155 lines
5.6 KiB
C
155 lines
5.6 KiB
C
/*
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Copyright 2023 Joe Scotto
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "tap_dance.h"
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#include "scotto.h"
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// Create an instance of 'td_tap_t' for the 'x' tap dance.
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static td_tap_t xtap_state = {
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.is_press_action = true,
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.state = TD_NONE
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};
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td_state_t cur_dance(tap_dance_state_t *state) {
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if (state->count == 1) {
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if (state->interrupted || !state->pressed) {
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return TD_SINGLE_TAP;
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} else {
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return TD_SINGLE_HOLD;
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}
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} else if (state->count == 2) {
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if (state->interrupted || !state->pressed) {
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return TD_DOUBLE_TAP;
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} else {
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return TD_DOUBLE_HOLD;
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}
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} else if (state->count == 3) {
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if (state->interrupted || !state->pressed) {
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return TD_TRIPLE_TAP;
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} else {
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return TD_TRIPLE_HOLD;
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}
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}
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return TD_UNKNOWN;
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}
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void td_esc_lalt_lctl_spotlight_emoji_finished(tap_dance_state_t *state, void *user_data) {
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xtap_state.state = cur_dance(state);
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switch (xtap_state.state) {
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case TD_SINGLE_TAP: tap_code(KC_ESC); break;
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case TD_SINGLE_HOLD: register_code(KC_LALT); break;
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case TD_DOUBLE_HOLD: register_code(KC_LCTL); break;
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case TD_DOUBLE_TAP: tap_code16(G(KC_SPC)); break;
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case TD_TRIPLE_TAP: tap_code16(C(G(KC_SPC))); break;
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default: break;
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}
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}
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void td_esc_lalt_lctl_spotlight_emoji_reset(tap_dance_state_t *state, void *user_data) {
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switch (xtap_state.state) {
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case TD_SINGLE_TAP: unregister_code(KC_ESC); break;
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case TD_SINGLE_HOLD: unregister_code(KC_LALT); break;
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case TD_DOUBLE_HOLD: unregister_code(KC_LCTL); break;
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default: break;
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}
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xtap_state.state = TD_NONE;
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}
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void td_esc_lctl_lalt_windows_emoji_finished(tap_dance_state_t *state, void *user_data) {
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xtap_state.state = cur_dance(state);
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switch (xtap_state.state) {
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case TD_SINGLE_TAP: tap_code16(KC_ESC); break;
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case TD_SINGLE_HOLD: register_code(KC_LCTL); break;
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case TD_DOUBLE_HOLD: register_code(KC_LALT); break;
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case TD_DOUBLE_TAP: tap_code(KC_LGUI); break;
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case TD_TRIPLE_TAP: tap_code16(G(KC_DOT)); break;
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default: break;
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}
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}
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void td_esc_lctl_lalt_windows_emoji_reset(tap_dance_state_t *state, void *user_data) {
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switch (xtap_state.state) {
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case TD_SINGLE_TAP: unregister_code(KC_ESC); break;
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case TD_SINGLE_HOLD: unregister_code(KC_LCTL); break;
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case TD_DOUBLE_HOLD: unregister_code(KC_LALT); break;
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default: break;
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}
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xtap_state.state = TD_NONE;
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}
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void td_lalt_esc_windowr_emoji_finished(tap_dance_state_t *state, void *user_data) {
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xtap_state.state = cur_dance(state);
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switch (xtap_state.state) {
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case TD_SINGLE_TAP: register_code(KC_ESC); break;
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case TD_SINGLE_HOLD: register_code(KC_LALT); break;
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case TD_DOUBLE_TAP: tap_code(KC_LGUI); break;
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case TD_TRIPLE_TAP: tap_code16(G(KC_DOT)); break;
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default: break;
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}
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}
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void td_lalt_esc_windowr_emoji_reset(tap_dance_state_t *state, void *user_data) {
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switch (xtap_state.state) {
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case TD_SINGLE_TAP: unregister_code(KC_ESC); break;
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case TD_SINGLE_HOLD: unregister_code(KC_LALT); break;
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default: break;
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}
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xtap_state.state = TD_NONE;
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}
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void td_lctl_esc_spotlight_emoji_finished(tap_dance_state_t *state, void *user_data) {
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xtap_state.state = cur_dance(state);
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switch (xtap_state.state) {
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case TD_SINGLE_TAP: register_code(KC_ESC); break;
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case TD_SINGLE_HOLD: register_code(KC_LCTL); break;
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case TD_DOUBLE_TAP: tap_code16(G(KC_SPC)); break;
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case TD_TRIPLE_TAP: tap_code16(C(G(KC_SPC))); break;
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default: break;
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}
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}
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void td_lctl_esc_spotlight_emoji_reset(tap_dance_state_t *state, void *user_data) {
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switch (xtap_state.state) {
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case TD_SINGLE_TAP: unregister_code(KC_ESC); break;
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case TD_SINGLE_HOLD: unregister_code(KC_LCTL); break;
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default: break;
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}
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xtap_state.state = TD_NONE;
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}
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// Tap Dance definitions
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tap_dance_action_t tap_dance_actions[] = {
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[TD_LCTL_ESC_SPOTLIGHT_EMOJI] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_lctl_esc_spotlight_emoji_finished, td_lctl_esc_spotlight_emoji_reset),
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[TD_LALT_ESC_WINDOWS_EMOJI] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_lalt_esc_windowr_emoji_finished, td_lalt_esc_windowr_emoji_reset),
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[TD_ESC_LALT_LCTL_SPOTLIGHT_EMOJI] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_esc_lalt_lctl_spotlight_emoji_finished, td_esc_lalt_lctl_spotlight_emoji_reset),
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[TD_ESC_LCTL_LALT_WINDOWS_EMOJI] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_esc_lctl_lalt_windows_emoji_finished, td_esc_lctl_lalt_windows_emoji_reset),
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};
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uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case TD(TD_LCTL_ESC_SPOTLIGHT_EMOJI) :
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case TD(TD_LALT_ESC_WINDOWS_EMOJI) :
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case TD(TD_ESC_LALT_LCTL_SPOTLIGHT_EMOJI) :
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case TD(TD_ESC_LCTL_LALT_WINDOWS_EMOJI) :
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case LGUI_T(KC_SPC) :
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case LT(1, KC_SPC) :
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case LT(1, KC_TAB) :
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case LT(2, KC_ENT) :
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return 200;
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default:
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return TAPPING_TERM;
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}
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};
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