) { + + if ( keycode < KC_A || ( keycode > KC_0 && keycode < KC_MINUS ) || keycode > KC_SLASH ) { + process_record_keymap( keycode, record ); + return true; + } + + if ( record->event.pressed ) { + zalgo_text( keycode ); + } + + return false; + } + + #endif + + break; + } + + process_record_keymap( keycode, record ); + return true; + +}; \ No newline at end of file diff --git a/users/d4mation/macros.h b/users/d4mation/macros.h new file mode 100644 index 0000000000..e69d30dec2 --- /dev/null +++ b/users/d4mation/macros.h @@ -0,0 +1,23 @@ +#pragma once + +#include "quantum.h" +#include "tap-hold.h" +#include "zalgo.h" + +#define SCRGB LCTL( LSFT( LGUI( KC_4 ) ) ) /* Mac Screen Area Grab shortcut (Puts into Clipboard) */ +#define SLEEP LALT( LGUI( KC_SYSTEM_POWER ) ) /* Instant sleep on Mac, rather than having to hold down the button */ + +enum custom_keycodes { + _GRAVE_ESC = SAFE_RANGE, /* Prefixed with underscore to prevent conflicts */ + PHPOPEN, /* */ + AMENO, + MAGIC, + LENNY, + DISFACE, + TFLIP, + TPUT, + SHRUG, + ZALGO, + NEW_SAFE_RANGE +}; \ No newline at end of file diff --git a/users/d4mation/rules.mk b/users/d4mation/rules.mk new file mode 100644 index 0000000000..3d65a2242b --- /dev/null +++ b/users/d4mation/rules.mk @@ -0,0 +1,15 @@ +SRC += d4mation.c \ + tap-hold.c \ + macros.c + +BOOTMAGIC_ENABLE = no +LTO_ENABLE = yes +MOUSEKEY_ENABLE = no + +ifeq ($(strip $(UNICODE_ENABLE)), yes) + SRC += zalgo.c +endif + +ifeq ($(strip $(TAP_DANCE_ENABLE)), yes) + SRC += tap-dance.c +endif \ No newline at end of file diff --git a/users/d4mation/tap-dance.c b/users/d4mation/tap-dance.c new file mode 100644 index 0000000000..46f2274f5f --- /dev/null +++ b/users/d4mation/tap-dance.c @@ -0,0 +1,6 @@ +#include "tap-dance.h" + +qk_tap_dance_action_t tap_dance_actions[] = { + /* Tap once/hold for Shift, tap twice for Caps Lock */ + [SHIFT_CAPS] = ACTION_TAP_DANCE_DOUBLE( KC_LSHIFT, KC_CAPS ) +}; \ No newline at end of file diff --git a/users/d4mation/tap-dance.h b/users/d4mation/tap-dance.h new file mode 100644 index 0000000000..0087c4a6e7 --- /dev/null +++ b/users/d4mation/tap-dance.h @@ -0,0 +1,7 @@ +#pragma once + +#include "quantum.h" + +enum tap_dance { + SHIFT_CAPS = 0 +}; \ No newline at end of file diff --git a/users/d4mation/tap-hold.c b/users/d4mation/tap-hold.c new file mode 100644 index 0000000000..0c5119f995 --- /dev/null +++ b/users/d4mation/tap-hold.c @@ -0,0 +1,28 @@ +#include "tap-hold.h" + +#ifndef TAP_HOLD_TIME +#define TAP_HOLD_TIME 200 +#endif + +uint16_t tap_hold_timer; + +void tap_or_hold( keyrecord_t *record, uint16_t tap, uint16_t hold ) { + + if ( record->event.pressed ) { + tap_hold_timer = timer_read(); + } else { + + if ( tap_hold_timer && + timer_elapsed( tap_hold_timer ) > TAP_HOLD_TIME ) { + /* Held down then released */ + tap_code( hold ); + } else { + /* Quickly Tapped */ + tap_code( tap ); + } + + tap_hold_timer = 0; + + } + +} \ No newline at end of file diff --git a/users/d4mation/tap-hold.h b/users/d4mation/tap-hold.h new file mode 100644 index 0000000000..52dc0830f8 --- /dev/null +++ b/users/d4mation/tap-hold.h @@ -0,0 +1,5 @@ +#pragma once + +#include "quantum.h" + +void tap_or_hold( keyrecord_t *record, uint16_t tap, uint16_t hold ); \ No newline at end of file diff --git a/users/d4mation/zalgo.c b/users/d4mation/zalgo.c new file mode 100644 index 0000000000..3a1688e053 --- /dev/null +++ b/users/d4mation/zalgo.c @@ -0,0 +1,21 @@ +#include "zalgo.h" + +void zalgo_text( uint16_t keycode ) { + + tap_code( keycode ); + + int number = ( rand() % ( 8 + 1 - 2 ) ) + 2; + unsigned int index; + + unicode_input_start(); + + for ( index = 0; index < number; index++ ) { + + uint16_t hex = ( rand() % ( 0x036F + 1 - 0x0300 ) ) + 0x0300; + register_hex( hex ); + + } + + unicode_input_finish(); + +} \ No newline at end of file diff --git a/users/d4mation/zalgo.h b/users/d4mation/zalgo.h new file mode 100644 index 0000000000..f59fc035b9 --- /dev/null +++ b/users/d4mation/zalgo.h @@ -0,0 +1,5 @@ +#pragma once + +#include "quantum.h" + +void zalgo_text( uint16_t keycode ); \ No newline at end of file