qmk_firmware/keyboards/projectkb/alice
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

* Move RGBLight animations to data driven, D

* Move RGBLight animations to data driven, E

* Move RGBLight animations to data driven, F

* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

* Move RGBLight animations to data driven, J

* Move RGBLight animations to data driven, K

* Move RGBLight animations to data driven, L

* Move RGBLight animations to data driven, M

* Move RGBLight animations to data driven, N

* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

* Move RGBLight animations to data driven, Q

* Move RGBLight animations to data driven, R

* Move RGBLight animations to data driven, S

* Move RGBLight animations to data driven, T

* Move RGBLight animations to data driven, U

* Move RGBLight animations to data driven, V

* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps
rev1 Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
rev2 Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
alice.c
chconf.h
config.h
halconf.h
info.json
mcuconf.h
readme.md
rules.mk

readme.md

ProjectKeyboard Alice PCB

ProjectKeyboard Alice Keyboard Replacement PCB

Keyboard Maintainer: onefiftynine

Hardware Supported: STM32F072CBT6
Make example for this keyboard (after setting up your build environment):

make projectkb/alice/rev2:default

If you are flashing this keyboard/pcb for the first time:

* Set the dip switch on the reverse of the PCB to 1
* Hit the reset button and then do
* make projectkb/alice:default:dfu-util
* After flashing the keyboard successfully, you can reset the dip switch back to 0

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.