Commit Graph

31 Commits

Author SHA1 Message Date
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

* Move RGBLight animations to data driven, D

* Move RGBLight animations to data driven, E

* Move RGBLight animations to data driven, F

* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

* Move RGBLight animations to data driven, J

* Move RGBLight animations to data driven, K

* Move RGBLight animations to data driven, L

* Move RGBLight animations to data driven, M

* Move RGBLight animations to data driven, N

* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

* Move RGBLight animations to data driven, Q

* Move RGBLight animations to data driven, R

* Move RGBLight animations to data driven, S

* Move RGBLight animations to data driven, T

* Move RGBLight animations to data driven, U

* Move RGBLight animations to data driven, V

* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
Ryan 4ae9bfd17a
Move `RGBLIGHT_HUE/SAT/VAL_STEP` to data driven (#21292)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-06-24 17:37:54 +10:00
Ryan b1783db4ea
Move `RGBLED_NUM` to data driven (#21278) 2023-06-18 14:39:07 +10:00
Ryan 2367d8129c
Move `RGBLIGHT_SLEEP` to data driven (#21072) 2023-06-16 14:04:45 +10:00
Ryan 47966dc2a6
Migrate `rgblight.pin` and `RGB_DI_PIN` to `ws2812.pin` (#20303) 2023-04-06 18:00:54 +10:00
Ryan 6847dba8af
Move 75% and 96% layouts to data driven (#20289) 2023-04-05 15:48:37 +10:00
Ryan 9dbee3e23d
Remove useless "ifdef KEYBOARD_*" (#20078)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-03-16 20:18:33 +11:00
Ryan 1022afa6c2
Move matrix config to info.json, part 8 (#20030) 2023-03-11 04:59:07 +11:00
Ryan 314f6c1ddb
Move backlight config to data driven (#19910) 2023-02-26 08:37:57 +11:00
Ryan f4ba17c4a0
Move LED indicator config to data driven (#19800) 2023-02-17 13:14:29 +11:00
Ryan f9aeea64c1
Migrate `MCU` and `BOOTLOADER` to data-driven (#19529) 2023-02-08 18:41:46 +11:00
Ryan 56555c61e1
Migrate `LAYOUTS` to data driven (#19541)
* Migrate `LAYOUTS` to data driven, 0-9

* Migrate `LAYOUTS` to data driven, A

* Migrate `LAYOUTS` to data driven, B

* Migrate `LAYOUTS` to data driven, C

* Migrate `LAYOUTS` to data driven, D

* Migrate `LAYOUTS` to data driven, E

* Migrate `LAYOUTS` to data driven, F

* Migrate `LAYOUTS` to data driven, G

* Migrate `LAYOUTS` to data driven, H

* Migrate `LAYOUTS` to data driven, handwired

* Migrate `LAYOUTS` to data driven, I

* Migrate `LAYOUTS` to data driven, J

* Migrate `LAYOUTS` to data driven, K

* Migrate `LAYOUTS` to data driven, L

* Migrate `LAYOUTS` to data driven, M

* Migrate `LAYOUTS` to data driven, N

* Migrate `LAYOUTS` to data driven, O

* Migrate `LAYOUTS` to data driven, P

* Migrate `LAYOUTS` to data driven, Q

* Migrate `LAYOUTS` to data driven, R

* Migrate `LAYOUTS` to data driven, S

* Migrate `LAYOUTS` to data driven, T

* Migrate `LAYOUTS` to data driven, U

* Migrate `LAYOUTS` to data driven, V

* Migrate `LAYOUTS` to data driven, W

* Migrate `LAYOUTS` to data driven, X

* Migrate `LAYOUTS` to data driven, Y

* Migrate `LAYOUTS` to data driven, Z
2023-01-10 02:48:20 +00:00
Ryan 835c971f78
Move keyboard USB IDs and strings to data driven, pass 2: J-L (#18080) 2022-08-20 10:39:35 +10:00
James Young 8e9a81a860
KBDfans KBD75 Refactor - 2022 Edition (#17052)
* add license headers

* tidy-up revision rules.mk files

- convert tabs to spaces
- align inline comments
- update rule ordering

* touch-up readme.md

* touch-up rev1/rev1.h

- convert tabs to spaces
- convert to QMK 3-character notation for matrix positions

* rev1/rev1.h: add matrix diagram

* touch-up rev2/rev2.h

- convert tabs to spaces
- convert to QMK 3-character notation for matrix positions

* rev2/rev2.h: add matrix diagrams

* rev1/info.json: apply friendly formatting

* rev2/info.json: apply friendly formatting

* refactor layout macros

- switch `LAYOUT_ansi_1u` with `LAYOUT_75_ansi`
  - makes `LAYOUT_75_ansi` the canonical macro name, with `LAYOUT_ansi_1u` as an alias for backwards compatibility
  - move `LAYOUT_ansi_1u` alias to `info.json` files from revision headers
- remove `LAYOUT_iso_1u` (was unused)
- rename `LAYOUT_ansi` to `LAYOUT_75_ansi_rwkl`
- rename `LAYOUT_iso` to `LAYOUT_75_iso_rwkl`

* refactor default keymap

- use four-space indent
- update grid alignment

* refactor iso keymap

- refactor to use `LAYOUT_75_iso` macro
  - change from Split to 2u Backspace
  - change from Split to Standard Spacebar
  - change `KC_BSLS` keycode to `KC_NUHS`, and place on home row
- use four-space indent
- update grid alignment

* refactor via keymap

- use four-space indent
- update grid alignment

* touch-up readme.md again

Fix a broken link.

* update section comments in revision header files

* add Full Winkeyless layouts

- add `LAYOUT_75_ansi_wkl` and `LAYOUT_75_iso_wkl` layout macros
2022-05-11 12:51:39 -07:00
Ryan f718a10889
Fix up build options comments (#15463) 2021-12-12 18:05:37 -08:00
Ryan a8d440e4e0
Tidy up NKRO_ENABLE rules (#15382) 2021-12-09 16:05:44 +11:00
Ryan c12b997679
Tidy up `SLEEP_LED_ENABLE` rules (#15362) 2021-12-01 21:13:00 +11:00
James Young 84ea77ead6
Remove `BOOTMAGIC_ENABLE = lite` option (#15002)
* remove BOOTMAGIC_ENABLE=lite setting

* change keyboard BOOTMAGIC_ENABLE rules

Edits keyboard-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.

* change keyboard BOOTMAGIC_ENABLE inline comments

Edits keyboard-level BOOTMAGIC_ENABLE inline comments to "Enable Bootmagic Lite".

* change keymap BOOTMAGIC_ENABLE rules

Edits keymap-level instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.

* change keymap BOOTMAGIC_ENABLE inline comments

Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".

* change layout/user BOOTMAGIC_ENABLE rules/comments

Edits instances of `BOOTMAGIC_ENABLE = lite` to `BOOTMAGIC_ENABLE = yes`.

Edits/adds keymap-level BOOTMAGIC_ENABLE inline comments to read "Enable Bootmagic Lite".

* update non-rules.mk BOOTMAGIC_ENABLE references in keyboards/

* remove docs references to Full Bootmagic

* convert data-driven Bootmagic Lite instances

* remove Bootmagic Lite bodge from data-driven generation

* Merge remote-tracking branch 'upstream/develop' into rm/bootmagic-full_q4a

* update docs/ja/config_options.md per mtei

* update docs/faq_misc.md per mtei

Remove remaining Full Bootmagic reference.
2021-11-05 08:18:09 +11:00
Ryan 4791cfae1a
Remove width, height and key_count from info.json (#14274) 2021-09-12 14:04:56 +10:00
Ryan 7eea780a7d
Remove bootloader listings from rules.mk (#14330) 2021-09-10 13:35:46 +10:00
James Young a03aa301de
Remove Full Bootmagic (#13846)
* disambiguate Bootmagic rules in keymaps

The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic.

This commit edits the files to specify that full Bootmagic is intended.

* remove BOOTMAGIC_ENABLE=full setting

* unify commented BOOTMAGIC_ENABLE rules in keyboards

Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out.

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no       # Virtual DIP switch configuration;g' {} +
```

* remove commented Bootmagic rules from keymap/user level

Command:

```
find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} +
```

* update keyboard BOOTMAGIC_ENABLE rule formatting

Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later).

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
```

* update keyboards' BOOTMAGIC_ENABLE settings

Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used.

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' +
```

* update keymap/user BOOTMAGIC_ENABLE settings

Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used.

Commands:

```
find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' +
find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' +
```

* remove and replace inline comments in keyboards and keymap/user files

Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`.

Commands:

```
find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1     # Enable Bootmagic Lite;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1      # Enable Bootmagic Lite;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1       # Enable Bootmagic Lite;g' '{}' +
```

* rename improperly named makefiles

Some files intended to be used as makefiles had improper names causing them to not be used as intended when building.

This commit corrects the filenames of the affected files.

* update renamed file with new rule formatting

* update QMK's template files

Updates QMK's `rules.mk` templates to use the new inline comment.

* update QMK Docs

- remove documentation of full Bootmagic
- update links to Bootmagic Lite doc
- add doc for Magic Keycodes

* rules.mk patch for coarse/ixora and coarse/vinta
2021-08-06 23:59:56 -07:00
James Young a8d64c8b89
Change `BOOTMAGIC_ENABLE=yes` to use Bootmagic Lite (#12172) 2021-04-12 21:18:52 +02:00
Joshua Diamond c46619d8fb
[Keyboard] eliminate nested layout warnings in kbd75 (#11540) 2021-01-13 23:07:47 -08:00
Joel Challis adfd34c451
Refactor to use led config - Part 2 (#10906)
* Refactor to use led config

* Refactor to use led config

* Refactor to use led config
2020-11-17 17:06:23 +00:00
MechMerlin 3157f5f436
VIA Support: KBD75 rev1/rev2 (#8214)
* add a VIA keymap for kbd75

* rev2 is a completely different pcb allowing a NEW layout, setting this to have a different product id so users don't get confused when they're able to enable numpad layout on rev1 VIA

* Update keyboards/kbdfans/kbd75/rev1/config.h

Co-Authored-By: Joel Challis <git@zvecr.com>

* Update keyboards/kbdfans/kbd75/rev2/config.h

Co-Authored-By: Joel Challis <git@zvecr.com>

Co-authored-by: Joel Challis <git@zvecr.com>
2020-02-21 18:21:02 +00:00
ridingqwerty 0f7d294ac3
Remove filesize changes from default-ish rules.mk files, sans handwired (#8040) 2020-01-30 13:47:48 -05:00
fauxpark 2ee961c9e8 Cleanup rules.mk for 32U4 keyboards, I-K (#7097)
* Cleanup rules.mk for 32U4 keyboards, I-K

* Clean up ivy rules.mk
2019-10-21 21:43:18 -07:00
noroadsleft 86d59f1034 [Keyboard] KBD75 refactor (#6755)
* convert codebase to #pragma once

* fix file includes

- quantum.h is included at keyboard level, redundant at revision level
- keyboard-level path is accessible at revision level, remove relative pathing

* duplicate common layout macros from rev1 to rev2

Add the layout macros supported by both rev1 and rev2 to rev2.h directly, which exposes these layouts to QMK Configurator.

* enable community layout support (75_ansi, 75_iso)

* add LAYOUT_75_iso layout data

It needs its own tree because its keys are in a different order from LAYOUT_iso_1u even though the physical layout is the same.

* minimize rules.mk files (use QMK defaults)

* use atmel-dfu bootloader rule

* fix typo on rev1 info.json
2019-09-17 10:34:52 -07:00
fauxpark 7c2bee8b88 Swap KBD75 caps lock LED pin levels (#5132) 2019-02-14 21:01:40 -08:00
Drashna Jaelre a08be85780 Add pin initializiation for KBD75 (#5129)
So that the LED indicator actually works
2019-02-14 13:28:14 -08:00
MechMerlin b49dbf9b19 [Keyboard] Create KBDFans directory (#5025)
* move over kbd19x into the kbdfans directory

* move over kbd4x into the kbdfans directory

* move kbd66 into the kbdfans directory

* move the kbd6x into the kbdfans directory

* move kbd8x into the kbdfans directory

* move kbd75 into the kbdfans directory

* move kbd67 into kbdfans directory

* add a fairly sparse readme for kbdfans directory

* update make instructions for keyboards and add the Complete Newbs Guide to readmes that was missing it

* get kbd75 compiling again

* remove repetitive #defines of KC_NO and KC_TRNS when QMK_KEYBOARD_H is already included in KBD75

* add links to kbdfans readme

* fix some readme formatting

* there is no reason to have two different keymaps with such a small difference, condensing to one

* turning on backlights by default

* enable backlight by default for kbd66

* noticed that the kbd75 had caps lock led code in every keymap. Moved it out to the keyboard.c so everyone can partake.

* Update keyboards/kbdfans/kbd66/readme.md

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* update readme link ordering
2019-02-04 10:29:04 -08:00