add led init function to header for use in keymap.c
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@ -26,6 +26,12 @@ msg_t is31_write_data(uint8_t page, uint8_t *buffer, uint8_t size);
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msg_t is31_write_register(uint8_t page, uint8_t reg, uint8_t data);
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msg_t is31_write_register(uint8_t page, uint8_t reg, uint8_t data);
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msg_t is31_read_register(uint8_t page, uint8_t reg, uint8_t *result);
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msg_t is31_read_register(uint8_t page, uint8_t reg, uint8_t *result);
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/* =========================
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* init functions
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* ========================= */
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void led_controller_init(void);
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/* =============================
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/* =============================
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* IS31 chip related definitions
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* IS31 chip related definitions
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* ============================= */
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* ============================= */
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@ -83,11 +89,13 @@ msg_t is31_read_register(uint8_t page, uint8_t reg, uint8_t *result);
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extern mailbox_t led_mailbox;
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extern mailbox_t led_mailbox;
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// constants for signaling the LED controller thread
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// constants for signaling the LED controller thread
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#define LED_MSG_CAPS_ON 1
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enum led_msg_t {
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#define LED_MSG_CAPS_OFF 2
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LED_MSG_CAPS_ON,
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#define LED_MSG_SLEEP_LED_ON 3
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LED_MSG_CAPS_OFF,
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#define LED_MSG_SLEEP_LED_OFF 4
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LED_MSG_SLEEP_LED_ON,
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#define LED_MSG_ALL_TOGGLE 5
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LED_MSG_SLEEP_LED_OFF,
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#define LED_MSG_GAME_TOGGLE 6
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LED_MSG_ALL_TOGGLE,
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LED_MSG_GAME_TOGGLE
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};
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#endif /* _LED_CONTROLLER_H_ */
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#endif /* _LED_CONTROLLER_H_ */
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