qmk_firmware/keyboards/buzzard
Albert Y cbabc8dbe6
[Core] Replace Tapping Force Hold feature with Quick Tap Term (#17007)
* Replace Tapping Force Hold feature with Quick Tap Term

* Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0

* Deprecate force hold in info_config.json

* Before and after quick tap term unit tests

* Quick tap unit tests iteration

* Keymap config.h correction

* Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed

* Add two more test cases for quick tap

* Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2

* Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2

* Add function declaration for get_quick_tap_term

Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
2022-12-12 16:52:22 +01:00
..
keymaps
rev1
buzzard.c
buzzard.h
config.h
readme.md
rules.mk

readme.md

Buzzard

Buzzard Keyboard

Buzzard is a 40 keys ergonomic split keyboard. The layout is inspired by the Architeuthis dux with pinky, ring, index, and inner columns splayed at 15, 5, 0, -5, -5 degrees. However, it as two additional pinky keys and a modified thumb cluster.

Some Features:

  • Integrated TrackPoint reset circuit and two possible positions to mount a TrackPoint to the bottom of the PCB. Either between the two inner columns or between the index and middle finger columns
  • Mounting option for a linear actuator (HapticBuzz from pimoroni)
  • I2C interface for an OLED display
  • Wireless Ready (however, without TrackPoint / linear actuator support):
    • Battery switch / connector
    • Option to use a battery friendly Sharp memory display instead of an OLED display
  • Choc-spaced

Building the Firmware

Make example for this keyboard (after setting up your build environment):

qmk compile -kb buzzard -km  default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

A build guide for the Buzzard keyboard can be found at https://github.com/crehmann/Buzzard