28 lines
472 B
C
28 lines
472 B
C
// Copyright 2021 Danny Nguyen (@nooges)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_MAIN,
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_FN1,
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_FN2,
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_FN3
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_MAIN] = LAYOUT(
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KC_A
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),
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[_FN1] = LAYOUT(
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_______
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),
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[_FN2] = LAYOUT(
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_______
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),
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[_FN3] = LAYOUT(
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_______
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)
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};
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