Add Sinc Rev. 4 (#21130)
* Fork Rev. 3 to 4 * Update RGB LED positions * Adjust RGB positions * Enable more RGB modes * Update copyrights * Add license headers to keymaps * Use same type of license header Co-authored-by: Joel Challis <git@zvecr.com> * Fix I2C pins --------- Co-authored-by: Joel Challis <git@zvecr.com>
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// Copyright 2023 Danny Nguyen (danny@keeb.io)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// Copyright 2023 Danny Nguyen (danny@keeb.io)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// Copyright 2023 Danny Nguyen (danny@keeb.io)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// Copyright 2023 Danny Nguyen (danny@keeb.io)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#define SPLIT_HAND_PIN GP4
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#define USB_VBUS_PIN GP14
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#define SERIAL_USART_FULL_DUPLEX
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#define SERIAL_USART_TX_PIN GP0
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#define SERIAL_USART_RX_PIN GP1
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#define SERIAL_USART_PIN_SWAP
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#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET
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#define RP2040_BOOTLOADER_DOUBLE_TAP_RESET_TIMEOUT 1000U
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#define I2C_DRIVER I2CD1
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#define I2C1_SDA_PIN GP22
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#define I2C1_SCL_PIN GP23
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// RGB Matrix
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#define ENABLE_RGB_MATRIX_ALPHAS_MODS
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#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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#define ENABLE_RGB_MATRIX_BREATHING
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#define ENABLE_RGB_MATRIX_BAND_SAT
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#define ENABLE_RGB_MATRIX_BAND_VAL
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#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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#define ENABLE_RGB_MATRIX_CYCLE_ALL
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#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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#define ENABLE_RGB_MATRIX_DUAL_BEACON
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#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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#define ENABLE_RGB_MATRIX_RAINDROPS
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#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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#define ENABLE_RGB_MATRIX_HUE_BREATHING
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#define ENABLE_RGB_MATRIX_HUE_PENDULUM
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#define ENABLE_RGB_MATRIX_HUE_WAVE
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#define ENABLE_RGB_MATRIX_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_RAIN
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#define ENABLE_RGB_MATRIX_PIXEL_FLOW
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#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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#define ENABLE_RGB_MATRIX_SPLASH
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#define ENABLE_RGB_MATRIX_MULTISPLASH
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#define ENABLE_RGB_MATRIX_SOLID_SPLASH
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#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
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#define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
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#define RGB_MATRIX_LED_COUNT 117
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#define RGB_DISABLE_WHEN_USB_SUSPENDED
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_MATRIX_KEYPRESSES
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#define SPLIT_TRANSPORT_MIRROR
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// Copyright 2023 Danny Nguyen (danny@keeb.io)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#define HAL_USE_I2C TRUE
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#include_next <halconf.h>
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// Copyright 2023 Danny Nguyen (danny@keeb.io)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include_next <mcuconf.h>
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#undef RP_I2C_USE_I2C1
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#define RP_I2C_USE_I2C1 TRUE
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SERIAL_DRIVER = vendor
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