[Keyboard] Replace Nayeon ATmega32u4 config with RP2040 (#18265)
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@ -19,111 +19,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "config_common.h"
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/* key matrix size */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 17
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { B2, B3, B7, D6, D3, D2 }
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#define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, C7, C6, B6, B5, B4, D7, D4, D5, B0, B1, D1 }
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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*/
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#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
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#define RGB_DI_PIN E2
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#ifdef RGB_DI_PIN
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# define RGBLED_NUM 26
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# define RGBLIGHT_HUE_STEP 8
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# define RGBLIGHT_SAT_STEP 8
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# define RGBLIGHT_VAL_STEP 8
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//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== or choose animations ==*/
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# define RGBLIGHT_EFFECT_BREATHING
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# define RGBLIGHT_EFFECT_RAINBOW_MOOD
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# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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//# define RGBLIGHT_EFFECT_SNAKE
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//# define RGBLIGHT_EFFECT_KNIGHT
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# define RGBLIGHT_EFFECT_CHRISTMAS
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# define RGBLIGHT_EFFECT_STATIC_GRADIENT
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# define RGBLIGHT_EFFECT_RGB_TEST
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# define RGBLIGHT_EFFECT_ALTERNATING
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/*== customize breathing effect ==*/
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/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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/*==== use exp() and sin() ====*/
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//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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//#define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* Bootmagic Lite key configuration */
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//#define BOOTMAGIC_LITE_ROW 0
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//#define BOOTMAGIC_LITE_COLUMN 0
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/* RGB Matrix setup */
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#define RGB_DI_PIN GP19
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#define DRIVER_LED_TOTAL 2
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#define RGBLED_NUM 2
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#define WS2812_PIO_USE_PIO1 // Force the usage of PIO1 peripheral, by default the WS2812 implementation uses the PIO0 peripheral
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@ -7,10 +7,23 @@
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"LAYOUT_ansi": "LAYOUT_tkl_f13_ansi_tsangan",
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"LAYOUT_iso": "LAYOUT_tkl_f13_iso_tsangan"
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},
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"features": {
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"bootmagic": true,
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"mousekey": true,
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"extrakey": true,
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"console": false,
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"command": false,
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"nkro": false
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},
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"usb": {
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"vid": "0x4B47",
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"pid": "0x0001",
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"device_version": "0.0.1"
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"device_version": "2.0.0"
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},
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"diode_direction": "COL2ROW",
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"matrix_pins": {
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"cols": ["GP29", "GP28", "GP27", "GP26", "GP25", "GP24", "GP23", "GP22", "GP18", "GP17", "GP16", "GP15", "GP14", "GP13", "GP12", "GP11", "GP5"],
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"rows": ["GP0", "GP1", "GP2", "GP21", "GP3", "GP4"]
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},
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"layouts": {
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"LAYOUT_tkl_f13_ansi_tsangan": {
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@ -25,37 +25,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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)
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};
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#ifdef RGBLIGHT_ENABLE
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const rgblight_segment_t PROGMEM ll_none[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 1, HSV_OFF},
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{1, 1, HSV_OFF}
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);
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const rgblight_segment_t PROGMEM ll_cl[] = RGBLIGHT_LAYER_SEGMENTS(
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{1, 1, HSV_OFF}
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);
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const rgblight_segment_t PROGMEM ll_sl[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 1, HSV_OFF}
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);
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const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(ll_none, ll_cl, ll_sl);
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void keyboard_post_init_user(void) {
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rgblight_layers = rgb_layers;
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}
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bool led_update_user(led_t led_state) {
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uint8_t lock_bits = led_state.scroll_lock << 1 | led_state.caps_lock;
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for (uint8_t i=0; i<3; i++) {
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rgblight_set_layer_state(i, false);
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}
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if (lock_bits < 3) {
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rgblight_set_layer_state(lock_bits, true);
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}
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return false;
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}
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#endif
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@ -25,37 +25,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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)
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};
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#ifdef RGBLIGHT_ENABLE
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const rgblight_segment_t PROGMEM ll_none[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 1, HSV_OFF},
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{1, 1, HSV_OFF}
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);
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const rgblight_segment_t PROGMEM ll_cl[] = RGBLIGHT_LAYER_SEGMENTS(
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{1, 1, HSV_OFF}
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);
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const rgblight_segment_t PROGMEM ll_sl[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 1, HSV_OFF}
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);
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const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(ll_none, ll_cl, ll_sl);
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void keyboard_post_init_user(void) {
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rgblight_layers = rgb_layers;
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}
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bool led_update_user(led_t led_state) {
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uint8_t lock_bits = led_state.scroll_lock << 1 | led_state.caps_lock;
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for (uint8_t i=0; i<3; i++) {
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rgblight_set_layer_state(i, false);
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}
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if (lock_bits < 3) {
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rgblight_set_layer_state(lock_bits, true);
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}
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return false;
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}
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#endif
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@ -49,37 +49,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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#ifdef RGBLIGHT_ENABLE
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const rgblight_segment_t PROGMEM ll_none[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 1, HSV_OFF},
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{1, 1, HSV_OFF}
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);
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const rgblight_segment_t PROGMEM ll_cl[] = RGBLIGHT_LAYER_SEGMENTS(
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{1, 1, HSV_OFF}
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);
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const rgblight_segment_t PROGMEM ll_sl[] = RGBLIGHT_LAYER_SEGMENTS(
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{0, 1, HSV_OFF}
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);
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const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(ll_none, ll_cl, ll_sl);
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void keyboard_post_init_user(void) {
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rgblight_layers = rgb_layers;
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}
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bool led_update_user(led_t led_state) {
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uint8_t lock_bits = led_state.scroll_lock << 1 | led_state.caps_lock;
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for (uint8_t i=0; i<3; i++) {
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rgblight_set_layer_state(i, false);
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}
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if (lock_bits < 3) {
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rgblight_set_layer_state(lock_bits, true);
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}
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return false;
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}
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#endif
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@ -15,3 +15,30 @@
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*/
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#include "nayeon.h"
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led_config_t g_led_config = {{
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// Key Matrix to LED Index
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, 1, NO_LED },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
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{ 0, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED }
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}, {
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// LED Index to Physical Position
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{ 5, 40 }, { 211, 0 }
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}, {
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// LED Index to Flag
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LED_FLAG_INDICATOR, LED_FLAG_INDICATOR
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}};
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void rgb_matrix_indicators_advanced_kb(uint8_t led_min, uint8_t led_max) {
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if (!host_keyboard_led_state().caps_lock) {
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RGB_MATRIX_INDICATOR_SET_COLOR(0, 0, 0, 0);
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}
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if (!host_keyboard_led_state().scroll_lock) {
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RGB_MATRIX_INDICATOR_SET_COLOR(1, 0, 0, 0);
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}
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rgb_matrix_indicators_advanced_user(led_min, led_max);
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}
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@ -5,7 +5,7 @@
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Nayeon is a screwless TKL keyboard with an extra key, inspired by a K-pop artist named Im-Nayeon.
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* Keyboard Maintainer: [Ramon Imbao](https://github.com/ramonimbao)
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* Hardware Supported: ATmega32u4
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* Hardware Supported: RP2040
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Make example for this keyboard (after setting up your build environment):
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@ -1,20 +1,13 @@
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# MCU name
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MCU = atmega32u4
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MCU = RP2040
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# Bootloader selection
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BOOTLOADER = atmel-dfu
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BOOTLOADER = rp2040
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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NKRO_ENABLE = no # Enable N-Key Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
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AUDIO_ENABLE = no # Audio output
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# RGB Matrix
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RGB_MATRIX_ENABLE = yes
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RGB_MATRIX_DRIVER = WS2812
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WS2812_DRIVER = vendor
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LAYOUTS = tkl_f13_ansi_tsangan tkl_f13_ansi_tsangan_split_bs_rshift tkl_f13_iso_tsangan tkl_f13_iso_tsangan_split_bs_rshift
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